[I] CGLGraphicsConfig_initCGL [I] OGLFuncs_OpenLibrary [I] OGLFuncs_InitPlatformFuncs [V] OGLFuncs_InitPlatformFuncs: successfully loaded platform symbols [I] OGLFuncs_InitBaseFuncs [V] OGLFuncs_InitBaseFuncs: successfully loaded base symbols [I] OGLFuncs_InitExtFuncs [V] OGLFuncs_InitExtFuncs: successfully loaded ext symbols [I] OGLRenderQueue_flushBuffer: limit=4 [V] OGLRenderQueue_flushBuffer: opcode=75, rem=0 [I] CGLGraphicsConfig_getCGLConfigInfo [I] OGLContext_IsVersionSupported [I] CGLGraphicsConfig_getCGLConfigInfo: OpenGL version=2.1 Metal - 76.3 [I] OGLContext_IsExtensionAvailable: GL_ARB_fragment_shader=true [I] OGLContext_GetExtensionInfo [I] OGLContext_IsExtensionAvailable: GL_ARB_multitexture=true [I] OGLContext_IsExtensionAvailable: GL_ARB_texture_non_power_of_two=true [I] OGLContext_IsExtensionAvailable: GL_ARB_texture_rectangle=true [I] OGLContext_IsFBObjectExtensionAvailable [I] OGLContext_IsExtensionAvailable: GL_EXT_framebuffer_object=true [I] OGLContext_IsExtensionAvailable: GL_ARB_depth_texture=true [I] OGLSD_InitFBObject: w=1 h=1 texid=1 [V] framebuffer is complete: depth=16 [I] OGLContext_IsFBObjectExtensionAvailable: fbobject supported [I] OGLContext_IsLCDShaderSupportAvailable [I] OGLContext_IsLCDShaderSupportAvailable: LCD text shader supported [I] OGLContext_IsBIOpShaderSupportAvailable [I] OGLContext_IsBIOpShaderSupportAvailable: BufferedImageOp shader supported [I] OGLContext_IsGradShaderSupportAvailable [I] OGLContext_IsGradShaderSupportAvailable: Linear/RadialGradientPaint shader supported [I] OGLContext_IsExtensionAvailable: GL_NV_fragment_program=false [I] OGLContext_IsExtensionAvailable: GL_ARB_fragment_program=true [I] OGLContext_IsExtensionAvailable: GL_NV_texture_barrier=true [I] CGLGraphicsConfig_getCGLConfigInfo: db=1 [I] CGLGraphicsConfig_nativeGetMaxTextureSize [I] OGLRenderQueue_flushBuffer: limit=16 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [I] OGLSD_SetScratchContext [I] OGLContext_getOGLIdString [V] id=Apple Apple M1 Pro (2.1 Metal - 76.3) [I] CGLGraphicsConfig_getOGLCapabilities [I] OGLRenderQueue_flushBuffer: limit=4 [V] OGLRenderQueue_flushBuffer: opcode=75, rem=0 [I] CGLGraphicsConfig_getCGLConfigInfo [I] OGLContext_IsVersionSupported [I] CGLGraphicsConfig_getCGLConfigInfo: OpenGL version=2.1 Metal - 76.3 [I] OGLContext_IsExtensionAvailable: GL_ARB_fragment_shader=true [I] OGLContext_GetExtensionInfo [I] OGLContext_IsExtensionAvailable: GL_ARB_multitexture=true [I] OGLContext_IsExtensionAvailable: GL_ARB_texture_non_power_of_two=true [I] OGLContext_IsExtensionAvailable: GL_ARB_texture_rectangle=true [I] OGLContext_IsFBObjectExtensionAvailable [I] OGLContext_IsExtensionAvailable: GL_EXT_framebuffer_object=true [I] OGLContext_IsExtensionAvailable: GL_ARB_depth_texture=true [I] OGLSD_InitFBObject: w=1 h=1 texid=1 [V] framebuffer is complete: depth=16 [I] OGLContext_IsFBObjectExtensionAvailable: fbobject supported [I] OGLContext_IsLCDShaderSupportAvailable [I] OGLContext_IsLCDShaderSupportAvailable: LCD text shader supported [I] OGLContext_IsBIOpShaderSupportAvailable [I] OGLContext_IsBIOpShaderSupportAvailable: BufferedImageOp shader supported [I] OGLContext_IsGradShaderSupportAvailable [I] OGLContext_IsGradShaderSupportAvailable: Linear/RadialGradientPaint shader supported [I] OGLContext_IsExtensionAvailable: GL_NV_fragment_program=false [I] OGLContext_IsExtensionAvailable: GL_ARB_fragment_program=true [I] OGLContext_IsExtensionAvailable: GL_NV_texture_barrier=true [I] CGLGraphicsConfig_getCGLConfigInfo: db=1 [I] CGLGraphicsConfig_nativeGetMaxTextureSize [I] OGLRenderQueue_flushBuffer: limit=16 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [I] OGLSD_SetScratchContext [I] OGLContext_getOGLIdString [V] id=Apple Apple M1 Pro (2.1 Metal - 76.3) [I] CGLGraphicsConfig_getOGLCapabilities [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=16 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initFBObject: w=160 h=56 [I] OGLSD_InitTextureObject: w=160 h=56 opq=1 nonpow2=1 [V] desired texture dimensions: w=160 h=56 max=16384 [V] created texture: w=160 h=56 id=1 [I] OGLSD_InitFBObject: w=160 h=56 texid=1 [V] framebuffer is complete: depth=16 [I] OGLRenderQueue_flushBuffer: limit=96 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=92 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=88 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002ef1e80 dst: 5 0x600002ef1e80 [I] OGLContext_SetViewport: w=160 h=56 read=front draw=front [I] OGLContext_InitAlphaChannel [V] OGLRenderQueue_flushBuffer: opcode=51, rem=68 [I] OGLContext_SetRectClip: x=0 y=0 w=160 h=56 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=48 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=32 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=160.00 dy1= 0.00 dx2= 0.00 dy2= 56.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=16 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initFBObject: w=400 h=350 [I] OGLSD_InitTextureObject: w=400 h=350 opq=1 nonpow2=1 [V] desired texture dimensions: w=400 h=350 max=16384 [V] created texture: w=400 h=350 id=2 [I] OGLSD_InitFBObject: w=400 h=350 texid=2 [V] framebuffer is complete: depth=16 [I] OGLRenderQueue_flushBuffer: limit=152 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=148 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=144 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002edb080 dst: 5 0x600002edb080 [I] OGLContext_SetViewport: w=400 h=350 read=front draw=front [I] OGLContext_InitAlphaChannel [V] OGLRenderQueue_flushBuffer: opcode=51, rem=124 [I] OGLContext_SetRectClip: x=0 y=0 w=400 h=350 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=22, rem=104 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=400.00 dy1= 0.00 dx2= 0.00 dy2=350.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=55, rem=76 [I] OGLContext_ResetClip [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=160 sy2=56 [V] dx1=0.000000 dy1=0.000000 dx2=160.000000 dy2=56.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] CGLSurfaceData_clearWindow [I] OGLRenderQueue_flushBuffer: limit=32 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=28 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=24 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=72, rem=8 [I] OGLSD_Delete: type=5 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=16 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initFBObject: w=1000 h=600 [I] OGLSD_InitTextureObject: w=1000 h=600 opq=1 nonpow2=1 [V] desired texture dimensions: w=1000 h=600 max=16384 [V] created texture: w=1000 h=600 id=3 [I] OGLSD_InitFBObject: w=1000 h=600 texid=3 [V] framebuffer is complete: depth=16 [I] OGLRenderQueue_flushBuffer: limit=160 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=156 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=152 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [I] OGLContext_InitAlphaChannel [V] OGLRenderQueue_flushBuffer: opcode=51, rem=132 [I] OGLContext_SetRectClip: x=0 y=0 w=1000 h=600 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=112 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=104 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2=600.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=55, rem=76 [I] OGLContext_ResetClip [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=400 sy2=350 [V] dx1=0.000000 dy1=0.000000 dx2=400.000000 dy2=350.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] CGLSurfaceData_clearWindow [I] OGLRenderQueue_flushBuffer: limit=32 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=28 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=24 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=72, rem=8 [I] OGLSD_Delete: type=5 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=16 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initFBObject: w=32 h=452 [I] OGLSD_InitTextureObject: w=32 h=452 opq=0 nonpow2=1 [V] desired texture dimensions: w=32 h=452 max=16384 [V] created texture: w=32 h=452 id=4 [I] OGLSD_InitFBObject: w=32 h=452 texid=4 [V] framebuffer is complete: depth=16 [I] OGLRenderQueue_flushBuffer: limit=312 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=308 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=304 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e16d00 dst: 5 0x600002e16d00 [I] OGLContext_SetViewport: w=32 h=452 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=284 [I] OGLContext_SetRectClip: x=0 y=0 w=32 h=452 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=264 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=256 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 32.00 dy1= 0.00 dx2= 0.00 dy2=452.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=22, rem=228 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 32.00 dy1= 0.00 dx2= 0.00 dy2=452.00) [V] OGLRenderQueue_flushBuffer: opcode=51, rem=200 [I] OGLContext_SetRectClip: x=0 y=0 w=30 h=450 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=180 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=172 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 30.00 dy1= 0.00 dx2= 0.00 dy2=450.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=144 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=128 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=120 [I] OGLRenderer_FillParallelogram (x= 0.25 y=-77.75 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2=544.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=92 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=76 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=72 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=10.000000 dy1=28.000000 dx2=20.000000 dy2=34.000000 [I] OGLRenderQueue_flushBuffer: limit=72 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=1 [V] dx1=10.000000 dy1=34.000000 dx2=20.000000 dy2=416.000000 [I] OGLRenderQueue_flushBuffer: limit=72 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=10.000000 dy1=416.000000 dx2=20.000000 dy2=422.000000 [I] OGLRenderQueue_flushBuffer: limit=72 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=10 sy1=0 sx2=42 sy2=50 [V] dx1=0.000000 dy1=244.000000 dx2=32.000000 dy2=294.000000 [I] OGLRenderQueue_flushBuffer: limit=136 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=134 w=30 h=450 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=-1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=32 sy2=452 [V] dx1=0.000000 dy1=134.000000 dx2=32.000000 dy2=586.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=160 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=156 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=152 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e16d00 dst: 5 0x600002e16d00 [I] OGLContext_SetViewport: w=32 h=452 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=132 [I] OGLContext_SetRectClip: x=0 y=0 w=30 h=450 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=112 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=96 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=88 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 30.00 dy1= 0.00 dx2= 0.00 dy2=450.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=60 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=44 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=36 [I] OGLRenderer_FillParallelogram (x=-969.75 y=-77.75 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2=544.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initTexture: w=5 h=3 [I] OGLSD_InitTextureObject: w=5 h=3 opq=0 nonpow2=1 [V] desired texture dimensions: w=5 h=3 max=16384 [V] created texture: w=5 h=3 id=5 [I] OGLRenderQueue_flushBuffer: limit=88 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=84 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=80 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=1 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=0.000000 dy1=0.000000 dx2=5.000000 dy2=3.000000 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=136 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e16d00 dst: 5 0x600002e16d00 [I] OGLContext_SetViewport: w=32 h=452 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=56, rem=108 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=92 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=88 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=84 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=10.000000 dy1=28.000000 dx2=20.000000 dy2=34.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initTexture: w=5 h=1 [I] OGLSD_InitTextureObject: w=5 h=1 opq=0 nonpow2=1 [V] desired texture dimensions: w=5 h=1 max=16384 [V] created texture: w=5 h=1 id=6 [I] OGLRenderQueue_flushBuffer: limit=88 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=84 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=80 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=1 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=1 [V] dx1=0.000000 dy1=0.000000 dx2=5.000000 dy2=1.000000 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=120 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=116 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=112 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e16d00 dst: 5 0x600002e16d00 [I] OGLContext_SetViewport: w=32 h=452 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=100, rem=92 [I] OGLPaints_ResetPaint [V] state=-1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=88 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=84 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=1 [V] dx1=10.000000 dy1=34.000000 dx2=20.000000 dy2=416.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initTexture: w=5 h=3 [I] OGLSD_InitTextureObject: w=5 h=3 opq=0 nonpow2=1 [V] desired texture dimensions: w=5 h=3 max=16384 [V] created texture: w=5 h=3 id=7 [I] OGLRenderQueue_flushBuffer: limit=88 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=84 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=80 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=1 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=0.000000 dy1=0.000000 dx2=5.000000 dy2=3.000000 [I] OGLRenderQueue_flushBuffer: limit=176 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=172 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=168 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e16d00 dst: 5 0x600002e16d00 [I] OGLContext_SetViewport: w=32 h=452 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=100, rem=148 [I] OGLPaints_ResetPaint [V] state=-1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=144 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=140 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=10.000000 dy1=416.000000 dx2=20.000000 dy2=422.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] texture=0 srctype=1 hint=1 [V] sx1=10 sy1=0 sx2=42 sy2=50 [V] dx1=0.000000 dy1=88.000000 dx2=32.000000 dy2=138.000000 [I] OGLRenderQueue_flushBuffer: limit=136 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=970 y=134 w=30 h=450 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=-1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=30 sy2=452 [V] dx1=970.000000 dy1=134.000000 dx2=1000.000000 dy2=586.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=416 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=412 [I] OGLContext_SetRectClip: x=0 y=0 w=1000 h=600 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=392 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=376 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=368 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2=600.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=340 [I] OGLContext_SetRectClip: x=0 y=56 w=1000 h=544 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=320 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=304 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=296 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 56.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2=544.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=268 [I] OGLContext_SetRectClip: x=970 y=134 w=30 h=450 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=248 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=232 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=228 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=980.000000 dy1=162.000000 dx2=990.000000 dy2=168.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=156 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=1 [V] dx1=980.000000 dy1=168.000000 dx2=990.000000 dy2=550.000000 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=84 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=980.000000 dy1=550.000000 dx2=990.000000 dy2=556.000000 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initTexture: w=50 h=50 [I] OGLSD_InitTextureObject: w=50 h=50 opq=0 nonpow2=1 [V] desired texture dimensions: w=50 h=50 max=16384 [V] created texture: w=50 h=50 id=9 [I] OGLRenderQueue_flushBuffer: limit=88 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=84 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=80 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=1 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=50 sy2=50 [V] dx1=0.000000 dy1=0.000000 dx2=50.000000 dy2=50.000000 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=360 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=356 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=352 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=100, rem=332 [I] OGLPaints_ResetPaint [V] state=-1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=328 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=324 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=40 sy2=50 [V] dx1=960.000000 dy1=222.000000 dx2=1000.000000 dy2=272.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=252 [I] OGLContext_SetRectClip: x=0 y=134 w=30 h=450 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=232 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=228 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=10.000000 dy1=162.000000 dx2=20.000000 dy2=168.000000 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=156 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=1 [V] dx1=10.000000 dy1=168.000000 dx2=20.000000 dy2=550.000000 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=84 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=10.000000 dy1=550.000000 dx2=20.000000 dy2=556.000000 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initTexture: w=50 h=50 [I] OGLSD_InitTextureObject: w=50 h=50 opq=0 nonpow2=1 [V] desired texture dimensions: w=50 h=50 max=16384 [V] created texture: w=50 h=50 id=10 [I] OGLRenderQueue_flushBuffer: limit=88 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=84 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=80 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=1 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=50 sy2=50 [V] dx1=0.000000 dy1=0.000000 dx2=50.000000 dy2=50.000000 [I] OGLRenderQueue_flushBuffer: limit=488 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=484 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=480 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=100, rem=460 [I] OGLPaints_ResetPaint [V] state=-1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=456 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=452 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=10 sy1=0 sx2=50 sy2=50 [V] dx1=0.000000 dy1=378.000000 dx2=40.000000 dy2=428.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=380 [I] OGLContext_SetRectClip: x=0 y=56 w=1000 h=78 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=360 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=344 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=336 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 56.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 78.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=308 [I] OGLPaints_SetColor: pixel=ff808080 [V] updating color: r=80 g=80 b=80 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=300 [I] OGLRenderer_FillParallelogram (x=996.25 y= 56.25 dx1= 4.00 dy1= 0.00 dx2= 0.00 dy2= 4.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=272 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=264 [I] OGLRenderer_FillParallelogram (x= 2.25 y=131.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=-73.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=236 [I] OGLRenderer_FillParallelogram (x= 2.25 y= 58.25 dx1= -0.00 dy1= 2.00 dx2=995.00 dy2= 0.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=208 [I] OGLRenderer_FillParallelogram (x= 0.25 y=131.25 dx1= -0.00 dy1= 2.00 dx2=999.00 dy2= 0.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=180 [I] OGLRenderer_FillParallelogram (x=997.25 y=133.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=-77.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=152 [I] OGLPaints_SetColor: pixel=ffa6a6a6 [V] updating color: r=a6 g=a6 b=a6 a=ff [V] OGLRenderQueue_flushBuffer: opcode=15, rem=144 [I] OGLRenderer_DrawParallelogram (x= 1.25 y= 57.25 dx1=995.00 dy1= 0.00 lwr1= 0.00 dx2= 0.00 dy2= 73.00 lwr2= 0.03) [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=484 y=70 w=222 h=54 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=214 sy2=54 [V] dx1=488.000000 dy1=70.000000 dx2=702.000000 dy2=124.000000 [I] OGLRenderQueue_flushBuffer: limit=216 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=212 [I] OGLContext_SetRectClip: x=508 y=76 w=142 h=38 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=192 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=40, rem=184 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [I] OGLTR_InitGlyphCache [I] AccelGlyphCache_Init [I] OGLTR_CreateLCDTextProgram [I] OGLContext_CreateFragmentProgram [I] OGLTR_UpdateLCDTextContrast: contrast=140 [I] OGLTR_UpdateLCDTextColor: contrast=140 [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3de0ab80: adding cell 0x207d720 to the list [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3de0af10: adding cell 0x207d7c0 to the list [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3de0b230: adding cell 0x2078fa0 to the list [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3de0b430: adding cell 0x2078ff0 to the list [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3de0b650: adding cell 0x207d9a0 to the list [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3de0b850: adding cell 0x2079090 to the list [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3de0baa0: adding cell 0x20790e0 to the list [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3de0bcb0: adding cell 0x2079040 to the list [V] OGLRenderQueue_flushBuffer: opcode=51, rem=92 [I] OGLContext_SetRectClip: x=292 y=70 w=182 h=54 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=174 sy2=54 [V] dx1=296.000000 dy1=70.000000 dx2=470.000000 dy2=124.000000 [I] OGLRenderQueue_flushBuffer: limit=31108 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=31104 [I] OGLContext_SetRectClip: x=316 y=76 w=102 h=38 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=31084 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=40, rem=31076 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [I] OGLTR_UpdateLCDTextColor: contrast=140 [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x4df5ece0: adding cell 0x2393610 to the list [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3577240: adding cell 0x23f0780 to the list [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x4df5f030: adding cell 0x23db070 to the list [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x4df5f510: adding cell 0x207f890 to the list [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x4df5f830: adding cell 0x207f8e0 to the list [V] OGLRenderQueue_flushBuffer: opcode=51, rem=31000 [I] OGLContext_SetRectClip: x=0 y=584 w=1000 h=16 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=30980 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30964 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30956 [I] OGLRenderer_FillParallelogram (x= 0.25 y=584.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 16.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30928 [I] OGLPaints_SetColor: pixel=ffc0c0c0 [V] updating color: r=c0 g=c0 b=c0 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30920 [I] OGLRenderer_FillParallelogram (x= 0.25 y=584.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 12.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30892 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30884 [I] OGLRenderer_FillParallelogram (x= 0.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30856 [I] OGLRenderer_FillParallelogram (x= 4.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30828 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30820 [I] OGLRenderer_FillParallelogram (x= 2.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30792 [I] OGLRenderer_FillParallelogram (x= 6.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30764 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30756 [I] OGLRenderer_FillParallelogram (x= 8.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30728 [I] OGLRenderer_FillParallelogram (x= 12.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30700 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30692 [I] OGLRenderer_FillParallelogram (x= 10.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30664 [I] OGLRenderer_FillParallelogram (x= 14.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30636 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30628 [I] OGLRenderer_FillParallelogram (x= 16.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30600 [I] OGLRenderer_FillParallelogram (x= 20.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30572 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30564 [I] OGLRenderer_FillParallelogram (x= 18.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30536 [I] OGLRenderer_FillParallelogram (x= 22.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30508 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30500 [I] OGLRenderer_FillParallelogram (x= 24.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30472 [I] OGLRenderer_FillParallelogram (x= 28.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30444 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30436 [I] OGLRenderer_FillParallelogram (x= 26.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30408 [I] OGLRenderer_FillParallelogram (x= 30.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30380 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30372 [I] OGLRenderer_FillParallelogram (x= 32.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30344 [I] OGLRenderer_FillParallelogram (x= 36.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30316 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30308 [I] OGLRenderer_FillParallelogram (x= 34.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30280 [I] OGLRenderer_FillParallelogram (x= 38.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30252 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30244 [I] OGLRenderer_FillParallelogram (x= 40.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30216 [I] OGLRenderer_FillParallelogram (x= 44.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30188 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30180 [I] OGLRenderer_FillParallelogram (x= 42.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30152 [I] OGLRenderer_FillParallelogram (x= 46.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30124 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30116 [I] OGLRenderer_FillParallelogram (x= 48.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30088 [I] OGLRenderer_FillParallelogram (x= 52.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30060 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30052 [I] OGLRenderer_FillParallelogram (x= 50.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30024 [I] OGLRenderer_FillParallelogram (x= 54.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29996 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29988 [I] OGLRenderer_FillParallelogram (x= 56.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29960 [I] OGLRenderer_FillParallelogram (x= 60.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29932 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29924 [I] OGLRenderer_FillParallelogram (x= 58.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29896 [I] OGLRenderer_FillParallelogram (x= 62.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29868 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29860 [I] OGLRenderer_FillParallelogram (x= 64.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29832 [I] OGLRenderer_FillParallelogram (x= 68.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29804 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29796 [I] OGLRenderer_FillParallelogram (x= 66.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29768 [I] OGLRenderer_FillParallelogram (x= 70.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29740 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29732 [I] OGLRenderer_FillParallelogram (x= 72.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29704 [I] OGLRenderer_FillParallelogram (x= 76.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29676 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29668 [I] OGLRenderer_FillParallelogram (x= 74.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29640 [I] OGLRenderer_FillParallelogram (x= 78.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29612 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29604 [I] OGLRenderer_FillParallelogram (x= 80.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29576 [I] OGLRenderer_FillParallelogram (x= 84.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29548 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29540 [I] OGLRenderer_FillParallelogram (x= 82.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29512 [I] OGLRenderer_FillParallelogram (x= 86.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29484 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29476 [I] OGLRenderer_FillParallelogram (x= 88.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29448 [I] OGLRenderer_FillParallelogram (x= 92.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29420 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29412 [I] OGLRenderer_FillParallelogram (x= 90.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29384 [I] OGLRenderer_FillParallelogram (x= 94.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29356 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29348 [I] OGLRenderer_FillParallelogram (x= 96.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29320 [I] OGLRenderer_FillParallelogram (x=100.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29292 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29284 [I] OGLRenderer_FillParallelogram (x= 98.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29256 [I] OGLRenderer_FillParallelogram (x=102.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29228 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29220 [I] OGLRenderer_FillParallelogram (x=104.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29192 [I] OGLRenderer_FillParallelogram (x=108.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29164 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29156 [I] OGLRenderer_FillParallelogram (x=106.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29128 [I] OGLRenderer_FillParallelogram (x=110.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29100 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29092 [I] OGLRenderer_FillParallelogram (x=112.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29064 [I] OGLRenderer_FillParallelogram (x=116.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29036 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29028 [I] OGLRenderer_FillParallelogram (x=114.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29000 [I] OGLRenderer_FillParallelogram (x=118.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28972 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28964 [I] OGLRenderer_FillParallelogram (x=120.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28936 [I] OGLRenderer_FillParallelogram (x=124.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28908 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28900 [I] OGLRenderer_FillParallelogram (x=122.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28872 [I] OGLRenderer_FillParallelogram (x=126.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28844 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28836 [I] OGLRenderer_FillParallelogram (x=128.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28808 [I] OGLRenderer_FillParallelogram (x=132.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28780 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28772 [I] OGLRenderer_FillParallelogram (x=130.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28744 [I] OGLRenderer_FillParallelogram (x=134.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28716 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28708 [I] OGLRenderer_FillParallelogram (x=136.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28680 [I] OGLRenderer_FillParallelogram (x=140.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28652 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28644 [I] OGLRenderer_FillParallelogram (x=138.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28616 [I] OGLRenderer_FillParallelogram (x=142.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28588 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28580 [I] OGLRenderer_FillParallelogram (x=144.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28552 [I] OGLRenderer_FillParallelogram (x=148.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28524 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28516 [I] OGLRenderer_FillParallelogram (x=146.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28488 [I] OGLRenderer_FillParallelogram (x=150.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28460 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28452 [I] OGLRenderer_FillParallelogram (x=152.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28424 [I] OGLRenderer_FillParallelogram (x=156.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28396 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28388 [I] OGLRenderer_FillParallelogram (x=154.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28360 [I] OGLRenderer_FillParallelogram (x=158.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28332 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28324 [I] OGLRenderer_FillParallelogram (x=160.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28296 [I] OGLRenderer_FillParallelogram (x=164.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28268 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28260 [I] OGLRenderer_FillParallelogram (x=162.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28232 [I] OGLRenderer_FillParallelogram (x=166.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28204 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28196 [I] OGLRenderer_FillParallelogram (x=168.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28168 [I] OGLRenderer_FillParallelogram (x=172.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28140 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28132 [I] OGLRenderer_FillParallelogram (x=170.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28104 [I] OGLRenderer_FillParallelogram (x=174.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28076 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28068 [I] OGLRenderer_FillParallelogram (x=176.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28040 [I] OGLRenderer_FillParallelogram (x=180.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28012 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28004 [I] OGLRenderer_FillParallelogram (x=178.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27976 [I] OGLRenderer_FillParallelogram (x=182.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27948 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27940 [I] OGLRenderer_FillParallelogram (x=184.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27912 [I] OGLRenderer_FillParallelogram (x=188.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27884 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27876 [I] OGLRenderer_FillParallelogram (x=186.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27848 [I] OGLRenderer_FillParallelogram (x=190.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27820 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27812 [I] OGLRenderer_FillParallelogram (x=192.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27784 [I] OGLRenderer_FillParallelogram (x=196.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27756 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27748 [I] OGLRenderer_FillParallelogram (x=194.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27720 [I] OGLRenderer_FillParallelogram (x=198.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27692 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27684 [I] OGLRenderer_FillParallelogram (x=200.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27656 [I] OGLRenderer_FillParallelogram (x=204.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27628 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27620 [I] OGLRenderer_FillParallelogram (x=202.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27592 [I] OGLRenderer_FillParallelogram (x=206.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27564 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27556 [I] OGLRenderer_FillParallelogram (x=208.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27528 [I] OGLRenderer_FillParallelogram (x=212.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27500 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27492 [I] OGLRenderer_FillParallelogram (x=210.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27464 [I] OGLRenderer_FillParallelogram (x=214.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27436 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27428 [I] OGLRenderer_FillParallelogram (x=216.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27400 [I] OGLRenderer_FillParallelogram (x=220.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27372 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27364 [I] OGLRenderer_FillParallelogram (x=218.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27336 [I] OGLRenderer_FillParallelogram (x=222.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27308 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27300 [I] OGLRenderer_FillParallelogram (x=224.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27272 [I] OGLRenderer_FillParallelogram (x=228.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27244 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27236 [I] OGLRenderer_FillParallelogram (x=226.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27208 [I] OGLRenderer_FillParallelogram (x=230.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27180 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27172 [I] OGLRenderer_FillParallelogram (x=232.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27144 [I] OGLRenderer_FillParallelogram (x=236.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27116 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27108 [I] OGLRenderer_FillParallelogram (x=234.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27080 [I] OGLRenderer_FillParallelogram (x=238.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27052 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27044 [I] OGLRenderer_FillParallelogram (x=240.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27016 [I] OGLRenderer_FillParallelogram (x=244.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26988 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26980 [I] OGLRenderer_FillParallelogram (x=242.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26952 [I] OGLRenderer_FillParallelogram (x=246.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26924 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26916 [I] OGLRenderer_FillParallelogram (x=248.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26888 [I] OGLRenderer_FillParallelogram (x=252.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26860 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26852 [I] OGLRenderer_FillParallelogram (x=250.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26824 [I] OGLRenderer_FillParallelogram (x=254.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26796 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26788 [I] OGLRenderer_FillParallelogram (x=256.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26760 [I] OGLRenderer_FillParallelogram (x=260.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26732 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26724 [I] OGLRenderer_FillParallelogram (x=258.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26696 [I] OGLRenderer_FillParallelogram (x=262.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26668 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26660 [I] OGLRenderer_FillParallelogram (x=264.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26632 [I] OGLRenderer_FillParallelogram (x=268.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26604 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26596 [I] OGLRenderer_FillParallelogram (x=266.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26568 [I] OGLRenderer_FillParallelogram (x=270.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26540 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26532 [I] OGLRenderer_FillParallelogram (x=272.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26504 [I] OGLRenderer_FillParallelogram (x=276.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26476 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26468 [I] OGLRenderer_FillParallelogram (x=274.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26440 [I] OGLRenderer_FillParallelogram (x=278.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26412 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26404 [I] OGLRenderer_FillParallelogram (x=280.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26376 [I] OGLRenderer_FillParallelogram (x=284.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26348 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26340 [I] OGLRenderer_FillParallelogram (x=282.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26312 [I] OGLRenderer_FillParallelogram (x=286.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26284 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26276 [I] OGLRenderer_FillParallelogram (x=288.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26248 [I] OGLRenderer_FillParallelogram (x=292.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26220 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26212 [I] OGLRenderer_FillParallelogram (x=290.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26184 [I] OGLRenderer_FillParallelogram (x=294.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26156 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26148 [I] OGLRenderer_FillParallelogram (x=296.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26120 [I] OGLRenderer_FillParallelogram (x=300.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26092 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26084 [I] OGLRenderer_FillParallelogram (x=298.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26056 [I] OGLRenderer_FillParallelogram (x=302.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26028 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26020 [I] OGLRenderer_FillParallelogram (x=304.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25992 [I] OGLRenderer_FillParallelogram (x=308.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25964 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25956 [I] OGLRenderer_FillParallelogram (x=306.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25928 [I] OGLRenderer_FillParallelogram (x=310.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25900 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25892 [I] OGLRenderer_FillParallelogram (x=312.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25864 [I] OGLRenderer_FillParallelogram (x=316.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25836 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25828 [I] OGLRenderer_FillParallelogram (x=314.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25800 [I] OGLRenderer_FillParallelogram (x=318.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25772 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25764 [I] OGLRenderer_FillParallelogram (x=320.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25736 [I] OGLRenderer_FillParallelogram (x=324.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25708 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25700 [I] OGLRenderer_FillParallelogram (x=322.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25672 [I] OGLRenderer_FillParallelogram (x=326.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25644 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25636 [I] OGLRenderer_FillParallelogram (x=328.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25608 [I] OGLRenderer_FillParallelogram (x=332.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25580 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25572 [I] OGLRenderer_FillParallelogram (x=330.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25544 [I] OGLRenderer_FillParallelogram (x=334.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25516 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25508 [I] OGLRenderer_FillParallelogram (x=336.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25480 [I] OGLRenderer_FillParallelogram (x=340.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25452 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25444 [I] OGLRenderer_FillParallelogram (x=338.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25416 [I] OGLRenderer_FillParallelogram (x=342.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25388 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25380 [I] OGLRenderer_FillParallelogram (x=344.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25352 [I] OGLRenderer_FillParallelogram (x=348.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25324 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25316 [I] OGLRenderer_FillParallelogram (x=346.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25288 [I] OGLRenderer_FillParallelogram (x=350.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25260 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25252 [I] OGLRenderer_FillParallelogram (x=352.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25224 [I] OGLRenderer_FillParallelogram (x=356.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25196 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25188 [I] OGLRenderer_FillParallelogram (x=354.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25160 [I] OGLRenderer_FillParallelogram (x=358.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25132 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25124 [I] OGLRenderer_FillParallelogram (x=360.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25096 [I] OGLRenderer_FillParallelogram (x=364.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25068 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25060 [I] OGLRenderer_FillParallelogram (x=362.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25032 [I] OGLRenderer_FillParallelogram (x=366.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25004 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24996 [I] OGLRenderer_FillParallelogram (x=368.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24968 [I] OGLRenderer_FillParallelogram (x=372.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24940 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24932 [I] OGLRenderer_FillParallelogram (x=370.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24904 [I] OGLRenderer_FillParallelogram (x=374.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24876 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24868 [I] OGLRenderer_FillParallelogram (x=376.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24840 [I] OGLRenderer_FillParallelogram (x=380.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24812 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24804 [I] OGLRenderer_FillParallelogram (x=378.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24776 [I] OGLRenderer_FillParallelogram (x=382.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24748 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24740 [I] OGLRenderer_FillParallelogram (x=384.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24712 [I] OGLRenderer_FillParallelogram (x=388.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24684 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24676 [I] OGLRenderer_FillParallelogram (x=386.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24648 [I] OGLRenderer_FillParallelogram (x=390.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24620 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24612 [I] OGLRenderer_FillParallelogram (x=392.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24584 [I] OGLRenderer_FillParallelogram (x=396.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24556 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24548 [I] OGLRenderer_FillParallelogram (x=394.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24520 [I] OGLRenderer_FillParallelogram (x=398.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24492 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24484 [I] OGLRenderer_FillParallelogram (x=400.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24456 [I] OGLRenderer_FillParallelogram (x=404.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24428 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24420 [I] OGLRenderer_FillParallelogram (x=402.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24392 [I] OGLRenderer_FillParallelogram (x=406.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24364 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24356 [I] OGLRenderer_FillParallelogram (x=408.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24328 [I] OGLRenderer_FillParallelogram (x=412.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24300 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24292 [I] OGLRenderer_FillParallelogram (x=410.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24264 [I] OGLRenderer_FillParallelogram (x=414.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24236 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24228 [I] OGLRenderer_FillParallelogram (x=416.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24200 [I] OGLRenderer_FillParallelogram (x=420.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24172 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24164 [I] OGLRenderer_FillParallelogram (x=418.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24136 [I] OGLRenderer_FillParallelogram (x=422.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24108 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24100 [I] OGLRenderer_FillParallelogram (x=424.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24072 [I] OGLRenderer_FillParallelogram (x=428.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24044 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24036 [I] OGLRenderer_FillParallelogram (x=426.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24008 [I] OGLRenderer_FillParallelogram (x=430.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23980 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23972 [I] OGLRenderer_FillParallelogram (x=432.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23944 [I] OGLRenderer_FillParallelogram (x=436.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23916 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23908 [I] OGLRenderer_FillParallelogram (x=434.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23880 [I] OGLRenderer_FillParallelogram (x=438.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23852 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23844 [I] OGLRenderer_FillParallelogram (x=440.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23816 [I] OGLRenderer_FillParallelogram (x=444.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23788 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23780 [I] OGLRenderer_FillParallelogram (x=442.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23752 [I] OGLRenderer_FillParallelogram (x=446.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23724 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23716 [I] OGLRenderer_FillParallelogram (x=448.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23688 [I] OGLRenderer_FillParallelogram (x=452.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23660 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23652 [I] OGLRenderer_FillParallelogram (x=450.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23624 [I] OGLRenderer_FillParallelogram (x=454.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23596 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23588 [I] OGLRenderer_FillParallelogram (x=456.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23560 [I] OGLRenderer_FillParallelogram (x=460.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23532 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23524 [I] OGLRenderer_FillParallelogram (x=458.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23496 [I] OGLRenderer_FillParallelogram (x=462.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23468 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23460 [I] OGLRenderer_FillParallelogram (x=464.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23432 [I] OGLRenderer_FillParallelogram (x=468.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23404 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23396 [I] OGLRenderer_FillParallelogram (x=466.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23368 [I] OGLRenderer_FillParallelogram (x=470.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23340 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23332 [I] OGLRenderer_FillParallelogram (x=472.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23304 [I] OGLRenderer_FillParallelogram (x=476.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23276 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23268 [I] OGLRenderer_FillParallelogram (x=474.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23240 [I] OGLRenderer_FillParallelogram (x=478.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23212 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23204 [I] OGLRenderer_FillParallelogram (x=480.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23176 [I] OGLRenderer_FillParallelogram (x=484.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23148 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23140 [I] OGLRenderer_FillParallelogram (x=482.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23112 [I] OGLRenderer_FillParallelogram (x=486.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23084 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23076 [I] OGLRenderer_FillParallelogram (x=488.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23048 [I] OGLRenderer_FillParallelogram (x=492.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23020 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23012 [I] OGLRenderer_FillParallelogram (x=490.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22984 [I] OGLRenderer_FillParallelogram (x=494.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22956 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22948 [I] OGLRenderer_FillParallelogram (x=496.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22920 [I] OGLRenderer_FillParallelogram (x=500.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22892 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22884 [I] OGLRenderer_FillParallelogram (x=498.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22856 [I] OGLRenderer_FillParallelogram (x=502.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22828 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22820 [I] OGLRenderer_FillParallelogram (x=504.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22792 [I] OGLRenderer_FillParallelogram (x=508.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22764 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22756 [I] OGLRenderer_FillParallelogram (x=506.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22728 [I] OGLRenderer_FillParallelogram (x=510.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22700 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22692 [I] OGLRenderer_FillParallelogram (x=512.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22664 [I] OGLRenderer_FillParallelogram (x=516.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22636 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22628 [I] OGLRenderer_FillParallelogram (x=514.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22600 [I] OGLRenderer_FillParallelogram (x=518.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22572 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22564 [I] OGLRenderer_FillParallelogram (x=520.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22536 [I] OGLRenderer_FillParallelogram (x=524.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22508 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22500 [I] OGLRenderer_FillParallelogram (x=522.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22472 [I] OGLRenderer_FillParallelogram (x=526.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22444 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22436 [I] OGLRenderer_FillParallelogram (x=528.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22408 [I] OGLRenderer_FillParallelogram (x=532.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22380 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22372 [I] OGLRenderer_FillParallelogram (x=530.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22344 [I] OGLRenderer_FillParallelogram (x=534.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22316 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22308 [I] OGLRenderer_FillParallelogram (x=536.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22280 [I] OGLRenderer_FillParallelogram (x=540.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22252 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22244 [I] OGLRenderer_FillParallelogram (x=538.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22216 [I] OGLRenderer_FillParallelogram (x=542.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22188 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22180 [I] OGLRenderer_FillParallelogram (x=544.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22152 [I] OGLRenderer_FillParallelogram (x=548.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22124 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22116 [I] OGLRenderer_FillParallelogram (x=546.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22088 [I] OGLRenderer_FillParallelogram (x=550.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22060 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22052 [I] OGLRenderer_FillParallelogram (x=552.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22024 [I] OGLRenderer_FillParallelogram (x=556.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21996 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21988 [I] OGLRenderer_FillParallelogram (x=554.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21960 [I] OGLRenderer_FillParallelogram (x=558.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21932 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21924 [I] OGLRenderer_FillParallelogram (x=560.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21896 [I] OGLRenderer_FillParallelogram (x=564.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21868 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21860 [I] OGLRenderer_FillParallelogram (x=562.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21832 [I] OGLRenderer_FillParallelogram (x=566.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21804 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21796 [I] OGLRenderer_FillParallelogram (x=568.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21768 [I] OGLRenderer_FillParallelogram (x=572.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21740 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21732 [I] OGLRenderer_FillParallelogram (x=570.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21704 [I] OGLRenderer_FillParallelogram (x=574.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21676 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21668 [I] OGLRenderer_FillParallelogram (x=576.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21640 [I] OGLRenderer_FillParallelogram (x=580.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21612 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21604 [I] OGLRenderer_FillParallelogram (x=578.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21576 [I] OGLRenderer_FillParallelogram (x=582.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21548 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21540 [I] OGLRenderer_FillParallelogram (x=584.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21512 [I] OGLRenderer_FillParallelogram (x=588.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21484 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21476 [I] OGLRenderer_FillParallelogram (x=586.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21448 [I] OGLRenderer_FillParallelogram (x=590.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21420 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21412 [I] OGLRenderer_FillParallelogram (x=592.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21384 [I] OGLRenderer_FillParallelogram (x=596.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21356 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21348 [I] OGLRenderer_FillParallelogram (x=594.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21320 [I] OGLRenderer_FillParallelogram (x=598.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21292 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21284 [I] OGLRenderer_FillParallelogram (x=600.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21256 [I] OGLRenderer_FillParallelogram (x=604.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21228 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21220 [I] OGLRenderer_FillParallelogram (x=602.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21192 [I] OGLRenderer_FillParallelogram (x=606.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21164 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21156 [I] OGLRenderer_FillParallelogram (x=608.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21128 [I] OGLRenderer_FillParallelogram (x=612.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21100 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21092 [I] OGLRenderer_FillParallelogram (x=610.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21064 [I] OGLRenderer_FillParallelogram (x=614.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21036 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21028 [I] OGLRenderer_FillParallelogram (x=616.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21000 [I] OGLRenderer_FillParallelogram (x=620.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20972 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20964 [I] OGLRenderer_FillParallelogram (x=618.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20936 [I] OGLRenderer_FillParallelogram (x=622.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20908 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20900 [I] OGLRenderer_FillParallelogram (x=624.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20872 [I] OGLRenderer_FillParallelogram (x=628.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20844 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20836 [I] OGLRenderer_FillParallelogram (x=626.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20808 [I] OGLRenderer_FillParallelogram (x=630.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20780 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20772 [I] OGLRenderer_FillParallelogram (x=632.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20744 [I] OGLRenderer_FillParallelogram (x=636.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20716 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20708 [I] OGLRenderer_FillParallelogram (x=634.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20680 [I] OGLRenderer_FillParallelogram (x=638.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20652 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20644 [I] OGLRenderer_FillParallelogram (x=640.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20616 [I] OGLRenderer_FillParallelogram (x=644.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20588 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20580 [I] OGLRenderer_FillParallelogram (x=642.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20552 [I] OGLRenderer_FillParallelogram (x=646.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20524 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20516 [I] OGLRenderer_FillParallelogram (x=648.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20488 [I] OGLRenderer_FillParallelogram (x=652.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20460 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20452 [I] OGLRenderer_FillParallelogram (x=650.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20424 [I] OGLRenderer_FillParallelogram (x=654.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20396 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20388 [I] OGLRenderer_FillParallelogram (x=656.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20360 [I] OGLRenderer_FillParallelogram (x=660.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20332 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20324 [I] OGLRenderer_FillParallelogram (x=658.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20296 [I] OGLRenderer_FillParallelogram (x=662.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20268 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20260 [I] OGLRenderer_FillParallelogram (x=664.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20232 [I] OGLRenderer_FillParallelogram (x=668.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20204 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20196 [I] OGLRenderer_FillParallelogram (x=666.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20168 [I] OGLRenderer_FillParallelogram (x=670.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20140 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20132 [I] OGLRenderer_FillParallelogram (x=672.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20104 [I] OGLRenderer_FillParallelogram (x=676.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20076 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20068 [I] OGLRenderer_FillParallelogram (x=674.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20040 [I] OGLRenderer_FillParallelogram (x=678.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20012 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20004 [I] OGLRenderer_FillParallelogram (x=680.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19976 [I] OGLRenderer_FillParallelogram (x=684.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19948 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19940 [I] OGLRenderer_FillParallelogram (x=682.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19912 [I] OGLRenderer_FillParallelogram (x=686.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19884 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19876 [I] OGLRenderer_FillParallelogram (x=688.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19848 [I] OGLRenderer_FillParallelogram (x=692.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19820 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19812 [I] OGLRenderer_FillParallelogram (x=690.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19784 [I] OGLRenderer_FillParallelogram (x=694.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19756 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19748 [I] OGLRenderer_FillParallelogram (x=696.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19720 [I] OGLRenderer_FillParallelogram (x=700.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19692 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19684 [I] OGLRenderer_FillParallelogram (x=698.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19656 [I] OGLRenderer_FillParallelogram (x=702.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19628 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19620 [I] OGLRenderer_FillParallelogram (x=704.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19592 [I] OGLRenderer_FillParallelogram (x=708.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19564 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19556 [I] OGLRenderer_FillParallelogram (x=706.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19528 [I] OGLRenderer_FillParallelogram (x=710.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19500 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19492 [I] OGLRenderer_FillParallelogram (x=712.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19464 [I] OGLRenderer_FillParallelogram (x=716.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19436 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19428 [I] OGLRenderer_FillParallelogram (x=714.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19400 [I] OGLRenderer_FillParallelogram (x=718.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19372 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19364 [I] OGLRenderer_FillParallelogram (x=720.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19336 [I] OGLRenderer_FillParallelogram (x=724.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19308 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19300 [I] OGLRenderer_FillParallelogram (x=722.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19272 [I] OGLRenderer_FillParallelogram (x=726.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19244 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19236 [I] OGLRenderer_FillParallelogram (x=728.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19208 [I] OGLRenderer_FillParallelogram (x=732.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19180 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19172 [I] OGLRenderer_FillParallelogram (x=730.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19144 [I] OGLRenderer_FillParallelogram (x=734.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19116 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19108 [I] OGLRenderer_FillParallelogram (x=736.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19080 [I] OGLRenderer_FillParallelogram (x=740.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19052 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19044 [I] OGLRenderer_FillParallelogram (x=738.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19016 [I] OGLRenderer_FillParallelogram (x=742.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18988 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18980 [I] OGLRenderer_FillParallelogram (x=744.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18952 [I] OGLRenderer_FillParallelogram (x=748.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18924 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18916 [I] OGLRenderer_FillParallelogram (x=746.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18888 [I] OGLRenderer_FillParallelogram (x=750.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18860 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18852 [I] OGLRenderer_FillParallelogram (x=752.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18824 [I] OGLRenderer_FillParallelogram (x=756.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18796 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18788 [I] OGLRenderer_FillParallelogram (x=754.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18760 [I] OGLRenderer_FillParallelogram (x=758.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18732 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18724 [I] OGLRenderer_FillParallelogram (x=760.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18696 [I] OGLRenderer_FillParallelogram (x=764.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18668 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18660 [I] OGLRenderer_FillParallelogram (x=762.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18632 [I] OGLRenderer_FillParallelogram (x=766.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18604 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18596 [I] OGLRenderer_FillParallelogram (x=768.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18568 [I] OGLRenderer_FillParallelogram (x=772.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18540 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18532 [I] OGLRenderer_FillParallelogram (x=770.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18504 [I] OGLRenderer_FillParallelogram (x=774.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18476 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18468 [I] OGLRenderer_FillParallelogram (x=776.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18440 [I] OGLRenderer_FillParallelogram (x=780.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18412 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18404 [I] OGLRenderer_FillParallelogram (x=778.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18376 [I] OGLRenderer_FillParallelogram (x=782.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18348 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18340 [I] OGLRenderer_FillParallelogram (x=784.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18312 [I] OGLRenderer_FillParallelogram (x=788.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18284 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18276 [I] OGLRenderer_FillParallelogram (x=786.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18248 [I] OGLRenderer_FillParallelogram (x=790.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18220 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18212 [I] OGLRenderer_FillParallelogram (x=792.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18184 [I] OGLRenderer_FillParallelogram (x=796.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18156 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18148 [I] OGLRenderer_FillParallelogram (x=794.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18120 [I] OGLRenderer_FillParallelogram (x=798.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18092 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18084 [I] OGLRenderer_FillParallelogram (x=800.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18056 [I] OGLRenderer_FillParallelogram (x=804.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18028 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18020 [I] OGLRenderer_FillParallelogram (x=802.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17992 [I] OGLRenderer_FillParallelogram (x=806.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17964 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17956 [I] OGLRenderer_FillParallelogram (x=808.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17928 [I] OGLRenderer_FillParallelogram (x=812.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17900 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17892 [I] OGLRenderer_FillParallelogram (x=810.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17864 [I] OGLRenderer_FillParallelogram (x=814.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17836 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17828 [I] OGLRenderer_FillParallelogram (x=816.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17800 [I] OGLRenderer_FillParallelogram (x=820.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17772 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17764 [I] OGLRenderer_FillParallelogram (x=818.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17736 [I] OGLRenderer_FillParallelogram (x=822.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17708 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17700 [I] OGLRenderer_FillParallelogram (x=824.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17672 [I] OGLRenderer_FillParallelogram (x=828.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17644 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17636 [I] OGLRenderer_FillParallelogram (x=826.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17608 [I] OGLRenderer_FillParallelogram (x=830.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17580 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17572 [I] OGLRenderer_FillParallelogram (x=832.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17544 [I] OGLRenderer_FillParallelogram (x=836.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17516 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17508 [I] OGLRenderer_FillParallelogram (x=834.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17480 [I] OGLRenderer_FillParallelogram (x=838.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17452 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17444 [I] OGLRenderer_FillParallelogram (x=840.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17416 [I] OGLRenderer_FillParallelogram (x=844.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17388 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17380 [I] OGLRenderer_FillParallelogram (x=842.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17352 [I] OGLRenderer_FillParallelogram (x=846.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17324 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17316 [I] OGLRenderer_FillParallelogram (x=848.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17288 [I] OGLRenderer_FillParallelogram (x=852.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17260 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17252 [I] OGLRenderer_FillParallelogram (x=850.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17224 [I] OGLRenderer_FillParallelogram (x=854.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17196 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17188 [I] OGLRenderer_FillParallelogram (x=856.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17160 [I] OGLRenderer_FillParallelogram (x=860.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17132 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17124 [I] OGLRenderer_FillParallelogram (x=858.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17096 [I] OGLRenderer_FillParallelogram (x=862.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17068 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17060 [I] OGLRenderer_FillParallelogram (x=864.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17032 [I] OGLRenderer_FillParallelogram (x=868.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17004 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16996 [I] OGLRenderer_FillParallelogram (x=866.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16968 [I] OGLRenderer_FillParallelogram (x=870.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16940 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16932 [I] OGLRenderer_FillParallelogram (x=872.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16904 [I] OGLRenderer_FillParallelogram (x=876.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16876 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16868 [I] OGLRenderer_FillParallelogram (x=874.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16840 [I] OGLRenderer_FillParallelogram (x=878.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16812 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16804 [I] OGLRenderer_FillParallelogram (x=880.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16776 [I] OGLRenderer_FillParallelogram (x=884.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16748 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16740 [I] OGLRenderer_FillParallelogram (x=882.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16712 [I] OGLRenderer_FillParallelogram (x=886.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16684 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16676 [I] OGLRenderer_FillParallelogram (x=888.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16648 [I] OGLRenderer_FillParallelogram (x=892.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16620 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16612 [I] OGLRenderer_FillParallelogram (x=890.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16584 [I] OGLRenderer_FillParallelogram (x=894.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16556 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16548 [I] OGLRenderer_FillParallelogram (x=896.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16520 [I] OGLRenderer_FillParallelogram (x=900.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16492 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16484 [I] OGLRenderer_FillParallelogram (x=898.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16456 [I] OGLRenderer_FillParallelogram (x=902.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16428 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16420 [I] OGLRenderer_FillParallelogram (x=904.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16392 [I] OGLRenderer_FillParallelogram (x=908.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16364 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16356 [I] OGLRenderer_FillParallelogram (x=906.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16328 [I] OGLRenderer_FillParallelogram (x=910.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16300 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16292 [I] OGLRenderer_FillParallelogram (x=912.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16264 [I] OGLRenderer_FillParallelogram (x=916.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16236 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16228 [I] OGLRenderer_FillParallelogram (x=914.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16200 [I] OGLRenderer_FillParallelogram (x=918.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16172 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16164 [I] OGLRenderer_FillParallelogram (x=920.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16136 [I] OGLRenderer_FillParallelogram (x=924.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16108 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16100 [I] OGLRenderer_FillParallelogram (x=922.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16072 [I] OGLRenderer_FillParallelogram (x=926.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16044 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16036 [I] OGLRenderer_FillParallelogram (x=928.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16008 [I] OGLRenderer_FillParallelogram (x=932.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15980 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15972 [I] OGLRenderer_FillParallelogram (x=930.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15944 [I] OGLRenderer_FillParallelogram (x=934.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15916 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15908 [I] OGLRenderer_FillParallelogram (x=936.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15880 [I] OGLRenderer_FillParallelogram (x=940.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15852 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15844 [I] OGLRenderer_FillParallelogram (x=938.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15816 [I] OGLRenderer_FillParallelogram (x=942.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15788 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15780 [I] OGLRenderer_FillParallelogram (x=944.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15752 [I] OGLRenderer_FillParallelogram (x=948.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15724 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15716 [I] OGLRenderer_FillParallelogram (x=946.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15688 [I] OGLRenderer_FillParallelogram (x=950.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15660 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15652 [I] OGLRenderer_FillParallelogram (x=952.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15624 [I] OGLRenderer_FillParallelogram (x=956.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15596 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15588 [I] OGLRenderer_FillParallelogram (x=954.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15560 [I] OGLRenderer_FillParallelogram (x=958.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15532 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15524 [I] OGLRenderer_FillParallelogram (x=960.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15496 [I] OGLRenderer_FillParallelogram (x=964.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15468 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15460 [I] OGLRenderer_FillParallelogram (x=962.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15432 [I] OGLRenderer_FillParallelogram (x=966.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15404 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15396 [I] OGLRenderer_FillParallelogram (x=968.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15368 [I] OGLRenderer_FillParallelogram (x=972.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15340 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15332 [I] OGLRenderer_FillParallelogram (x=970.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15304 [I] OGLRenderer_FillParallelogram (x=974.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15276 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15268 [I] OGLRenderer_FillParallelogram (x=976.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15240 [I] OGLRenderer_FillParallelogram (x=980.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15212 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15204 [I] OGLRenderer_FillParallelogram (x=978.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15176 [I] OGLRenderer_FillParallelogram (x=982.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15148 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15140 [I] OGLRenderer_FillParallelogram (x=984.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15112 [I] OGLRenderer_FillParallelogram (x=988.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15084 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15076 [I] OGLRenderer_FillParallelogram (x=986.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15048 [I] OGLRenderer_FillParallelogram (x=990.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15020 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15012 [I] OGLRenderer_FillParallelogram (x=992.25 y=586.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14984 [I] OGLRenderer_FillParallelogram (x=996.25 y=590.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14956 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14948 [I] OGLRenderer_FillParallelogram (x=994.25 y=588.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14920 [I] OGLRenderer_FillParallelogram (x=998.25 y=592.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=51, rem=14892 [I] OGLContext_SetRectClip: x=30 y=134 w=940 h=450 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14872 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14864 [I] OGLRenderer_FillParallelogram (x= 30.25 y=134.25 dx1=940.00 dy1= 0.00 dx2= 0.00 dy2=450.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=14836 [I] OGLContext_SetAlphaComposite: flags=2 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14820 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14812 [I] OGLMaskFill_MaskFill [V] OGLRenderQueue_CheckPreviousOp: new op=-3 [I] OGLVertexCache_EnableMaskCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_InitMaskCache [I] OGLContext_CreateBlitTexture [V] x=30 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14780 [I] OGLMaskFill_MaskFill [V] x=62 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14748 [I] OGLMaskFill_MaskFill [V] x=94 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14716 [I] OGLMaskFill_MaskFill [V] x=126 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14684 [I] OGLMaskFill_MaskFill [V] x=158 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14652 [I] OGLMaskFill_MaskFill [V] x=190 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14620 [I] OGLMaskFill_MaskFill [V] x=222 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14588 [I] OGLMaskFill_MaskFill [V] x=254 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14556 [I] OGLMaskFill_MaskFill [V] x=286 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14524 [I] OGLMaskFill_MaskFill [V] x=318 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14492 [I] OGLMaskFill_MaskFill [V] x=350 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14460 [I] OGLMaskFill_MaskFill [V] x=382 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14428 [I] OGLMaskFill_MaskFill [V] x=414 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14396 [I] OGLMaskFill_MaskFill [V] x=446 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14364 [I] OGLMaskFill_MaskFill [V] x=478 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14332 [I] OGLMaskFill_MaskFill [V] x=510 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14300 [I] OGLMaskFill_MaskFill [V] x=542 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14268 [I] OGLMaskFill_MaskFill [V] x=574 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14236 [I] OGLMaskFill_MaskFill [V] x=606 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14204 [I] OGLMaskFill_MaskFill [V] x=638 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14172 [I] OGLMaskFill_MaskFill [V] x=670 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14140 [I] OGLMaskFill_MaskFill [V] x=702 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14108 [I] OGLMaskFill_MaskFill [V] x=734 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14076 [I] OGLMaskFill_MaskFill [V] x=766 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14044 [I] OGLMaskFill_MaskFill [V] x=798 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14012 [I] OGLMaskFill_MaskFill [V] x=830 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13980 [I] OGLMaskFill_MaskFill [V] x=862 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13948 [I] OGLMaskFill_MaskFill [V] x=894 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13916 [I] OGLMaskFill_MaskFill [V] x=926 y=134 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13884 [I] OGLMaskFill_MaskFill [V] x=958 y=134 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12828 [I] OGLMaskFill_MaskFill [V] x=30 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12796 [I] OGLMaskFill_MaskFill [V] x=62 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12764 [I] OGLMaskFill_MaskFill [V] x=94 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12732 [I] OGLMaskFill_MaskFill [V] x=126 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12700 [I] OGLMaskFill_MaskFill [V] x=158 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12668 [I] OGLMaskFill_MaskFill [V] x=190 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12636 [I] OGLMaskFill_MaskFill [V] x=222 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12604 [I] OGLMaskFill_MaskFill [V] x=254 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12572 [I] OGLMaskFill_MaskFill [V] x=286 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12540 [I] OGLMaskFill_MaskFill [V] x=318 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12508 [I] OGLMaskFill_MaskFill [V] x=350 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12476 [I] OGLMaskFill_MaskFill [V] x=382 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12444 [I] OGLMaskFill_MaskFill [V] x=414 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12412 [I] OGLMaskFill_MaskFill [V] x=446 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12380 [I] OGLMaskFill_MaskFill [V] x=478 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12348 [I] OGLMaskFill_MaskFill [V] x=510 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12316 [I] OGLMaskFill_MaskFill [V] x=542 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12284 [I] OGLMaskFill_MaskFill [V] x=574 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12252 [I] OGLMaskFill_MaskFill [V] x=606 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12220 [I] OGLMaskFill_MaskFill [V] x=638 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12188 [I] OGLMaskFill_MaskFill [V] x=670 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12156 [I] OGLMaskFill_MaskFill [V] x=702 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12124 [I] OGLMaskFill_MaskFill [V] x=734 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12092 [I] OGLMaskFill_MaskFill [V] x=766 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12060 [I] OGLMaskFill_MaskFill [V] x=798 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12028 [I] OGLMaskFill_MaskFill [V] x=830 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11996 [I] OGLMaskFill_MaskFill [V] x=862 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11964 [I] OGLMaskFill_MaskFill [V] x=894 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11932 [I] OGLMaskFill_MaskFill [V] x=926 y=166 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11900 [I] OGLMaskFill_MaskFill [V] x=958 y=166 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10844 [I] OGLMaskFill_MaskFill [V] x=30 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10812 [I] OGLMaskFill_MaskFill [V] x=62 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10780 [I] OGLMaskFill_MaskFill [V] x=94 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10748 [I] OGLMaskFill_MaskFill [V] x=126 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10716 [I] OGLMaskFill_MaskFill [V] x=158 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10684 [I] OGLMaskFill_MaskFill [V] x=190 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10652 [I] OGLMaskFill_MaskFill [V] x=222 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10620 [I] OGLMaskFill_MaskFill [V] x=254 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10588 [I] OGLMaskFill_MaskFill [V] x=286 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10556 [I] OGLMaskFill_MaskFill [V] x=318 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10524 [I] OGLMaskFill_MaskFill [V] x=350 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10492 [I] OGLMaskFill_MaskFill [V] x=382 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10460 [I] OGLMaskFill_MaskFill [V] x=414 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10428 [I] OGLMaskFill_MaskFill [V] x=446 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10396 [I] OGLMaskFill_MaskFill [V] x=478 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10364 [I] OGLMaskFill_MaskFill [V] x=510 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10332 [I] OGLMaskFill_MaskFill [V] x=542 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10300 [I] OGLMaskFill_MaskFill [V] x=574 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10268 [I] OGLMaskFill_MaskFill [V] x=606 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10236 [I] OGLMaskFill_MaskFill [V] x=638 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10204 [I] OGLMaskFill_MaskFill [V] x=670 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10172 [I] OGLMaskFill_MaskFill [V] x=702 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10140 [I] OGLMaskFill_MaskFill [V] x=734 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10108 [I] OGLMaskFill_MaskFill [V] x=766 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10076 [I] OGLMaskFill_MaskFill [V] x=798 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10044 [I] OGLMaskFill_MaskFill [V] x=830 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10012 [I] OGLMaskFill_MaskFill [V] x=862 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9980 [I] OGLMaskFill_MaskFill [V] x=894 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9948 [I] OGLMaskFill_MaskFill [V] x=926 y=198 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9916 [I] OGLMaskFill_MaskFill [V] x=958 y=198 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8860 [I] OGLMaskFill_MaskFill [V] x=30 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8828 [I] OGLMaskFill_MaskFill [V] x=62 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8796 [I] OGLMaskFill_MaskFill [V] x=94 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8764 [I] OGLMaskFill_MaskFill [V] x=126 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8732 [I] OGLMaskFill_MaskFill [V] x=158 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8700 [I] OGLMaskFill_MaskFill [V] x=190 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8668 [I] OGLMaskFill_MaskFill [V] x=222 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8636 [I] OGLMaskFill_MaskFill [V] x=254 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8604 [I] OGLMaskFill_MaskFill [V] x=286 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8572 [I] OGLMaskFill_MaskFill [V] x=318 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8540 [I] OGLMaskFill_MaskFill [V] x=350 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8508 [I] OGLMaskFill_MaskFill [V] x=382 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8476 [I] OGLMaskFill_MaskFill [V] x=414 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8444 [I] OGLMaskFill_MaskFill [V] x=446 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8412 [I] OGLMaskFill_MaskFill [V] x=478 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8380 [I] OGLMaskFill_MaskFill [V] x=510 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8348 [I] OGLMaskFill_MaskFill [V] x=542 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8316 [I] OGLMaskFill_MaskFill [V] x=574 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8284 [I] OGLMaskFill_MaskFill [V] x=606 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8252 [I] OGLMaskFill_MaskFill [V] x=638 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8220 [I] OGLMaskFill_MaskFill [V] x=670 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8188 [I] OGLMaskFill_MaskFill [V] x=702 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8156 [I] OGLMaskFill_MaskFill [V] x=734 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8124 [I] OGLMaskFill_MaskFill [V] x=766 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8092 [I] OGLMaskFill_MaskFill [V] x=798 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8060 [I] OGLMaskFill_MaskFill [V] x=830 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8028 [I] OGLMaskFill_MaskFill [V] x=862 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=7996 [I] OGLMaskFill_MaskFill [V] x=894 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=7964 [I] OGLMaskFill_MaskFill [V] x=926 y=230 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=7932 [I] OGLMaskFill_MaskFill [V] x=958 y=230 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6876 [I] OGLMaskFill_MaskFill [V] x=30 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6844 [I] OGLMaskFill_MaskFill [V] x=62 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6812 [I] OGLMaskFill_MaskFill [V] x=94 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6780 [I] OGLMaskFill_MaskFill [V] x=126 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6748 [I] OGLMaskFill_MaskFill [V] x=158 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6716 [I] OGLMaskFill_MaskFill [V] x=190 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6684 [I] OGLMaskFill_MaskFill [V] x=222 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6652 [I] OGLMaskFill_MaskFill [V] x=254 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6620 [I] OGLMaskFill_MaskFill [V] x=286 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6588 [I] OGLMaskFill_MaskFill [V] x=318 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6556 [I] OGLMaskFill_MaskFill [V] x=350 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6524 [I] OGLMaskFill_MaskFill [V] x=382 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6492 [I] OGLMaskFill_MaskFill [V] x=414 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6460 [I] OGLMaskFill_MaskFill [V] x=446 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6428 [I] OGLMaskFill_MaskFill [V] x=478 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6396 [I] OGLMaskFill_MaskFill [V] x=510 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6364 [I] OGLMaskFill_MaskFill [V] x=542 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6332 [I] OGLMaskFill_MaskFill [V] x=574 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6300 [I] OGLMaskFill_MaskFill [V] x=606 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6268 [I] OGLMaskFill_MaskFill [V] x=638 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6236 [I] OGLMaskFill_MaskFill [V] x=670 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6204 [I] OGLMaskFill_MaskFill [V] x=702 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6172 [I] OGLMaskFill_MaskFill [V] x=734 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6140 [I] OGLMaskFill_MaskFill [V] x=766 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6108 [I] OGLMaskFill_MaskFill [V] x=798 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6076 [I] OGLMaskFill_MaskFill [V] x=830 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6044 [I] OGLMaskFill_MaskFill [V] x=862 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6012 [I] OGLMaskFill_MaskFill [V] x=894 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=5980 [I] OGLMaskFill_MaskFill [V] x=926 y=262 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=5948 [I] OGLMaskFill_MaskFill [V] x=958 y=262 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4892 [I] OGLMaskFill_MaskFill [V] x=30 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4860 [I] OGLMaskFill_MaskFill [V] x=62 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4828 [I] OGLMaskFill_MaskFill [V] x=94 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4796 [I] OGLMaskFill_MaskFill [V] x=126 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4764 [I] OGLMaskFill_MaskFill [V] x=158 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4732 [I] OGLMaskFill_MaskFill [V] x=190 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4700 [I] OGLMaskFill_MaskFill [V] x=222 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4668 [I] OGLMaskFill_MaskFill [V] x=254 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4636 [I] OGLMaskFill_MaskFill [V] x=286 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4604 [I] OGLMaskFill_MaskFill [V] x=318 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4572 [I] OGLMaskFill_MaskFill [V] x=350 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4540 [I] OGLMaskFill_MaskFill [V] x=382 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4508 [I] OGLMaskFill_MaskFill [V] x=414 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4476 [I] OGLMaskFill_MaskFill [V] x=446 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4444 [I] OGLMaskFill_MaskFill [V] x=478 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4412 [I] OGLMaskFill_MaskFill [V] x=510 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4380 [I] OGLMaskFill_MaskFill [V] x=542 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4348 [I] OGLMaskFill_MaskFill [V] x=574 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4316 [I] OGLMaskFill_MaskFill [V] x=606 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4284 [I] OGLMaskFill_MaskFill [V] x=638 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4252 [I] OGLMaskFill_MaskFill [V] x=670 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4220 [I] OGLMaskFill_MaskFill [V] x=702 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4188 [I] OGLMaskFill_MaskFill [V] x=734 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4156 [I] OGLMaskFill_MaskFill [V] x=766 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4124 [I] OGLMaskFill_MaskFill [V] x=798 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4092 [I] OGLMaskFill_MaskFill [V] x=830 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4060 [I] OGLMaskFill_MaskFill [V] x=862 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4028 [I] OGLMaskFill_MaskFill [V] x=894 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=3996 [I] OGLMaskFill_MaskFill [V] x=926 y=294 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=3964 [I] OGLMaskFill_MaskFill [V] x=958 y=294 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2908 [I] OGLMaskFill_MaskFill [V] x=30 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2876 [I] OGLMaskFill_MaskFill [V] x=62 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2844 [I] OGLMaskFill_MaskFill [V] x=94 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2812 [I] OGLMaskFill_MaskFill [V] x=126 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2780 [I] OGLMaskFill_MaskFill [V] x=158 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2748 [I] OGLMaskFill_MaskFill [V] x=190 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2716 [I] OGLMaskFill_MaskFill [V] x=222 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2684 [I] OGLMaskFill_MaskFill [V] x=254 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2652 [I] OGLMaskFill_MaskFill [V] x=286 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2620 [I] OGLMaskFill_MaskFill [V] x=318 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2588 [I] OGLMaskFill_MaskFill [V] x=350 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2556 [I] OGLMaskFill_MaskFill [V] x=382 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2524 [I] OGLMaskFill_MaskFill [V] x=414 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2492 [I] OGLMaskFill_MaskFill [V] x=446 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2460 [I] OGLMaskFill_MaskFill [V] x=478 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2428 [I] OGLMaskFill_MaskFill [V] x=510 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2396 [I] OGLMaskFill_MaskFill [V] x=542 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2364 [I] OGLMaskFill_MaskFill [V] x=574 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2332 [I] OGLMaskFill_MaskFill [V] x=606 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2300 [I] OGLMaskFill_MaskFill [V] x=638 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2268 [I] OGLMaskFill_MaskFill [V] x=670 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2236 [I] OGLMaskFill_MaskFill [V] x=702 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2204 [I] OGLMaskFill_MaskFill [V] x=734 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2172 [I] OGLMaskFill_MaskFill [V] x=766 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2140 [I] OGLMaskFill_MaskFill [V] x=798 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2108 [I] OGLMaskFill_MaskFill [V] x=830 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2076 [I] OGLMaskFill_MaskFill [V] x=862 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2044 [I] OGLMaskFill_MaskFill [V] x=894 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2012 [I] OGLMaskFill_MaskFill [V] x=926 y=326 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=1980 [I] OGLMaskFill_MaskFill [V] x=958 y=326 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=924 [I] OGLMaskFill_MaskFill [V] x=30 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=892 [I] OGLMaskFill_MaskFill [V] x=62 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=860 [I] OGLMaskFill_MaskFill [V] x=94 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=828 [I] OGLMaskFill_MaskFill [V] x=126 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=796 [I] OGLMaskFill_MaskFill [V] x=158 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=764 [I] OGLMaskFill_MaskFill [V] x=190 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=732 [I] OGLMaskFill_MaskFill [V] x=222 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=700 [I] OGLMaskFill_MaskFill [V] x=254 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=668 [I] OGLMaskFill_MaskFill [V] x=286 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=636 [I] OGLMaskFill_MaskFill [V] x=318 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=604 [I] OGLMaskFill_MaskFill [V] x=350 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=572 [I] OGLMaskFill_MaskFill [V] x=382 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=540 [I] OGLMaskFill_MaskFill [V] x=414 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=508 [I] OGLMaskFill_MaskFill [V] x=446 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=476 [I] OGLMaskFill_MaskFill [V] x=478 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=444 [I] OGLMaskFill_MaskFill [V] x=510 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=412 [I] OGLMaskFill_MaskFill [V] x=542 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=380 [I] OGLMaskFill_MaskFill [V] x=574 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=348 [I] OGLMaskFill_MaskFill [V] x=606 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=316 [I] OGLMaskFill_MaskFill [V] x=638 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=284 [I] OGLMaskFill_MaskFill [V] x=670 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=252 [I] OGLMaskFill_MaskFill [V] x=702 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=220 [I] OGLMaskFill_MaskFill [V] x=734 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=188 [I] OGLMaskFill_MaskFill [V] x=766 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=156 [I] OGLMaskFill_MaskFill [V] x=798 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=124 [I] OGLMaskFill_MaskFill [V] x=830 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=92 [I] OGLMaskFill_MaskFill [V] x=862 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=60 [I] OGLMaskFill_MaskFill [V] x=894 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28 [I] OGLMaskFill_MaskFill [V] x=926 y=358 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLVertexCache_DisableMaskCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [I] OGLRenderQueue_flushBuffer: limit=31968 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=31964 [I] OGLMaskFill_MaskFill [V] OGLRenderQueue_CheckPreviousOp: new op=-3 [I] OGLVertexCache_EnableMaskCache [I] OGLVertexCache_InitVertexCache [V] x=958 y=358 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30908 [I] OGLMaskFill_MaskFill [V] x=30 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30876 [I] OGLMaskFill_MaskFill [V] x=62 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30844 [I] OGLMaskFill_MaskFill [V] x=94 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30812 [I] OGLMaskFill_MaskFill [V] x=126 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30780 [I] OGLMaskFill_MaskFill [V] x=158 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30748 [I] OGLMaskFill_MaskFill [V] x=190 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30716 [I] OGLMaskFill_MaskFill [V] x=222 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30684 [I] OGLMaskFill_MaskFill [V] x=254 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30652 [I] OGLMaskFill_MaskFill [V] x=286 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30620 [I] OGLMaskFill_MaskFill [V] x=318 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30588 [I] OGLMaskFill_MaskFill [V] x=350 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30556 [I] OGLMaskFill_MaskFill [V] x=382 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30524 [I] OGLMaskFill_MaskFill [V] x=414 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30492 [I] OGLMaskFill_MaskFill [V] x=446 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30460 [I] OGLMaskFill_MaskFill [V] x=478 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30428 [I] OGLMaskFill_MaskFill [V] x=510 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30396 [I] OGLMaskFill_MaskFill [V] x=542 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30364 [I] OGLMaskFill_MaskFill [V] x=574 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30332 [I] OGLMaskFill_MaskFill [V] x=606 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30300 [I] OGLMaskFill_MaskFill [V] x=638 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30268 [I] OGLMaskFill_MaskFill [V] x=670 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30236 [I] OGLMaskFill_MaskFill [V] x=702 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30204 [I] OGLMaskFill_MaskFill [V] x=734 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30172 [I] OGLMaskFill_MaskFill [V] x=766 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30140 [I] OGLMaskFill_MaskFill [V] x=798 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30108 [I] OGLMaskFill_MaskFill [V] x=830 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30076 [I] OGLMaskFill_MaskFill [V] x=862 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30044 [I] OGLMaskFill_MaskFill [V] x=894 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30012 [I] OGLMaskFill_MaskFill [V] x=926 y=390 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29980 [I] OGLMaskFill_MaskFill [V] x=958 y=390 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28924 [I] OGLMaskFill_MaskFill [V] x=30 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28892 [I] OGLMaskFill_MaskFill [V] x=62 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28860 [I] OGLMaskFill_MaskFill [V] x=94 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28828 [I] OGLMaskFill_MaskFill [V] x=126 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28796 [I] OGLMaskFill_MaskFill [V] x=158 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28764 [I] OGLMaskFill_MaskFill [V] x=190 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28732 [I] OGLMaskFill_MaskFill [V] x=222 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28700 [I] OGLMaskFill_MaskFill [V] x=254 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28668 [I] OGLMaskFill_MaskFill [V] x=286 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28636 [I] OGLMaskFill_MaskFill [V] x=318 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28604 [I] OGLMaskFill_MaskFill [V] x=350 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28572 [I] OGLMaskFill_MaskFill [V] x=382 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28540 [I] OGLMaskFill_MaskFill [V] x=414 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28508 [I] OGLMaskFill_MaskFill [V] x=446 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28476 [I] OGLMaskFill_MaskFill [V] x=478 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28444 [I] OGLMaskFill_MaskFill [V] x=510 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28412 [I] OGLMaskFill_MaskFill [V] x=542 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28380 [I] OGLMaskFill_MaskFill [V] x=574 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28348 [I] OGLMaskFill_MaskFill [V] x=606 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28316 [I] OGLMaskFill_MaskFill [V] x=638 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28284 [I] OGLMaskFill_MaskFill [V] x=670 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28252 [I] OGLMaskFill_MaskFill [V] x=702 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28220 [I] OGLMaskFill_MaskFill [V] x=734 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28188 [I] OGLMaskFill_MaskFill [V] x=766 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28156 [I] OGLMaskFill_MaskFill [V] x=798 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28124 [I] OGLMaskFill_MaskFill [V] x=830 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28092 [I] OGLMaskFill_MaskFill [V] x=862 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28060 [I] OGLMaskFill_MaskFill [V] x=894 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28028 [I] OGLMaskFill_MaskFill [V] x=926 y=422 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27996 [I] OGLMaskFill_MaskFill [V] x=958 y=422 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26940 [I] OGLMaskFill_MaskFill [V] x=30 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26908 [I] OGLMaskFill_MaskFill [V] x=62 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26876 [I] OGLMaskFill_MaskFill [V] x=94 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26844 [I] OGLMaskFill_MaskFill [V] x=126 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26812 [I] OGLMaskFill_MaskFill [V] x=158 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26780 [I] OGLMaskFill_MaskFill [V] x=190 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26748 [I] OGLMaskFill_MaskFill [V] x=222 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26716 [I] OGLMaskFill_MaskFill [V] x=254 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26684 [I] OGLMaskFill_MaskFill [V] x=286 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26652 [I] OGLMaskFill_MaskFill [V] x=318 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26620 [I] OGLMaskFill_MaskFill [V] x=350 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26588 [I] OGLMaskFill_MaskFill [V] x=382 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26556 [I] OGLMaskFill_MaskFill [V] x=414 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26524 [I] OGLMaskFill_MaskFill [V] x=446 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26492 [I] OGLMaskFill_MaskFill [V] x=478 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26460 [I] OGLMaskFill_MaskFill [V] x=510 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26428 [I] OGLMaskFill_MaskFill [V] x=542 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26396 [I] OGLMaskFill_MaskFill [V] x=574 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26364 [I] OGLMaskFill_MaskFill [V] x=606 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26332 [I] OGLMaskFill_MaskFill [V] x=638 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26300 [I] OGLMaskFill_MaskFill [V] x=670 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26268 [I] OGLMaskFill_MaskFill [V] x=702 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26236 [I] OGLMaskFill_MaskFill [V] x=734 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26204 [I] OGLMaskFill_MaskFill [V] x=766 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26172 [I] OGLMaskFill_MaskFill [V] x=798 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26140 [I] OGLMaskFill_MaskFill [V] x=830 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26108 [I] OGLMaskFill_MaskFill [V] x=862 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26076 [I] OGLMaskFill_MaskFill [V] x=894 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26044 [I] OGLMaskFill_MaskFill [V] x=926 y=454 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26012 [I] OGLMaskFill_MaskFill [V] x=958 y=454 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24956 [I] OGLMaskFill_MaskFill [V] x=30 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24924 [I] OGLMaskFill_MaskFill [V] x=62 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24892 [I] OGLMaskFill_MaskFill [V] x=94 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24860 [I] OGLMaskFill_MaskFill [V] x=126 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24828 [I] OGLMaskFill_MaskFill [V] x=158 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24796 [I] OGLMaskFill_MaskFill [V] x=190 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24764 [I] OGLMaskFill_MaskFill [V] x=222 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24732 [I] OGLMaskFill_MaskFill [V] x=254 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24700 [I] OGLMaskFill_MaskFill [V] x=286 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24668 [I] OGLMaskFill_MaskFill [V] x=318 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24636 [I] OGLMaskFill_MaskFill [V] x=350 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24604 [I] OGLMaskFill_MaskFill [V] x=382 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24572 [I] OGLMaskFill_MaskFill [V] x=414 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24540 [I] OGLMaskFill_MaskFill [V] x=446 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24508 [I] OGLMaskFill_MaskFill [V] x=478 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24476 [I] OGLMaskFill_MaskFill [V] x=510 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24444 [I] OGLMaskFill_MaskFill [V] x=542 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24412 [I] OGLMaskFill_MaskFill [V] x=574 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24380 [I] OGLMaskFill_MaskFill [V] x=606 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24348 [I] OGLMaskFill_MaskFill [V] x=638 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24316 [I] OGLMaskFill_MaskFill [V] x=670 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24284 [I] OGLMaskFill_MaskFill [V] x=702 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24252 [I] OGLMaskFill_MaskFill [V] x=734 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24220 [I] OGLMaskFill_MaskFill [V] x=766 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24188 [I] OGLMaskFill_MaskFill [V] x=798 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24156 [I] OGLMaskFill_MaskFill [V] x=830 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24124 [I] OGLMaskFill_MaskFill [V] x=862 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24092 [I] OGLMaskFill_MaskFill [V] x=894 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24060 [I] OGLMaskFill_MaskFill [V] x=926 y=486 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24028 [I] OGLMaskFill_MaskFill [V] x=958 y=486 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22972 [I] OGLMaskFill_MaskFill [V] x=30 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22940 [I] OGLMaskFill_MaskFill [V] x=62 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22908 [I] OGLMaskFill_MaskFill [V] x=94 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22876 [I] OGLMaskFill_MaskFill [V] x=126 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22844 [I] OGLMaskFill_MaskFill [V] x=158 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22812 [I] OGLMaskFill_MaskFill [V] x=190 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22780 [I] OGLMaskFill_MaskFill [V] x=222 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22748 [I] OGLMaskFill_MaskFill [V] x=254 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22716 [I] OGLMaskFill_MaskFill [V] x=286 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22684 [I] OGLMaskFill_MaskFill [V] x=318 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22652 [I] OGLMaskFill_MaskFill [V] x=350 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22620 [I] OGLMaskFill_MaskFill [V] x=382 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22588 [I] OGLMaskFill_MaskFill [V] x=414 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22556 [I] OGLMaskFill_MaskFill [V] x=446 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22524 [I] OGLMaskFill_MaskFill [V] x=478 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22492 [I] OGLMaskFill_MaskFill [V] x=510 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22460 [I] OGLMaskFill_MaskFill [V] x=542 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22428 [I] OGLMaskFill_MaskFill [V] x=574 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22396 [I] OGLMaskFill_MaskFill [V] x=606 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22364 [I] OGLMaskFill_MaskFill [V] x=638 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22332 [I] OGLMaskFill_MaskFill [V] x=670 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22300 [I] OGLMaskFill_MaskFill [V] x=702 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22268 [I] OGLMaskFill_MaskFill [V] x=734 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22236 [I] OGLMaskFill_MaskFill [V] x=766 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22204 [I] OGLMaskFill_MaskFill [V] x=798 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22172 [I] OGLMaskFill_MaskFill [V] x=830 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22140 [I] OGLMaskFill_MaskFill [V] x=862 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22108 [I] OGLMaskFill_MaskFill [V] x=894 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22076 [I] OGLMaskFill_MaskFill [V] x=926 y=518 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22044 [I] OGLMaskFill_MaskFill [V] x=958 y=518 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20988 [I] OGLMaskFill_MaskFill [V] x=30 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20956 [I] OGLMaskFill_MaskFill [V] x=62 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20924 [I] OGLMaskFill_MaskFill [V] x=94 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20892 [I] OGLMaskFill_MaskFill [V] x=126 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20860 [I] OGLMaskFill_MaskFill [V] x=158 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20828 [I] OGLMaskFill_MaskFill [V] x=190 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20796 [I] OGLMaskFill_MaskFill [V] x=222 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20764 [I] OGLMaskFill_MaskFill [V] x=254 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20732 [I] OGLMaskFill_MaskFill [V] x=286 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20700 [I] OGLMaskFill_MaskFill [V] x=318 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20668 [I] OGLMaskFill_MaskFill [V] x=350 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20636 [I] OGLMaskFill_MaskFill [V] x=382 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20604 [I] OGLMaskFill_MaskFill [V] x=414 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20572 [I] OGLMaskFill_MaskFill [V] x=446 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20540 [I] OGLMaskFill_MaskFill [V] x=478 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20508 [I] OGLMaskFill_MaskFill [V] x=510 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20476 [I] OGLMaskFill_MaskFill [V] x=542 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20444 [I] OGLMaskFill_MaskFill [V] x=574 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20412 [I] OGLMaskFill_MaskFill [V] x=606 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20380 [I] OGLMaskFill_MaskFill [V] x=638 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20348 [I] OGLMaskFill_MaskFill [V] x=670 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20316 [I] OGLMaskFill_MaskFill [V] x=702 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20284 [I] OGLMaskFill_MaskFill [V] x=734 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20252 [I] OGLMaskFill_MaskFill [V] x=766 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20220 [I] OGLMaskFill_MaskFill [V] x=798 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20188 [I] OGLMaskFill_MaskFill [V] x=830 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20156 [I] OGLMaskFill_MaskFill [V] x=862 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20124 [I] OGLMaskFill_MaskFill [V] x=894 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20092 [I] OGLMaskFill_MaskFill [V] x=926 y=550 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20060 [I] OGLMaskFill_MaskFill [V] x=958 y=550 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19004 [I] OGLMaskFill_MaskFill [V] x=30 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17948 [I] OGLMaskFill_MaskFill [V] x=62 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16892 [I] OGLMaskFill_MaskFill [V] x=94 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 9 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15836 [I] OGLMaskFill_MaskFill [V] x=126 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 10 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14780 [I] OGLMaskFill_MaskFill [V] x=158 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 11 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13724 [I] OGLMaskFill_MaskFill [V] x=190 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 12 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12668 [I] OGLMaskFill_MaskFill [V] x=222 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 13 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11612 [I] OGLMaskFill_MaskFill [V] x=254 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 14 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10556 [I] OGLMaskFill_MaskFill [V] x=286 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 15 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9500 [I] OGLMaskFill_MaskFill [V] x=318 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 16 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8444 [I] OGLMaskFill_MaskFill [V] x=350 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 17 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=7388 [I] OGLMaskFill_MaskFill [V] x=382 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 18 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6332 [I] OGLMaskFill_MaskFill [V] x=414 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 19 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=5276 [I] OGLMaskFill_MaskFill [V] x=446 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 20 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4220 [I] OGLMaskFill_MaskFill [V] x=478 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 21 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=3164 [I] OGLMaskFill_MaskFill [V] x=510 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 22 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2108 [I] OGLMaskFill_MaskFill [V] x=542 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 23 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=1052 [I] OGLMaskFill_MaskFill [V] x=574 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 24 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLVertexCache_DisableMaskCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=12688 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12684 [I] OGLMaskFill_MaskFill [V] OGLRenderQueue_CheckPreviousOp: new op=-3 [I] OGLVertexCache_EnableMaskCache [I] OGLVertexCache_InitVertexCache [V] x=606 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11628 [I] OGLMaskFill_MaskFill [V] x=638 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10572 [I] OGLMaskFill_MaskFill [V] x=670 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9516 [I] OGLMaskFill_MaskFill [V] x=702 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8460 [I] OGLMaskFill_MaskFill [V] x=734 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=7404 [I] OGLMaskFill_MaskFill [V] x=766 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6348 [I] OGLMaskFill_MaskFill [V] x=798 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=5292 [I] OGLMaskFill_MaskFill [V] x=830 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4236 [I] OGLMaskFill_MaskFill [V] x=862 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=3180 [I] OGLMaskFill_MaskFill [V] x=894 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 9 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2124 [I] OGLMaskFill_MaskFill [V] x=926 y=582 w=32 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 10 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=1068 [I] OGLMaskFill_MaskFill [V] x=958 y=582 w=12 h=2 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 11 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLVertexCache_DisableMaskCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initTexture: w=327 h=215 [I] OGLSD_InitTextureObject: w=327 h=215 opq=1 nonpow2=1 [V] desired texture dimensions: w=327 h=215 max=16384 [V] created texture: w=327 h=215 id=13 [I] OGLRenderQueue_flushBuffer: limit=88 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=84 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=80 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=1 srctype=2 hint=1 [V] sx1=0 sy1=0 sx2=327 sy2=215 [V] dx1=0.000000 dy1=0.000000 dx2=327.000000 dy2=215.000000 [I] OGLRenderQueue_flushBuffer: limit=468 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=464 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=460 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=56, rem=440 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=90, rem=424 [V] OGLRenderQueue_flushBuffer: opcode=59, rem=420 [I] OGLContext_SetTransform [V] [2.874618 0.000000 30.000000] [V] [0.000000 2.093023 134.000000] [V] OGLRenderQueue_flushBuffer: opcode=100, rem=368 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=124, rem=364 [I] OGLBufImgOps_EnableLookupOp: short=0 num=1 len=256 off=0 [I] OGLBufImgOps_CreateLookupProgram: flags=2 [I] OGLContext_CreateFragmentProgram [I] OGLContext_CreateBlitTexture [V] OGLRenderQueue_flushBuffer: opcode=90, rem=76 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=72 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=327 sy2=215 [V] dx1=0.000000 dy1=0.000000 dx2=327.000000 dy2=215.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=125, rem=0 [I] OGLBufImgOps_DisableLookupOp [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=32 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=28 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=24 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=72, rem=8 [I] OGLSD_Delete: type=5 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=16 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initFBObject: w=1002 h=18 [I] OGLSD_InitTextureObject: w=1002 h=18 opq=0 nonpow2=1 [V] desired texture dimensions: w=1002 h=18 max=16384 [V] created texture: w=1002 h=18 id=4 [I] OGLSD_InitFBObject: w=1002 h=18 texid=4 [V] framebuffer is complete: depth=16 [I] OGLRenderQueue_flushBuffer: limit=16408 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=16404 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=16400 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e68200 dst: 5 0x600002e68200 [I] OGLContext_SetViewport: w=1002 h=18 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=16380 [I] OGLContext_SetRectClip: x=0 y=0 w=1002 h=18 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16360 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=60, rem=16344 [I] OGLContext_ResetTransform [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16340 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16332 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1002.00 dy1= 0.00 dx2= 0.00 dy2= 18.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16304 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1002.00 dy1= 0.00 dx2= 0.00 dy2= 18.00) [V] OGLRenderQueue_flushBuffer: opcode=51, rem=16276 [I] OGLContext_SetRectClip: x=0 y=0 w=1000 h=16 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16256 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16248 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 16.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16220 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16204 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16196 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 16.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16168 [I] OGLPaints_SetColor: pixel=ffbbd5ee [V] updating color: r=bb g=d5 b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16160 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 12.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16132 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16124 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16096 [I] OGLRenderer_FillParallelogram (x= 4.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16068 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16060 [I] OGLRenderer_FillParallelogram (x= 2.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16032 [I] OGLRenderer_FillParallelogram (x= 6.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16004 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15996 [I] OGLRenderer_FillParallelogram (x= 8.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15968 [I] OGLRenderer_FillParallelogram (x= 12.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15940 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15932 [I] OGLRenderer_FillParallelogram (x= 10.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15904 [I] OGLRenderer_FillParallelogram (x= 14.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15876 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15868 [I] OGLRenderer_FillParallelogram (x= 16.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15840 [I] OGLRenderer_FillParallelogram (x= 20.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15812 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15804 [I] OGLRenderer_FillParallelogram (x= 18.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15776 [I] OGLRenderer_FillParallelogram (x= 22.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15748 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15740 [I] OGLRenderer_FillParallelogram (x= 24.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15712 [I] OGLRenderer_FillParallelogram (x= 28.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15684 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15676 [I] OGLRenderer_FillParallelogram (x= 26.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15648 [I] OGLRenderer_FillParallelogram (x= 30.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15620 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15612 [I] OGLRenderer_FillParallelogram (x= 32.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15584 [I] OGLRenderer_FillParallelogram (x= 36.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15556 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15548 [I] OGLRenderer_FillParallelogram (x= 34.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15520 [I] OGLRenderer_FillParallelogram (x= 38.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15492 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15484 [I] OGLRenderer_FillParallelogram (x= 40.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15456 [I] OGLRenderer_FillParallelogram (x= 44.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15428 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15420 [I] OGLRenderer_FillParallelogram (x= 42.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15392 [I] OGLRenderer_FillParallelogram (x= 46.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15364 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15356 [I] OGLRenderer_FillParallelogram (x= 48.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15328 [I] OGLRenderer_FillParallelogram (x= 52.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15300 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15292 [I] OGLRenderer_FillParallelogram (x= 50.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15264 [I] OGLRenderer_FillParallelogram (x= 54.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15236 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15228 [I] OGLRenderer_FillParallelogram (x= 56.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15200 [I] OGLRenderer_FillParallelogram (x= 60.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15172 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15164 [I] OGLRenderer_FillParallelogram (x= 58.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15136 [I] OGLRenderer_FillParallelogram (x= 62.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15108 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15100 [I] OGLRenderer_FillParallelogram (x= 64.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15072 [I] OGLRenderer_FillParallelogram (x= 68.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15044 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15036 [I] OGLRenderer_FillParallelogram (x= 66.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15008 [I] OGLRenderer_FillParallelogram (x= 70.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14980 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14972 [I] OGLRenderer_FillParallelogram (x= 72.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14944 [I] OGLRenderer_FillParallelogram (x= 76.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14916 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14908 [I] OGLRenderer_FillParallelogram (x= 74.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14880 [I] OGLRenderer_FillParallelogram (x= 78.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14852 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14844 [I] OGLRenderer_FillParallelogram (x= 80.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14816 [I] OGLRenderer_FillParallelogram (x= 84.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14788 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14780 [I] OGLRenderer_FillParallelogram (x= 82.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14752 [I] OGLRenderer_FillParallelogram (x= 86.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14724 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14716 [I] OGLRenderer_FillParallelogram (x= 88.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14688 [I] OGLRenderer_FillParallelogram (x= 92.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14660 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14652 [I] OGLRenderer_FillParallelogram (x= 90.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14624 [I] OGLRenderer_FillParallelogram (x= 94.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14596 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14588 [I] OGLRenderer_FillParallelogram (x= 96.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14560 [I] OGLRenderer_FillParallelogram (x=100.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14532 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14524 [I] OGLRenderer_FillParallelogram (x= 98.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14496 [I] OGLRenderer_FillParallelogram (x=102.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14468 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14460 [I] OGLRenderer_FillParallelogram (x=104.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14432 [I] OGLRenderer_FillParallelogram (x=108.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14404 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14396 [I] OGLRenderer_FillParallelogram (x=106.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14368 [I] OGLRenderer_FillParallelogram (x=110.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14340 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14332 [I] OGLRenderer_FillParallelogram (x=112.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14304 [I] OGLRenderer_FillParallelogram (x=116.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14276 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14268 [I] OGLRenderer_FillParallelogram (x=114.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14240 [I] OGLRenderer_FillParallelogram (x=118.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14212 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14204 [I] OGLRenderer_FillParallelogram (x=120.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14176 [I] OGLRenderer_FillParallelogram (x=124.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14148 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14140 [I] OGLRenderer_FillParallelogram (x=122.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14112 [I] OGLRenderer_FillParallelogram (x=126.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14084 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14076 [I] OGLRenderer_FillParallelogram (x=128.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14048 [I] OGLRenderer_FillParallelogram (x=132.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14020 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14012 [I] OGLRenderer_FillParallelogram (x=130.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13984 [I] OGLRenderer_FillParallelogram (x=134.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13956 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13948 [I] OGLRenderer_FillParallelogram (x=136.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13920 [I] OGLRenderer_FillParallelogram (x=140.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13892 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13884 [I] OGLRenderer_FillParallelogram (x=138.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13856 [I] OGLRenderer_FillParallelogram (x=142.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13828 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13820 [I] OGLRenderer_FillParallelogram (x=144.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13792 [I] OGLRenderer_FillParallelogram (x=148.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13764 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13756 [I] OGLRenderer_FillParallelogram (x=146.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13728 [I] OGLRenderer_FillParallelogram (x=150.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13700 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13692 [I] OGLRenderer_FillParallelogram (x=152.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13664 [I] OGLRenderer_FillParallelogram (x=156.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13636 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13628 [I] OGLRenderer_FillParallelogram (x=154.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13600 [I] OGLRenderer_FillParallelogram (x=158.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13572 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13564 [I] OGLRenderer_FillParallelogram (x=160.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13536 [I] OGLRenderer_FillParallelogram (x=164.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13508 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13500 [I] OGLRenderer_FillParallelogram (x=162.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13472 [I] OGLRenderer_FillParallelogram (x=166.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13444 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13436 [I] OGLRenderer_FillParallelogram (x=168.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13408 [I] OGLRenderer_FillParallelogram (x=172.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13380 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13372 [I] OGLRenderer_FillParallelogram (x=170.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13344 [I] OGLRenderer_FillParallelogram (x=174.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13316 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13308 [I] OGLRenderer_FillParallelogram (x=176.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13280 [I] OGLRenderer_FillParallelogram (x=180.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13252 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13244 [I] OGLRenderer_FillParallelogram (x=178.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13216 [I] OGLRenderer_FillParallelogram (x=182.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13188 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13180 [I] OGLRenderer_FillParallelogram (x=184.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13152 [I] OGLRenderer_FillParallelogram (x=188.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13124 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13116 [I] OGLRenderer_FillParallelogram (x=186.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13088 [I] OGLRenderer_FillParallelogram (x=190.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13060 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13052 [I] OGLRenderer_FillParallelogram (x=192.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13024 [I] OGLRenderer_FillParallelogram (x=196.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12996 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12988 [I] OGLRenderer_FillParallelogram (x=194.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12960 [I] OGLRenderer_FillParallelogram (x=198.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12932 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12924 [I] OGLRenderer_FillParallelogram (x=200.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12896 [I] OGLRenderer_FillParallelogram (x=204.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12868 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12860 [I] OGLRenderer_FillParallelogram (x=202.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12832 [I] OGLRenderer_FillParallelogram (x=206.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12804 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12796 [I] OGLRenderer_FillParallelogram (x=208.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12768 [I] OGLRenderer_FillParallelogram (x=212.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12740 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12732 [I] OGLRenderer_FillParallelogram (x=210.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12704 [I] OGLRenderer_FillParallelogram (x=214.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12676 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12668 [I] OGLRenderer_FillParallelogram (x=216.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12640 [I] OGLRenderer_FillParallelogram (x=220.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12612 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12604 [I] OGLRenderer_FillParallelogram (x=218.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12576 [I] OGLRenderer_FillParallelogram (x=222.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12548 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12540 [I] OGLRenderer_FillParallelogram (x=224.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12512 [I] OGLRenderer_FillParallelogram (x=228.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12484 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12476 [I] OGLRenderer_FillParallelogram (x=226.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12448 [I] OGLRenderer_FillParallelogram (x=230.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12420 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12412 [I] OGLRenderer_FillParallelogram (x=232.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12384 [I] OGLRenderer_FillParallelogram (x=236.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12356 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12348 [I] OGLRenderer_FillParallelogram (x=234.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12320 [I] OGLRenderer_FillParallelogram (x=238.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12292 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12284 [I] OGLRenderer_FillParallelogram (x=240.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12256 [I] OGLRenderer_FillParallelogram (x=244.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12228 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12220 [I] OGLRenderer_FillParallelogram (x=242.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12192 [I] OGLRenderer_FillParallelogram (x=246.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12164 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12156 [I] OGLRenderer_FillParallelogram (x=248.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12128 [I] OGLRenderer_FillParallelogram (x=252.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12100 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12092 [I] OGLRenderer_FillParallelogram (x=250.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12064 [I] OGLRenderer_FillParallelogram (x=254.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12036 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12028 [I] OGLRenderer_FillParallelogram (x=256.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12000 [I] OGLRenderer_FillParallelogram (x=260.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11972 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11964 [I] OGLRenderer_FillParallelogram (x=258.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11936 [I] OGLRenderer_FillParallelogram (x=262.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11908 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11900 [I] OGLRenderer_FillParallelogram (x=264.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11872 [I] OGLRenderer_FillParallelogram (x=268.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11844 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11836 [I] OGLRenderer_FillParallelogram (x=266.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11808 [I] OGLRenderer_FillParallelogram (x=270.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11780 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11772 [I] OGLRenderer_FillParallelogram (x=272.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11744 [I] OGLRenderer_FillParallelogram (x=276.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11716 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11708 [I] OGLRenderer_FillParallelogram (x=274.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11680 [I] OGLRenderer_FillParallelogram (x=278.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11652 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11644 [I] OGLRenderer_FillParallelogram (x=280.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11616 [I] OGLRenderer_FillParallelogram (x=284.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11588 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11580 [I] OGLRenderer_FillParallelogram (x=282.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11552 [I] OGLRenderer_FillParallelogram (x=286.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11524 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11516 [I] OGLRenderer_FillParallelogram (x=288.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11488 [I] OGLRenderer_FillParallelogram (x=292.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11460 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11452 [I] OGLRenderer_FillParallelogram (x=290.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11424 [I] OGLRenderer_FillParallelogram (x=294.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11396 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11388 [I] OGLRenderer_FillParallelogram (x=296.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11360 [I] OGLRenderer_FillParallelogram (x=300.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11332 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11324 [I] OGLRenderer_FillParallelogram (x=298.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11296 [I] OGLRenderer_FillParallelogram (x=302.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11268 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11260 [I] OGLRenderer_FillParallelogram (x=304.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11232 [I] OGLRenderer_FillParallelogram (x=308.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11204 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11196 [I] OGLRenderer_FillParallelogram (x=306.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11168 [I] OGLRenderer_FillParallelogram (x=310.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11140 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11132 [I] OGLRenderer_FillParallelogram (x=312.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11104 [I] OGLRenderer_FillParallelogram (x=316.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11076 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11068 [I] OGLRenderer_FillParallelogram (x=314.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11040 [I] OGLRenderer_FillParallelogram (x=318.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11012 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11004 [I] OGLRenderer_FillParallelogram (x=320.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10976 [I] OGLRenderer_FillParallelogram (x=324.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10948 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10940 [I] OGLRenderer_FillParallelogram (x=322.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10912 [I] OGLRenderer_FillParallelogram (x=326.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10884 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10876 [I] OGLRenderer_FillParallelogram (x=328.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10848 [I] OGLRenderer_FillParallelogram (x=332.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10820 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10812 [I] OGLRenderer_FillParallelogram (x=330.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10784 [I] OGLRenderer_FillParallelogram (x=334.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10756 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10748 [I] OGLRenderer_FillParallelogram (x=336.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10720 [I] OGLRenderer_FillParallelogram (x=340.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10692 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10684 [I] OGLRenderer_FillParallelogram (x=338.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10656 [I] OGLRenderer_FillParallelogram (x=342.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10628 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10620 [I] OGLRenderer_FillParallelogram (x=344.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10592 [I] OGLRenderer_FillParallelogram (x=348.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10564 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10556 [I] OGLRenderer_FillParallelogram (x=346.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10528 [I] OGLRenderer_FillParallelogram (x=350.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10500 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10492 [I] OGLRenderer_FillParallelogram (x=352.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10464 [I] OGLRenderer_FillParallelogram (x=356.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10436 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10428 [I] OGLRenderer_FillParallelogram (x=354.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10400 [I] OGLRenderer_FillParallelogram (x=358.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10372 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10364 [I] OGLRenderer_FillParallelogram (x=360.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10336 [I] OGLRenderer_FillParallelogram (x=364.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10308 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10300 [I] OGLRenderer_FillParallelogram (x=362.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10272 [I] OGLRenderer_FillParallelogram (x=366.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10244 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10236 [I] OGLRenderer_FillParallelogram (x=368.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10208 [I] OGLRenderer_FillParallelogram (x=372.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10180 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10172 [I] OGLRenderer_FillParallelogram (x=370.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10144 [I] OGLRenderer_FillParallelogram (x=374.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10116 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10108 [I] OGLRenderer_FillParallelogram (x=376.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10080 [I] OGLRenderer_FillParallelogram (x=380.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10052 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10044 [I] OGLRenderer_FillParallelogram (x=378.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10016 [I] OGLRenderer_FillParallelogram (x=382.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9988 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9980 [I] OGLRenderer_FillParallelogram (x=384.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9952 [I] OGLRenderer_FillParallelogram (x=388.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9924 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9916 [I] OGLRenderer_FillParallelogram (x=386.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9888 [I] OGLRenderer_FillParallelogram (x=390.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9860 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9852 [I] OGLRenderer_FillParallelogram (x=392.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9824 [I] OGLRenderer_FillParallelogram (x=396.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9796 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9788 [I] OGLRenderer_FillParallelogram (x=394.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9760 [I] OGLRenderer_FillParallelogram (x=398.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9732 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9724 [I] OGLRenderer_FillParallelogram (x=400.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9696 [I] OGLRenderer_FillParallelogram (x=404.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9668 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9660 [I] OGLRenderer_FillParallelogram (x=402.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9632 [I] OGLRenderer_FillParallelogram (x=406.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9604 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9596 [I] OGLRenderer_FillParallelogram (x=408.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9568 [I] OGLRenderer_FillParallelogram (x=412.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9540 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9532 [I] OGLRenderer_FillParallelogram (x=410.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9504 [I] OGLRenderer_FillParallelogram (x=414.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9476 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9468 [I] OGLRenderer_FillParallelogram (x=416.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9440 [I] OGLRenderer_FillParallelogram (x=420.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9412 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9404 [I] OGLRenderer_FillParallelogram (x=418.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9376 [I] OGLRenderer_FillParallelogram (x=422.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9348 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9340 [I] OGLRenderer_FillParallelogram (x=424.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9312 [I] OGLRenderer_FillParallelogram (x=428.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9284 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9276 [I] OGLRenderer_FillParallelogram (x=426.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9248 [I] OGLRenderer_FillParallelogram (x=430.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9220 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9212 [I] OGLRenderer_FillParallelogram (x=432.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9184 [I] OGLRenderer_FillParallelogram (x=436.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9156 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9148 [I] OGLRenderer_FillParallelogram (x=434.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9120 [I] OGLRenderer_FillParallelogram (x=438.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9092 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9084 [I] OGLRenderer_FillParallelogram (x=440.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9056 [I] OGLRenderer_FillParallelogram (x=444.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9028 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9020 [I] OGLRenderer_FillParallelogram (x=442.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8992 [I] OGLRenderer_FillParallelogram (x=446.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8964 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8956 [I] OGLRenderer_FillParallelogram (x=448.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8928 [I] OGLRenderer_FillParallelogram (x=452.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8900 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8892 [I] OGLRenderer_FillParallelogram (x=450.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8864 [I] OGLRenderer_FillParallelogram (x=454.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8836 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8828 [I] OGLRenderer_FillParallelogram (x=456.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8800 [I] OGLRenderer_FillParallelogram (x=460.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8772 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8764 [I] OGLRenderer_FillParallelogram (x=458.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8736 [I] OGLRenderer_FillParallelogram (x=462.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8708 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8700 [I] OGLRenderer_FillParallelogram (x=464.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8672 [I] OGLRenderer_FillParallelogram (x=468.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8644 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8636 [I] OGLRenderer_FillParallelogram (x=466.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8608 [I] OGLRenderer_FillParallelogram (x=470.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8580 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8572 [I] OGLRenderer_FillParallelogram (x=472.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8544 [I] OGLRenderer_FillParallelogram (x=476.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8516 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8508 [I] OGLRenderer_FillParallelogram (x=474.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8480 [I] OGLRenderer_FillParallelogram (x=478.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8452 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8444 [I] OGLRenderer_FillParallelogram (x=480.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8416 [I] OGLRenderer_FillParallelogram (x=484.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8388 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8380 [I] OGLRenderer_FillParallelogram (x=482.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8352 [I] OGLRenderer_FillParallelogram (x=486.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8324 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8316 [I] OGLRenderer_FillParallelogram (x=488.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8288 [I] OGLRenderer_FillParallelogram (x=492.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8260 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8252 [I] OGLRenderer_FillParallelogram (x=490.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8224 [I] OGLRenderer_FillParallelogram (x=494.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8196 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8188 [I] OGLRenderer_FillParallelogram (x=496.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8160 [I] OGLRenderer_FillParallelogram (x=500.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8132 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8124 [I] OGLRenderer_FillParallelogram (x=498.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8096 [I] OGLRenderer_FillParallelogram (x=502.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8068 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8060 [I] OGLRenderer_FillParallelogram (x=504.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8032 [I] OGLRenderer_FillParallelogram (x=508.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8004 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7996 [I] OGLRenderer_FillParallelogram (x=506.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7968 [I] OGLRenderer_FillParallelogram (x=510.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7940 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7932 [I] OGLRenderer_FillParallelogram (x=512.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7904 [I] OGLRenderer_FillParallelogram (x=516.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7876 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7868 [I] OGLRenderer_FillParallelogram (x=514.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7840 [I] OGLRenderer_FillParallelogram (x=518.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7812 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7804 [I] OGLRenderer_FillParallelogram (x=520.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7776 [I] OGLRenderer_FillParallelogram (x=524.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7748 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7740 [I] OGLRenderer_FillParallelogram (x=522.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7712 [I] OGLRenderer_FillParallelogram (x=526.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7684 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7676 [I] OGLRenderer_FillParallelogram (x=528.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7648 [I] OGLRenderer_FillParallelogram (x=532.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7620 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7612 [I] OGLRenderer_FillParallelogram (x=530.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7584 [I] OGLRenderer_FillParallelogram (x=534.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7556 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7548 [I] OGLRenderer_FillParallelogram (x=536.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7520 [I] OGLRenderer_FillParallelogram (x=540.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7492 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7484 [I] OGLRenderer_FillParallelogram (x=538.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7456 [I] OGLRenderer_FillParallelogram (x=542.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7428 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7420 [I] OGLRenderer_FillParallelogram (x=544.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7392 [I] OGLRenderer_FillParallelogram (x=548.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7364 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7356 [I] OGLRenderer_FillParallelogram (x=546.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7328 [I] OGLRenderer_FillParallelogram (x=550.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7300 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7292 [I] OGLRenderer_FillParallelogram (x=552.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7264 [I] OGLRenderer_FillParallelogram (x=556.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7236 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7228 [I] OGLRenderer_FillParallelogram (x=554.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7200 [I] OGLRenderer_FillParallelogram (x=558.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7172 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7164 [I] OGLRenderer_FillParallelogram (x=560.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7136 [I] OGLRenderer_FillParallelogram (x=564.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7108 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7100 [I] OGLRenderer_FillParallelogram (x=562.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7072 [I] OGLRenderer_FillParallelogram (x=566.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7044 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7036 [I] OGLRenderer_FillParallelogram (x=568.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7008 [I] OGLRenderer_FillParallelogram (x=572.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6980 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6972 [I] OGLRenderer_FillParallelogram (x=570.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6944 [I] OGLRenderer_FillParallelogram (x=574.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6916 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6908 [I] OGLRenderer_FillParallelogram (x=576.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6880 [I] OGLRenderer_FillParallelogram (x=580.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6852 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6844 [I] OGLRenderer_FillParallelogram (x=578.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6816 [I] OGLRenderer_FillParallelogram (x=582.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6788 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6780 [I] OGLRenderer_FillParallelogram (x=584.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6752 [I] OGLRenderer_FillParallelogram (x=588.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6724 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6716 [I] OGLRenderer_FillParallelogram (x=586.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6688 [I] OGLRenderer_FillParallelogram (x=590.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6660 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6652 [I] OGLRenderer_FillParallelogram (x=592.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6624 [I] OGLRenderer_FillParallelogram (x=596.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6596 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6588 [I] OGLRenderer_FillParallelogram (x=594.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6560 [I] OGLRenderer_FillParallelogram (x=598.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6532 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6524 [I] OGLRenderer_FillParallelogram (x=600.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6496 [I] OGLRenderer_FillParallelogram (x=604.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6468 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6460 [I] OGLRenderer_FillParallelogram (x=602.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6432 [I] OGLRenderer_FillParallelogram (x=606.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6404 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6396 [I] OGLRenderer_FillParallelogram (x=608.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6368 [I] OGLRenderer_FillParallelogram (x=612.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6340 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6332 [I] OGLRenderer_FillParallelogram (x=610.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6304 [I] OGLRenderer_FillParallelogram (x=614.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6276 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6268 [I] OGLRenderer_FillParallelogram (x=616.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6240 [I] OGLRenderer_FillParallelogram (x=620.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6212 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6204 [I] OGLRenderer_FillParallelogram (x=618.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6176 [I] OGLRenderer_FillParallelogram (x=622.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6148 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6140 [I] OGLRenderer_FillParallelogram (x=624.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6112 [I] OGLRenderer_FillParallelogram (x=628.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6084 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6076 [I] OGLRenderer_FillParallelogram (x=626.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6048 [I] OGLRenderer_FillParallelogram (x=630.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6020 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6012 [I] OGLRenderer_FillParallelogram (x=632.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5984 [I] OGLRenderer_FillParallelogram (x=636.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5956 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5948 [I] OGLRenderer_FillParallelogram (x=634.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5920 [I] OGLRenderer_FillParallelogram (x=638.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5892 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5884 [I] OGLRenderer_FillParallelogram (x=640.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5856 [I] OGLRenderer_FillParallelogram (x=644.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5828 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5820 [I] OGLRenderer_FillParallelogram (x=642.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5792 [I] OGLRenderer_FillParallelogram (x=646.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5764 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5756 [I] OGLRenderer_FillParallelogram (x=648.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5728 [I] OGLRenderer_FillParallelogram (x=652.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5700 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5692 [I] OGLRenderer_FillParallelogram (x=650.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5664 [I] OGLRenderer_FillParallelogram (x=654.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5636 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5628 [I] OGLRenderer_FillParallelogram (x=656.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5600 [I] OGLRenderer_FillParallelogram (x=660.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5572 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5564 [I] OGLRenderer_FillParallelogram (x=658.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5536 [I] OGLRenderer_FillParallelogram (x=662.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5508 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5500 [I] OGLRenderer_FillParallelogram (x=664.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5472 [I] OGLRenderer_FillParallelogram (x=668.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5444 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5436 [I] OGLRenderer_FillParallelogram (x=666.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5408 [I] OGLRenderer_FillParallelogram (x=670.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5380 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5372 [I] OGLRenderer_FillParallelogram (x=672.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5344 [I] OGLRenderer_FillParallelogram (x=676.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5316 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5308 [I] OGLRenderer_FillParallelogram (x=674.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5280 [I] OGLRenderer_FillParallelogram (x=678.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5252 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5244 [I] OGLRenderer_FillParallelogram (x=680.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5216 [I] OGLRenderer_FillParallelogram (x=684.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5188 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5180 [I] OGLRenderer_FillParallelogram (x=682.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5152 [I] OGLRenderer_FillParallelogram (x=686.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5124 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5116 [I] OGLRenderer_FillParallelogram (x=688.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5088 [I] OGLRenderer_FillParallelogram (x=692.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5060 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5052 [I] OGLRenderer_FillParallelogram (x=690.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5024 [I] OGLRenderer_FillParallelogram (x=694.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4996 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4988 [I] OGLRenderer_FillParallelogram (x=696.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4960 [I] OGLRenderer_FillParallelogram (x=700.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4932 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4924 [I] OGLRenderer_FillParallelogram (x=698.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4896 [I] OGLRenderer_FillParallelogram (x=702.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4868 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4860 [I] OGLRenderer_FillParallelogram (x=704.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4832 [I] OGLRenderer_FillParallelogram (x=708.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4804 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4796 [I] OGLRenderer_FillParallelogram (x=706.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4768 [I] OGLRenderer_FillParallelogram (x=710.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4740 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4732 [I] OGLRenderer_FillParallelogram (x=712.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4704 [I] OGLRenderer_FillParallelogram (x=716.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4676 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4668 [I] OGLRenderer_FillParallelogram (x=714.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4640 [I] OGLRenderer_FillParallelogram (x=718.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4612 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4604 [I] OGLRenderer_FillParallelogram (x=720.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4576 [I] OGLRenderer_FillParallelogram (x=724.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4548 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4540 [I] OGLRenderer_FillParallelogram (x=722.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4512 [I] OGLRenderer_FillParallelogram (x=726.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4484 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4476 [I] OGLRenderer_FillParallelogram (x=728.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4448 [I] OGLRenderer_FillParallelogram (x=732.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4420 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4412 [I] OGLRenderer_FillParallelogram (x=730.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4384 [I] OGLRenderer_FillParallelogram (x=734.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4356 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4348 [I] OGLRenderer_FillParallelogram (x=736.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4320 [I] OGLRenderer_FillParallelogram (x=740.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4292 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4284 [I] OGLRenderer_FillParallelogram (x=738.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4256 [I] OGLRenderer_FillParallelogram (x=742.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4228 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4220 [I] OGLRenderer_FillParallelogram (x=744.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4192 [I] OGLRenderer_FillParallelogram (x=748.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4164 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4156 [I] OGLRenderer_FillParallelogram (x=746.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4128 [I] OGLRenderer_FillParallelogram (x=750.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4100 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4092 [I] OGLRenderer_FillParallelogram (x=752.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4064 [I] OGLRenderer_FillParallelogram (x=756.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4036 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4028 [I] OGLRenderer_FillParallelogram (x=754.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4000 [I] OGLRenderer_FillParallelogram (x=758.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3972 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3964 [I] OGLRenderer_FillParallelogram (x=760.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3936 [I] OGLRenderer_FillParallelogram (x=764.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3908 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3900 [I] OGLRenderer_FillParallelogram (x=762.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3872 [I] OGLRenderer_FillParallelogram (x=766.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3844 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3836 [I] OGLRenderer_FillParallelogram (x=768.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3808 [I] OGLRenderer_FillParallelogram (x=772.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3780 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3772 [I] OGLRenderer_FillParallelogram (x=770.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3744 [I] OGLRenderer_FillParallelogram (x=774.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3716 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3708 [I] OGLRenderer_FillParallelogram (x=776.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3680 [I] OGLRenderer_FillParallelogram (x=780.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3652 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3644 [I] OGLRenderer_FillParallelogram (x=778.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3616 [I] OGLRenderer_FillParallelogram (x=782.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3588 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3580 [I] OGLRenderer_FillParallelogram (x=784.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3552 [I] OGLRenderer_FillParallelogram (x=788.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3524 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3516 [I] OGLRenderer_FillParallelogram (x=786.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3488 [I] OGLRenderer_FillParallelogram (x=790.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3460 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3452 [I] OGLRenderer_FillParallelogram (x=792.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3424 [I] OGLRenderer_FillParallelogram (x=796.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3396 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3388 [I] OGLRenderer_FillParallelogram (x=794.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3360 [I] OGLRenderer_FillParallelogram (x=798.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3332 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3324 [I] OGLRenderer_FillParallelogram (x=800.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3296 [I] OGLRenderer_FillParallelogram (x=804.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3268 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3260 [I] OGLRenderer_FillParallelogram (x=802.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3232 [I] OGLRenderer_FillParallelogram (x=806.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3204 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3196 [I] OGLRenderer_FillParallelogram (x=808.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3168 [I] OGLRenderer_FillParallelogram (x=812.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3140 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3132 [I] OGLRenderer_FillParallelogram (x=810.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3104 [I] OGLRenderer_FillParallelogram (x=814.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3076 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3068 [I] OGLRenderer_FillParallelogram (x=816.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3040 [I] OGLRenderer_FillParallelogram (x=820.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3012 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3004 [I] OGLRenderer_FillParallelogram (x=818.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2976 [I] OGLRenderer_FillParallelogram (x=822.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2948 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2940 [I] OGLRenderer_FillParallelogram (x=824.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2912 [I] OGLRenderer_FillParallelogram (x=828.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2884 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2876 [I] OGLRenderer_FillParallelogram (x=826.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2848 [I] OGLRenderer_FillParallelogram (x=830.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2820 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2812 [I] OGLRenderer_FillParallelogram (x=832.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2784 [I] OGLRenderer_FillParallelogram (x=836.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2756 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2748 [I] OGLRenderer_FillParallelogram (x=834.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2720 [I] OGLRenderer_FillParallelogram (x=838.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2692 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2684 [I] OGLRenderer_FillParallelogram (x=840.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2656 [I] OGLRenderer_FillParallelogram (x=844.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2628 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2620 [I] OGLRenderer_FillParallelogram (x=842.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2592 [I] OGLRenderer_FillParallelogram (x=846.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2564 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2556 [I] OGLRenderer_FillParallelogram (x=848.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2528 [I] OGLRenderer_FillParallelogram (x=852.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2500 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2492 [I] OGLRenderer_FillParallelogram (x=850.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2464 [I] OGLRenderer_FillParallelogram (x=854.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2436 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2428 [I] OGLRenderer_FillParallelogram (x=856.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2400 [I] OGLRenderer_FillParallelogram (x=860.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2372 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2364 [I] OGLRenderer_FillParallelogram (x=858.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2336 [I] OGLRenderer_FillParallelogram (x=862.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2308 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2300 [I] OGLRenderer_FillParallelogram (x=864.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2272 [I] OGLRenderer_FillParallelogram (x=868.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2244 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2236 [I] OGLRenderer_FillParallelogram (x=866.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2208 [I] OGLRenderer_FillParallelogram (x=870.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2180 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2172 [I] OGLRenderer_FillParallelogram (x=872.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2144 [I] OGLRenderer_FillParallelogram (x=876.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2116 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2108 [I] OGLRenderer_FillParallelogram (x=874.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2080 [I] OGLRenderer_FillParallelogram (x=878.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2052 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2044 [I] OGLRenderer_FillParallelogram (x=880.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2016 [I] OGLRenderer_FillParallelogram (x=884.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1988 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1980 [I] OGLRenderer_FillParallelogram (x=882.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1952 [I] OGLRenderer_FillParallelogram (x=886.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1924 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1916 [I] OGLRenderer_FillParallelogram (x=888.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1888 [I] OGLRenderer_FillParallelogram (x=892.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1860 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1852 [I] OGLRenderer_FillParallelogram (x=890.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1824 [I] OGLRenderer_FillParallelogram (x=894.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1796 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1788 [I] OGLRenderer_FillParallelogram (x=896.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1760 [I] OGLRenderer_FillParallelogram (x=900.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1732 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1724 [I] OGLRenderer_FillParallelogram (x=898.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1696 [I] OGLRenderer_FillParallelogram (x=902.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1668 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1660 [I] OGLRenderer_FillParallelogram (x=904.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1632 [I] OGLRenderer_FillParallelogram (x=908.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1604 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1596 [I] OGLRenderer_FillParallelogram (x=906.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1568 [I] OGLRenderer_FillParallelogram (x=910.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1540 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1532 [I] OGLRenderer_FillParallelogram (x=912.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1504 [I] OGLRenderer_FillParallelogram (x=916.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1476 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1468 [I] OGLRenderer_FillParallelogram (x=914.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1440 [I] OGLRenderer_FillParallelogram (x=918.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1412 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1404 [I] OGLRenderer_FillParallelogram (x=920.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1376 [I] OGLRenderer_FillParallelogram (x=924.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1348 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1340 [I] OGLRenderer_FillParallelogram (x=922.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1312 [I] OGLRenderer_FillParallelogram (x=926.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1284 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1276 [I] OGLRenderer_FillParallelogram (x=928.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1248 [I] OGLRenderer_FillParallelogram (x=932.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1220 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1212 [I] OGLRenderer_FillParallelogram (x=930.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1184 [I] OGLRenderer_FillParallelogram (x=934.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1156 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1148 [I] OGLRenderer_FillParallelogram (x=936.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1120 [I] OGLRenderer_FillParallelogram (x=940.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1092 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1084 [I] OGLRenderer_FillParallelogram (x=938.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1056 [I] OGLRenderer_FillParallelogram (x=942.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1028 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1020 [I] OGLRenderer_FillParallelogram (x=944.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=992 [I] OGLRenderer_FillParallelogram (x=948.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=964 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=956 [I] OGLRenderer_FillParallelogram (x=946.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=928 [I] OGLRenderer_FillParallelogram (x=950.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=900 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=892 [I] OGLRenderer_FillParallelogram (x=952.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=864 [I] OGLRenderer_FillParallelogram (x=956.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=836 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=828 [I] OGLRenderer_FillParallelogram (x=954.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=800 [I] OGLRenderer_FillParallelogram (x=958.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=772 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=764 [I] OGLRenderer_FillParallelogram (x=960.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=736 [I] OGLRenderer_FillParallelogram (x=964.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=708 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=700 [I] OGLRenderer_FillParallelogram (x=962.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=672 [I] OGLRenderer_FillParallelogram (x=966.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=644 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=636 [I] OGLRenderer_FillParallelogram (x=968.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=608 [I] OGLRenderer_FillParallelogram (x=972.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=580 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=572 [I] OGLRenderer_FillParallelogram (x=970.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=544 [I] OGLRenderer_FillParallelogram (x=974.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=516 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=508 [I] OGLRenderer_FillParallelogram (x=976.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=480 [I] OGLRenderer_FillParallelogram (x=980.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=452 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=444 [I] OGLRenderer_FillParallelogram (x=978.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=416 [I] OGLRenderer_FillParallelogram (x=982.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=388 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=380 [I] OGLRenderer_FillParallelogram (x=984.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=352 [I] OGLRenderer_FillParallelogram (x=988.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=324 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=316 [I] OGLRenderer_FillParallelogram (x=986.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=288 [I] OGLRenderer_FillParallelogram (x=990.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=260 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=252 [I] OGLRenderer_FillParallelogram (x=992.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=224 [I] OGLRenderer_FillParallelogram (x=996.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=196 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=188 [I] OGLRenderer_FillParallelogram (x=994.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=160 [I] OGLRenderer_FillParallelogram (x=998.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=584 w=1000 h=16 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=1000 sy2=16 [V] dx1=0.000000 dy1=584.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=16320 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=16316 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=16312 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e68200 dst: 5 0x600002e68200 [I] OGLContext_SetViewport: w=1002 h=18 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=16292 [I] OGLContext_SetRectClip: x=0 y=0 w=1000 h=16 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16272 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16256 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16248 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 16.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16220 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16204 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16196 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 16.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16168 [I] OGLPaints_SetColor: pixel=ffc0c0c0 [V] updating color: r=c0 g=c0 b=c0 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16160 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 12.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16132 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16124 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16096 [I] OGLRenderer_FillParallelogram (x= 4.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16068 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16060 [I] OGLRenderer_FillParallelogram (x= 2.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16032 [I] OGLRenderer_FillParallelogram (x= 6.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16004 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15996 [I] OGLRenderer_FillParallelogram (x= 8.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15968 [I] OGLRenderer_FillParallelogram (x= 12.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15940 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15932 [I] OGLRenderer_FillParallelogram (x= 10.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15904 [I] OGLRenderer_FillParallelogram (x= 14.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15876 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15868 [I] OGLRenderer_FillParallelogram (x= 16.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15840 [I] OGLRenderer_FillParallelogram (x= 20.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15812 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15804 [I] OGLRenderer_FillParallelogram (x= 18.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15776 [I] OGLRenderer_FillParallelogram (x= 22.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15748 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15740 [I] OGLRenderer_FillParallelogram (x= 24.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15712 [I] OGLRenderer_FillParallelogram (x= 28.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15684 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15676 [I] OGLRenderer_FillParallelogram (x= 26.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15648 [I] OGLRenderer_FillParallelogram (x= 30.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15620 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15612 [I] OGLRenderer_FillParallelogram (x= 32.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15584 [I] OGLRenderer_FillParallelogram (x= 36.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15556 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15548 [I] OGLRenderer_FillParallelogram (x= 34.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15520 [I] OGLRenderer_FillParallelogram (x= 38.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15492 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15484 [I] OGLRenderer_FillParallelogram (x= 40.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15456 [I] OGLRenderer_FillParallelogram (x= 44.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15428 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15420 [I] OGLRenderer_FillParallelogram (x= 42.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15392 [I] OGLRenderer_FillParallelogram (x= 46.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15364 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15356 [I] OGLRenderer_FillParallelogram (x= 48.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15328 [I] OGLRenderer_FillParallelogram (x= 52.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15300 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15292 [I] OGLRenderer_FillParallelogram (x= 50.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15264 [I] OGLRenderer_FillParallelogram (x= 54.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15236 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15228 [I] OGLRenderer_FillParallelogram (x= 56.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15200 [I] OGLRenderer_FillParallelogram (x= 60.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15172 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15164 [I] OGLRenderer_FillParallelogram (x= 58.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15136 [I] OGLRenderer_FillParallelogram (x= 62.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15108 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15100 [I] OGLRenderer_FillParallelogram (x= 64.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15072 [I] OGLRenderer_FillParallelogram (x= 68.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15044 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15036 [I] OGLRenderer_FillParallelogram (x= 66.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15008 [I] OGLRenderer_FillParallelogram (x= 70.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14980 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14972 [I] OGLRenderer_FillParallelogram (x= 72.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14944 [I] OGLRenderer_FillParallelogram (x= 76.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14916 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14908 [I] OGLRenderer_FillParallelogram (x= 74.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14880 [I] OGLRenderer_FillParallelogram (x= 78.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14852 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14844 [I] OGLRenderer_FillParallelogram (x= 80.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14816 [I] OGLRenderer_FillParallelogram (x= 84.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14788 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14780 [I] OGLRenderer_FillParallelogram (x= 82.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14752 [I] OGLRenderer_FillParallelogram (x= 86.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14724 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14716 [I] OGLRenderer_FillParallelogram (x= 88.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14688 [I] OGLRenderer_FillParallelogram (x= 92.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14660 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14652 [I] OGLRenderer_FillParallelogram (x= 90.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14624 [I] OGLRenderer_FillParallelogram (x= 94.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14596 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14588 [I] OGLRenderer_FillParallelogram (x= 96.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14560 [I] OGLRenderer_FillParallelogram (x=100.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14532 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14524 [I] OGLRenderer_FillParallelogram (x= 98.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14496 [I] OGLRenderer_FillParallelogram (x=102.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14468 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14460 [I] OGLRenderer_FillParallelogram (x=104.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14432 [I] OGLRenderer_FillParallelogram (x=108.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14404 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14396 [I] OGLRenderer_FillParallelogram (x=106.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14368 [I] OGLRenderer_FillParallelogram (x=110.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14340 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14332 [I] OGLRenderer_FillParallelogram (x=112.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14304 [I] OGLRenderer_FillParallelogram (x=116.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14276 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14268 [I] OGLRenderer_FillParallelogram (x=114.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14240 [I] OGLRenderer_FillParallelogram (x=118.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14212 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14204 [I] OGLRenderer_FillParallelogram (x=120.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14176 [I] OGLRenderer_FillParallelogram (x=124.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14148 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14140 [I] OGLRenderer_FillParallelogram (x=122.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14112 [I] OGLRenderer_FillParallelogram (x=126.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14084 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14076 [I] OGLRenderer_FillParallelogram (x=128.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14048 [I] OGLRenderer_FillParallelogram (x=132.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14020 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14012 [I] OGLRenderer_FillParallelogram (x=130.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13984 [I] OGLRenderer_FillParallelogram (x=134.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13956 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13948 [I] OGLRenderer_FillParallelogram (x=136.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13920 [I] OGLRenderer_FillParallelogram (x=140.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13892 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13884 [I] OGLRenderer_FillParallelogram (x=138.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13856 [I] OGLRenderer_FillParallelogram (x=142.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13828 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13820 [I] OGLRenderer_FillParallelogram (x=144.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13792 [I] OGLRenderer_FillParallelogram (x=148.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13764 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13756 [I] OGLRenderer_FillParallelogram (x=146.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13728 [I] OGLRenderer_FillParallelogram (x=150.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13700 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13692 [I] OGLRenderer_FillParallelogram (x=152.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13664 [I] OGLRenderer_FillParallelogram (x=156.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13636 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13628 [I] OGLRenderer_FillParallelogram (x=154.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13600 [I] OGLRenderer_FillParallelogram (x=158.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13572 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13564 [I] OGLRenderer_FillParallelogram (x=160.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13536 [I] OGLRenderer_FillParallelogram (x=164.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13508 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13500 [I] OGLRenderer_FillParallelogram (x=162.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13472 [I] OGLRenderer_FillParallelogram (x=166.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13444 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13436 [I] OGLRenderer_FillParallelogram (x=168.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13408 [I] OGLRenderer_FillParallelogram (x=172.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13380 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13372 [I] OGLRenderer_FillParallelogram (x=170.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13344 [I] OGLRenderer_FillParallelogram (x=174.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13316 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13308 [I] OGLRenderer_FillParallelogram (x=176.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13280 [I] OGLRenderer_FillParallelogram (x=180.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13252 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13244 [I] OGLRenderer_FillParallelogram (x=178.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13216 [I] OGLRenderer_FillParallelogram (x=182.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13188 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13180 [I] OGLRenderer_FillParallelogram (x=184.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13152 [I] OGLRenderer_FillParallelogram (x=188.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13124 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13116 [I] OGLRenderer_FillParallelogram (x=186.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13088 [I] OGLRenderer_FillParallelogram (x=190.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13060 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13052 [I] OGLRenderer_FillParallelogram (x=192.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13024 [I] OGLRenderer_FillParallelogram (x=196.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12996 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12988 [I] OGLRenderer_FillParallelogram (x=194.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12960 [I] OGLRenderer_FillParallelogram (x=198.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12932 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12924 [I] OGLRenderer_FillParallelogram (x=200.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12896 [I] OGLRenderer_FillParallelogram (x=204.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12868 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12860 [I] OGLRenderer_FillParallelogram (x=202.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12832 [I] OGLRenderer_FillParallelogram (x=206.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12804 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12796 [I] OGLRenderer_FillParallelogram (x=208.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12768 [I] OGLRenderer_FillParallelogram (x=212.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12740 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12732 [I] OGLRenderer_FillParallelogram (x=210.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12704 [I] OGLRenderer_FillParallelogram (x=214.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12676 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12668 [I] OGLRenderer_FillParallelogram (x=216.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12640 [I] OGLRenderer_FillParallelogram (x=220.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12612 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12604 [I] OGLRenderer_FillParallelogram (x=218.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12576 [I] OGLRenderer_FillParallelogram (x=222.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12548 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12540 [I] OGLRenderer_FillParallelogram (x=224.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12512 [I] OGLRenderer_FillParallelogram (x=228.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12484 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12476 [I] OGLRenderer_FillParallelogram (x=226.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12448 [I] OGLRenderer_FillParallelogram (x=230.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12420 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12412 [I] OGLRenderer_FillParallelogram (x=232.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12384 [I] OGLRenderer_FillParallelogram (x=236.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12356 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12348 [I] OGLRenderer_FillParallelogram (x=234.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12320 [I] OGLRenderer_FillParallelogram (x=238.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12292 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12284 [I] OGLRenderer_FillParallelogram (x=240.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12256 [I] OGLRenderer_FillParallelogram (x=244.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12228 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12220 [I] OGLRenderer_FillParallelogram (x=242.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12192 [I] OGLRenderer_FillParallelogram (x=246.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12164 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12156 [I] OGLRenderer_FillParallelogram (x=248.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12128 [I] OGLRenderer_FillParallelogram (x=252.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12100 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12092 [I] OGLRenderer_FillParallelogram (x=250.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12064 [I] OGLRenderer_FillParallelogram (x=254.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12036 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12028 [I] OGLRenderer_FillParallelogram (x=256.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12000 [I] OGLRenderer_FillParallelogram (x=260.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11972 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11964 [I] OGLRenderer_FillParallelogram (x=258.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11936 [I] OGLRenderer_FillParallelogram (x=262.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11908 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11900 [I] OGLRenderer_FillParallelogram (x=264.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11872 [I] OGLRenderer_FillParallelogram (x=268.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11844 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11836 [I] OGLRenderer_FillParallelogram (x=266.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11808 [I] OGLRenderer_FillParallelogram (x=270.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11780 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11772 [I] OGLRenderer_FillParallelogram (x=272.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11744 [I] OGLRenderer_FillParallelogram (x=276.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11716 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11708 [I] OGLRenderer_FillParallelogram (x=274.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11680 [I] OGLRenderer_FillParallelogram (x=278.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11652 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11644 [I] OGLRenderer_FillParallelogram (x=280.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11616 [I] OGLRenderer_FillParallelogram (x=284.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11588 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11580 [I] OGLRenderer_FillParallelogram (x=282.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11552 [I] OGLRenderer_FillParallelogram (x=286.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11524 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11516 [I] OGLRenderer_FillParallelogram (x=288.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11488 [I] OGLRenderer_FillParallelogram (x=292.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11460 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11452 [I] OGLRenderer_FillParallelogram (x=290.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11424 [I] OGLRenderer_FillParallelogram (x=294.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11396 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11388 [I] OGLRenderer_FillParallelogram (x=296.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11360 [I] OGLRenderer_FillParallelogram (x=300.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11332 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11324 [I] OGLRenderer_FillParallelogram (x=298.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11296 [I] OGLRenderer_FillParallelogram (x=302.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11268 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11260 [I] OGLRenderer_FillParallelogram (x=304.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11232 [I] OGLRenderer_FillParallelogram (x=308.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11204 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11196 [I] OGLRenderer_FillParallelogram (x=306.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11168 [I] OGLRenderer_FillParallelogram (x=310.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11140 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11132 [I] OGLRenderer_FillParallelogram (x=312.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11104 [I] OGLRenderer_FillParallelogram (x=316.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11076 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11068 [I] OGLRenderer_FillParallelogram (x=314.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11040 [I] OGLRenderer_FillParallelogram (x=318.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11012 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11004 [I] OGLRenderer_FillParallelogram (x=320.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10976 [I] OGLRenderer_FillParallelogram (x=324.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10948 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10940 [I] OGLRenderer_FillParallelogram (x=322.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10912 [I] OGLRenderer_FillParallelogram (x=326.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10884 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10876 [I] OGLRenderer_FillParallelogram (x=328.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10848 [I] OGLRenderer_FillParallelogram (x=332.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10820 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10812 [I] OGLRenderer_FillParallelogram (x=330.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10784 [I] OGLRenderer_FillParallelogram (x=334.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10756 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10748 [I] OGLRenderer_FillParallelogram (x=336.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10720 [I] OGLRenderer_FillParallelogram (x=340.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10692 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10684 [I] OGLRenderer_FillParallelogram (x=338.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10656 [I] OGLRenderer_FillParallelogram (x=342.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10628 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10620 [I] OGLRenderer_FillParallelogram (x=344.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10592 [I] OGLRenderer_FillParallelogram (x=348.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10564 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10556 [I] OGLRenderer_FillParallelogram (x=346.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10528 [I] OGLRenderer_FillParallelogram (x=350.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10500 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10492 [I] OGLRenderer_FillParallelogram (x=352.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10464 [I] OGLRenderer_FillParallelogram (x=356.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10436 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10428 [I] OGLRenderer_FillParallelogram (x=354.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10400 [I] OGLRenderer_FillParallelogram (x=358.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10372 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10364 [I] OGLRenderer_FillParallelogram (x=360.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10336 [I] OGLRenderer_FillParallelogram (x=364.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10308 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10300 [I] OGLRenderer_FillParallelogram (x=362.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10272 [I] OGLRenderer_FillParallelogram (x=366.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10244 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10236 [I] OGLRenderer_FillParallelogram (x=368.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10208 [I] OGLRenderer_FillParallelogram (x=372.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10180 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10172 [I] OGLRenderer_FillParallelogram (x=370.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10144 [I] OGLRenderer_FillParallelogram (x=374.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10116 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10108 [I] OGLRenderer_FillParallelogram (x=376.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10080 [I] OGLRenderer_FillParallelogram (x=380.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10052 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10044 [I] OGLRenderer_FillParallelogram (x=378.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10016 [I] OGLRenderer_FillParallelogram (x=382.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9988 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9980 [I] OGLRenderer_FillParallelogram (x=384.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9952 [I] OGLRenderer_FillParallelogram (x=388.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9924 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9916 [I] OGLRenderer_FillParallelogram (x=386.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9888 [I] OGLRenderer_FillParallelogram (x=390.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9860 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9852 [I] OGLRenderer_FillParallelogram (x=392.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9824 [I] OGLRenderer_FillParallelogram (x=396.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9796 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9788 [I] OGLRenderer_FillParallelogram (x=394.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9760 [I] OGLRenderer_FillParallelogram (x=398.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9732 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9724 [I] OGLRenderer_FillParallelogram (x=400.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9696 [I] OGLRenderer_FillParallelogram (x=404.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9668 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9660 [I] OGLRenderer_FillParallelogram (x=402.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9632 [I] OGLRenderer_FillParallelogram (x=406.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9604 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9596 [I] OGLRenderer_FillParallelogram (x=408.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9568 [I] OGLRenderer_FillParallelogram (x=412.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9540 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9532 [I] OGLRenderer_FillParallelogram (x=410.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9504 [I] OGLRenderer_FillParallelogram (x=414.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9476 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9468 [I] OGLRenderer_FillParallelogram (x=416.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9440 [I] OGLRenderer_FillParallelogram (x=420.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9412 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9404 [I] OGLRenderer_FillParallelogram (x=418.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9376 [I] OGLRenderer_FillParallelogram (x=422.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9348 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9340 [I] OGLRenderer_FillParallelogram (x=424.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9312 [I] OGLRenderer_FillParallelogram (x=428.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9284 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9276 [I] OGLRenderer_FillParallelogram (x=426.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9248 [I] OGLRenderer_FillParallelogram (x=430.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9220 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9212 [I] OGLRenderer_FillParallelogram (x=432.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9184 [I] OGLRenderer_FillParallelogram (x=436.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9156 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9148 [I] OGLRenderer_FillParallelogram (x=434.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9120 [I] OGLRenderer_FillParallelogram (x=438.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9092 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9084 [I] OGLRenderer_FillParallelogram (x=440.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9056 [I] OGLRenderer_FillParallelogram (x=444.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9028 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9020 [I] OGLRenderer_FillParallelogram (x=442.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8992 [I] OGLRenderer_FillParallelogram (x=446.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8964 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8956 [I] OGLRenderer_FillParallelogram (x=448.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8928 [I] OGLRenderer_FillParallelogram (x=452.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8900 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8892 [I] OGLRenderer_FillParallelogram (x=450.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8864 [I] OGLRenderer_FillParallelogram (x=454.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8836 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8828 [I] OGLRenderer_FillParallelogram (x=456.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8800 [I] OGLRenderer_FillParallelogram (x=460.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8772 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8764 [I] OGLRenderer_FillParallelogram (x=458.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8736 [I] OGLRenderer_FillParallelogram (x=462.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8708 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8700 [I] OGLRenderer_FillParallelogram (x=464.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8672 [I] OGLRenderer_FillParallelogram (x=468.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8644 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8636 [I] OGLRenderer_FillParallelogram (x=466.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8608 [I] OGLRenderer_FillParallelogram (x=470.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8580 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8572 [I] OGLRenderer_FillParallelogram (x=472.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8544 [I] OGLRenderer_FillParallelogram (x=476.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8516 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8508 [I] OGLRenderer_FillParallelogram (x=474.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8480 [I] OGLRenderer_FillParallelogram (x=478.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8452 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8444 [I] OGLRenderer_FillParallelogram (x=480.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8416 [I] OGLRenderer_FillParallelogram (x=484.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8388 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8380 [I] OGLRenderer_FillParallelogram (x=482.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8352 [I] OGLRenderer_FillParallelogram (x=486.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8324 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8316 [I] OGLRenderer_FillParallelogram (x=488.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8288 [I] OGLRenderer_FillParallelogram (x=492.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8260 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8252 [I] OGLRenderer_FillParallelogram (x=490.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8224 [I] OGLRenderer_FillParallelogram (x=494.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8196 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8188 [I] OGLRenderer_FillParallelogram (x=496.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8160 [I] OGLRenderer_FillParallelogram (x=500.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8132 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8124 [I] OGLRenderer_FillParallelogram (x=498.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8096 [I] OGLRenderer_FillParallelogram (x=502.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8068 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8060 [I] OGLRenderer_FillParallelogram (x=504.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8032 [I] OGLRenderer_FillParallelogram (x=508.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8004 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7996 [I] OGLRenderer_FillParallelogram (x=506.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7968 [I] OGLRenderer_FillParallelogram (x=510.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7940 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7932 [I] OGLRenderer_FillParallelogram (x=512.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7904 [I] OGLRenderer_FillParallelogram (x=516.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7876 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7868 [I] OGLRenderer_FillParallelogram (x=514.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7840 [I] OGLRenderer_FillParallelogram (x=518.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7812 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7804 [I] OGLRenderer_FillParallelogram (x=520.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7776 [I] OGLRenderer_FillParallelogram (x=524.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7748 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7740 [I] OGLRenderer_FillParallelogram (x=522.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7712 [I] OGLRenderer_FillParallelogram (x=526.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7684 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7676 [I] OGLRenderer_FillParallelogram (x=528.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7648 [I] OGLRenderer_FillParallelogram (x=532.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7620 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7612 [I] OGLRenderer_FillParallelogram (x=530.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7584 [I] OGLRenderer_FillParallelogram (x=534.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7556 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7548 [I] OGLRenderer_FillParallelogram (x=536.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7520 [I] OGLRenderer_FillParallelogram (x=540.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7492 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7484 [I] OGLRenderer_FillParallelogram (x=538.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7456 [I] OGLRenderer_FillParallelogram (x=542.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7428 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7420 [I] OGLRenderer_FillParallelogram (x=544.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7392 [I] OGLRenderer_FillParallelogram (x=548.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7364 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7356 [I] OGLRenderer_FillParallelogram (x=546.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7328 [I] OGLRenderer_FillParallelogram (x=550.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7300 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7292 [I] OGLRenderer_FillParallelogram (x=552.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7264 [I] OGLRenderer_FillParallelogram (x=556.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7236 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7228 [I] OGLRenderer_FillParallelogram (x=554.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7200 [I] OGLRenderer_FillParallelogram (x=558.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7172 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7164 [I] OGLRenderer_FillParallelogram (x=560.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7136 [I] OGLRenderer_FillParallelogram (x=564.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7108 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7100 [I] OGLRenderer_FillParallelogram (x=562.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7072 [I] OGLRenderer_FillParallelogram (x=566.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7044 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7036 [I] OGLRenderer_FillParallelogram (x=568.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7008 [I] OGLRenderer_FillParallelogram (x=572.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6980 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6972 [I] OGLRenderer_FillParallelogram (x=570.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6944 [I] OGLRenderer_FillParallelogram (x=574.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6916 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6908 [I] OGLRenderer_FillParallelogram (x=576.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6880 [I] OGLRenderer_FillParallelogram (x=580.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6852 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6844 [I] OGLRenderer_FillParallelogram (x=578.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6816 [I] OGLRenderer_FillParallelogram (x=582.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6788 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6780 [I] OGLRenderer_FillParallelogram (x=584.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6752 [I] OGLRenderer_FillParallelogram (x=588.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6724 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6716 [I] OGLRenderer_FillParallelogram (x=586.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6688 [I] OGLRenderer_FillParallelogram (x=590.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6660 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6652 [I] OGLRenderer_FillParallelogram (x=592.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6624 [I] OGLRenderer_FillParallelogram (x=596.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6596 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6588 [I] OGLRenderer_FillParallelogram (x=594.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6560 [I] OGLRenderer_FillParallelogram (x=598.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6532 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6524 [I] OGLRenderer_FillParallelogram (x=600.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6496 [I] OGLRenderer_FillParallelogram (x=604.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6468 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6460 [I] OGLRenderer_FillParallelogram (x=602.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6432 [I] OGLRenderer_FillParallelogram (x=606.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6404 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6396 [I] OGLRenderer_FillParallelogram (x=608.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6368 [I] OGLRenderer_FillParallelogram (x=612.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6340 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6332 [I] OGLRenderer_FillParallelogram (x=610.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6304 [I] OGLRenderer_FillParallelogram (x=614.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6276 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6268 [I] OGLRenderer_FillParallelogram (x=616.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6240 [I] OGLRenderer_FillParallelogram (x=620.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6212 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6204 [I] OGLRenderer_FillParallelogram (x=618.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6176 [I] OGLRenderer_FillParallelogram (x=622.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6148 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6140 [I] OGLRenderer_FillParallelogram (x=624.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6112 [I] OGLRenderer_FillParallelogram (x=628.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6084 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6076 [I] OGLRenderer_FillParallelogram (x=626.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6048 [I] OGLRenderer_FillParallelogram (x=630.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6020 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6012 [I] OGLRenderer_FillParallelogram (x=632.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5984 [I] OGLRenderer_FillParallelogram (x=636.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5956 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5948 [I] OGLRenderer_FillParallelogram (x=634.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5920 [I] OGLRenderer_FillParallelogram (x=638.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5892 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5884 [I] OGLRenderer_FillParallelogram (x=640.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5856 [I] OGLRenderer_FillParallelogram (x=644.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5828 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5820 [I] OGLRenderer_FillParallelogram (x=642.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5792 [I] OGLRenderer_FillParallelogram (x=646.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5764 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5756 [I] OGLRenderer_FillParallelogram (x=648.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5728 [I] OGLRenderer_FillParallelogram (x=652.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5700 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5692 [I] OGLRenderer_FillParallelogram (x=650.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5664 [I] OGLRenderer_FillParallelogram (x=654.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5636 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5628 [I] OGLRenderer_FillParallelogram (x=656.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5600 [I] OGLRenderer_FillParallelogram (x=660.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5572 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5564 [I] OGLRenderer_FillParallelogram (x=658.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5536 [I] OGLRenderer_FillParallelogram (x=662.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5508 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5500 [I] OGLRenderer_FillParallelogram (x=664.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5472 [I] OGLRenderer_FillParallelogram (x=668.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5444 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5436 [I] OGLRenderer_FillParallelogram (x=666.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5408 [I] OGLRenderer_FillParallelogram (x=670.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5380 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5372 [I] OGLRenderer_FillParallelogram (x=672.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5344 [I] OGLRenderer_FillParallelogram (x=676.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5316 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5308 [I] OGLRenderer_FillParallelogram (x=674.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5280 [I] OGLRenderer_FillParallelogram (x=678.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5252 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5244 [I] OGLRenderer_FillParallelogram (x=680.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5216 [I] OGLRenderer_FillParallelogram (x=684.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5188 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5180 [I] OGLRenderer_FillParallelogram (x=682.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5152 [I] OGLRenderer_FillParallelogram (x=686.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5124 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5116 [I] OGLRenderer_FillParallelogram (x=688.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5088 [I] OGLRenderer_FillParallelogram (x=692.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5060 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5052 [I] OGLRenderer_FillParallelogram (x=690.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5024 [I] OGLRenderer_FillParallelogram (x=694.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4996 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4988 [I] OGLRenderer_FillParallelogram (x=696.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4960 [I] OGLRenderer_FillParallelogram (x=700.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4932 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4924 [I] OGLRenderer_FillParallelogram (x=698.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4896 [I] OGLRenderer_FillParallelogram (x=702.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4868 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4860 [I] OGLRenderer_FillParallelogram (x=704.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4832 [I] OGLRenderer_FillParallelogram (x=708.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4804 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4796 [I] OGLRenderer_FillParallelogram (x=706.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4768 [I] OGLRenderer_FillParallelogram (x=710.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4740 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4732 [I] OGLRenderer_FillParallelogram (x=712.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4704 [I] OGLRenderer_FillParallelogram (x=716.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4676 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4668 [I] OGLRenderer_FillParallelogram (x=714.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4640 [I] OGLRenderer_FillParallelogram (x=718.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4612 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4604 [I] OGLRenderer_FillParallelogram (x=720.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4576 [I] OGLRenderer_FillParallelogram (x=724.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4548 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4540 [I] OGLRenderer_FillParallelogram (x=722.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4512 [I] OGLRenderer_FillParallelogram (x=726.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4484 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4476 [I] OGLRenderer_FillParallelogram (x=728.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4448 [I] OGLRenderer_FillParallelogram (x=732.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4420 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4412 [I] OGLRenderer_FillParallelogram (x=730.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4384 [I] OGLRenderer_FillParallelogram (x=734.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4356 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4348 [I] OGLRenderer_FillParallelogram (x=736.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4320 [I] OGLRenderer_FillParallelogram (x=740.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4292 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4284 [I] OGLRenderer_FillParallelogram (x=738.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4256 [I] OGLRenderer_FillParallelogram (x=742.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4228 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4220 [I] OGLRenderer_FillParallelogram (x=744.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4192 [I] OGLRenderer_FillParallelogram (x=748.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4164 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4156 [I] OGLRenderer_FillParallelogram (x=746.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4128 [I] OGLRenderer_FillParallelogram (x=750.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4100 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4092 [I] OGLRenderer_FillParallelogram (x=752.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4064 [I] OGLRenderer_FillParallelogram (x=756.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4036 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4028 [I] OGLRenderer_FillParallelogram (x=754.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4000 [I] OGLRenderer_FillParallelogram (x=758.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3972 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3964 [I] OGLRenderer_FillParallelogram (x=760.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3936 [I] OGLRenderer_FillParallelogram (x=764.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3908 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3900 [I] OGLRenderer_FillParallelogram (x=762.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3872 [I] OGLRenderer_FillParallelogram (x=766.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3844 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3836 [I] OGLRenderer_FillParallelogram (x=768.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3808 [I] OGLRenderer_FillParallelogram (x=772.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3780 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3772 [I] OGLRenderer_FillParallelogram (x=770.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3744 [I] OGLRenderer_FillParallelogram (x=774.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3716 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3708 [I] OGLRenderer_FillParallelogram (x=776.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3680 [I] OGLRenderer_FillParallelogram (x=780.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3652 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3644 [I] OGLRenderer_FillParallelogram (x=778.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3616 [I] OGLRenderer_FillParallelogram (x=782.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3588 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3580 [I] OGLRenderer_FillParallelogram (x=784.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3552 [I] OGLRenderer_FillParallelogram (x=788.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3524 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3516 [I] OGLRenderer_FillParallelogram (x=786.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3488 [I] OGLRenderer_FillParallelogram (x=790.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3460 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3452 [I] OGLRenderer_FillParallelogram (x=792.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3424 [I] OGLRenderer_FillParallelogram (x=796.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3396 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3388 [I] OGLRenderer_FillParallelogram (x=794.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3360 [I] OGLRenderer_FillParallelogram (x=798.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3332 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3324 [I] OGLRenderer_FillParallelogram (x=800.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3296 [I] OGLRenderer_FillParallelogram (x=804.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3268 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3260 [I] OGLRenderer_FillParallelogram (x=802.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3232 [I] OGLRenderer_FillParallelogram (x=806.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3204 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3196 [I] OGLRenderer_FillParallelogram (x=808.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3168 [I] OGLRenderer_FillParallelogram (x=812.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3140 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3132 [I] OGLRenderer_FillParallelogram (x=810.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3104 [I] OGLRenderer_FillParallelogram (x=814.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3076 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3068 [I] OGLRenderer_FillParallelogram (x=816.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3040 [I] OGLRenderer_FillParallelogram (x=820.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3012 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3004 [I] OGLRenderer_FillParallelogram (x=818.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2976 [I] OGLRenderer_FillParallelogram (x=822.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2948 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2940 [I] OGLRenderer_FillParallelogram (x=824.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2912 [I] OGLRenderer_FillParallelogram (x=828.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2884 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2876 [I] OGLRenderer_FillParallelogram (x=826.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2848 [I] OGLRenderer_FillParallelogram (x=830.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2820 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2812 [I] OGLRenderer_FillParallelogram (x=832.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2784 [I] OGLRenderer_FillParallelogram (x=836.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2756 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2748 [I] OGLRenderer_FillParallelogram (x=834.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2720 [I] OGLRenderer_FillParallelogram (x=838.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2692 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2684 [I] OGLRenderer_FillParallelogram (x=840.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2656 [I] OGLRenderer_FillParallelogram (x=844.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2628 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2620 [I] OGLRenderer_FillParallelogram (x=842.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2592 [I] OGLRenderer_FillParallelogram (x=846.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2564 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2556 [I] OGLRenderer_FillParallelogram (x=848.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2528 [I] OGLRenderer_FillParallelogram (x=852.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2500 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2492 [I] OGLRenderer_FillParallelogram (x=850.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2464 [I] OGLRenderer_FillParallelogram (x=854.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2436 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2428 [I] OGLRenderer_FillParallelogram (x=856.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2400 [I] OGLRenderer_FillParallelogram (x=860.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2372 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2364 [I] OGLRenderer_FillParallelogram (x=858.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2336 [I] OGLRenderer_FillParallelogram (x=862.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2308 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2300 [I] OGLRenderer_FillParallelogram (x=864.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2272 [I] OGLRenderer_FillParallelogram (x=868.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2244 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2236 [I] OGLRenderer_FillParallelogram (x=866.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2208 [I] OGLRenderer_FillParallelogram (x=870.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2180 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2172 [I] OGLRenderer_FillParallelogram (x=872.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2144 [I] OGLRenderer_FillParallelogram (x=876.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2116 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2108 [I] OGLRenderer_FillParallelogram (x=874.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2080 [I] OGLRenderer_FillParallelogram (x=878.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2052 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2044 [I] OGLRenderer_FillParallelogram (x=880.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2016 [I] OGLRenderer_FillParallelogram (x=884.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1988 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1980 [I] OGLRenderer_FillParallelogram (x=882.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1952 [I] OGLRenderer_FillParallelogram (x=886.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1924 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1916 [I] OGLRenderer_FillParallelogram (x=888.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1888 [I] OGLRenderer_FillParallelogram (x=892.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1860 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1852 [I] OGLRenderer_FillParallelogram (x=890.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1824 [I] OGLRenderer_FillParallelogram (x=894.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1796 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1788 [I] OGLRenderer_FillParallelogram (x=896.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1760 [I] OGLRenderer_FillParallelogram (x=900.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1732 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1724 [I] OGLRenderer_FillParallelogram (x=898.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1696 [I] OGLRenderer_FillParallelogram (x=902.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1668 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1660 [I] OGLRenderer_FillParallelogram (x=904.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1632 [I] OGLRenderer_FillParallelogram (x=908.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1604 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1596 [I] OGLRenderer_FillParallelogram (x=906.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1568 [I] OGLRenderer_FillParallelogram (x=910.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1540 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1532 [I] OGLRenderer_FillParallelogram (x=912.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1504 [I] OGLRenderer_FillParallelogram (x=916.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1476 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1468 [I] OGLRenderer_FillParallelogram (x=914.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1440 [I] OGLRenderer_FillParallelogram (x=918.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1412 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1404 [I] OGLRenderer_FillParallelogram (x=920.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1376 [I] OGLRenderer_FillParallelogram (x=924.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1348 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1340 [I] OGLRenderer_FillParallelogram (x=922.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1312 [I] OGLRenderer_FillParallelogram (x=926.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1284 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1276 [I] OGLRenderer_FillParallelogram (x=928.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1248 [I] OGLRenderer_FillParallelogram (x=932.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1220 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1212 [I] OGLRenderer_FillParallelogram (x=930.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1184 [I] OGLRenderer_FillParallelogram (x=934.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1156 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1148 [I] OGLRenderer_FillParallelogram (x=936.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1120 [I] OGLRenderer_FillParallelogram (x=940.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1092 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1084 [I] OGLRenderer_FillParallelogram (x=938.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1056 [I] OGLRenderer_FillParallelogram (x=942.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1028 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1020 [I] OGLRenderer_FillParallelogram (x=944.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=992 [I] OGLRenderer_FillParallelogram (x=948.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=964 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=956 [I] OGLRenderer_FillParallelogram (x=946.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=928 [I] OGLRenderer_FillParallelogram (x=950.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=900 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=892 [I] OGLRenderer_FillParallelogram (x=952.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=864 [I] OGLRenderer_FillParallelogram (x=956.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=836 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=828 [I] OGLRenderer_FillParallelogram (x=954.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=800 [I] OGLRenderer_FillParallelogram (x=958.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=772 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=764 [I] OGLRenderer_FillParallelogram (x=960.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=736 [I] OGLRenderer_FillParallelogram (x=964.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=708 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=700 [I] OGLRenderer_FillParallelogram (x=962.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=672 [I] OGLRenderer_FillParallelogram (x=966.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=644 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=636 [I] OGLRenderer_FillParallelogram (x=968.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=608 [I] OGLRenderer_FillParallelogram (x=972.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=580 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=572 [I] OGLRenderer_FillParallelogram (x=970.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=544 [I] OGLRenderer_FillParallelogram (x=974.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=516 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=508 [I] OGLRenderer_FillParallelogram (x=976.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=480 [I] OGLRenderer_FillParallelogram (x=980.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=452 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=444 [I] OGLRenderer_FillParallelogram (x=978.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=416 [I] OGLRenderer_FillParallelogram (x=982.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=388 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=380 [I] OGLRenderer_FillParallelogram (x=984.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=352 [I] OGLRenderer_FillParallelogram (x=988.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=324 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=316 [I] OGLRenderer_FillParallelogram (x=986.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=288 [I] OGLRenderer_FillParallelogram (x=990.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=260 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=252 [I] OGLRenderer_FillParallelogram (x=992.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=224 [I] OGLRenderer_FillParallelogram (x=996.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=196 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=188 [I] OGLRenderer_FillParallelogram (x=994.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=160 [I] OGLRenderer_FillParallelogram (x=998.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=584 w=1000 h=16 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=1000 sy2=16 [V] dx1=0.000000 dy1=584.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=16320 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=16316 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=16312 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e68200 dst: 5 0x600002e68200 [I] OGLContext_SetViewport: w=1002 h=18 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=16292 [I] OGLContext_SetRectClip: x=0 y=0 w=1000 h=16 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16272 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16256 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16248 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 16.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16220 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16204 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16196 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 16.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16168 [I] OGLPaints_SetColor: pixel=ffc0c0c0 [V] updating color: r=c0 g=c0 b=c0 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16160 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 12.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16132 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16124 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16096 [I] OGLRenderer_FillParallelogram (x= 4.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16068 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16060 [I] OGLRenderer_FillParallelogram (x= 2.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16032 [I] OGLRenderer_FillParallelogram (x= 6.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16004 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15996 [I] OGLRenderer_FillParallelogram (x= 8.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15968 [I] OGLRenderer_FillParallelogram (x= 12.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15940 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15932 [I] OGLRenderer_FillParallelogram (x= 10.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15904 [I] OGLRenderer_FillParallelogram (x= 14.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15876 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15868 [I] OGLRenderer_FillParallelogram (x= 16.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15840 [I] OGLRenderer_FillParallelogram (x= 20.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15812 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15804 [I] OGLRenderer_FillParallelogram (x= 18.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15776 [I] OGLRenderer_FillParallelogram (x= 22.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15748 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15740 [I] OGLRenderer_FillParallelogram (x= 24.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15712 [I] OGLRenderer_FillParallelogram (x= 28.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15684 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15676 [I] OGLRenderer_FillParallelogram (x= 26.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15648 [I] OGLRenderer_FillParallelogram (x= 30.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15620 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15612 [I] OGLRenderer_FillParallelogram (x= 32.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15584 [I] OGLRenderer_FillParallelogram (x= 36.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15556 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15548 [I] OGLRenderer_FillParallelogram (x= 34.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15520 [I] OGLRenderer_FillParallelogram (x= 38.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15492 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15484 [I] OGLRenderer_FillParallelogram (x= 40.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15456 [I] OGLRenderer_FillParallelogram (x= 44.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15428 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15420 [I] OGLRenderer_FillParallelogram (x= 42.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15392 [I] OGLRenderer_FillParallelogram (x= 46.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15364 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15356 [I] OGLRenderer_FillParallelogram (x= 48.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15328 [I] OGLRenderer_FillParallelogram (x= 52.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15300 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15292 [I] OGLRenderer_FillParallelogram (x= 50.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15264 [I] OGLRenderer_FillParallelogram (x= 54.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15236 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15228 [I] OGLRenderer_FillParallelogram (x= 56.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15200 [I] OGLRenderer_FillParallelogram (x= 60.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15172 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15164 [I] OGLRenderer_FillParallelogram (x= 58.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15136 [I] OGLRenderer_FillParallelogram (x= 62.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15108 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15100 [I] OGLRenderer_FillParallelogram (x= 64.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15072 [I] OGLRenderer_FillParallelogram (x= 68.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15044 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15036 [I] OGLRenderer_FillParallelogram (x= 66.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15008 [I] OGLRenderer_FillParallelogram (x= 70.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14980 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14972 [I] OGLRenderer_FillParallelogram (x= 72.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14944 [I] OGLRenderer_FillParallelogram (x= 76.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14916 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14908 [I] OGLRenderer_FillParallelogram (x= 74.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14880 [I] OGLRenderer_FillParallelogram (x= 78.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14852 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14844 [I] OGLRenderer_FillParallelogram (x= 80.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14816 [I] OGLRenderer_FillParallelogram (x= 84.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14788 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14780 [I] OGLRenderer_FillParallelogram (x= 82.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14752 [I] OGLRenderer_FillParallelogram (x= 86.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14724 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14716 [I] OGLRenderer_FillParallelogram (x= 88.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14688 [I] OGLRenderer_FillParallelogram (x= 92.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14660 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14652 [I] OGLRenderer_FillParallelogram (x= 90.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14624 [I] OGLRenderer_FillParallelogram (x= 94.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14596 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14588 [I] OGLRenderer_FillParallelogram (x= 96.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14560 [I] OGLRenderer_FillParallelogram (x=100.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14532 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14524 [I] OGLRenderer_FillParallelogram (x= 98.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14496 [I] OGLRenderer_FillParallelogram (x=102.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14468 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14460 [I] OGLRenderer_FillParallelogram (x=104.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14432 [I] OGLRenderer_FillParallelogram (x=108.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14404 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14396 [I] OGLRenderer_FillParallelogram (x=106.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14368 [I] OGLRenderer_FillParallelogram (x=110.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14340 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14332 [I] OGLRenderer_FillParallelogram (x=112.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14304 [I] OGLRenderer_FillParallelogram (x=116.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14276 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14268 [I] OGLRenderer_FillParallelogram (x=114.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14240 [I] OGLRenderer_FillParallelogram (x=118.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14212 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14204 [I] OGLRenderer_FillParallelogram (x=120.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14176 [I] OGLRenderer_FillParallelogram (x=124.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14148 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14140 [I] OGLRenderer_FillParallelogram (x=122.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14112 [I] OGLRenderer_FillParallelogram (x=126.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14084 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14076 [I] OGLRenderer_FillParallelogram (x=128.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14048 [I] OGLRenderer_FillParallelogram (x=132.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14020 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14012 [I] OGLRenderer_FillParallelogram (x=130.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13984 [I] OGLRenderer_FillParallelogram (x=134.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13956 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13948 [I] OGLRenderer_FillParallelogram (x=136.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13920 [I] OGLRenderer_FillParallelogram (x=140.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13892 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13884 [I] OGLRenderer_FillParallelogram (x=138.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13856 [I] OGLRenderer_FillParallelogram (x=142.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13828 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13820 [I] OGLRenderer_FillParallelogram (x=144.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13792 [I] OGLRenderer_FillParallelogram (x=148.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13764 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13756 [I] OGLRenderer_FillParallelogram (x=146.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13728 [I] OGLRenderer_FillParallelogram (x=150.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13700 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13692 [I] OGLRenderer_FillParallelogram (x=152.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13664 [I] OGLRenderer_FillParallelogram (x=156.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13636 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13628 [I] OGLRenderer_FillParallelogram (x=154.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13600 [I] OGLRenderer_FillParallelogram (x=158.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13572 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13564 [I] OGLRenderer_FillParallelogram (x=160.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13536 [I] OGLRenderer_FillParallelogram (x=164.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13508 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13500 [I] OGLRenderer_FillParallelogram (x=162.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13472 [I] OGLRenderer_FillParallelogram (x=166.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13444 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13436 [I] OGLRenderer_FillParallelogram (x=168.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13408 [I] OGLRenderer_FillParallelogram (x=172.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13380 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13372 [I] OGLRenderer_FillParallelogram (x=170.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13344 [I] OGLRenderer_FillParallelogram (x=174.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13316 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13308 [I] OGLRenderer_FillParallelogram (x=176.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13280 [I] OGLRenderer_FillParallelogram (x=180.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13252 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13244 [I] OGLRenderer_FillParallelogram (x=178.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13216 [I] OGLRenderer_FillParallelogram (x=182.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13188 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13180 [I] OGLRenderer_FillParallelogram (x=184.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13152 [I] OGLRenderer_FillParallelogram (x=188.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13124 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13116 [I] OGLRenderer_FillParallelogram (x=186.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13088 [I] OGLRenderer_FillParallelogram (x=190.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13060 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13052 [I] OGLRenderer_FillParallelogram (x=192.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13024 [I] OGLRenderer_FillParallelogram (x=196.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12996 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12988 [I] OGLRenderer_FillParallelogram (x=194.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12960 [I] OGLRenderer_FillParallelogram (x=198.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12932 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12924 [I] OGLRenderer_FillParallelogram (x=200.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12896 [I] OGLRenderer_FillParallelogram (x=204.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12868 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12860 [I] OGLRenderer_FillParallelogram (x=202.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12832 [I] OGLRenderer_FillParallelogram (x=206.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12804 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12796 [I] OGLRenderer_FillParallelogram (x=208.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12768 [I] OGLRenderer_FillParallelogram (x=212.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12740 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12732 [I] OGLRenderer_FillParallelogram (x=210.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12704 [I] OGLRenderer_FillParallelogram (x=214.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12676 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12668 [I] OGLRenderer_FillParallelogram (x=216.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12640 [I] OGLRenderer_FillParallelogram (x=220.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12612 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12604 [I] OGLRenderer_FillParallelogram (x=218.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12576 [I] OGLRenderer_FillParallelogram (x=222.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12548 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12540 [I] OGLRenderer_FillParallelogram (x=224.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12512 [I] OGLRenderer_FillParallelogram (x=228.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12484 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12476 [I] OGLRenderer_FillParallelogram (x=226.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12448 [I] OGLRenderer_FillParallelogram (x=230.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12420 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12412 [I] OGLRenderer_FillParallelogram (x=232.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12384 [I] OGLRenderer_FillParallelogram (x=236.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12356 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12348 [I] OGLRenderer_FillParallelogram (x=234.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12320 [I] OGLRenderer_FillParallelogram (x=238.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12292 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12284 [I] OGLRenderer_FillParallelogram (x=240.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12256 [I] OGLRenderer_FillParallelogram (x=244.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12228 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12220 [I] OGLRenderer_FillParallelogram (x=242.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12192 [I] OGLRenderer_FillParallelogram (x=246.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12164 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12156 [I] OGLRenderer_FillParallelogram (x=248.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12128 [I] OGLRenderer_FillParallelogram (x=252.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12100 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12092 [I] OGLRenderer_FillParallelogram (x=250.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12064 [I] OGLRenderer_FillParallelogram (x=254.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12036 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12028 [I] OGLRenderer_FillParallelogram (x=256.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12000 [I] OGLRenderer_FillParallelogram (x=260.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11972 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11964 [I] OGLRenderer_FillParallelogram (x=258.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11936 [I] OGLRenderer_FillParallelogram (x=262.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11908 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11900 [I] OGLRenderer_FillParallelogram (x=264.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11872 [I] OGLRenderer_FillParallelogram (x=268.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11844 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11836 [I] OGLRenderer_FillParallelogram (x=266.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11808 [I] OGLRenderer_FillParallelogram (x=270.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11780 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11772 [I] OGLRenderer_FillParallelogram (x=272.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11744 [I] OGLRenderer_FillParallelogram (x=276.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11716 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11708 [I] OGLRenderer_FillParallelogram (x=274.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11680 [I] OGLRenderer_FillParallelogram (x=278.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11652 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11644 [I] OGLRenderer_FillParallelogram (x=280.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11616 [I] OGLRenderer_FillParallelogram (x=284.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11588 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11580 [I] OGLRenderer_FillParallelogram (x=282.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11552 [I] OGLRenderer_FillParallelogram (x=286.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11524 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11516 [I] OGLRenderer_FillParallelogram (x=288.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11488 [I] OGLRenderer_FillParallelogram (x=292.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11460 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11452 [I] OGLRenderer_FillParallelogram (x=290.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11424 [I] OGLRenderer_FillParallelogram (x=294.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11396 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11388 [I] OGLRenderer_FillParallelogram (x=296.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11360 [I] OGLRenderer_FillParallelogram (x=300.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11332 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11324 [I] OGLRenderer_FillParallelogram (x=298.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11296 [I] OGLRenderer_FillParallelogram (x=302.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11268 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11260 [I] OGLRenderer_FillParallelogram (x=304.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11232 [I] OGLRenderer_FillParallelogram (x=308.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11204 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11196 [I] OGLRenderer_FillParallelogram (x=306.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11168 [I] OGLRenderer_FillParallelogram (x=310.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11140 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11132 [I] OGLRenderer_FillParallelogram (x=312.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11104 [I] OGLRenderer_FillParallelogram (x=316.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11076 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11068 [I] OGLRenderer_FillParallelogram (x=314.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11040 [I] OGLRenderer_FillParallelogram (x=318.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11012 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11004 [I] OGLRenderer_FillParallelogram (x=320.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10976 [I] OGLRenderer_FillParallelogram (x=324.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10948 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10940 [I] OGLRenderer_FillParallelogram (x=322.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10912 [I] OGLRenderer_FillParallelogram (x=326.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10884 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10876 [I] OGLRenderer_FillParallelogram (x=328.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10848 [I] OGLRenderer_FillParallelogram (x=332.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10820 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10812 [I] OGLRenderer_FillParallelogram (x=330.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10784 [I] OGLRenderer_FillParallelogram (x=334.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10756 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10748 [I] OGLRenderer_FillParallelogram (x=336.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10720 [I] OGLRenderer_FillParallelogram (x=340.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10692 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10684 [I] OGLRenderer_FillParallelogram (x=338.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10656 [I] OGLRenderer_FillParallelogram (x=342.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10628 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10620 [I] OGLRenderer_FillParallelogram (x=344.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10592 [I] OGLRenderer_FillParallelogram (x=348.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10564 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10556 [I] OGLRenderer_FillParallelogram (x=346.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10528 [I] OGLRenderer_FillParallelogram (x=350.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10500 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10492 [I] OGLRenderer_FillParallelogram (x=352.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10464 [I] OGLRenderer_FillParallelogram (x=356.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10436 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10428 [I] OGLRenderer_FillParallelogram (x=354.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10400 [I] OGLRenderer_FillParallelogram (x=358.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10372 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10364 [I] OGLRenderer_FillParallelogram (x=360.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10336 [I] OGLRenderer_FillParallelogram (x=364.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10308 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10300 [I] OGLRenderer_FillParallelogram (x=362.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10272 [I] OGLRenderer_FillParallelogram (x=366.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10244 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10236 [I] OGLRenderer_FillParallelogram (x=368.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10208 [I] OGLRenderer_FillParallelogram (x=372.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10180 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10172 [I] OGLRenderer_FillParallelogram (x=370.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10144 [I] OGLRenderer_FillParallelogram (x=374.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10116 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10108 [I] OGLRenderer_FillParallelogram (x=376.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10080 [I] OGLRenderer_FillParallelogram (x=380.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10052 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10044 [I] OGLRenderer_FillParallelogram (x=378.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10016 [I] OGLRenderer_FillParallelogram (x=382.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9988 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9980 [I] OGLRenderer_FillParallelogram (x=384.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9952 [I] OGLRenderer_FillParallelogram (x=388.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9924 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9916 [I] OGLRenderer_FillParallelogram (x=386.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9888 [I] OGLRenderer_FillParallelogram (x=390.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9860 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9852 [I] OGLRenderer_FillParallelogram (x=392.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9824 [I] OGLRenderer_FillParallelogram (x=396.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9796 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9788 [I] OGLRenderer_FillParallelogram (x=394.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9760 [I] OGLRenderer_FillParallelogram (x=398.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9732 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9724 [I] OGLRenderer_FillParallelogram (x=400.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9696 [I] OGLRenderer_FillParallelogram (x=404.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9668 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9660 [I] OGLRenderer_FillParallelogram (x=402.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9632 [I] OGLRenderer_FillParallelogram (x=406.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9604 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9596 [I] OGLRenderer_FillParallelogram (x=408.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9568 [I] OGLRenderer_FillParallelogram (x=412.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9540 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9532 [I] OGLRenderer_FillParallelogram (x=410.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9504 [I] OGLRenderer_FillParallelogram (x=414.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9476 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9468 [I] OGLRenderer_FillParallelogram (x=416.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9440 [I] OGLRenderer_FillParallelogram (x=420.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9412 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9404 [I] OGLRenderer_FillParallelogram (x=418.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9376 [I] OGLRenderer_FillParallelogram (x=422.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9348 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9340 [I] OGLRenderer_FillParallelogram (x=424.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9312 [I] OGLRenderer_FillParallelogram (x=428.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9284 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9276 [I] OGLRenderer_FillParallelogram (x=426.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9248 [I] OGLRenderer_FillParallelogram (x=430.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9220 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9212 [I] OGLRenderer_FillParallelogram (x=432.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9184 [I] OGLRenderer_FillParallelogram (x=436.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9156 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9148 [I] OGLRenderer_FillParallelogram (x=434.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9120 [I] OGLRenderer_FillParallelogram (x=438.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9092 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9084 [I] OGLRenderer_FillParallelogram (x=440.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9056 [I] OGLRenderer_FillParallelogram (x=444.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9028 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9020 [I] OGLRenderer_FillParallelogram (x=442.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8992 [I] OGLRenderer_FillParallelogram (x=446.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8964 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8956 [I] OGLRenderer_FillParallelogram (x=448.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8928 [I] OGLRenderer_FillParallelogram (x=452.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8900 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8892 [I] OGLRenderer_FillParallelogram (x=450.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8864 [I] OGLRenderer_FillParallelogram (x=454.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8836 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8828 [I] OGLRenderer_FillParallelogram (x=456.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8800 [I] OGLRenderer_FillParallelogram (x=460.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8772 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8764 [I] OGLRenderer_FillParallelogram (x=458.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8736 [I] OGLRenderer_FillParallelogram (x=462.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8708 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8700 [I] OGLRenderer_FillParallelogram (x=464.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8672 [I] OGLRenderer_FillParallelogram (x=468.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8644 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8636 [I] OGLRenderer_FillParallelogram (x=466.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8608 [I] OGLRenderer_FillParallelogram (x=470.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8580 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8572 [I] OGLRenderer_FillParallelogram (x=472.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8544 [I] OGLRenderer_FillParallelogram (x=476.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8516 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8508 [I] OGLRenderer_FillParallelogram (x=474.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8480 [I] OGLRenderer_FillParallelogram (x=478.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8452 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8444 [I] OGLRenderer_FillParallelogram (x=480.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8416 [I] OGLRenderer_FillParallelogram (x=484.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8388 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8380 [I] OGLRenderer_FillParallelogram (x=482.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8352 [I] OGLRenderer_FillParallelogram (x=486.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8324 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8316 [I] OGLRenderer_FillParallelogram (x=488.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8288 [I] OGLRenderer_FillParallelogram (x=492.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8260 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8252 [I] OGLRenderer_FillParallelogram (x=490.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8224 [I] OGLRenderer_FillParallelogram (x=494.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8196 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8188 [I] OGLRenderer_FillParallelogram (x=496.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8160 [I] OGLRenderer_FillParallelogram (x=500.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8132 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8124 [I] OGLRenderer_FillParallelogram (x=498.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8096 [I] OGLRenderer_FillParallelogram (x=502.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8068 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8060 [I] OGLRenderer_FillParallelogram (x=504.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8032 [I] OGLRenderer_FillParallelogram (x=508.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8004 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7996 [I] OGLRenderer_FillParallelogram (x=506.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7968 [I] OGLRenderer_FillParallelogram (x=510.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7940 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7932 [I] OGLRenderer_FillParallelogram (x=512.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7904 [I] OGLRenderer_FillParallelogram (x=516.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7876 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7868 [I] OGLRenderer_FillParallelogram (x=514.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7840 [I] OGLRenderer_FillParallelogram (x=518.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7812 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7804 [I] OGLRenderer_FillParallelogram (x=520.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7776 [I] OGLRenderer_FillParallelogram (x=524.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7748 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7740 [I] OGLRenderer_FillParallelogram (x=522.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7712 [I] OGLRenderer_FillParallelogram (x=526.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7684 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7676 [I] OGLRenderer_FillParallelogram (x=528.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7648 [I] OGLRenderer_FillParallelogram (x=532.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7620 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7612 [I] OGLRenderer_FillParallelogram (x=530.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7584 [I] OGLRenderer_FillParallelogram (x=534.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7556 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7548 [I] OGLRenderer_FillParallelogram (x=536.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7520 [I] OGLRenderer_FillParallelogram (x=540.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7492 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7484 [I] OGLRenderer_FillParallelogram (x=538.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7456 [I] OGLRenderer_FillParallelogram (x=542.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7428 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7420 [I] OGLRenderer_FillParallelogram (x=544.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7392 [I] OGLRenderer_FillParallelogram (x=548.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7364 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7356 [I] OGLRenderer_FillParallelogram (x=546.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7328 [I] OGLRenderer_FillParallelogram (x=550.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7300 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7292 [I] OGLRenderer_FillParallelogram (x=552.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7264 [I] OGLRenderer_FillParallelogram (x=556.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7236 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7228 [I] OGLRenderer_FillParallelogram (x=554.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7200 [I] OGLRenderer_FillParallelogram (x=558.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7172 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7164 [I] OGLRenderer_FillParallelogram (x=560.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7136 [I] OGLRenderer_FillParallelogram (x=564.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7108 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7100 [I] OGLRenderer_FillParallelogram (x=562.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7072 [I] OGLRenderer_FillParallelogram (x=566.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7044 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7036 [I] OGLRenderer_FillParallelogram (x=568.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7008 [I] OGLRenderer_FillParallelogram (x=572.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6980 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6972 [I] OGLRenderer_FillParallelogram (x=570.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6944 [I] OGLRenderer_FillParallelogram (x=574.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6916 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6908 [I] OGLRenderer_FillParallelogram (x=576.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6880 [I] OGLRenderer_FillParallelogram (x=580.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6852 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6844 [I] OGLRenderer_FillParallelogram (x=578.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6816 [I] OGLRenderer_FillParallelogram (x=582.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6788 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6780 [I] OGLRenderer_FillParallelogram (x=584.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6752 [I] OGLRenderer_FillParallelogram (x=588.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6724 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6716 [I] OGLRenderer_FillParallelogram (x=586.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6688 [I] OGLRenderer_FillParallelogram (x=590.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6660 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6652 [I] OGLRenderer_FillParallelogram (x=592.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6624 [I] OGLRenderer_FillParallelogram (x=596.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6596 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6588 [I] OGLRenderer_FillParallelogram (x=594.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6560 [I] OGLRenderer_FillParallelogram (x=598.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6532 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6524 [I] OGLRenderer_FillParallelogram (x=600.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6496 [I] OGLRenderer_FillParallelogram (x=604.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6468 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6460 [I] OGLRenderer_FillParallelogram (x=602.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6432 [I] OGLRenderer_FillParallelogram (x=606.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6404 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6396 [I] OGLRenderer_FillParallelogram (x=608.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6368 [I] OGLRenderer_FillParallelogram (x=612.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6340 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6332 [I] OGLRenderer_FillParallelogram (x=610.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6304 [I] OGLRenderer_FillParallelogram (x=614.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6276 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6268 [I] OGLRenderer_FillParallelogram (x=616.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6240 [I] OGLRenderer_FillParallelogram (x=620.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6212 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6204 [I] OGLRenderer_FillParallelogram (x=618.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6176 [I] OGLRenderer_FillParallelogram (x=622.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6148 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6140 [I] OGLRenderer_FillParallelogram (x=624.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6112 [I] OGLRenderer_FillParallelogram (x=628.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6084 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6076 [I] OGLRenderer_FillParallelogram (x=626.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6048 [I] OGLRenderer_FillParallelogram (x=630.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6020 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6012 [I] OGLRenderer_FillParallelogram (x=632.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5984 [I] OGLRenderer_FillParallelogram (x=636.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5956 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5948 [I] OGLRenderer_FillParallelogram (x=634.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5920 [I] OGLRenderer_FillParallelogram (x=638.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5892 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5884 [I] OGLRenderer_FillParallelogram (x=640.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5856 [I] OGLRenderer_FillParallelogram (x=644.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5828 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5820 [I] OGLRenderer_FillParallelogram (x=642.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5792 [I] OGLRenderer_FillParallelogram (x=646.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5764 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5756 [I] OGLRenderer_FillParallelogram (x=648.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5728 [I] OGLRenderer_FillParallelogram (x=652.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5700 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5692 [I] OGLRenderer_FillParallelogram (x=650.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5664 [I] OGLRenderer_FillParallelogram (x=654.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5636 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5628 [I] OGLRenderer_FillParallelogram (x=656.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5600 [I] OGLRenderer_FillParallelogram (x=660.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5572 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5564 [I] OGLRenderer_FillParallelogram (x=658.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5536 [I] OGLRenderer_FillParallelogram (x=662.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5508 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5500 [I] OGLRenderer_FillParallelogram (x=664.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5472 [I] OGLRenderer_FillParallelogram (x=668.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5444 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5436 [I] OGLRenderer_FillParallelogram (x=666.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5408 [I] OGLRenderer_FillParallelogram (x=670.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5380 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5372 [I] OGLRenderer_FillParallelogram (x=672.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5344 [I] OGLRenderer_FillParallelogram (x=676.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5316 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5308 [I] OGLRenderer_FillParallelogram (x=674.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5280 [I] OGLRenderer_FillParallelogram (x=678.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5252 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5244 [I] OGLRenderer_FillParallelogram (x=680.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5216 [I] OGLRenderer_FillParallelogram (x=684.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5188 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5180 [I] OGLRenderer_FillParallelogram (x=682.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5152 [I] OGLRenderer_FillParallelogram (x=686.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5124 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5116 [I] OGLRenderer_FillParallelogram (x=688.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5088 [I] OGLRenderer_FillParallelogram (x=692.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5060 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5052 [I] OGLRenderer_FillParallelogram (x=690.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5024 [I] OGLRenderer_FillParallelogram (x=694.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4996 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4988 [I] OGLRenderer_FillParallelogram (x=696.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4960 [I] OGLRenderer_FillParallelogram (x=700.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4932 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4924 [I] OGLRenderer_FillParallelogram (x=698.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4896 [I] OGLRenderer_FillParallelogram (x=702.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4868 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4860 [I] OGLRenderer_FillParallelogram (x=704.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4832 [I] OGLRenderer_FillParallelogram (x=708.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4804 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4796 [I] OGLRenderer_FillParallelogram (x=706.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4768 [I] OGLRenderer_FillParallelogram (x=710.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4740 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4732 [I] OGLRenderer_FillParallelogram (x=712.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4704 [I] OGLRenderer_FillParallelogram (x=716.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4676 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4668 [I] OGLRenderer_FillParallelogram (x=714.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4640 [I] OGLRenderer_FillParallelogram (x=718.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4612 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4604 [I] OGLRenderer_FillParallelogram (x=720.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4576 [I] OGLRenderer_FillParallelogram (x=724.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4548 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4540 [I] OGLRenderer_FillParallelogram (x=722.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4512 [I] OGLRenderer_FillParallelogram (x=726.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4484 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4476 [I] OGLRenderer_FillParallelogram (x=728.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4448 [I] OGLRenderer_FillParallelogram (x=732.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4420 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4412 [I] OGLRenderer_FillParallelogram (x=730.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4384 [I] OGLRenderer_FillParallelogram (x=734.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4356 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4348 [I] OGLRenderer_FillParallelogram (x=736.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4320 [I] OGLRenderer_FillParallelogram (x=740.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4292 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4284 [I] OGLRenderer_FillParallelogram (x=738.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4256 [I] OGLRenderer_FillParallelogram (x=742.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4228 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4220 [I] OGLRenderer_FillParallelogram (x=744.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4192 [I] OGLRenderer_FillParallelogram (x=748.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4164 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4156 [I] OGLRenderer_FillParallelogram (x=746.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4128 [I] OGLRenderer_FillParallelogram (x=750.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4100 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4092 [I] OGLRenderer_FillParallelogram (x=752.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4064 [I] OGLRenderer_FillParallelogram (x=756.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4036 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4028 [I] OGLRenderer_FillParallelogram (x=754.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4000 [I] OGLRenderer_FillParallelogram (x=758.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3972 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3964 [I] OGLRenderer_FillParallelogram (x=760.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3936 [I] OGLRenderer_FillParallelogram (x=764.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3908 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3900 [I] OGLRenderer_FillParallelogram (x=762.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3872 [I] OGLRenderer_FillParallelogram (x=766.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3844 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3836 [I] OGLRenderer_FillParallelogram (x=768.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3808 [I] OGLRenderer_FillParallelogram (x=772.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3780 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3772 [I] OGLRenderer_FillParallelogram (x=770.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3744 [I] OGLRenderer_FillParallelogram (x=774.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3716 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3708 [I] OGLRenderer_FillParallelogram (x=776.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3680 [I] OGLRenderer_FillParallelogram (x=780.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3652 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3644 [I] OGLRenderer_FillParallelogram (x=778.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3616 [I] OGLRenderer_FillParallelogram (x=782.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3588 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3580 [I] OGLRenderer_FillParallelogram (x=784.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3552 [I] OGLRenderer_FillParallelogram (x=788.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3524 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3516 [I] OGLRenderer_FillParallelogram (x=786.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3488 [I] OGLRenderer_FillParallelogram (x=790.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3460 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3452 [I] OGLRenderer_FillParallelogram (x=792.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3424 [I] OGLRenderer_FillParallelogram (x=796.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3396 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3388 [I] OGLRenderer_FillParallelogram (x=794.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3360 [I] OGLRenderer_FillParallelogram (x=798.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3332 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3324 [I] OGLRenderer_FillParallelogram (x=800.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3296 [I] OGLRenderer_FillParallelogram (x=804.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3268 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3260 [I] OGLRenderer_FillParallelogram (x=802.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3232 [I] OGLRenderer_FillParallelogram (x=806.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3204 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3196 [I] OGLRenderer_FillParallelogram (x=808.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3168 [I] OGLRenderer_FillParallelogram (x=812.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3140 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3132 [I] OGLRenderer_FillParallelogram (x=810.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3104 [I] OGLRenderer_FillParallelogram (x=814.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3076 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3068 [I] OGLRenderer_FillParallelogram (x=816.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3040 [I] OGLRenderer_FillParallelogram (x=820.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3012 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3004 [I] OGLRenderer_FillParallelogram (x=818.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2976 [I] OGLRenderer_FillParallelogram (x=822.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2948 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2940 [I] OGLRenderer_FillParallelogram (x=824.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2912 [I] OGLRenderer_FillParallelogram (x=828.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2884 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2876 [I] OGLRenderer_FillParallelogram (x=826.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2848 [I] OGLRenderer_FillParallelogram (x=830.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2820 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2812 [I] OGLRenderer_FillParallelogram (x=832.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2784 [I] OGLRenderer_FillParallelogram (x=836.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2756 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2748 [I] OGLRenderer_FillParallelogram (x=834.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2720 [I] OGLRenderer_FillParallelogram (x=838.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2692 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2684 [I] OGLRenderer_FillParallelogram (x=840.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2656 [I] OGLRenderer_FillParallelogram (x=844.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2628 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2620 [I] OGLRenderer_FillParallelogram (x=842.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2592 [I] OGLRenderer_FillParallelogram (x=846.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2564 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2556 [I] OGLRenderer_FillParallelogram (x=848.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2528 [I] OGLRenderer_FillParallelogram (x=852.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2500 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2492 [I] OGLRenderer_FillParallelogram (x=850.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2464 [I] OGLRenderer_FillParallelogram (x=854.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2436 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2428 [I] OGLRenderer_FillParallelogram (x=856.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2400 [I] OGLRenderer_FillParallelogram (x=860.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2372 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2364 [I] OGLRenderer_FillParallelogram (x=858.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2336 [I] OGLRenderer_FillParallelogram (x=862.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2308 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2300 [I] OGLRenderer_FillParallelogram (x=864.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2272 [I] OGLRenderer_FillParallelogram (x=868.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2244 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2236 [I] OGLRenderer_FillParallelogram (x=866.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2208 [I] OGLRenderer_FillParallelogram (x=870.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2180 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2172 [I] OGLRenderer_FillParallelogram (x=872.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2144 [I] OGLRenderer_FillParallelogram (x=876.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2116 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2108 [I] OGLRenderer_FillParallelogram (x=874.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2080 [I] OGLRenderer_FillParallelogram (x=878.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2052 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2044 [I] OGLRenderer_FillParallelogram (x=880.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2016 [I] OGLRenderer_FillParallelogram (x=884.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1988 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1980 [I] OGLRenderer_FillParallelogram (x=882.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1952 [I] OGLRenderer_FillParallelogram (x=886.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1924 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1916 [I] OGLRenderer_FillParallelogram (x=888.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1888 [I] OGLRenderer_FillParallelogram (x=892.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1860 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1852 [I] OGLRenderer_FillParallelogram (x=890.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1824 [I] OGLRenderer_FillParallelogram (x=894.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1796 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1788 [I] OGLRenderer_FillParallelogram (x=896.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1760 [I] OGLRenderer_FillParallelogram (x=900.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1732 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1724 [I] OGLRenderer_FillParallelogram (x=898.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1696 [I] OGLRenderer_FillParallelogram (x=902.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1668 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1660 [I] OGLRenderer_FillParallelogram (x=904.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1632 [I] OGLRenderer_FillParallelogram (x=908.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1604 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1596 [I] OGLRenderer_FillParallelogram (x=906.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1568 [I] OGLRenderer_FillParallelogram (x=910.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1540 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1532 [I] OGLRenderer_FillParallelogram (x=912.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1504 [I] OGLRenderer_FillParallelogram (x=916.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1476 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1468 [I] OGLRenderer_FillParallelogram (x=914.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1440 [I] OGLRenderer_FillParallelogram (x=918.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1412 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1404 [I] OGLRenderer_FillParallelogram (x=920.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1376 [I] OGLRenderer_FillParallelogram (x=924.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1348 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1340 [I] OGLRenderer_FillParallelogram (x=922.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1312 [I] OGLRenderer_FillParallelogram (x=926.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1284 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1276 [I] OGLRenderer_FillParallelogram (x=928.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1248 [I] OGLRenderer_FillParallelogram (x=932.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1220 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1212 [I] OGLRenderer_FillParallelogram (x=930.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1184 [I] OGLRenderer_FillParallelogram (x=934.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1156 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1148 [I] OGLRenderer_FillParallelogram (x=936.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1120 [I] OGLRenderer_FillParallelogram (x=940.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1092 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1084 [I] OGLRenderer_FillParallelogram (x=938.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1056 [I] OGLRenderer_FillParallelogram (x=942.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1028 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1020 [I] OGLRenderer_FillParallelogram (x=944.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=992 [I] OGLRenderer_FillParallelogram (x=948.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=964 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=956 [I] OGLRenderer_FillParallelogram (x=946.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=928 [I] OGLRenderer_FillParallelogram (x=950.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=900 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=892 [I] OGLRenderer_FillParallelogram (x=952.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=864 [I] OGLRenderer_FillParallelogram (x=956.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=836 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=828 [I] OGLRenderer_FillParallelogram (x=954.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=800 [I] OGLRenderer_FillParallelogram (x=958.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=772 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=764 [I] OGLRenderer_FillParallelogram (x=960.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=736 [I] OGLRenderer_FillParallelogram (x=964.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=708 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=700 [I] OGLRenderer_FillParallelogram (x=962.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=672 [I] OGLRenderer_FillParallelogram (x=966.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=644 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=636 [I] OGLRenderer_FillParallelogram (x=968.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=608 [I] OGLRenderer_FillParallelogram (x=972.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=580 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=572 [I] OGLRenderer_FillParallelogram (x=970.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=544 [I] OGLRenderer_FillParallelogram (x=974.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=516 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=508 [I] OGLRenderer_FillParallelogram (x=976.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=480 [I] OGLRenderer_FillParallelogram (x=980.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=452 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=444 [I] OGLRenderer_FillParallelogram (x=978.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=416 [I] OGLRenderer_FillParallelogram (x=982.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=388 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=380 [I] OGLRenderer_FillParallelogram (x=984.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=352 [I] OGLRenderer_FillParallelogram (x=988.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=324 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=316 [I] OGLRenderer_FillParallelogram (x=986.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=288 [I] OGLRenderer_FillParallelogram (x=990.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=260 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=252 [I] OGLRenderer_FillParallelogram (x=992.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=224 [I] OGLRenderer_FillParallelogram (x=996.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=196 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=188 [I] OGLRenderer_FillParallelogram (x=994.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=160 [I] OGLRenderer_FillParallelogram (x=998.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=584 w=1000 h=16 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=1000 sy2=16 [V] dx1=0.000000 dy1=584.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=16320 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=16316 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=16312 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e68200 dst: 5 0x600002e68200 [I] OGLContext_SetViewport: w=1002 h=18 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=16292 [I] OGLContext_SetRectClip: x=0 y=0 w=1000 h=16 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16272 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16256 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16248 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 16.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16220 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16204 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16196 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 16.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16168 [I] OGLPaints_SetColor: pixel=ffbbd5ee [V] updating color: r=bb g=d5 b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16160 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 12.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16132 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16124 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16096 [I] OGLRenderer_FillParallelogram (x= 4.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16068 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16060 [I] OGLRenderer_FillParallelogram (x= 2.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16032 [I] OGLRenderer_FillParallelogram (x= 6.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16004 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15996 [I] OGLRenderer_FillParallelogram (x= 8.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15968 [I] OGLRenderer_FillParallelogram (x= 12.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15940 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15932 [I] OGLRenderer_FillParallelogram (x= 10.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15904 [I] OGLRenderer_FillParallelogram (x= 14.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15876 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15868 [I] OGLRenderer_FillParallelogram (x= 16.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15840 [I] OGLRenderer_FillParallelogram (x= 20.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15812 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15804 [I] OGLRenderer_FillParallelogram (x= 18.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15776 [I] OGLRenderer_FillParallelogram (x= 22.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15748 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15740 [I] OGLRenderer_FillParallelogram (x= 24.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15712 [I] OGLRenderer_FillParallelogram (x= 28.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15684 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15676 [I] OGLRenderer_FillParallelogram (x= 26.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15648 [I] OGLRenderer_FillParallelogram (x= 30.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15620 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15612 [I] OGLRenderer_FillParallelogram (x= 32.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15584 [I] OGLRenderer_FillParallelogram (x= 36.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15556 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15548 [I] OGLRenderer_FillParallelogram (x= 34.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15520 [I] OGLRenderer_FillParallelogram (x= 38.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15492 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15484 [I] OGLRenderer_FillParallelogram (x= 40.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15456 [I] OGLRenderer_FillParallelogram (x= 44.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15428 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15420 [I] OGLRenderer_FillParallelogram (x= 42.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15392 [I] OGLRenderer_FillParallelogram (x= 46.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15364 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15356 [I] OGLRenderer_FillParallelogram (x= 48.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15328 [I] OGLRenderer_FillParallelogram (x= 52.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15300 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15292 [I] OGLRenderer_FillParallelogram (x= 50.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15264 [I] OGLRenderer_FillParallelogram (x= 54.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15236 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15228 [I] OGLRenderer_FillParallelogram (x= 56.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15200 [I] OGLRenderer_FillParallelogram (x= 60.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15172 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15164 [I] OGLRenderer_FillParallelogram (x= 58.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15136 [I] OGLRenderer_FillParallelogram (x= 62.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15108 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15100 [I] OGLRenderer_FillParallelogram (x= 64.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15072 [I] OGLRenderer_FillParallelogram (x= 68.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15044 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15036 [I] OGLRenderer_FillParallelogram (x= 66.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15008 [I] OGLRenderer_FillParallelogram (x= 70.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14980 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14972 [I] OGLRenderer_FillParallelogram (x= 72.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14944 [I] OGLRenderer_FillParallelogram (x= 76.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14916 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14908 [I] OGLRenderer_FillParallelogram (x= 74.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14880 [I] OGLRenderer_FillParallelogram (x= 78.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14852 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14844 [I] OGLRenderer_FillParallelogram (x= 80.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14816 [I] OGLRenderer_FillParallelogram (x= 84.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14788 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14780 [I] OGLRenderer_FillParallelogram (x= 82.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14752 [I] OGLRenderer_FillParallelogram (x= 86.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14724 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14716 [I] OGLRenderer_FillParallelogram (x= 88.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14688 [I] OGLRenderer_FillParallelogram (x= 92.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14660 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14652 [I] OGLRenderer_FillParallelogram (x= 90.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14624 [I] OGLRenderer_FillParallelogram (x= 94.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14596 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14588 [I] OGLRenderer_FillParallelogram (x= 96.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14560 [I] OGLRenderer_FillParallelogram (x=100.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14532 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14524 [I] OGLRenderer_FillParallelogram (x= 98.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14496 [I] OGLRenderer_FillParallelogram (x=102.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14468 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14460 [I] OGLRenderer_FillParallelogram (x=104.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14432 [I] OGLRenderer_FillParallelogram (x=108.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14404 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14396 [I] OGLRenderer_FillParallelogram (x=106.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14368 [I] OGLRenderer_FillParallelogram (x=110.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14340 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14332 [I] OGLRenderer_FillParallelogram (x=112.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14304 [I] OGLRenderer_FillParallelogram (x=116.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14276 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14268 [I] OGLRenderer_FillParallelogram (x=114.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14240 [I] OGLRenderer_FillParallelogram (x=118.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14212 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14204 [I] OGLRenderer_FillParallelogram (x=120.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14176 [I] OGLRenderer_FillParallelogram (x=124.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14148 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14140 [I] OGLRenderer_FillParallelogram (x=122.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14112 [I] OGLRenderer_FillParallelogram (x=126.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14084 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14076 [I] OGLRenderer_FillParallelogram (x=128.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14048 [I] OGLRenderer_FillParallelogram (x=132.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14020 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14012 [I] OGLRenderer_FillParallelogram (x=130.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13984 [I] OGLRenderer_FillParallelogram (x=134.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13956 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13948 [I] OGLRenderer_FillParallelogram (x=136.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13920 [I] OGLRenderer_FillParallelogram (x=140.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13892 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13884 [I] OGLRenderer_FillParallelogram (x=138.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13856 [I] OGLRenderer_FillParallelogram (x=142.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13828 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13820 [I] OGLRenderer_FillParallelogram (x=144.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13792 [I] OGLRenderer_FillParallelogram (x=148.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13764 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13756 [I] OGLRenderer_FillParallelogram (x=146.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13728 [I] OGLRenderer_FillParallelogram (x=150.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13700 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13692 [I] OGLRenderer_FillParallelogram (x=152.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13664 [I] OGLRenderer_FillParallelogram (x=156.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13636 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13628 [I] OGLRenderer_FillParallelogram (x=154.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13600 [I] OGLRenderer_FillParallelogram (x=158.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13572 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13564 [I] OGLRenderer_FillParallelogram (x=160.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13536 [I] OGLRenderer_FillParallelogram (x=164.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13508 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13500 [I] OGLRenderer_FillParallelogram (x=162.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13472 [I] OGLRenderer_FillParallelogram (x=166.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13444 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13436 [I] OGLRenderer_FillParallelogram (x=168.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13408 [I] OGLRenderer_FillParallelogram (x=172.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13380 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13372 [I] OGLRenderer_FillParallelogram (x=170.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13344 [I] OGLRenderer_FillParallelogram (x=174.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13316 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13308 [I] OGLRenderer_FillParallelogram (x=176.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13280 [I] OGLRenderer_FillParallelogram (x=180.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13252 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13244 [I] OGLRenderer_FillParallelogram (x=178.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13216 [I] OGLRenderer_FillParallelogram (x=182.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13188 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13180 [I] OGLRenderer_FillParallelogram (x=184.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13152 [I] OGLRenderer_FillParallelogram (x=188.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13124 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13116 [I] OGLRenderer_FillParallelogram (x=186.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13088 [I] OGLRenderer_FillParallelogram (x=190.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13060 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13052 [I] OGLRenderer_FillParallelogram (x=192.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13024 [I] OGLRenderer_FillParallelogram (x=196.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12996 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12988 [I] OGLRenderer_FillParallelogram (x=194.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12960 [I] OGLRenderer_FillParallelogram (x=198.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12932 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12924 [I] OGLRenderer_FillParallelogram (x=200.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12896 [I] OGLRenderer_FillParallelogram (x=204.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12868 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12860 [I] OGLRenderer_FillParallelogram (x=202.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12832 [I] OGLRenderer_FillParallelogram (x=206.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12804 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12796 [I] OGLRenderer_FillParallelogram (x=208.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12768 [I] OGLRenderer_FillParallelogram (x=212.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12740 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12732 [I] OGLRenderer_FillParallelogram (x=210.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12704 [I] OGLRenderer_FillParallelogram (x=214.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12676 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12668 [I] OGLRenderer_FillParallelogram (x=216.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12640 [I] OGLRenderer_FillParallelogram (x=220.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12612 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12604 [I] OGLRenderer_FillParallelogram (x=218.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12576 [I] OGLRenderer_FillParallelogram (x=222.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12548 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12540 [I] OGLRenderer_FillParallelogram (x=224.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12512 [I] OGLRenderer_FillParallelogram (x=228.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12484 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12476 [I] OGLRenderer_FillParallelogram (x=226.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12448 [I] OGLRenderer_FillParallelogram (x=230.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12420 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12412 [I] OGLRenderer_FillParallelogram (x=232.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12384 [I] OGLRenderer_FillParallelogram (x=236.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12356 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12348 [I] OGLRenderer_FillParallelogram (x=234.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12320 [I] OGLRenderer_FillParallelogram (x=238.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12292 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12284 [I] OGLRenderer_FillParallelogram (x=240.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12256 [I] OGLRenderer_FillParallelogram (x=244.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12228 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12220 [I] OGLRenderer_FillParallelogram (x=242.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12192 [I] OGLRenderer_FillParallelogram (x=246.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12164 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12156 [I] OGLRenderer_FillParallelogram (x=248.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12128 [I] OGLRenderer_FillParallelogram (x=252.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12100 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12092 [I] OGLRenderer_FillParallelogram (x=250.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12064 [I] OGLRenderer_FillParallelogram (x=254.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12036 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12028 [I] OGLRenderer_FillParallelogram (x=256.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12000 [I] OGLRenderer_FillParallelogram (x=260.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11972 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11964 [I] OGLRenderer_FillParallelogram (x=258.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11936 [I] OGLRenderer_FillParallelogram (x=262.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11908 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11900 [I] OGLRenderer_FillParallelogram (x=264.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11872 [I] OGLRenderer_FillParallelogram (x=268.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11844 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11836 [I] OGLRenderer_FillParallelogram (x=266.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11808 [I] OGLRenderer_FillParallelogram (x=270.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11780 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11772 [I] OGLRenderer_FillParallelogram (x=272.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11744 [I] OGLRenderer_FillParallelogram (x=276.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11716 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11708 [I] OGLRenderer_FillParallelogram (x=274.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11680 [I] OGLRenderer_FillParallelogram (x=278.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11652 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11644 [I] OGLRenderer_FillParallelogram (x=280.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11616 [I] OGLRenderer_FillParallelogram (x=284.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11588 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11580 [I] OGLRenderer_FillParallelogram (x=282.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11552 [I] OGLRenderer_FillParallelogram (x=286.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11524 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11516 [I] OGLRenderer_FillParallelogram (x=288.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11488 [I] OGLRenderer_FillParallelogram (x=292.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11460 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11452 [I] OGLRenderer_FillParallelogram (x=290.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11424 [I] OGLRenderer_FillParallelogram (x=294.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11396 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11388 [I] OGLRenderer_FillParallelogram (x=296.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11360 [I] OGLRenderer_FillParallelogram (x=300.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11332 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11324 [I] OGLRenderer_FillParallelogram (x=298.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11296 [I] OGLRenderer_FillParallelogram (x=302.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11268 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11260 [I] OGLRenderer_FillParallelogram (x=304.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11232 [I] OGLRenderer_FillParallelogram (x=308.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11204 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11196 [I] OGLRenderer_FillParallelogram (x=306.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11168 [I] OGLRenderer_FillParallelogram (x=310.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11140 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11132 [I] OGLRenderer_FillParallelogram (x=312.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11104 [I] OGLRenderer_FillParallelogram (x=316.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11076 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11068 [I] OGLRenderer_FillParallelogram (x=314.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11040 [I] OGLRenderer_FillParallelogram (x=318.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11012 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11004 [I] OGLRenderer_FillParallelogram (x=320.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10976 [I] OGLRenderer_FillParallelogram (x=324.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10948 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10940 [I] OGLRenderer_FillParallelogram (x=322.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10912 [I] OGLRenderer_FillParallelogram (x=326.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10884 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10876 [I] OGLRenderer_FillParallelogram (x=328.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10848 [I] OGLRenderer_FillParallelogram (x=332.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10820 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10812 [I] OGLRenderer_FillParallelogram (x=330.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10784 [I] OGLRenderer_FillParallelogram (x=334.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10756 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10748 [I] OGLRenderer_FillParallelogram (x=336.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10720 [I] OGLRenderer_FillParallelogram (x=340.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10692 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10684 [I] OGLRenderer_FillParallelogram (x=338.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10656 [I] OGLRenderer_FillParallelogram (x=342.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10628 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10620 [I] OGLRenderer_FillParallelogram (x=344.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10592 [I] OGLRenderer_FillParallelogram (x=348.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10564 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10556 [I] OGLRenderer_FillParallelogram (x=346.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10528 [I] OGLRenderer_FillParallelogram (x=350.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10500 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10492 [I] OGLRenderer_FillParallelogram (x=352.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10464 [I] OGLRenderer_FillParallelogram (x=356.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10436 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10428 [I] OGLRenderer_FillParallelogram (x=354.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10400 [I] OGLRenderer_FillParallelogram (x=358.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10372 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10364 [I] OGLRenderer_FillParallelogram (x=360.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10336 [I] OGLRenderer_FillParallelogram (x=364.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10308 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10300 [I] OGLRenderer_FillParallelogram (x=362.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10272 [I] OGLRenderer_FillParallelogram (x=366.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10244 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10236 [I] OGLRenderer_FillParallelogram (x=368.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10208 [I] OGLRenderer_FillParallelogram (x=372.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10180 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10172 [I] OGLRenderer_FillParallelogram (x=370.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10144 [I] OGLRenderer_FillParallelogram (x=374.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10116 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10108 [I] OGLRenderer_FillParallelogram (x=376.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10080 [I] OGLRenderer_FillParallelogram (x=380.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10052 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10044 [I] OGLRenderer_FillParallelogram (x=378.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10016 [I] OGLRenderer_FillParallelogram (x=382.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9988 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9980 [I] OGLRenderer_FillParallelogram (x=384.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9952 [I] OGLRenderer_FillParallelogram (x=388.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9924 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9916 [I] OGLRenderer_FillParallelogram (x=386.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9888 [I] OGLRenderer_FillParallelogram (x=390.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9860 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9852 [I] OGLRenderer_FillParallelogram (x=392.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9824 [I] OGLRenderer_FillParallelogram (x=396.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9796 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9788 [I] OGLRenderer_FillParallelogram (x=394.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9760 [I] OGLRenderer_FillParallelogram (x=398.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9732 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9724 [I] OGLRenderer_FillParallelogram (x=400.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9696 [I] OGLRenderer_FillParallelogram (x=404.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9668 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9660 [I] OGLRenderer_FillParallelogram (x=402.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9632 [I] OGLRenderer_FillParallelogram (x=406.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9604 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9596 [I] OGLRenderer_FillParallelogram (x=408.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9568 [I] OGLRenderer_FillParallelogram (x=412.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9540 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9532 [I] OGLRenderer_FillParallelogram (x=410.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9504 [I] OGLRenderer_FillParallelogram (x=414.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9476 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9468 [I] OGLRenderer_FillParallelogram (x=416.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9440 [I] OGLRenderer_FillParallelogram (x=420.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9412 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9404 [I] OGLRenderer_FillParallelogram (x=418.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9376 [I] OGLRenderer_FillParallelogram (x=422.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9348 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9340 [I] OGLRenderer_FillParallelogram (x=424.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9312 [I] OGLRenderer_FillParallelogram (x=428.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9284 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9276 [I] OGLRenderer_FillParallelogram (x=426.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9248 [I] OGLRenderer_FillParallelogram (x=430.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9220 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9212 [I] OGLRenderer_FillParallelogram (x=432.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9184 [I] OGLRenderer_FillParallelogram (x=436.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9156 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9148 [I] OGLRenderer_FillParallelogram (x=434.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9120 [I] OGLRenderer_FillParallelogram (x=438.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9092 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9084 [I] OGLRenderer_FillParallelogram (x=440.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9056 [I] OGLRenderer_FillParallelogram (x=444.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9028 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9020 [I] OGLRenderer_FillParallelogram (x=442.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8992 [I] OGLRenderer_FillParallelogram (x=446.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8964 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8956 [I] OGLRenderer_FillParallelogram (x=448.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8928 [I] OGLRenderer_FillParallelogram (x=452.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8900 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8892 [I] OGLRenderer_FillParallelogram (x=450.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8864 [I] OGLRenderer_FillParallelogram (x=454.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8836 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8828 [I] OGLRenderer_FillParallelogram (x=456.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8800 [I] OGLRenderer_FillParallelogram (x=460.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8772 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8764 [I] OGLRenderer_FillParallelogram (x=458.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8736 [I] OGLRenderer_FillParallelogram (x=462.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8708 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8700 [I] OGLRenderer_FillParallelogram (x=464.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8672 [I] OGLRenderer_FillParallelogram (x=468.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8644 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8636 [I] OGLRenderer_FillParallelogram (x=466.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8608 [I] OGLRenderer_FillParallelogram (x=470.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8580 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8572 [I] OGLRenderer_FillParallelogram (x=472.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8544 [I] OGLRenderer_FillParallelogram (x=476.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8516 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8508 [I] OGLRenderer_FillParallelogram (x=474.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8480 [I] OGLRenderer_FillParallelogram (x=478.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8452 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8444 [I] OGLRenderer_FillParallelogram (x=480.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8416 [I] OGLRenderer_FillParallelogram (x=484.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8388 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8380 [I] OGLRenderer_FillParallelogram (x=482.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8352 [I] OGLRenderer_FillParallelogram (x=486.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8324 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8316 [I] OGLRenderer_FillParallelogram (x=488.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8288 [I] OGLRenderer_FillParallelogram (x=492.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8260 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8252 [I] OGLRenderer_FillParallelogram (x=490.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8224 [I] OGLRenderer_FillParallelogram (x=494.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8196 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8188 [I] OGLRenderer_FillParallelogram (x=496.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8160 [I] OGLRenderer_FillParallelogram (x=500.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8132 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8124 [I] OGLRenderer_FillParallelogram (x=498.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8096 [I] OGLRenderer_FillParallelogram (x=502.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8068 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8060 [I] OGLRenderer_FillParallelogram (x=504.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8032 [I] OGLRenderer_FillParallelogram (x=508.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8004 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7996 [I] OGLRenderer_FillParallelogram (x=506.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7968 [I] OGLRenderer_FillParallelogram (x=510.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7940 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7932 [I] OGLRenderer_FillParallelogram (x=512.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7904 [I] OGLRenderer_FillParallelogram (x=516.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7876 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7868 [I] OGLRenderer_FillParallelogram (x=514.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7840 [I] OGLRenderer_FillParallelogram (x=518.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7812 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7804 [I] OGLRenderer_FillParallelogram (x=520.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7776 [I] OGLRenderer_FillParallelogram (x=524.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7748 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7740 [I] OGLRenderer_FillParallelogram (x=522.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7712 [I] OGLRenderer_FillParallelogram (x=526.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7684 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7676 [I] OGLRenderer_FillParallelogram (x=528.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7648 [I] OGLRenderer_FillParallelogram (x=532.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7620 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7612 [I] OGLRenderer_FillParallelogram (x=530.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7584 [I] OGLRenderer_FillParallelogram (x=534.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7556 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7548 [I] OGLRenderer_FillParallelogram (x=536.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7520 [I] OGLRenderer_FillParallelogram (x=540.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7492 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7484 [I] OGLRenderer_FillParallelogram (x=538.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7456 [I] OGLRenderer_FillParallelogram (x=542.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7428 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7420 [I] OGLRenderer_FillParallelogram (x=544.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7392 [I] OGLRenderer_FillParallelogram (x=548.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7364 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7356 [I] OGLRenderer_FillParallelogram (x=546.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7328 [I] OGLRenderer_FillParallelogram (x=550.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7300 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7292 [I] OGLRenderer_FillParallelogram (x=552.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7264 [I] OGLRenderer_FillParallelogram (x=556.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7236 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7228 [I] OGLRenderer_FillParallelogram (x=554.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7200 [I] OGLRenderer_FillParallelogram (x=558.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7172 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7164 [I] OGLRenderer_FillParallelogram (x=560.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7136 [I] OGLRenderer_FillParallelogram (x=564.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7108 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7100 [I] OGLRenderer_FillParallelogram (x=562.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7072 [I] OGLRenderer_FillParallelogram (x=566.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7044 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7036 [I] OGLRenderer_FillParallelogram (x=568.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7008 [I] OGLRenderer_FillParallelogram (x=572.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6980 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6972 [I] OGLRenderer_FillParallelogram (x=570.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6944 [I] OGLRenderer_FillParallelogram (x=574.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6916 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6908 [I] OGLRenderer_FillParallelogram (x=576.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6880 [I] OGLRenderer_FillParallelogram (x=580.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6852 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6844 [I] OGLRenderer_FillParallelogram (x=578.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6816 [I] OGLRenderer_FillParallelogram (x=582.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6788 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6780 [I] OGLRenderer_FillParallelogram (x=584.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6752 [I] OGLRenderer_FillParallelogram (x=588.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6724 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6716 [I] OGLRenderer_FillParallelogram (x=586.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6688 [I] OGLRenderer_FillParallelogram (x=590.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6660 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6652 [I] OGLRenderer_FillParallelogram (x=592.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6624 [I] OGLRenderer_FillParallelogram (x=596.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6596 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6588 [I] OGLRenderer_FillParallelogram (x=594.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6560 [I] OGLRenderer_FillParallelogram (x=598.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6532 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6524 [I] OGLRenderer_FillParallelogram (x=600.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6496 [I] OGLRenderer_FillParallelogram (x=604.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6468 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6460 [I] OGLRenderer_FillParallelogram (x=602.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6432 [I] OGLRenderer_FillParallelogram (x=606.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6404 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6396 [I] OGLRenderer_FillParallelogram (x=608.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6368 [I] OGLRenderer_FillParallelogram (x=612.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6340 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6332 [I] OGLRenderer_FillParallelogram (x=610.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6304 [I] OGLRenderer_FillParallelogram (x=614.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6276 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6268 [I] OGLRenderer_FillParallelogram (x=616.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6240 [I] OGLRenderer_FillParallelogram (x=620.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6212 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6204 [I] OGLRenderer_FillParallelogram (x=618.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6176 [I] OGLRenderer_FillParallelogram (x=622.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6148 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6140 [I] OGLRenderer_FillParallelogram (x=624.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6112 [I] OGLRenderer_FillParallelogram (x=628.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6084 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6076 [I] OGLRenderer_FillParallelogram (x=626.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6048 [I] OGLRenderer_FillParallelogram (x=630.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6020 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6012 [I] OGLRenderer_FillParallelogram (x=632.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5984 [I] OGLRenderer_FillParallelogram (x=636.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5956 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5948 [I] OGLRenderer_FillParallelogram (x=634.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5920 [I] OGLRenderer_FillParallelogram (x=638.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5892 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5884 [I] OGLRenderer_FillParallelogram (x=640.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5856 [I] OGLRenderer_FillParallelogram (x=644.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5828 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5820 [I] OGLRenderer_FillParallelogram (x=642.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5792 [I] OGLRenderer_FillParallelogram (x=646.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5764 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5756 [I] OGLRenderer_FillParallelogram (x=648.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5728 [I] OGLRenderer_FillParallelogram (x=652.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5700 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5692 [I] OGLRenderer_FillParallelogram (x=650.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5664 [I] OGLRenderer_FillParallelogram (x=654.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5636 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5628 [I] OGLRenderer_FillParallelogram (x=656.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5600 [I] OGLRenderer_FillParallelogram (x=660.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5572 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5564 [I] OGLRenderer_FillParallelogram (x=658.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5536 [I] OGLRenderer_FillParallelogram (x=662.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5508 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5500 [I] OGLRenderer_FillParallelogram (x=664.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5472 [I] OGLRenderer_FillParallelogram (x=668.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5444 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5436 [I] OGLRenderer_FillParallelogram (x=666.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5408 [I] OGLRenderer_FillParallelogram (x=670.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5380 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5372 [I] OGLRenderer_FillParallelogram (x=672.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5344 [I] OGLRenderer_FillParallelogram (x=676.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5316 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5308 [I] OGLRenderer_FillParallelogram (x=674.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5280 [I] OGLRenderer_FillParallelogram (x=678.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5252 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5244 [I] OGLRenderer_FillParallelogram (x=680.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5216 [I] OGLRenderer_FillParallelogram (x=684.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5188 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5180 [I] OGLRenderer_FillParallelogram (x=682.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5152 [I] OGLRenderer_FillParallelogram (x=686.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5124 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5116 [I] OGLRenderer_FillParallelogram (x=688.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5088 [I] OGLRenderer_FillParallelogram (x=692.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5060 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5052 [I] OGLRenderer_FillParallelogram (x=690.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5024 [I] OGLRenderer_FillParallelogram (x=694.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4996 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4988 [I] OGLRenderer_FillParallelogram (x=696.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4960 [I] OGLRenderer_FillParallelogram (x=700.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4932 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4924 [I] OGLRenderer_FillParallelogram (x=698.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4896 [I] OGLRenderer_FillParallelogram (x=702.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4868 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4860 [I] OGLRenderer_FillParallelogram (x=704.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4832 [I] OGLRenderer_FillParallelogram (x=708.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4804 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4796 [I] OGLRenderer_FillParallelogram (x=706.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4768 [I] OGLRenderer_FillParallelogram (x=710.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4740 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4732 [I] OGLRenderer_FillParallelogram (x=712.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4704 [I] OGLRenderer_FillParallelogram (x=716.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4676 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4668 [I] OGLRenderer_FillParallelogram (x=714.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4640 [I] OGLRenderer_FillParallelogram (x=718.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4612 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4604 [I] OGLRenderer_FillParallelogram (x=720.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4576 [I] OGLRenderer_FillParallelogram (x=724.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4548 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4540 [I] OGLRenderer_FillParallelogram (x=722.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4512 [I] OGLRenderer_FillParallelogram (x=726.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4484 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4476 [I] OGLRenderer_FillParallelogram (x=728.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4448 [I] OGLRenderer_FillParallelogram (x=732.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4420 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4412 [I] OGLRenderer_FillParallelogram (x=730.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4384 [I] OGLRenderer_FillParallelogram (x=734.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4356 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4348 [I] OGLRenderer_FillParallelogram (x=736.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4320 [I] OGLRenderer_FillParallelogram (x=740.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4292 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4284 [I] OGLRenderer_FillParallelogram (x=738.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4256 [I] OGLRenderer_FillParallelogram (x=742.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4228 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4220 [I] OGLRenderer_FillParallelogram (x=744.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4192 [I] OGLRenderer_FillParallelogram (x=748.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4164 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4156 [I] OGLRenderer_FillParallelogram (x=746.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4128 [I] OGLRenderer_FillParallelogram (x=750.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4100 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4092 [I] OGLRenderer_FillParallelogram (x=752.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4064 [I] OGLRenderer_FillParallelogram (x=756.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4036 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4028 [I] OGLRenderer_FillParallelogram (x=754.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4000 [I] OGLRenderer_FillParallelogram (x=758.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3972 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3964 [I] OGLRenderer_FillParallelogram (x=760.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3936 [I] OGLRenderer_FillParallelogram (x=764.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3908 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3900 [I] OGLRenderer_FillParallelogram (x=762.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3872 [I] OGLRenderer_FillParallelogram (x=766.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3844 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3836 [I] OGLRenderer_FillParallelogram (x=768.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3808 [I] OGLRenderer_FillParallelogram (x=772.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3780 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3772 [I] OGLRenderer_FillParallelogram (x=770.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3744 [I] OGLRenderer_FillParallelogram (x=774.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3716 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3708 [I] OGLRenderer_FillParallelogram (x=776.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3680 [I] OGLRenderer_FillParallelogram (x=780.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3652 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3644 [I] OGLRenderer_FillParallelogram (x=778.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3616 [I] OGLRenderer_FillParallelogram (x=782.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3588 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3580 [I] OGLRenderer_FillParallelogram (x=784.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3552 [I] OGLRenderer_FillParallelogram (x=788.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3524 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3516 [I] OGLRenderer_FillParallelogram (x=786.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3488 [I] OGLRenderer_FillParallelogram (x=790.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3460 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3452 [I] OGLRenderer_FillParallelogram (x=792.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3424 [I] OGLRenderer_FillParallelogram (x=796.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3396 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3388 [I] OGLRenderer_FillParallelogram (x=794.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3360 [I] OGLRenderer_FillParallelogram (x=798.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3332 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3324 [I] OGLRenderer_FillParallelogram (x=800.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3296 [I] OGLRenderer_FillParallelogram (x=804.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3268 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3260 [I] OGLRenderer_FillParallelogram (x=802.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3232 [I] OGLRenderer_FillParallelogram (x=806.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3204 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3196 [I] OGLRenderer_FillParallelogram (x=808.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3168 [I] OGLRenderer_FillParallelogram (x=812.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3140 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3132 [I] OGLRenderer_FillParallelogram (x=810.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3104 [I] OGLRenderer_FillParallelogram (x=814.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3076 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3068 [I] OGLRenderer_FillParallelogram (x=816.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3040 [I] OGLRenderer_FillParallelogram (x=820.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3012 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3004 [I] OGLRenderer_FillParallelogram (x=818.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2976 [I] OGLRenderer_FillParallelogram (x=822.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2948 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2940 [I] OGLRenderer_FillParallelogram (x=824.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2912 [I] OGLRenderer_FillParallelogram (x=828.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2884 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2876 [I] OGLRenderer_FillParallelogram (x=826.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2848 [I] OGLRenderer_FillParallelogram (x=830.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2820 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2812 [I] OGLRenderer_FillParallelogram (x=832.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2784 [I] OGLRenderer_FillParallelogram (x=836.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2756 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2748 [I] OGLRenderer_FillParallelogram (x=834.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2720 [I] OGLRenderer_FillParallelogram (x=838.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2692 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2684 [I] OGLRenderer_FillParallelogram (x=840.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2656 [I] OGLRenderer_FillParallelogram (x=844.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2628 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2620 [I] OGLRenderer_FillParallelogram (x=842.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2592 [I] OGLRenderer_FillParallelogram (x=846.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2564 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2556 [I] OGLRenderer_FillParallelogram (x=848.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2528 [I] OGLRenderer_FillParallelogram (x=852.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2500 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2492 [I] OGLRenderer_FillParallelogram (x=850.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2464 [I] OGLRenderer_FillParallelogram (x=854.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2436 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2428 [I] OGLRenderer_FillParallelogram (x=856.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2400 [I] OGLRenderer_FillParallelogram (x=860.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2372 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2364 [I] OGLRenderer_FillParallelogram (x=858.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2336 [I] OGLRenderer_FillParallelogram (x=862.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2308 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2300 [I] OGLRenderer_FillParallelogram (x=864.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2272 [I] OGLRenderer_FillParallelogram (x=868.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2244 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2236 [I] OGLRenderer_FillParallelogram (x=866.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2208 [I] OGLRenderer_FillParallelogram (x=870.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2180 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2172 [I] OGLRenderer_FillParallelogram (x=872.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2144 [I] OGLRenderer_FillParallelogram (x=876.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2116 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2108 [I] OGLRenderer_FillParallelogram (x=874.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2080 [I] OGLRenderer_FillParallelogram (x=878.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2052 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2044 [I] OGLRenderer_FillParallelogram (x=880.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2016 [I] OGLRenderer_FillParallelogram (x=884.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1988 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1980 [I] OGLRenderer_FillParallelogram (x=882.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1952 [I] OGLRenderer_FillParallelogram (x=886.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1924 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1916 [I] OGLRenderer_FillParallelogram (x=888.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1888 [I] OGLRenderer_FillParallelogram (x=892.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1860 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1852 [I] OGLRenderer_FillParallelogram (x=890.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1824 [I] OGLRenderer_FillParallelogram (x=894.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1796 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1788 [I] OGLRenderer_FillParallelogram (x=896.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1760 [I] OGLRenderer_FillParallelogram (x=900.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1732 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1724 [I] OGLRenderer_FillParallelogram (x=898.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1696 [I] OGLRenderer_FillParallelogram (x=902.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1668 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1660 [I] OGLRenderer_FillParallelogram (x=904.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1632 [I] OGLRenderer_FillParallelogram (x=908.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1604 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1596 [I] OGLRenderer_FillParallelogram (x=906.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1568 [I] OGLRenderer_FillParallelogram (x=910.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1540 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1532 [I] OGLRenderer_FillParallelogram (x=912.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1504 [I] OGLRenderer_FillParallelogram (x=916.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1476 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1468 [I] OGLRenderer_FillParallelogram (x=914.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1440 [I] OGLRenderer_FillParallelogram (x=918.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1412 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1404 [I] OGLRenderer_FillParallelogram (x=920.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1376 [I] OGLRenderer_FillParallelogram (x=924.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1348 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1340 [I] OGLRenderer_FillParallelogram (x=922.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1312 [I] OGLRenderer_FillParallelogram (x=926.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1284 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1276 [I] OGLRenderer_FillParallelogram (x=928.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1248 [I] OGLRenderer_FillParallelogram (x=932.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1220 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1212 [I] OGLRenderer_FillParallelogram (x=930.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1184 [I] OGLRenderer_FillParallelogram (x=934.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1156 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1148 [I] OGLRenderer_FillParallelogram (x=936.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1120 [I] OGLRenderer_FillParallelogram (x=940.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1092 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1084 [I] OGLRenderer_FillParallelogram (x=938.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1056 [I] OGLRenderer_FillParallelogram (x=942.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1028 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1020 [I] OGLRenderer_FillParallelogram (x=944.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=992 [I] OGLRenderer_FillParallelogram (x=948.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=964 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=956 [I] OGLRenderer_FillParallelogram (x=946.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=928 [I] OGLRenderer_FillParallelogram (x=950.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=900 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=892 [I] OGLRenderer_FillParallelogram (x=952.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=864 [I] OGLRenderer_FillParallelogram (x=956.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=836 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=828 [I] OGLRenderer_FillParallelogram (x=954.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=800 [I] OGLRenderer_FillParallelogram (x=958.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=772 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=764 [I] OGLRenderer_FillParallelogram (x=960.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=736 [I] OGLRenderer_FillParallelogram (x=964.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=708 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=700 [I] OGLRenderer_FillParallelogram (x=962.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=672 [I] OGLRenderer_FillParallelogram (x=966.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=644 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=636 [I] OGLRenderer_FillParallelogram (x=968.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=608 [I] OGLRenderer_FillParallelogram (x=972.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=580 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=572 [I] OGLRenderer_FillParallelogram (x=970.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=544 [I] OGLRenderer_FillParallelogram (x=974.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=516 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=508 [I] OGLRenderer_FillParallelogram (x=976.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=480 [I] OGLRenderer_FillParallelogram (x=980.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=452 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=444 [I] OGLRenderer_FillParallelogram (x=978.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=416 [I] OGLRenderer_FillParallelogram (x=982.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=388 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=380 [I] OGLRenderer_FillParallelogram (x=984.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=352 [I] OGLRenderer_FillParallelogram (x=988.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=324 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=316 [I] OGLRenderer_FillParallelogram (x=986.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=288 [I] OGLRenderer_FillParallelogram (x=990.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=260 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=252 [I] OGLRenderer_FillParallelogram (x=992.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=224 [I] OGLRenderer_FillParallelogram (x=996.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=196 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=188 [I] OGLRenderer_FillParallelogram (x=994.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=160 [I] OGLRenderer_FillParallelogram (x=998.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=584 w=1000 h=16 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=1000 sy2=16 [V] dx1=0.000000 dy1=584.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=32 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=28 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=24 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=72, rem=8 [I] OGLSD_Delete: type=5 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=16 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initFBObject: w=1002 h=468 [I] OGLSD_InitTextureObject: w=1002 h=468 opq=0 nonpow2=1 [V] desired texture dimensions: w=1002 h=468 max=16384 [V] created texture: w=1002 h=468 id=4 [I] OGLSD_InitFBObject: w=1002 h=468 texid=4 [V] framebuffer is complete: depth=16 [I] OGLRenderQueue_flushBuffer: limit=1272 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=1268 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=1264 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=1244 [I] OGLContext_SetRectClip: x=0 y=0 w=1002 h=468 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=1224 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1208 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1200 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1002.00 dy1= 0.00 dx2= 0.00 dy2=468.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1172 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1002.00 dy1= 0.00 dx2= 0.00 dy2=468.00) [V] OGLRenderQueue_flushBuffer: opcode=51, rem=1144 [I] OGLContext_SetRectClip: x=0 y=0 w=1000 h=466 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1124 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1116 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2=466.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=1088 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1072 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1064 [I] OGLRenderer_FillParallelogram (x= 0.25 y=-77.75 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2=544.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=1036 [I] OGLContext_SetRectClip: x=970 y=0 w=30 h=390 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=1016 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=1000 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=996 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=980.000000 dy1=28.000000 dx2=990.000000 dy2=34.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=924 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=1 [V] dx1=980.000000 dy1=34.000000 dx2=990.000000 dy2=416.000000 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=852 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=980.000000 dy1=416.000000 dx2=990.000000 dy2=422.000000 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=780 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=42 sy2=50 [V] dx1=960.000000 dy1=88.000000 dx2=1002.000000 dy2=138.000000 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=708 [I] OGLContext_SetRectClip: x=0 y=0 w=30 h=390 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=688 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=684 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=10.000000 dy1=28.000000 dx2=20.000000 dy2=34.000000 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=612 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=1 [V] dx1=10.000000 dy1=34.000000 dx2=20.000000 dy2=416.000000 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=540 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=10.000000 dy1=416.000000 dx2=20.000000 dy2=422.000000 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=468 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=10 sy1=0 sx2=50 sy2=50 [V] dx1=0.000000 dy1=244.000000 dx2=40.000000 dy2=294.000000 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=396 [I] OGLContext_SetRectClip: x=0 y=390 w=1000 h=76 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=376 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=360 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=352 [I] OGLRenderer_FillParallelogram (x= 0.25 y=390.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 76.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=324 [I] OGLContext_SetRectClip: x=0 y=418 w=1000 h=48 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=22, rem=304 [I] OGLRenderer_FillParallelogram (x= 0.25 y=418.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 48.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=276 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=268 [I] OGLRenderer_FillParallelogram (x= 2.25 y=463.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=-43.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=240 [I] OGLRenderer_FillParallelogram (x= 2.25 y=420.25 dx1= -0.00 dy1= 2.00 dx2=995.00 dy2= 0.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=212 [I] OGLRenderer_FillParallelogram (x= 0.25 y=463.25 dx1= -0.00 dy1= 2.00 dx2=999.00 dy2= 0.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=184 [I] OGLRenderer_FillParallelogram (x=997.25 y=465.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=-47.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=156 [I] OGLPaints_SetColor: pixel=ffa6a6a6 [V] updating color: r=a6 g=a6 b=a6 a=ff [V] OGLRenderQueue_flushBuffer: opcode=15, rem=148 [I] OGLRenderer_DrawParallelogram (x= 1.25 y=419.25 dx1=995.00 dy1= 0.00 lwr1= 0.00 dx2= 0.00 dy2= 43.00 lwr2= 0.05) [V] OGLRenderQueue_flushBuffer: opcode=51, rem=112 [I] OGLContext_SetRectClip: x=530 y=430 w=200 h=36 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=92 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=76 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=72 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=192 sy2=36 [V] dx1=534.000000 dy1=430.000000 dx2=726.000000 dy2=466.000000 [I] OGLRenderQueue_flushBuffer: limit=352 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=348 [I] OGLContext_SetRectClip: x=554 y=430 w=120 h=36 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=328 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=40, rem=320 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLTR_InitGlyphCache [I] AccelGlyphCache_Init [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x4df60c70: adding cell 0x206e6c0 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3f54b40: adding cell 0x206e710 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3959c00: adding cell 0x206e760 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3959b20: adding cell 0x206e7b0 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x19b8900: adding cell 0x206e800 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x4df613b0: adding cell 0x206e850 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3b0c4e0: adding cell 0x206e8a0 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3b0c5b0: adding cell 0x206e8f0 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3b0c680: adding cell 0x206e940 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3f54a50: adding cell 0x206e990 to the list [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=51, rem=212 [I] OGLContext_SetRectClip: x=270 y=422 w=250 h=44 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=56, rem=192 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=176 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=168 [I] OGLRenderer_FillParallelogram (x=270.25 y=422.25 dx1=250.00 dy1= 0.00 dx2= 0.00 dy2= 52.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=22, rem=140 [I] OGLRenderer_FillParallelogram (x=270.25 y=422.25 dx1=248.00 dy1= 0.00 dx2= 0.00 dy2= 50.00) [V] OGLRenderQueue_flushBuffer: opcode=51, rem=112 [I] OGLContext_SetRectClip: x=478 y=426 w=42 h=40 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=92 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=76 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=72 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=50 sy2=42 [V] dx1=478.000000 dy1=426.000000 dx2=528.000000 dy2=468.000000 [I] OGLRenderQueue_flushBuffer: limit=72 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=38 sy2=38 [V] dx1=484.000000 dy1=430.000000 dx2=522.000000 dy2=468.000000 [I] OGLRenderQueue_flushBuffer: limit=248 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=244 [I] OGLContext_SetRectClip: x=428 y=426 w=50 h=40 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=224 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=40, rem=216 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x4e8245e0: adding cell 0x23baa80 to the list [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=51, rem=188 [I] OGLContext_SetRectClip: x=378 y=426 w=50 h=40 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=40, rem=168 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x9b039a60: adding cell 0x23bab20 to the list [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=51, rem=140 [I] OGLContext_SetRectClip: x=328 y=426 w=50 h=40 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=40, rem=120 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x9b039d30: adding cell 0x23babc0 to the list [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=51, rem=92 [I] OGLContext_SetRectClip: x=278 y=426 w=50 h=40 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=50 sy2=42 [V] dx1=278.000000 dy1=426.000000 dx2=328.000000 dy2=468.000000 [I] OGLRenderQueue_flushBuffer: limit=31008 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=31004 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=30996 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=30992 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x9b03a310: adding cell 0x2063bb0 to the list [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=51, rem=30964 [I] OGLContext_SetRectClip: x=0 y=390 w=1000 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=56, rem=30944 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30928 [I] OGLPaints_SetColor: pixel=ffc0c0c0 [V] updating color: r=c0 g=c0 b=c0 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30920 [I] OGLRenderer_FillParallelogram (x= 0.25 y=390.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 12.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30892 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30884 [I] OGLRenderer_FillParallelogram (x= 0.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30856 [I] OGLRenderer_FillParallelogram (x= 4.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30828 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30820 [I] OGLRenderer_FillParallelogram (x= 2.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30792 [I] OGLRenderer_FillParallelogram (x= 6.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30764 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30756 [I] OGLRenderer_FillParallelogram (x= 8.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30728 [I] OGLRenderer_FillParallelogram (x= 12.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30700 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30692 [I] OGLRenderer_FillParallelogram (x= 10.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30664 [I] OGLRenderer_FillParallelogram (x= 14.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30636 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30628 [I] OGLRenderer_FillParallelogram (x= 16.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30600 [I] OGLRenderer_FillParallelogram (x= 20.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30572 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30564 [I] OGLRenderer_FillParallelogram (x= 18.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30536 [I] OGLRenderer_FillParallelogram (x= 22.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30508 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30500 [I] OGLRenderer_FillParallelogram (x= 24.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30472 [I] OGLRenderer_FillParallelogram (x= 28.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30444 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30436 [I] OGLRenderer_FillParallelogram (x= 26.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30408 [I] OGLRenderer_FillParallelogram (x= 30.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30380 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30372 [I] OGLRenderer_FillParallelogram (x= 32.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30344 [I] OGLRenderer_FillParallelogram (x= 36.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30316 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30308 [I] OGLRenderer_FillParallelogram (x= 34.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30280 [I] OGLRenderer_FillParallelogram (x= 38.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30252 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30244 [I] OGLRenderer_FillParallelogram (x= 40.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30216 [I] OGLRenderer_FillParallelogram (x= 44.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30188 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30180 [I] OGLRenderer_FillParallelogram (x= 42.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30152 [I] OGLRenderer_FillParallelogram (x= 46.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30124 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30116 [I] OGLRenderer_FillParallelogram (x= 48.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30088 [I] OGLRenderer_FillParallelogram (x= 52.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=30060 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30052 [I] OGLRenderer_FillParallelogram (x= 50.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=30024 [I] OGLRenderer_FillParallelogram (x= 54.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29996 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29988 [I] OGLRenderer_FillParallelogram (x= 56.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29960 [I] OGLRenderer_FillParallelogram (x= 60.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29932 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29924 [I] OGLRenderer_FillParallelogram (x= 58.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29896 [I] OGLRenderer_FillParallelogram (x= 62.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29868 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29860 [I] OGLRenderer_FillParallelogram (x= 64.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29832 [I] OGLRenderer_FillParallelogram (x= 68.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29804 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29796 [I] OGLRenderer_FillParallelogram (x= 66.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29768 [I] OGLRenderer_FillParallelogram (x= 70.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29740 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29732 [I] OGLRenderer_FillParallelogram (x= 72.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29704 [I] OGLRenderer_FillParallelogram (x= 76.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29676 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29668 [I] OGLRenderer_FillParallelogram (x= 74.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29640 [I] OGLRenderer_FillParallelogram (x= 78.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29612 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29604 [I] OGLRenderer_FillParallelogram (x= 80.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29576 [I] OGLRenderer_FillParallelogram (x= 84.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29548 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29540 [I] OGLRenderer_FillParallelogram (x= 82.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29512 [I] OGLRenderer_FillParallelogram (x= 86.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29484 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29476 [I] OGLRenderer_FillParallelogram (x= 88.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29448 [I] OGLRenderer_FillParallelogram (x= 92.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29420 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29412 [I] OGLRenderer_FillParallelogram (x= 90.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29384 [I] OGLRenderer_FillParallelogram (x= 94.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29356 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29348 [I] OGLRenderer_FillParallelogram (x= 96.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29320 [I] OGLRenderer_FillParallelogram (x=100.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29292 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29284 [I] OGLRenderer_FillParallelogram (x= 98.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29256 [I] OGLRenderer_FillParallelogram (x=102.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29228 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29220 [I] OGLRenderer_FillParallelogram (x=104.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29192 [I] OGLRenderer_FillParallelogram (x=108.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29164 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29156 [I] OGLRenderer_FillParallelogram (x=106.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29128 [I] OGLRenderer_FillParallelogram (x=110.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29100 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29092 [I] OGLRenderer_FillParallelogram (x=112.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29064 [I] OGLRenderer_FillParallelogram (x=116.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=29036 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29028 [I] OGLRenderer_FillParallelogram (x=114.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=29000 [I] OGLRenderer_FillParallelogram (x=118.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28972 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28964 [I] OGLRenderer_FillParallelogram (x=120.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28936 [I] OGLRenderer_FillParallelogram (x=124.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28908 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28900 [I] OGLRenderer_FillParallelogram (x=122.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28872 [I] OGLRenderer_FillParallelogram (x=126.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28844 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28836 [I] OGLRenderer_FillParallelogram (x=128.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28808 [I] OGLRenderer_FillParallelogram (x=132.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28780 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28772 [I] OGLRenderer_FillParallelogram (x=130.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28744 [I] OGLRenderer_FillParallelogram (x=134.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28716 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28708 [I] OGLRenderer_FillParallelogram (x=136.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28680 [I] OGLRenderer_FillParallelogram (x=140.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28652 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28644 [I] OGLRenderer_FillParallelogram (x=138.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28616 [I] OGLRenderer_FillParallelogram (x=142.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28588 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28580 [I] OGLRenderer_FillParallelogram (x=144.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28552 [I] OGLRenderer_FillParallelogram (x=148.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28524 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28516 [I] OGLRenderer_FillParallelogram (x=146.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28488 [I] OGLRenderer_FillParallelogram (x=150.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28460 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28452 [I] OGLRenderer_FillParallelogram (x=152.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28424 [I] OGLRenderer_FillParallelogram (x=156.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28396 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28388 [I] OGLRenderer_FillParallelogram (x=154.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28360 [I] OGLRenderer_FillParallelogram (x=158.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28332 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28324 [I] OGLRenderer_FillParallelogram (x=160.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28296 [I] OGLRenderer_FillParallelogram (x=164.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28268 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28260 [I] OGLRenderer_FillParallelogram (x=162.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28232 [I] OGLRenderer_FillParallelogram (x=166.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28204 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28196 [I] OGLRenderer_FillParallelogram (x=168.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28168 [I] OGLRenderer_FillParallelogram (x=172.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28140 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28132 [I] OGLRenderer_FillParallelogram (x=170.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28104 [I] OGLRenderer_FillParallelogram (x=174.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28076 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28068 [I] OGLRenderer_FillParallelogram (x=176.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28040 [I] OGLRenderer_FillParallelogram (x=180.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=28012 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=28004 [I] OGLRenderer_FillParallelogram (x=178.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27976 [I] OGLRenderer_FillParallelogram (x=182.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27948 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27940 [I] OGLRenderer_FillParallelogram (x=184.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27912 [I] OGLRenderer_FillParallelogram (x=188.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27884 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27876 [I] OGLRenderer_FillParallelogram (x=186.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27848 [I] OGLRenderer_FillParallelogram (x=190.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27820 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27812 [I] OGLRenderer_FillParallelogram (x=192.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27784 [I] OGLRenderer_FillParallelogram (x=196.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27756 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27748 [I] OGLRenderer_FillParallelogram (x=194.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27720 [I] OGLRenderer_FillParallelogram (x=198.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27692 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27684 [I] OGLRenderer_FillParallelogram (x=200.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27656 [I] OGLRenderer_FillParallelogram (x=204.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27628 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27620 [I] OGLRenderer_FillParallelogram (x=202.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27592 [I] OGLRenderer_FillParallelogram (x=206.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27564 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27556 [I] OGLRenderer_FillParallelogram (x=208.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27528 [I] OGLRenderer_FillParallelogram (x=212.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27500 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27492 [I] OGLRenderer_FillParallelogram (x=210.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27464 [I] OGLRenderer_FillParallelogram (x=214.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27436 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27428 [I] OGLRenderer_FillParallelogram (x=216.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27400 [I] OGLRenderer_FillParallelogram (x=220.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27372 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27364 [I] OGLRenderer_FillParallelogram (x=218.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27336 [I] OGLRenderer_FillParallelogram (x=222.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27308 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27300 [I] OGLRenderer_FillParallelogram (x=224.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27272 [I] OGLRenderer_FillParallelogram (x=228.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27244 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27236 [I] OGLRenderer_FillParallelogram (x=226.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27208 [I] OGLRenderer_FillParallelogram (x=230.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27180 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27172 [I] OGLRenderer_FillParallelogram (x=232.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27144 [I] OGLRenderer_FillParallelogram (x=236.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27116 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27108 [I] OGLRenderer_FillParallelogram (x=234.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27080 [I] OGLRenderer_FillParallelogram (x=238.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=27052 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27044 [I] OGLRenderer_FillParallelogram (x=240.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=27016 [I] OGLRenderer_FillParallelogram (x=244.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26988 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26980 [I] OGLRenderer_FillParallelogram (x=242.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26952 [I] OGLRenderer_FillParallelogram (x=246.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26924 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26916 [I] OGLRenderer_FillParallelogram (x=248.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26888 [I] OGLRenderer_FillParallelogram (x=252.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26860 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26852 [I] OGLRenderer_FillParallelogram (x=250.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26824 [I] OGLRenderer_FillParallelogram (x=254.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26796 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26788 [I] OGLRenderer_FillParallelogram (x=256.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26760 [I] OGLRenderer_FillParallelogram (x=260.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26732 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26724 [I] OGLRenderer_FillParallelogram (x=258.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26696 [I] OGLRenderer_FillParallelogram (x=262.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26668 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26660 [I] OGLRenderer_FillParallelogram (x=264.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26632 [I] OGLRenderer_FillParallelogram (x=268.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26604 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26596 [I] OGLRenderer_FillParallelogram (x=266.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26568 [I] OGLRenderer_FillParallelogram (x=270.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26540 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26532 [I] OGLRenderer_FillParallelogram (x=272.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26504 [I] OGLRenderer_FillParallelogram (x=276.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26476 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26468 [I] OGLRenderer_FillParallelogram (x=274.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26440 [I] OGLRenderer_FillParallelogram (x=278.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26412 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26404 [I] OGLRenderer_FillParallelogram (x=280.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26376 [I] OGLRenderer_FillParallelogram (x=284.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26348 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26340 [I] OGLRenderer_FillParallelogram (x=282.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26312 [I] OGLRenderer_FillParallelogram (x=286.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26284 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26276 [I] OGLRenderer_FillParallelogram (x=288.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26248 [I] OGLRenderer_FillParallelogram (x=292.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26220 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26212 [I] OGLRenderer_FillParallelogram (x=290.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26184 [I] OGLRenderer_FillParallelogram (x=294.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26156 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26148 [I] OGLRenderer_FillParallelogram (x=296.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26120 [I] OGLRenderer_FillParallelogram (x=300.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26092 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26084 [I] OGLRenderer_FillParallelogram (x=298.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26056 [I] OGLRenderer_FillParallelogram (x=302.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=26028 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=26020 [I] OGLRenderer_FillParallelogram (x=304.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25992 [I] OGLRenderer_FillParallelogram (x=308.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25964 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25956 [I] OGLRenderer_FillParallelogram (x=306.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25928 [I] OGLRenderer_FillParallelogram (x=310.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25900 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25892 [I] OGLRenderer_FillParallelogram (x=312.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25864 [I] OGLRenderer_FillParallelogram (x=316.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25836 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25828 [I] OGLRenderer_FillParallelogram (x=314.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25800 [I] OGLRenderer_FillParallelogram (x=318.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25772 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25764 [I] OGLRenderer_FillParallelogram (x=320.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25736 [I] OGLRenderer_FillParallelogram (x=324.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25708 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25700 [I] OGLRenderer_FillParallelogram (x=322.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25672 [I] OGLRenderer_FillParallelogram (x=326.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25644 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25636 [I] OGLRenderer_FillParallelogram (x=328.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25608 [I] OGLRenderer_FillParallelogram (x=332.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25580 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25572 [I] OGLRenderer_FillParallelogram (x=330.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25544 [I] OGLRenderer_FillParallelogram (x=334.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25516 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25508 [I] OGLRenderer_FillParallelogram (x=336.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25480 [I] OGLRenderer_FillParallelogram (x=340.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25452 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25444 [I] OGLRenderer_FillParallelogram (x=338.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25416 [I] OGLRenderer_FillParallelogram (x=342.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25388 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25380 [I] OGLRenderer_FillParallelogram (x=344.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25352 [I] OGLRenderer_FillParallelogram (x=348.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25324 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25316 [I] OGLRenderer_FillParallelogram (x=346.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25288 [I] OGLRenderer_FillParallelogram (x=350.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25260 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25252 [I] OGLRenderer_FillParallelogram (x=352.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25224 [I] OGLRenderer_FillParallelogram (x=356.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25196 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25188 [I] OGLRenderer_FillParallelogram (x=354.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25160 [I] OGLRenderer_FillParallelogram (x=358.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25132 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25124 [I] OGLRenderer_FillParallelogram (x=360.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25096 [I] OGLRenderer_FillParallelogram (x=364.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25068 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25060 [I] OGLRenderer_FillParallelogram (x=362.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=25032 [I] OGLRenderer_FillParallelogram (x=366.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=25004 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24996 [I] OGLRenderer_FillParallelogram (x=368.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24968 [I] OGLRenderer_FillParallelogram (x=372.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24940 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24932 [I] OGLRenderer_FillParallelogram (x=370.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24904 [I] OGLRenderer_FillParallelogram (x=374.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24876 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24868 [I] OGLRenderer_FillParallelogram (x=376.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24840 [I] OGLRenderer_FillParallelogram (x=380.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24812 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24804 [I] OGLRenderer_FillParallelogram (x=378.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24776 [I] OGLRenderer_FillParallelogram (x=382.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24748 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24740 [I] OGLRenderer_FillParallelogram (x=384.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24712 [I] OGLRenderer_FillParallelogram (x=388.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24684 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24676 [I] OGLRenderer_FillParallelogram (x=386.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24648 [I] OGLRenderer_FillParallelogram (x=390.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24620 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24612 [I] OGLRenderer_FillParallelogram (x=392.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24584 [I] OGLRenderer_FillParallelogram (x=396.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24556 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24548 [I] OGLRenderer_FillParallelogram (x=394.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24520 [I] OGLRenderer_FillParallelogram (x=398.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24492 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24484 [I] OGLRenderer_FillParallelogram (x=400.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24456 [I] OGLRenderer_FillParallelogram (x=404.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24428 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24420 [I] OGLRenderer_FillParallelogram (x=402.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24392 [I] OGLRenderer_FillParallelogram (x=406.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24364 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24356 [I] OGLRenderer_FillParallelogram (x=408.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24328 [I] OGLRenderer_FillParallelogram (x=412.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24300 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24292 [I] OGLRenderer_FillParallelogram (x=410.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24264 [I] OGLRenderer_FillParallelogram (x=414.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24236 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24228 [I] OGLRenderer_FillParallelogram (x=416.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24200 [I] OGLRenderer_FillParallelogram (x=420.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24172 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24164 [I] OGLRenderer_FillParallelogram (x=418.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24136 [I] OGLRenderer_FillParallelogram (x=422.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24108 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24100 [I] OGLRenderer_FillParallelogram (x=424.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24072 [I] OGLRenderer_FillParallelogram (x=428.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=24044 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24036 [I] OGLRenderer_FillParallelogram (x=426.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24008 [I] OGLRenderer_FillParallelogram (x=430.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23980 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23972 [I] OGLRenderer_FillParallelogram (x=432.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23944 [I] OGLRenderer_FillParallelogram (x=436.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23916 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23908 [I] OGLRenderer_FillParallelogram (x=434.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23880 [I] OGLRenderer_FillParallelogram (x=438.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23852 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23844 [I] OGLRenderer_FillParallelogram (x=440.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23816 [I] OGLRenderer_FillParallelogram (x=444.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23788 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23780 [I] OGLRenderer_FillParallelogram (x=442.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23752 [I] OGLRenderer_FillParallelogram (x=446.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23724 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23716 [I] OGLRenderer_FillParallelogram (x=448.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23688 [I] OGLRenderer_FillParallelogram (x=452.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23660 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23652 [I] OGLRenderer_FillParallelogram (x=450.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23624 [I] OGLRenderer_FillParallelogram (x=454.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23596 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23588 [I] OGLRenderer_FillParallelogram (x=456.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23560 [I] OGLRenderer_FillParallelogram (x=460.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23532 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23524 [I] OGLRenderer_FillParallelogram (x=458.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23496 [I] OGLRenderer_FillParallelogram (x=462.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23468 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23460 [I] OGLRenderer_FillParallelogram (x=464.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23432 [I] OGLRenderer_FillParallelogram (x=468.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23404 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23396 [I] OGLRenderer_FillParallelogram (x=466.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23368 [I] OGLRenderer_FillParallelogram (x=470.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23340 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23332 [I] OGLRenderer_FillParallelogram (x=472.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23304 [I] OGLRenderer_FillParallelogram (x=476.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23276 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23268 [I] OGLRenderer_FillParallelogram (x=474.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23240 [I] OGLRenderer_FillParallelogram (x=478.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23212 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23204 [I] OGLRenderer_FillParallelogram (x=480.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23176 [I] OGLRenderer_FillParallelogram (x=484.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23148 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23140 [I] OGLRenderer_FillParallelogram (x=482.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23112 [I] OGLRenderer_FillParallelogram (x=486.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23084 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23076 [I] OGLRenderer_FillParallelogram (x=488.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23048 [I] OGLRenderer_FillParallelogram (x=492.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=23020 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=23012 [I] OGLRenderer_FillParallelogram (x=490.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22984 [I] OGLRenderer_FillParallelogram (x=494.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22956 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22948 [I] OGLRenderer_FillParallelogram (x=496.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22920 [I] OGLRenderer_FillParallelogram (x=500.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22892 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22884 [I] OGLRenderer_FillParallelogram (x=498.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22856 [I] OGLRenderer_FillParallelogram (x=502.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22828 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22820 [I] OGLRenderer_FillParallelogram (x=504.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22792 [I] OGLRenderer_FillParallelogram (x=508.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22764 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22756 [I] OGLRenderer_FillParallelogram (x=506.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22728 [I] OGLRenderer_FillParallelogram (x=510.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22700 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22692 [I] OGLRenderer_FillParallelogram (x=512.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22664 [I] OGLRenderer_FillParallelogram (x=516.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22636 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22628 [I] OGLRenderer_FillParallelogram (x=514.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22600 [I] OGLRenderer_FillParallelogram (x=518.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22572 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22564 [I] OGLRenderer_FillParallelogram (x=520.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22536 [I] OGLRenderer_FillParallelogram (x=524.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22508 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22500 [I] OGLRenderer_FillParallelogram (x=522.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22472 [I] OGLRenderer_FillParallelogram (x=526.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22444 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22436 [I] OGLRenderer_FillParallelogram (x=528.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22408 [I] OGLRenderer_FillParallelogram (x=532.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22380 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22372 [I] OGLRenderer_FillParallelogram (x=530.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22344 [I] OGLRenderer_FillParallelogram (x=534.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22316 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22308 [I] OGLRenderer_FillParallelogram (x=536.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22280 [I] OGLRenderer_FillParallelogram (x=540.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22252 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22244 [I] OGLRenderer_FillParallelogram (x=538.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22216 [I] OGLRenderer_FillParallelogram (x=542.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22188 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22180 [I] OGLRenderer_FillParallelogram (x=544.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22152 [I] OGLRenderer_FillParallelogram (x=548.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22124 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22116 [I] OGLRenderer_FillParallelogram (x=546.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22088 [I] OGLRenderer_FillParallelogram (x=550.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=22060 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22052 [I] OGLRenderer_FillParallelogram (x=552.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=22024 [I] OGLRenderer_FillParallelogram (x=556.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21996 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21988 [I] OGLRenderer_FillParallelogram (x=554.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21960 [I] OGLRenderer_FillParallelogram (x=558.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21932 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21924 [I] OGLRenderer_FillParallelogram (x=560.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21896 [I] OGLRenderer_FillParallelogram (x=564.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21868 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21860 [I] OGLRenderer_FillParallelogram (x=562.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21832 [I] OGLRenderer_FillParallelogram (x=566.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21804 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21796 [I] OGLRenderer_FillParallelogram (x=568.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21768 [I] OGLRenderer_FillParallelogram (x=572.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21740 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21732 [I] OGLRenderer_FillParallelogram (x=570.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21704 [I] OGLRenderer_FillParallelogram (x=574.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21676 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21668 [I] OGLRenderer_FillParallelogram (x=576.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21640 [I] OGLRenderer_FillParallelogram (x=580.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21612 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21604 [I] OGLRenderer_FillParallelogram (x=578.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21576 [I] OGLRenderer_FillParallelogram (x=582.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21548 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21540 [I] OGLRenderer_FillParallelogram (x=584.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21512 [I] OGLRenderer_FillParallelogram (x=588.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21484 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21476 [I] OGLRenderer_FillParallelogram (x=586.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21448 [I] OGLRenderer_FillParallelogram (x=590.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21420 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21412 [I] OGLRenderer_FillParallelogram (x=592.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21384 [I] OGLRenderer_FillParallelogram (x=596.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21356 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21348 [I] OGLRenderer_FillParallelogram (x=594.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21320 [I] OGLRenderer_FillParallelogram (x=598.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21292 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21284 [I] OGLRenderer_FillParallelogram (x=600.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21256 [I] OGLRenderer_FillParallelogram (x=604.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21228 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21220 [I] OGLRenderer_FillParallelogram (x=602.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21192 [I] OGLRenderer_FillParallelogram (x=606.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21164 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21156 [I] OGLRenderer_FillParallelogram (x=608.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21128 [I] OGLRenderer_FillParallelogram (x=612.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21100 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21092 [I] OGLRenderer_FillParallelogram (x=610.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21064 [I] OGLRenderer_FillParallelogram (x=614.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=21036 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21028 [I] OGLRenderer_FillParallelogram (x=616.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=21000 [I] OGLRenderer_FillParallelogram (x=620.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20972 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20964 [I] OGLRenderer_FillParallelogram (x=618.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20936 [I] OGLRenderer_FillParallelogram (x=622.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20908 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20900 [I] OGLRenderer_FillParallelogram (x=624.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20872 [I] OGLRenderer_FillParallelogram (x=628.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20844 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20836 [I] OGLRenderer_FillParallelogram (x=626.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20808 [I] OGLRenderer_FillParallelogram (x=630.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20780 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20772 [I] OGLRenderer_FillParallelogram (x=632.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20744 [I] OGLRenderer_FillParallelogram (x=636.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20716 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20708 [I] OGLRenderer_FillParallelogram (x=634.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20680 [I] OGLRenderer_FillParallelogram (x=638.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20652 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20644 [I] OGLRenderer_FillParallelogram (x=640.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20616 [I] OGLRenderer_FillParallelogram (x=644.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20588 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20580 [I] OGLRenderer_FillParallelogram (x=642.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20552 [I] OGLRenderer_FillParallelogram (x=646.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20524 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20516 [I] OGLRenderer_FillParallelogram (x=648.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20488 [I] OGLRenderer_FillParallelogram (x=652.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20460 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20452 [I] OGLRenderer_FillParallelogram (x=650.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20424 [I] OGLRenderer_FillParallelogram (x=654.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20396 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20388 [I] OGLRenderer_FillParallelogram (x=656.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20360 [I] OGLRenderer_FillParallelogram (x=660.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20332 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20324 [I] OGLRenderer_FillParallelogram (x=658.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20296 [I] OGLRenderer_FillParallelogram (x=662.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20268 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20260 [I] OGLRenderer_FillParallelogram (x=664.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20232 [I] OGLRenderer_FillParallelogram (x=668.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20204 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20196 [I] OGLRenderer_FillParallelogram (x=666.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20168 [I] OGLRenderer_FillParallelogram (x=670.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20140 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20132 [I] OGLRenderer_FillParallelogram (x=672.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20104 [I] OGLRenderer_FillParallelogram (x=676.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20076 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20068 [I] OGLRenderer_FillParallelogram (x=674.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20040 [I] OGLRenderer_FillParallelogram (x=678.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=20012 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=20004 [I] OGLRenderer_FillParallelogram (x=680.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19976 [I] OGLRenderer_FillParallelogram (x=684.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19948 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19940 [I] OGLRenderer_FillParallelogram (x=682.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19912 [I] OGLRenderer_FillParallelogram (x=686.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19884 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19876 [I] OGLRenderer_FillParallelogram (x=688.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19848 [I] OGLRenderer_FillParallelogram (x=692.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19820 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19812 [I] OGLRenderer_FillParallelogram (x=690.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19784 [I] OGLRenderer_FillParallelogram (x=694.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19756 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19748 [I] OGLRenderer_FillParallelogram (x=696.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19720 [I] OGLRenderer_FillParallelogram (x=700.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19692 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19684 [I] OGLRenderer_FillParallelogram (x=698.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19656 [I] OGLRenderer_FillParallelogram (x=702.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19628 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19620 [I] OGLRenderer_FillParallelogram (x=704.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19592 [I] OGLRenderer_FillParallelogram (x=708.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19564 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19556 [I] OGLRenderer_FillParallelogram (x=706.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19528 [I] OGLRenderer_FillParallelogram (x=710.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19500 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19492 [I] OGLRenderer_FillParallelogram (x=712.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19464 [I] OGLRenderer_FillParallelogram (x=716.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19436 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19428 [I] OGLRenderer_FillParallelogram (x=714.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19400 [I] OGLRenderer_FillParallelogram (x=718.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19372 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19364 [I] OGLRenderer_FillParallelogram (x=720.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19336 [I] OGLRenderer_FillParallelogram (x=724.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19308 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19300 [I] OGLRenderer_FillParallelogram (x=722.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19272 [I] OGLRenderer_FillParallelogram (x=726.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19244 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19236 [I] OGLRenderer_FillParallelogram (x=728.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19208 [I] OGLRenderer_FillParallelogram (x=732.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19180 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19172 [I] OGLRenderer_FillParallelogram (x=730.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19144 [I] OGLRenderer_FillParallelogram (x=734.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19116 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19108 [I] OGLRenderer_FillParallelogram (x=736.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19080 [I] OGLRenderer_FillParallelogram (x=740.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=19052 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19044 [I] OGLRenderer_FillParallelogram (x=738.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=19016 [I] OGLRenderer_FillParallelogram (x=742.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18988 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18980 [I] OGLRenderer_FillParallelogram (x=744.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18952 [I] OGLRenderer_FillParallelogram (x=748.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18924 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18916 [I] OGLRenderer_FillParallelogram (x=746.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18888 [I] OGLRenderer_FillParallelogram (x=750.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18860 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18852 [I] OGLRenderer_FillParallelogram (x=752.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18824 [I] OGLRenderer_FillParallelogram (x=756.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18796 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18788 [I] OGLRenderer_FillParallelogram (x=754.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18760 [I] OGLRenderer_FillParallelogram (x=758.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18732 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18724 [I] OGLRenderer_FillParallelogram (x=760.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18696 [I] OGLRenderer_FillParallelogram (x=764.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18668 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18660 [I] OGLRenderer_FillParallelogram (x=762.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18632 [I] OGLRenderer_FillParallelogram (x=766.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18604 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18596 [I] OGLRenderer_FillParallelogram (x=768.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18568 [I] OGLRenderer_FillParallelogram (x=772.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18540 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18532 [I] OGLRenderer_FillParallelogram (x=770.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18504 [I] OGLRenderer_FillParallelogram (x=774.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18476 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18468 [I] OGLRenderer_FillParallelogram (x=776.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18440 [I] OGLRenderer_FillParallelogram (x=780.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18412 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18404 [I] OGLRenderer_FillParallelogram (x=778.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18376 [I] OGLRenderer_FillParallelogram (x=782.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18348 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18340 [I] OGLRenderer_FillParallelogram (x=784.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18312 [I] OGLRenderer_FillParallelogram (x=788.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18284 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18276 [I] OGLRenderer_FillParallelogram (x=786.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18248 [I] OGLRenderer_FillParallelogram (x=790.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18220 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18212 [I] OGLRenderer_FillParallelogram (x=792.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18184 [I] OGLRenderer_FillParallelogram (x=796.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18156 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18148 [I] OGLRenderer_FillParallelogram (x=794.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18120 [I] OGLRenderer_FillParallelogram (x=798.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18092 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18084 [I] OGLRenderer_FillParallelogram (x=800.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18056 [I] OGLRenderer_FillParallelogram (x=804.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=18028 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=18020 [I] OGLRenderer_FillParallelogram (x=802.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17992 [I] OGLRenderer_FillParallelogram (x=806.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17964 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17956 [I] OGLRenderer_FillParallelogram (x=808.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17928 [I] OGLRenderer_FillParallelogram (x=812.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17900 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17892 [I] OGLRenderer_FillParallelogram (x=810.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17864 [I] OGLRenderer_FillParallelogram (x=814.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17836 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17828 [I] OGLRenderer_FillParallelogram (x=816.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17800 [I] OGLRenderer_FillParallelogram (x=820.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17772 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17764 [I] OGLRenderer_FillParallelogram (x=818.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17736 [I] OGLRenderer_FillParallelogram (x=822.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17708 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17700 [I] OGLRenderer_FillParallelogram (x=824.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17672 [I] OGLRenderer_FillParallelogram (x=828.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17644 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17636 [I] OGLRenderer_FillParallelogram (x=826.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17608 [I] OGLRenderer_FillParallelogram (x=830.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17580 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17572 [I] OGLRenderer_FillParallelogram (x=832.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17544 [I] OGLRenderer_FillParallelogram (x=836.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17516 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17508 [I] OGLRenderer_FillParallelogram (x=834.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17480 [I] OGLRenderer_FillParallelogram (x=838.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17452 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17444 [I] OGLRenderer_FillParallelogram (x=840.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17416 [I] OGLRenderer_FillParallelogram (x=844.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17388 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17380 [I] OGLRenderer_FillParallelogram (x=842.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17352 [I] OGLRenderer_FillParallelogram (x=846.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17324 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17316 [I] OGLRenderer_FillParallelogram (x=848.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17288 [I] OGLRenderer_FillParallelogram (x=852.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17260 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17252 [I] OGLRenderer_FillParallelogram (x=850.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17224 [I] OGLRenderer_FillParallelogram (x=854.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17196 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17188 [I] OGLRenderer_FillParallelogram (x=856.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17160 [I] OGLRenderer_FillParallelogram (x=860.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17132 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17124 [I] OGLRenderer_FillParallelogram (x=858.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17096 [I] OGLRenderer_FillParallelogram (x=862.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17068 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17060 [I] OGLRenderer_FillParallelogram (x=864.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=17032 [I] OGLRenderer_FillParallelogram (x=868.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=17004 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16996 [I] OGLRenderer_FillParallelogram (x=866.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16968 [I] OGLRenderer_FillParallelogram (x=870.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16940 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16932 [I] OGLRenderer_FillParallelogram (x=872.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16904 [I] OGLRenderer_FillParallelogram (x=876.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16876 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16868 [I] OGLRenderer_FillParallelogram (x=874.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16840 [I] OGLRenderer_FillParallelogram (x=878.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16812 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16804 [I] OGLRenderer_FillParallelogram (x=880.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16776 [I] OGLRenderer_FillParallelogram (x=884.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16748 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16740 [I] OGLRenderer_FillParallelogram (x=882.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16712 [I] OGLRenderer_FillParallelogram (x=886.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16684 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16676 [I] OGLRenderer_FillParallelogram (x=888.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16648 [I] OGLRenderer_FillParallelogram (x=892.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16620 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16612 [I] OGLRenderer_FillParallelogram (x=890.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16584 [I] OGLRenderer_FillParallelogram (x=894.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16556 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16548 [I] OGLRenderer_FillParallelogram (x=896.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16520 [I] OGLRenderer_FillParallelogram (x=900.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16492 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16484 [I] OGLRenderer_FillParallelogram (x=898.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16456 [I] OGLRenderer_FillParallelogram (x=902.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16428 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16420 [I] OGLRenderer_FillParallelogram (x=904.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16392 [I] OGLRenderer_FillParallelogram (x=908.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16364 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16356 [I] OGLRenderer_FillParallelogram (x=906.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16328 [I] OGLRenderer_FillParallelogram (x=910.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16300 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16292 [I] OGLRenderer_FillParallelogram (x=912.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16264 [I] OGLRenderer_FillParallelogram (x=916.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16236 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16228 [I] OGLRenderer_FillParallelogram (x=914.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16200 [I] OGLRenderer_FillParallelogram (x=918.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16172 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16164 [I] OGLRenderer_FillParallelogram (x=920.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16136 [I] OGLRenderer_FillParallelogram (x=924.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16108 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16100 [I] OGLRenderer_FillParallelogram (x=922.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16072 [I] OGLRenderer_FillParallelogram (x=926.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16044 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16036 [I] OGLRenderer_FillParallelogram (x=928.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16008 [I] OGLRenderer_FillParallelogram (x=932.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15980 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15972 [I] OGLRenderer_FillParallelogram (x=930.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15944 [I] OGLRenderer_FillParallelogram (x=934.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15916 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15908 [I] OGLRenderer_FillParallelogram (x=936.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15880 [I] OGLRenderer_FillParallelogram (x=940.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15852 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15844 [I] OGLRenderer_FillParallelogram (x=938.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15816 [I] OGLRenderer_FillParallelogram (x=942.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15788 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15780 [I] OGLRenderer_FillParallelogram (x=944.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15752 [I] OGLRenderer_FillParallelogram (x=948.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15724 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15716 [I] OGLRenderer_FillParallelogram (x=946.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15688 [I] OGLRenderer_FillParallelogram (x=950.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15660 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15652 [I] OGLRenderer_FillParallelogram (x=952.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15624 [I] OGLRenderer_FillParallelogram (x=956.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15596 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15588 [I] OGLRenderer_FillParallelogram (x=954.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15560 [I] OGLRenderer_FillParallelogram (x=958.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15532 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15524 [I] OGLRenderer_FillParallelogram (x=960.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15496 [I] OGLRenderer_FillParallelogram (x=964.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15468 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15460 [I] OGLRenderer_FillParallelogram (x=962.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15432 [I] OGLRenderer_FillParallelogram (x=966.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15404 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15396 [I] OGLRenderer_FillParallelogram (x=968.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15368 [I] OGLRenderer_FillParallelogram (x=972.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15340 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15332 [I] OGLRenderer_FillParallelogram (x=970.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15304 [I] OGLRenderer_FillParallelogram (x=974.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15276 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15268 [I] OGLRenderer_FillParallelogram (x=976.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15240 [I] OGLRenderer_FillParallelogram (x=980.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15212 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15204 [I] OGLRenderer_FillParallelogram (x=978.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15176 [I] OGLRenderer_FillParallelogram (x=982.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15148 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15140 [I] OGLRenderer_FillParallelogram (x=984.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15112 [I] OGLRenderer_FillParallelogram (x=988.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15084 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15076 [I] OGLRenderer_FillParallelogram (x=986.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15048 [I] OGLRenderer_FillParallelogram (x=990.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15020 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15012 [I] OGLRenderer_FillParallelogram (x=992.25 y=392.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14984 [I] OGLRenderer_FillParallelogram (x=996.25 y=396.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14956 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14948 [I] OGLRenderer_FillParallelogram (x=994.25 y=394.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14920 [I] OGLRenderer_FillParallelogram (x=998.25 y=398.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=51, rem=14892 [I] OGLContext_SetRectClip: x=30 y=0 w=940 h=390 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14872 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14864 [I] OGLRenderer_FillParallelogram (x= 30.25 y= 0.25 dx1=940.00 dy1= 0.00 dx2= 0.00 dy2=390.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=14836 [I] OGLContext_SetAlphaComposite: flags=2 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14820 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14812 [I] OGLMaskFill_MaskFill [V] OGLRenderQueue_CheckPreviousOp: new op=-3 [I] OGLVertexCache_EnableMaskCache [I] OGLVertexCache_InitVertexCache [V] x=30 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14780 [I] OGLMaskFill_MaskFill [V] x=62 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14748 [I] OGLMaskFill_MaskFill [V] x=94 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14716 [I] OGLMaskFill_MaskFill [V] x=126 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14684 [I] OGLMaskFill_MaskFill [V] x=158 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14652 [I] OGLMaskFill_MaskFill [V] x=190 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14620 [I] OGLMaskFill_MaskFill [V] x=222 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14588 [I] OGLMaskFill_MaskFill [V] x=254 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14556 [I] OGLMaskFill_MaskFill [V] x=286 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14524 [I] OGLMaskFill_MaskFill [V] x=318 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14492 [I] OGLMaskFill_MaskFill [V] x=350 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14460 [I] OGLMaskFill_MaskFill [V] x=382 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14428 [I] OGLMaskFill_MaskFill [V] x=414 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14396 [I] OGLMaskFill_MaskFill [V] x=446 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14364 [I] OGLMaskFill_MaskFill [V] x=478 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14332 [I] OGLMaskFill_MaskFill [V] x=510 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14300 [I] OGLMaskFill_MaskFill [V] x=542 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14268 [I] OGLMaskFill_MaskFill [V] x=574 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14236 [I] OGLMaskFill_MaskFill [V] x=606 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14204 [I] OGLMaskFill_MaskFill [V] x=638 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14172 [I] OGLMaskFill_MaskFill [V] x=670 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14140 [I] OGLMaskFill_MaskFill [V] x=702 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14108 [I] OGLMaskFill_MaskFill [V] x=734 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14076 [I] OGLMaskFill_MaskFill [V] x=766 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14044 [I] OGLMaskFill_MaskFill [V] x=798 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14012 [I] OGLMaskFill_MaskFill [V] x=830 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13980 [I] OGLMaskFill_MaskFill [V] x=862 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13948 [I] OGLMaskFill_MaskFill [V] x=894 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13916 [I] OGLMaskFill_MaskFill [V] x=926 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13884 [I] OGLMaskFill_MaskFill [V] x=958 y=0 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12828 [I] OGLMaskFill_MaskFill [V] x=30 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12796 [I] OGLMaskFill_MaskFill [V] x=62 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12764 [I] OGLMaskFill_MaskFill [V] x=94 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12732 [I] OGLMaskFill_MaskFill [V] x=126 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12700 [I] OGLMaskFill_MaskFill [V] x=158 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12668 [I] OGLMaskFill_MaskFill [V] x=190 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12636 [I] OGLMaskFill_MaskFill [V] x=222 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12604 [I] OGLMaskFill_MaskFill [V] x=254 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12572 [I] OGLMaskFill_MaskFill [V] x=286 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12540 [I] OGLMaskFill_MaskFill [V] x=318 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12508 [I] OGLMaskFill_MaskFill [V] x=350 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12476 [I] OGLMaskFill_MaskFill [V] x=382 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12444 [I] OGLMaskFill_MaskFill [V] x=414 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12412 [I] OGLMaskFill_MaskFill [V] x=446 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12380 [I] OGLMaskFill_MaskFill [V] x=478 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12348 [I] OGLMaskFill_MaskFill [V] x=510 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12316 [I] OGLMaskFill_MaskFill [V] x=542 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12284 [I] OGLMaskFill_MaskFill [V] x=574 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12252 [I] OGLMaskFill_MaskFill [V] x=606 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12220 [I] OGLMaskFill_MaskFill [V] x=638 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12188 [I] OGLMaskFill_MaskFill [V] x=670 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12156 [I] OGLMaskFill_MaskFill [V] x=702 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12124 [I] OGLMaskFill_MaskFill [V] x=734 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12092 [I] OGLMaskFill_MaskFill [V] x=766 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12060 [I] OGLMaskFill_MaskFill [V] x=798 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12028 [I] OGLMaskFill_MaskFill [V] x=830 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11996 [I] OGLMaskFill_MaskFill [V] x=862 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11964 [I] OGLMaskFill_MaskFill [V] x=894 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11932 [I] OGLMaskFill_MaskFill [V] x=926 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11900 [I] OGLMaskFill_MaskFill [V] x=958 y=32 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10844 [I] OGLMaskFill_MaskFill [V] x=30 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10812 [I] OGLMaskFill_MaskFill [V] x=62 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10780 [I] OGLMaskFill_MaskFill [V] x=94 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10748 [I] OGLMaskFill_MaskFill [V] x=126 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10716 [I] OGLMaskFill_MaskFill [V] x=158 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10684 [I] OGLMaskFill_MaskFill [V] x=190 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10652 [I] OGLMaskFill_MaskFill [V] x=222 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10620 [I] OGLMaskFill_MaskFill [V] x=254 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10588 [I] OGLMaskFill_MaskFill [V] x=286 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10556 [I] OGLMaskFill_MaskFill [V] x=318 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10524 [I] OGLMaskFill_MaskFill [V] x=350 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10492 [I] OGLMaskFill_MaskFill [V] x=382 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10460 [I] OGLMaskFill_MaskFill [V] x=414 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10428 [I] OGLMaskFill_MaskFill [V] x=446 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10396 [I] OGLMaskFill_MaskFill [V] x=478 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10364 [I] OGLMaskFill_MaskFill [V] x=510 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10332 [I] OGLMaskFill_MaskFill [V] x=542 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10300 [I] OGLMaskFill_MaskFill [V] x=574 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10268 [I] OGLMaskFill_MaskFill [V] x=606 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10236 [I] OGLMaskFill_MaskFill [V] x=638 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10204 [I] OGLMaskFill_MaskFill [V] x=670 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10172 [I] OGLMaskFill_MaskFill [V] x=702 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10140 [I] OGLMaskFill_MaskFill [V] x=734 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10108 [I] OGLMaskFill_MaskFill [V] x=766 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10076 [I] OGLMaskFill_MaskFill [V] x=798 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10044 [I] OGLMaskFill_MaskFill [V] x=830 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10012 [I] OGLMaskFill_MaskFill [V] x=862 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9980 [I] OGLMaskFill_MaskFill [V] x=894 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9948 [I] OGLMaskFill_MaskFill [V] x=926 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9916 [I] OGLMaskFill_MaskFill [V] x=958 y=64 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8860 [I] OGLMaskFill_MaskFill [V] x=30 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8828 [I] OGLMaskFill_MaskFill [V] x=62 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8796 [I] OGLMaskFill_MaskFill [V] x=94 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8764 [I] OGLMaskFill_MaskFill [V] x=126 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8732 [I] OGLMaskFill_MaskFill [V] x=158 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8700 [I] OGLMaskFill_MaskFill [V] x=190 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8668 [I] OGLMaskFill_MaskFill [V] x=222 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8636 [I] OGLMaskFill_MaskFill [V] x=254 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8604 [I] OGLMaskFill_MaskFill [V] x=286 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8572 [I] OGLMaskFill_MaskFill [V] x=318 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8540 [I] OGLMaskFill_MaskFill [V] x=350 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8508 [I] OGLMaskFill_MaskFill [V] x=382 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8476 [I] OGLMaskFill_MaskFill [V] x=414 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8444 [I] OGLMaskFill_MaskFill [V] x=446 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8412 [I] OGLMaskFill_MaskFill [V] x=478 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8380 [I] OGLMaskFill_MaskFill [V] x=510 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8348 [I] OGLMaskFill_MaskFill [V] x=542 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8316 [I] OGLMaskFill_MaskFill [V] x=574 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8284 [I] OGLMaskFill_MaskFill [V] x=606 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8252 [I] OGLMaskFill_MaskFill [V] x=638 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8220 [I] OGLMaskFill_MaskFill [V] x=670 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8188 [I] OGLMaskFill_MaskFill [V] x=702 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8156 [I] OGLMaskFill_MaskFill [V] x=734 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8124 [I] OGLMaskFill_MaskFill [V] x=766 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8092 [I] OGLMaskFill_MaskFill [V] x=798 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8060 [I] OGLMaskFill_MaskFill [V] x=830 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8028 [I] OGLMaskFill_MaskFill [V] x=862 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=7996 [I] OGLMaskFill_MaskFill [V] x=894 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=7964 [I] OGLMaskFill_MaskFill [V] x=926 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=7932 [I] OGLMaskFill_MaskFill [V] x=958 y=96 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6876 [I] OGLMaskFill_MaskFill [V] x=30 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6844 [I] OGLMaskFill_MaskFill [V] x=62 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6812 [I] OGLMaskFill_MaskFill [V] x=94 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6780 [I] OGLMaskFill_MaskFill [V] x=126 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6748 [I] OGLMaskFill_MaskFill [V] x=158 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6716 [I] OGLMaskFill_MaskFill [V] x=190 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6684 [I] OGLMaskFill_MaskFill [V] x=222 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6652 [I] OGLMaskFill_MaskFill [V] x=254 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6620 [I] OGLMaskFill_MaskFill [V] x=286 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6588 [I] OGLMaskFill_MaskFill [V] x=318 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6556 [I] OGLMaskFill_MaskFill [V] x=350 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6524 [I] OGLMaskFill_MaskFill [V] x=382 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6492 [I] OGLMaskFill_MaskFill [V] x=414 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6460 [I] OGLMaskFill_MaskFill [V] x=446 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6428 [I] OGLMaskFill_MaskFill [V] x=478 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6396 [I] OGLMaskFill_MaskFill [V] x=510 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6364 [I] OGLMaskFill_MaskFill [V] x=542 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6332 [I] OGLMaskFill_MaskFill [V] x=574 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6300 [I] OGLMaskFill_MaskFill [V] x=606 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6268 [I] OGLMaskFill_MaskFill [V] x=638 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6236 [I] OGLMaskFill_MaskFill [V] x=670 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6204 [I] OGLMaskFill_MaskFill [V] x=702 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6172 [I] OGLMaskFill_MaskFill [V] x=734 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6140 [I] OGLMaskFill_MaskFill [V] x=766 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6108 [I] OGLMaskFill_MaskFill [V] x=798 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6076 [I] OGLMaskFill_MaskFill [V] x=830 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6044 [I] OGLMaskFill_MaskFill [V] x=862 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6012 [I] OGLMaskFill_MaskFill [V] x=894 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=5980 [I] OGLMaskFill_MaskFill [V] x=926 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=5948 [I] OGLMaskFill_MaskFill [V] x=958 y=128 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4892 [I] OGLMaskFill_MaskFill [V] x=30 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4860 [I] OGLMaskFill_MaskFill [V] x=62 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4828 [I] OGLMaskFill_MaskFill [V] x=94 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4796 [I] OGLMaskFill_MaskFill [V] x=126 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4764 [I] OGLMaskFill_MaskFill [V] x=158 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4732 [I] OGLMaskFill_MaskFill [V] x=190 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4700 [I] OGLMaskFill_MaskFill [V] x=222 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4668 [I] OGLMaskFill_MaskFill [V] x=254 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4636 [I] OGLMaskFill_MaskFill [V] x=286 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4604 [I] OGLMaskFill_MaskFill [V] x=318 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4572 [I] OGLMaskFill_MaskFill [V] x=350 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4540 [I] OGLMaskFill_MaskFill [V] x=382 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4508 [I] OGLMaskFill_MaskFill [V] x=414 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4476 [I] OGLMaskFill_MaskFill [V] x=446 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4444 [I] OGLMaskFill_MaskFill [V] x=478 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4412 [I] OGLMaskFill_MaskFill [V] x=510 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4380 [I] OGLMaskFill_MaskFill [V] x=542 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4348 [I] OGLMaskFill_MaskFill [V] x=574 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4316 [I] OGLMaskFill_MaskFill [V] x=606 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4284 [I] OGLMaskFill_MaskFill [V] x=638 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4252 [I] OGLMaskFill_MaskFill [V] x=670 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4220 [I] OGLMaskFill_MaskFill [V] x=702 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4188 [I] OGLMaskFill_MaskFill [V] x=734 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4156 [I] OGLMaskFill_MaskFill [V] x=766 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4124 [I] OGLMaskFill_MaskFill [V] x=798 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4092 [I] OGLMaskFill_MaskFill [V] x=830 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4060 [I] OGLMaskFill_MaskFill [V] x=862 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4028 [I] OGLMaskFill_MaskFill [V] x=894 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=3996 [I] OGLMaskFill_MaskFill [V] x=926 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=3964 [I] OGLMaskFill_MaskFill [V] x=958 y=160 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2908 [I] OGLMaskFill_MaskFill [V] x=30 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2876 [I] OGLMaskFill_MaskFill [V] x=62 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2844 [I] OGLMaskFill_MaskFill [V] x=94 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2812 [I] OGLMaskFill_MaskFill [V] x=126 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2780 [I] OGLMaskFill_MaskFill [V] x=158 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2748 [I] OGLMaskFill_MaskFill [V] x=190 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2716 [I] OGLMaskFill_MaskFill [V] x=222 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2684 [I] OGLMaskFill_MaskFill [V] x=254 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2652 [I] OGLMaskFill_MaskFill [V] x=286 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2620 [I] OGLMaskFill_MaskFill [V] x=318 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2588 [I] OGLMaskFill_MaskFill [V] x=350 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2556 [I] OGLMaskFill_MaskFill [V] x=382 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2524 [I] OGLMaskFill_MaskFill [V] x=414 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2492 [I] OGLMaskFill_MaskFill [V] x=446 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2460 [I] OGLMaskFill_MaskFill [V] x=478 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2428 [I] OGLMaskFill_MaskFill [V] x=510 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2396 [I] OGLMaskFill_MaskFill [V] x=542 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2364 [I] OGLMaskFill_MaskFill [V] x=574 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2332 [I] OGLMaskFill_MaskFill [V] x=606 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2300 [I] OGLMaskFill_MaskFill [V] x=638 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2268 [I] OGLMaskFill_MaskFill [V] x=670 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2236 [I] OGLMaskFill_MaskFill [V] x=702 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2204 [I] OGLMaskFill_MaskFill [V] x=734 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2172 [I] OGLMaskFill_MaskFill [V] x=766 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2140 [I] OGLMaskFill_MaskFill [V] x=798 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2108 [I] OGLMaskFill_MaskFill [V] x=830 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2076 [I] OGLMaskFill_MaskFill [V] x=862 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2044 [I] OGLMaskFill_MaskFill [V] x=894 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2012 [I] OGLMaskFill_MaskFill [V] x=926 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=1980 [I] OGLMaskFill_MaskFill [V] x=958 y=192 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=924 [I] OGLMaskFill_MaskFill [V] x=30 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=892 [I] OGLMaskFill_MaskFill [V] x=62 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=860 [I] OGLMaskFill_MaskFill [V] x=94 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=828 [I] OGLMaskFill_MaskFill [V] x=126 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=796 [I] OGLMaskFill_MaskFill [V] x=158 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=764 [I] OGLMaskFill_MaskFill [V] x=190 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=732 [I] OGLMaskFill_MaskFill [V] x=222 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=700 [I] OGLMaskFill_MaskFill [V] x=254 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=668 [I] OGLMaskFill_MaskFill [V] x=286 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=636 [I] OGLMaskFill_MaskFill [V] x=318 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=604 [I] OGLMaskFill_MaskFill [V] x=350 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=572 [I] OGLMaskFill_MaskFill [V] x=382 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=540 [I] OGLMaskFill_MaskFill [V] x=414 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=508 [I] OGLMaskFill_MaskFill [V] x=446 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=476 [I] OGLMaskFill_MaskFill [V] x=478 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=444 [I] OGLMaskFill_MaskFill [V] x=510 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=412 [I] OGLMaskFill_MaskFill [V] x=542 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=380 [I] OGLMaskFill_MaskFill [V] x=574 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=348 [I] OGLMaskFill_MaskFill [V] x=606 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=316 [I] OGLMaskFill_MaskFill [V] x=638 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=284 [I] OGLMaskFill_MaskFill [V] x=670 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=252 [I] OGLMaskFill_MaskFill [V] x=702 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=220 [I] OGLMaskFill_MaskFill [V] x=734 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=188 [I] OGLMaskFill_MaskFill [V] x=766 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=156 [I] OGLMaskFill_MaskFill [V] x=798 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=124 [I] OGLMaskFill_MaskFill [V] x=830 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=92 [I] OGLMaskFill_MaskFill [V] x=862 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=60 [I] OGLMaskFill_MaskFill [V] x=894 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28 [I] OGLMaskFill_MaskFill [V] x=926 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLVertexCache_DisableMaskCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [I] OGLRenderQueue_flushBuffer: limit=31168 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=31164 [I] OGLMaskFill_MaskFill [V] OGLRenderQueue_CheckPreviousOp: new op=-3 [I] OGLVertexCache_EnableMaskCache [I] OGLVertexCache_InitVertexCache [V] x=958 y=224 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30108 [I] OGLMaskFill_MaskFill [V] x=30 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30076 [I] OGLMaskFill_MaskFill [V] x=62 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30044 [I] OGLMaskFill_MaskFill [V] x=94 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30012 [I] OGLMaskFill_MaskFill [V] x=126 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29980 [I] OGLMaskFill_MaskFill [V] x=158 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29948 [I] OGLMaskFill_MaskFill [V] x=190 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29916 [I] OGLMaskFill_MaskFill [V] x=222 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29884 [I] OGLMaskFill_MaskFill [V] x=254 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29852 [I] OGLMaskFill_MaskFill [V] x=286 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29820 [I] OGLMaskFill_MaskFill [V] x=318 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29788 [I] OGLMaskFill_MaskFill [V] x=350 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29756 [I] OGLMaskFill_MaskFill [V] x=382 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29724 [I] OGLMaskFill_MaskFill [V] x=414 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29692 [I] OGLMaskFill_MaskFill [V] x=446 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29660 [I] OGLMaskFill_MaskFill [V] x=478 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29628 [I] OGLMaskFill_MaskFill [V] x=510 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29596 [I] OGLMaskFill_MaskFill [V] x=542 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29564 [I] OGLMaskFill_MaskFill [V] x=574 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29532 [I] OGLMaskFill_MaskFill [V] x=606 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29500 [I] OGLMaskFill_MaskFill [V] x=638 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29468 [I] OGLMaskFill_MaskFill [V] x=670 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29436 [I] OGLMaskFill_MaskFill [V] x=702 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29404 [I] OGLMaskFill_MaskFill [V] x=734 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29372 [I] OGLMaskFill_MaskFill [V] x=766 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29340 [I] OGLMaskFill_MaskFill [V] x=798 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29308 [I] OGLMaskFill_MaskFill [V] x=830 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29276 [I] OGLMaskFill_MaskFill [V] x=862 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29244 [I] OGLMaskFill_MaskFill [V] x=894 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29212 [I] OGLMaskFill_MaskFill [V] x=926 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29180 [I] OGLMaskFill_MaskFill [V] x=958 y=256 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28124 [I] OGLMaskFill_MaskFill [V] x=30 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28092 [I] OGLMaskFill_MaskFill [V] x=62 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28060 [I] OGLMaskFill_MaskFill [V] x=94 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28028 [I] OGLMaskFill_MaskFill [V] x=126 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27996 [I] OGLMaskFill_MaskFill [V] x=158 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27964 [I] OGLMaskFill_MaskFill [V] x=190 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27932 [I] OGLMaskFill_MaskFill [V] x=222 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27900 [I] OGLMaskFill_MaskFill [V] x=254 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27868 [I] OGLMaskFill_MaskFill [V] x=286 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27836 [I] OGLMaskFill_MaskFill [V] x=318 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27804 [I] OGLMaskFill_MaskFill [V] x=350 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27772 [I] OGLMaskFill_MaskFill [V] x=382 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27740 [I] OGLMaskFill_MaskFill [V] x=414 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27708 [I] OGLMaskFill_MaskFill [V] x=446 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27676 [I] OGLMaskFill_MaskFill [V] x=478 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27644 [I] OGLMaskFill_MaskFill [V] x=510 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27612 [I] OGLMaskFill_MaskFill [V] x=542 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27580 [I] OGLMaskFill_MaskFill [V] x=574 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27548 [I] OGLMaskFill_MaskFill [V] x=606 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27516 [I] OGLMaskFill_MaskFill [V] x=638 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27484 [I] OGLMaskFill_MaskFill [V] x=670 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27452 [I] OGLMaskFill_MaskFill [V] x=702 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27420 [I] OGLMaskFill_MaskFill [V] x=734 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27388 [I] OGLMaskFill_MaskFill [V] x=766 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27356 [I] OGLMaskFill_MaskFill [V] x=798 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27324 [I] OGLMaskFill_MaskFill [V] x=830 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27292 [I] OGLMaskFill_MaskFill [V] x=862 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27260 [I] OGLMaskFill_MaskFill [V] x=894 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27228 [I] OGLMaskFill_MaskFill [V] x=926 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27196 [I] OGLMaskFill_MaskFill [V] x=958 y=288 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26140 [I] OGLMaskFill_MaskFill [V] x=30 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26108 [I] OGLMaskFill_MaskFill [V] x=62 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26076 [I] OGLMaskFill_MaskFill [V] x=94 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26044 [I] OGLMaskFill_MaskFill [V] x=126 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26012 [I] OGLMaskFill_MaskFill [V] x=158 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25980 [I] OGLMaskFill_MaskFill [V] x=190 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25948 [I] OGLMaskFill_MaskFill [V] x=222 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25916 [I] OGLMaskFill_MaskFill [V] x=254 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25884 [I] OGLMaskFill_MaskFill [V] x=286 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25852 [I] OGLMaskFill_MaskFill [V] x=318 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25820 [I] OGLMaskFill_MaskFill [V] x=350 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25788 [I] OGLMaskFill_MaskFill [V] x=382 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25756 [I] OGLMaskFill_MaskFill [V] x=414 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25724 [I] OGLMaskFill_MaskFill [V] x=446 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25692 [I] OGLMaskFill_MaskFill [V] x=478 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25660 [I] OGLMaskFill_MaskFill [V] x=510 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25628 [I] OGLMaskFill_MaskFill [V] x=542 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25596 [I] OGLMaskFill_MaskFill [V] x=574 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25564 [I] OGLMaskFill_MaskFill [V] x=606 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25532 [I] OGLMaskFill_MaskFill [V] x=638 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25500 [I] OGLMaskFill_MaskFill [V] x=670 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25468 [I] OGLMaskFill_MaskFill [V] x=702 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25436 [I] OGLMaskFill_MaskFill [V] x=734 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25404 [I] OGLMaskFill_MaskFill [V] x=766 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25372 [I] OGLMaskFill_MaskFill [V] x=798 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25340 [I] OGLMaskFill_MaskFill [V] x=830 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25308 [I] OGLMaskFill_MaskFill [V] x=862 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25276 [I] OGLMaskFill_MaskFill [V] x=894 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25244 [I] OGLMaskFill_MaskFill [V] x=926 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25212 [I] OGLMaskFill_MaskFill [V] x=958 y=320 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24156 [I] OGLMaskFill_MaskFill [V] x=30 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24124 [I] OGLMaskFill_MaskFill [V] x=62 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24092 [I] OGLMaskFill_MaskFill [V] x=94 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24060 [I] OGLMaskFill_MaskFill [V] x=126 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24028 [I] OGLMaskFill_MaskFill [V] x=158 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23996 [I] OGLMaskFill_MaskFill [V] x=190 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23964 [I] OGLMaskFill_MaskFill [V] x=222 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23932 [I] OGLMaskFill_MaskFill [V] x=254 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23900 [I] OGLMaskFill_MaskFill [V] x=286 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23868 [I] OGLMaskFill_MaskFill [V] x=318 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23836 [I] OGLMaskFill_MaskFill [V] x=350 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23804 [I] OGLMaskFill_MaskFill [V] x=382 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23772 [I] OGLMaskFill_MaskFill [V] x=414 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23740 [I] OGLMaskFill_MaskFill [V] x=446 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23708 [I] OGLMaskFill_MaskFill [V] x=478 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23676 [I] OGLMaskFill_MaskFill [V] x=510 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23644 [I] OGLMaskFill_MaskFill [V] x=542 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23612 [I] OGLMaskFill_MaskFill [V] x=574 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23580 [I] OGLMaskFill_MaskFill [V] x=606 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23548 [I] OGLMaskFill_MaskFill [V] x=638 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23516 [I] OGLMaskFill_MaskFill [V] x=670 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23484 [I] OGLMaskFill_MaskFill [V] x=702 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23452 [I] OGLMaskFill_MaskFill [V] x=734 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23420 [I] OGLMaskFill_MaskFill [V] x=766 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23388 [I] OGLMaskFill_MaskFill [V] x=798 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23356 [I] OGLMaskFill_MaskFill [V] x=830 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23324 [I] OGLMaskFill_MaskFill [V] x=862 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23292 [I] OGLMaskFill_MaskFill [V] x=894 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23260 [I] OGLMaskFill_MaskFill [V] x=926 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23228 [I] OGLMaskFill_MaskFill [V] x=958 y=352 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22172 [I] OGLMaskFill_MaskFill [V] x=30 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21116 [I] OGLMaskFill_MaskFill [V] x=62 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20060 [I] OGLMaskFill_MaskFill [V] x=94 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19004 [I] OGLMaskFill_MaskFill [V] x=126 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17948 [I] OGLMaskFill_MaskFill [V] x=158 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 9 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16892 [I] OGLMaskFill_MaskFill [V] x=190 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 10 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15836 [I] OGLMaskFill_MaskFill [V] x=222 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 11 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14780 [I] OGLMaskFill_MaskFill [V] x=254 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 12 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13724 [I] OGLMaskFill_MaskFill [V] x=286 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 13 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12668 [I] OGLMaskFill_MaskFill [V] x=318 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 14 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11612 [I] OGLMaskFill_MaskFill [V] x=350 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 15 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10556 [I] OGLMaskFill_MaskFill [V] x=382 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 16 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9500 [I] OGLMaskFill_MaskFill [V] x=414 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 17 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8444 [I] OGLMaskFill_MaskFill [V] x=446 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 18 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=7388 [I] OGLMaskFill_MaskFill [V] x=478 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 19 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6332 [I] OGLMaskFill_MaskFill [V] x=510 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 20 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=5276 [I] OGLMaskFill_MaskFill [V] x=542 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 21 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4220 [I] OGLMaskFill_MaskFill [V] x=574 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 22 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=3164 [I] OGLMaskFill_MaskFill [V] x=606 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 23 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2108 [I] OGLMaskFill_MaskFill [V] x=638 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 24 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=1052 [I] OGLMaskFill_MaskFill [V] x=670 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 25 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLVertexCache_DisableMaskCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [I] OGLRenderQueue_flushBuffer: limit=10088 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10084 [I] OGLMaskFill_MaskFill [V] OGLRenderQueue_CheckPreviousOp: new op=-3 [I] OGLVertexCache_EnableMaskCache [I] OGLVertexCache_InitVertexCache [V] x=702 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9028 [I] OGLMaskFill_MaskFill [V] x=734 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=7972 [I] OGLMaskFill_MaskFill [V] x=766 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6916 [I] OGLMaskFill_MaskFill [V] x=798 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=5860 [I] OGLMaskFill_MaskFill [V] x=830 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4804 [I] OGLMaskFill_MaskFill [V] x=862 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=3748 [I] OGLMaskFill_MaskFill [V] x=894 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2692 [I] OGLMaskFill_MaskFill [V] x=926 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=1636 [I] OGLMaskFill_MaskFill [V] x=958 y=384 w=12 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=580 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLVertexCache_DisableMaskCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=90, rem=564 [V] OGLRenderQueue_flushBuffer: opcode=59, rem=560 [I] OGLContext_SetTransform [V] [2.874618 0.000000 30.000000] [V] [0.000000 1.813953 0.000000] [V] OGLRenderQueue_flushBuffer: opcode=100, rem=508 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=124, rem=504 [I] OGLBufImgOps_EnableLookupOp: short=0 num=1 len=256 off=0 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=216 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=212 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=327 sy2=215 [V] dx1=0.000000 dy1=0.000000 dx2=327.000000 dy2=215.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=125, rem=140 [I] OGLBufImgOps_DisableLookupOp [V] OGLRenderQueue_flushBuffer: opcode=70, rem=136 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=116 [I] OGLContext_SetRectClip: x=0 y=134 w=1000 h=466 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=96 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=60, rem=80 [I] OGLContext_ResetTransform [V] OGLRenderQueue_flushBuffer: opcode=100, rem=76 [I] OGLPaints_ResetPaint [V] state=-1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=72 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=1000 sy2=466 [V] dx1=0.000000 dy1=134.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=456 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=452 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=448 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=428 [I] OGLContext_SetRectClip: x=0 y=0 w=30 h=390 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=408 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=392 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=384 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 30.00 dy1= 0.00 dx2= 0.00 dy2=390.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=356 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=340 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=332 [I] OGLRenderer_FillParallelogram (x= 0.25 y=-77.75 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2=544.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=304 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=288 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=284 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=10.000000 dy1=28.000000 dx2=20.000000 dy2=34.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=212 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=1 [V] dx1=10.000000 dy1=34.000000 dx2=20.000000 dy2=356.000000 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=140 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=10.000000 dy1=356.000000 dx2=20.000000 dy2=362.000000 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] texture=0 srctype=1 hint=1 [V] sx1=10 sy1=0 sx2=50 sy2=50 [V] dx1=0.000000 dy1=208.000000 dx2=40.000000 dy2=258.000000 [I] OGLRenderQueue_flushBuffer: limit=136 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=134 w=30 h=390 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=-1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=1000 sy2=466 [V] dx1=0.000000 dy1=134.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=456 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=452 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=448 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=428 [I] OGLContext_SetRectClip: x=0 y=0 w=30 h=390 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=408 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=392 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=384 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 30.00 dy1= 0.00 dx2= 0.00 dy2=390.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=356 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=340 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=332 [I] OGLRenderer_FillParallelogram (x=-969.75 y=-77.75 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2=544.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=304 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=288 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=284 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=10.000000 dy1=28.000000 dx2=20.000000 dy2=34.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=212 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=1 [V] dx1=10.000000 dy1=34.000000 dx2=20.000000 dy2=356.000000 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=140 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=10.000000 dy1=356.000000 dx2=20.000000 dy2=362.000000 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] texture=0 srctype=1 hint=1 [V] sx1=10 sy1=0 sx2=50 sy2=50 [V] dx1=0.000000 dy1=76.000000 dx2=40.000000 dy2=126.000000 [I] OGLRenderQueue_flushBuffer: limit=136 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=970 y=134 w=30 h=390 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=-1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=30 sy2=466 [V] dx1=970.000000 dy1=134.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=16320 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=16316 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=16312 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=16292 [I] OGLContext_SetRectClip: x=0 y=0 w=1000 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16272 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16256 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16248 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16220 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16204 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16196 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 76.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16168 [I] OGLPaints_SetColor: pixel=ffbbd5ee [V] updating color: r=bb g=d5 b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16160 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 12.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16132 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16124 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16096 [I] OGLRenderer_FillParallelogram (x= 4.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16068 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16060 [I] OGLRenderer_FillParallelogram (x= 2.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16032 [I] OGLRenderer_FillParallelogram (x= 6.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16004 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15996 [I] OGLRenderer_FillParallelogram (x= 8.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15968 [I] OGLRenderer_FillParallelogram (x= 12.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15940 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15932 [I] OGLRenderer_FillParallelogram (x= 10.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15904 [I] OGLRenderer_FillParallelogram (x= 14.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15876 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15868 [I] OGLRenderer_FillParallelogram (x= 16.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15840 [I] OGLRenderer_FillParallelogram (x= 20.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15812 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15804 [I] OGLRenderer_FillParallelogram (x= 18.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15776 [I] OGLRenderer_FillParallelogram (x= 22.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15748 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15740 [I] OGLRenderer_FillParallelogram (x= 24.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15712 [I] OGLRenderer_FillParallelogram (x= 28.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15684 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15676 [I] OGLRenderer_FillParallelogram (x= 26.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15648 [I] OGLRenderer_FillParallelogram (x= 30.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15620 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15612 [I] OGLRenderer_FillParallelogram (x= 32.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15584 [I] OGLRenderer_FillParallelogram (x= 36.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15556 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15548 [I] OGLRenderer_FillParallelogram (x= 34.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15520 [I] OGLRenderer_FillParallelogram (x= 38.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15492 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15484 [I] OGLRenderer_FillParallelogram (x= 40.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15456 [I] OGLRenderer_FillParallelogram (x= 44.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15428 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15420 [I] OGLRenderer_FillParallelogram (x= 42.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15392 [I] OGLRenderer_FillParallelogram (x= 46.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15364 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15356 [I] OGLRenderer_FillParallelogram (x= 48.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15328 [I] OGLRenderer_FillParallelogram (x= 52.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15300 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15292 [I] OGLRenderer_FillParallelogram (x= 50.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15264 [I] OGLRenderer_FillParallelogram (x= 54.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15236 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15228 [I] OGLRenderer_FillParallelogram (x= 56.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15200 [I] OGLRenderer_FillParallelogram (x= 60.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15172 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15164 [I] OGLRenderer_FillParallelogram (x= 58.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15136 [I] OGLRenderer_FillParallelogram (x= 62.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15108 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15100 [I] OGLRenderer_FillParallelogram (x= 64.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15072 [I] OGLRenderer_FillParallelogram (x= 68.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15044 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15036 [I] OGLRenderer_FillParallelogram (x= 66.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15008 [I] OGLRenderer_FillParallelogram (x= 70.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14980 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14972 [I] OGLRenderer_FillParallelogram (x= 72.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14944 [I] OGLRenderer_FillParallelogram (x= 76.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14916 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14908 [I] OGLRenderer_FillParallelogram (x= 74.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14880 [I] OGLRenderer_FillParallelogram (x= 78.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14852 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14844 [I] OGLRenderer_FillParallelogram (x= 80.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14816 [I] OGLRenderer_FillParallelogram (x= 84.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14788 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14780 [I] OGLRenderer_FillParallelogram (x= 82.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14752 [I] OGLRenderer_FillParallelogram (x= 86.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14724 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14716 [I] OGLRenderer_FillParallelogram (x= 88.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14688 [I] OGLRenderer_FillParallelogram (x= 92.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14660 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14652 [I] OGLRenderer_FillParallelogram (x= 90.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14624 [I] OGLRenderer_FillParallelogram (x= 94.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14596 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14588 [I] OGLRenderer_FillParallelogram (x= 96.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14560 [I] OGLRenderer_FillParallelogram (x=100.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14532 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14524 [I] OGLRenderer_FillParallelogram (x= 98.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14496 [I] OGLRenderer_FillParallelogram (x=102.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14468 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14460 [I] OGLRenderer_FillParallelogram (x=104.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14432 [I] OGLRenderer_FillParallelogram (x=108.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14404 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14396 [I] OGLRenderer_FillParallelogram (x=106.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14368 [I] OGLRenderer_FillParallelogram (x=110.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14340 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14332 [I] OGLRenderer_FillParallelogram (x=112.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14304 [I] OGLRenderer_FillParallelogram (x=116.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14276 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14268 [I] OGLRenderer_FillParallelogram (x=114.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14240 [I] OGLRenderer_FillParallelogram (x=118.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14212 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14204 [I] OGLRenderer_FillParallelogram (x=120.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14176 [I] OGLRenderer_FillParallelogram (x=124.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14148 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14140 [I] OGLRenderer_FillParallelogram (x=122.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14112 [I] OGLRenderer_FillParallelogram (x=126.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14084 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14076 [I] OGLRenderer_FillParallelogram (x=128.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14048 [I] OGLRenderer_FillParallelogram (x=132.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14020 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14012 [I] OGLRenderer_FillParallelogram (x=130.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13984 [I] OGLRenderer_FillParallelogram (x=134.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13956 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13948 [I] OGLRenderer_FillParallelogram (x=136.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13920 [I] OGLRenderer_FillParallelogram (x=140.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13892 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13884 [I] OGLRenderer_FillParallelogram (x=138.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13856 [I] OGLRenderer_FillParallelogram (x=142.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13828 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13820 [I] OGLRenderer_FillParallelogram (x=144.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13792 [I] OGLRenderer_FillParallelogram (x=148.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13764 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13756 [I] OGLRenderer_FillParallelogram (x=146.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13728 [I] OGLRenderer_FillParallelogram (x=150.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13700 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13692 [I] OGLRenderer_FillParallelogram (x=152.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13664 [I] OGLRenderer_FillParallelogram (x=156.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13636 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13628 [I] OGLRenderer_FillParallelogram (x=154.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13600 [I] OGLRenderer_FillParallelogram (x=158.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13572 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13564 [I] OGLRenderer_FillParallelogram (x=160.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13536 [I] OGLRenderer_FillParallelogram (x=164.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13508 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13500 [I] OGLRenderer_FillParallelogram (x=162.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13472 [I] OGLRenderer_FillParallelogram (x=166.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13444 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13436 [I] OGLRenderer_FillParallelogram (x=168.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13408 [I] OGLRenderer_FillParallelogram (x=172.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13380 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13372 [I] OGLRenderer_FillParallelogram (x=170.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13344 [I] OGLRenderer_FillParallelogram (x=174.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13316 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13308 [I] OGLRenderer_FillParallelogram (x=176.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13280 [I] OGLRenderer_FillParallelogram (x=180.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13252 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13244 [I] OGLRenderer_FillParallelogram (x=178.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13216 [I] OGLRenderer_FillParallelogram (x=182.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13188 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13180 [I] OGLRenderer_FillParallelogram (x=184.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13152 [I] OGLRenderer_FillParallelogram (x=188.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13124 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13116 [I] OGLRenderer_FillParallelogram (x=186.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13088 [I] OGLRenderer_FillParallelogram (x=190.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13060 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13052 [I] OGLRenderer_FillParallelogram (x=192.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13024 [I] OGLRenderer_FillParallelogram (x=196.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12996 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12988 [I] OGLRenderer_FillParallelogram (x=194.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12960 [I] OGLRenderer_FillParallelogram (x=198.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12932 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12924 [I] OGLRenderer_FillParallelogram (x=200.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12896 [I] OGLRenderer_FillParallelogram (x=204.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12868 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12860 [I] OGLRenderer_FillParallelogram (x=202.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12832 [I] OGLRenderer_FillParallelogram (x=206.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12804 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12796 [I] OGLRenderer_FillParallelogram (x=208.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12768 [I] OGLRenderer_FillParallelogram (x=212.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12740 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12732 [I] OGLRenderer_FillParallelogram (x=210.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12704 [I] OGLRenderer_FillParallelogram (x=214.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12676 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12668 [I] OGLRenderer_FillParallelogram (x=216.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12640 [I] OGLRenderer_FillParallelogram (x=220.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12612 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12604 [I] OGLRenderer_FillParallelogram (x=218.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12576 [I] OGLRenderer_FillParallelogram (x=222.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12548 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12540 [I] OGLRenderer_FillParallelogram (x=224.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12512 [I] OGLRenderer_FillParallelogram (x=228.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12484 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12476 [I] OGLRenderer_FillParallelogram (x=226.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12448 [I] OGLRenderer_FillParallelogram (x=230.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12420 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12412 [I] OGLRenderer_FillParallelogram (x=232.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12384 [I] OGLRenderer_FillParallelogram (x=236.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12356 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12348 [I] OGLRenderer_FillParallelogram (x=234.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12320 [I] OGLRenderer_FillParallelogram (x=238.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12292 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12284 [I] OGLRenderer_FillParallelogram (x=240.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12256 [I] OGLRenderer_FillParallelogram (x=244.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12228 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12220 [I] OGLRenderer_FillParallelogram (x=242.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12192 [I] OGLRenderer_FillParallelogram (x=246.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12164 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12156 [I] OGLRenderer_FillParallelogram (x=248.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12128 [I] OGLRenderer_FillParallelogram (x=252.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12100 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12092 [I] OGLRenderer_FillParallelogram (x=250.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12064 [I] OGLRenderer_FillParallelogram (x=254.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12036 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12028 [I] OGLRenderer_FillParallelogram (x=256.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12000 [I] OGLRenderer_FillParallelogram (x=260.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11972 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11964 [I] OGLRenderer_FillParallelogram (x=258.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11936 [I] OGLRenderer_FillParallelogram (x=262.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11908 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11900 [I] OGLRenderer_FillParallelogram (x=264.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11872 [I] OGLRenderer_FillParallelogram (x=268.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11844 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11836 [I] OGLRenderer_FillParallelogram (x=266.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11808 [I] OGLRenderer_FillParallelogram (x=270.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11780 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11772 [I] OGLRenderer_FillParallelogram (x=272.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11744 [I] OGLRenderer_FillParallelogram (x=276.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11716 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11708 [I] OGLRenderer_FillParallelogram (x=274.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11680 [I] OGLRenderer_FillParallelogram (x=278.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11652 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11644 [I] OGLRenderer_FillParallelogram (x=280.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11616 [I] OGLRenderer_FillParallelogram (x=284.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11588 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11580 [I] OGLRenderer_FillParallelogram (x=282.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11552 [I] OGLRenderer_FillParallelogram (x=286.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11524 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11516 [I] OGLRenderer_FillParallelogram (x=288.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11488 [I] OGLRenderer_FillParallelogram (x=292.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11460 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11452 [I] OGLRenderer_FillParallelogram (x=290.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11424 [I] OGLRenderer_FillParallelogram (x=294.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11396 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11388 [I] OGLRenderer_FillParallelogram (x=296.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11360 [I] OGLRenderer_FillParallelogram (x=300.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11332 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11324 [I] OGLRenderer_FillParallelogram (x=298.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11296 [I] OGLRenderer_FillParallelogram (x=302.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11268 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11260 [I] OGLRenderer_FillParallelogram (x=304.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11232 [I] OGLRenderer_FillParallelogram (x=308.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11204 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11196 [I] OGLRenderer_FillParallelogram (x=306.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11168 [I] OGLRenderer_FillParallelogram (x=310.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11140 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11132 [I] OGLRenderer_FillParallelogram (x=312.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11104 [I] OGLRenderer_FillParallelogram (x=316.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11076 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11068 [I] OGLRenderer_FillParallelogram (x=314.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11040 [I] OGLRenderer_FillParallelogram (x=318.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11012 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11004 [I] OGLRenderer_FillParallelogram (x=320.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10976 [I] OGLRenderer_FillParallelogram (x=324.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10948 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10940 [I] OGLRenderer_FillParallelogram (x=322.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10912 [I] OGLRenderer_FillParallelogram (x=326.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10884 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10876 [I] OGLRenderer_FillParallelogram (x=328.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10848 [I] OGLRenderer_FillParallelogram (x=332.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10820 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10812 [I] OGLRenderer_FillParallelogram (x=330.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10784 [I] OGLRenderer_FillParallelogram (x=334.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10756 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10748 [I] OGLRenderer_FillParallelogram (x=336.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10720 [I] OGLRenderer_FillParallelogram (x=340.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10692 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10684 [I] OGLRenderer_FillParallelogram (x=338.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10656 [I] OGLRenderer_FillParallelogram (x=342.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10628 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10620 [I] OGLRenderer_FillParallelogram (x=344.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10592 [I] OGLRenderer_FillParallelogram (x=348.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10564 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10556 [I] OGLRenderer_FillParallelogram (x=346.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10528 [I] OGLRenderer_FillParallelogram (x=350.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10500 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10492 [I] OGLRenderer_FillParallelogram (x=352.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10464 [I] OGLRenderer_FillParallelogram (x=356.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10436 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10428 [I] OGLRenderer_FillParallelogram (x=354.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10400 [I] OGLRenderer_FillParallelogram (x=358.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10372 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10364 [I] OGLRenderer_FillParallelogram (x=360.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10336 [I] OGLRenderer_FillParallelogram (x=364.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10308 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10300 [I] OGLRenderer_FillParallelogram (x=362.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10272 [I] OGLRenderer_FillParallelogram (x=366.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10244 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10236 [I] OGLRenderer_FillParallelogram (x=368.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10208 [I] OGLRenderer_FillParallelogram (x=372.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10180 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10172 [I] OGLRenderer_FillParallelogram (x=370.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10144 [I] OGLRenderer_FillParallelogram (x=374.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10116 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10108 [I] OGLRenderer_FillParallelogram (x=376.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10080 [I] OGLRenderer_FillParallelogram (x=380.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10052 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10044 [I] OGLRenderer_FillParallelogram (x=378.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10016 [I] OGLRenderer_FillParallelogram (x=382.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9988 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9980 [I] OGLRenderer_FillParallelogram (x=384.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9952 [I] OGLRenderer_FillParallelogram (x=388.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9924 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9916 [I] OGLRenderer_FillParallelogram (x=386.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9888 [I] OGLRenderer_FillParallelogram (x=390.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9860 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9852 [I] OGLRenderer_FillParallelogram (x=392.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9824 [I] OGLRenderer_FillParallelogram (x=396.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9796 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9788 [I] OGLRenderer_FillParallelogram (x=394.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9760 [I] OGLRenderer_FillParallelogram (x=398.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9732 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9724 [I] OGLRenderer_FillParallelogram (x=400.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9696 [I] OGLRenderer_FillParallelogram (x=404.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9668 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9660 [I] OGLRenderer_FillParallelogram (x=402.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9632 [I] OGLRenderer_FillParallelogram (x=406.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9604 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9596 [I] OGLRenderer_FillParallelogram (x=408.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9568 [I] OGLRenderer_FillParallelogram (x=412.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9540 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9532 [I] OGLRenderer_FillParallelogram (x=410.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9504 [I] OGLRenderer_FillParallelogram (x=414.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9476 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9468 [I] OGLRenderer_FillParallelogram (x=416.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9440 [I] OGLRenderer_FillParallelogram (x=420.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9412 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9404 [I] OGLRenderer_FillParallelogram (x=418.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9376 [I] OGLRenderer_FillParallelogram (x=422.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9348 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9340 [I] OGLRenderer_FillParallelogram (x=424.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9312 [I] OGLRenderer_FillParallelogram (x=428.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9284 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9276 [I] OGLRenderer_FillParallelogram (x=426.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9248 [I] OGLRenderer_FillParallelogram (x=430.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9220 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9212 [I] OGLRenderer_FillParallelogram (x=432.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9184 [I] OGLRenderer_FillParallelogram (x=436.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9156 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9148 [I] OGLRenderer_FillParallelogram (x=434.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9120 [I] OGLRenderer_FillParallelogram (x=438.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9092 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9084 [I] OGLRenderer_FillParallelogram (x=440.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9056 [I] OGLRenderer_FillParallelogram (x=444.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9028 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9020 [I] OGLRenderer_FillParallelogram (x=442.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8992 [I] OGLRenderer_FillParallelogram (x=446.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8964 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8956 [I] OGLRenderer_FillParallelogram (x=448.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8928 [I] OGLRenderer_FillParallelogram (x=452.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8900 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8892 [I] OGLRenderer_FillParallelogram (x=450.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8864 [I] OGLRenderer_FillParallelogram (x=454.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8836 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8828 [I] OGLRenderer_FillParallelogram (x=456.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8800 [I] OGLRenderer_FillParallelogram (x=460.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8772 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8764 [I] OGLRenderer_FillParallelogram (x=458.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8736 [I] OGLRenderer_FillParallelogram (x=462.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8708 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8700 [I] OGLRenderer_FillParallelogram (x=464.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8672 [I] OGLRenderer_FillParallelogram (x=468.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8644 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8636 [I] OGLRenderer_FillParallelogram (x=466.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8608 [I] OGLRenderer_FillParallelogram (x=470.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8580 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8572 [I] OGLRenderer_FillParallelogram (x=472.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8544 [I] OGLRenderer_FillParallelogram (x=476.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8516 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8508 [I] OGLRenderer_FillParallelogram (x=474.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8480 [I] OGLRenderer_FillParallelogram (x=478.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8452 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8444 [I] OGLRenderer_FillParallelogram (x=480.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8416 [I] OGLRenderer_FillParallelogram (x=484.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8388 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8380 [I] OGLRenderer_FillParallelogram (x=482.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8352 [I] OGLRenderer_FillParallelogram (x=486.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8324 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8316 [I] OGLRenderer_FillParallelogram (x=488.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8288 [I] OGLRenderer_FillParallelogram (x=492.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8260 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8252 [I] OGLRenderer_FillParallelogram (x=490.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8224 [I] OGLRenderer_FillParallelogram (x=494.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8196 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8188 [I] OGLRenderer_FillParallelogram (x=496.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8160 [I] OGLRenderer_FillParallelogram (x=500.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8132 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8124 [I] OGLRenderer_FillParallelogram (x=498.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8096 [I] OGLRenderer_FillParallelogram (x=502.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8068 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8060 [I] OGLRenderer_FillParallelogram (x=504.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8032 [I] OGLRenderer_FillParallelogram (x=508.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8004 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7996 [I] OGLRenderer_FillParallelogram (x=506.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7968 [I] OGLRenderer_FillParallelogram (x=510.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7940 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7932 [I] OGLRenderer_FillParallelogram (x=512.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7904 [I] OGLRenderer_FillParallelogram (x=516.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7876 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7868 [I] OGLRenderer_FillParallelogram (x=514.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7840 [I] OGLRenderer_FillParallelogram (x=518.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7812 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7804 [I] OGLRenderer_FillParallelogram (x=520.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7776 [I] OGLRenderer_FillParallelogram (x=524.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7748 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7740 [I] OGLRenderer_FillParallelogram (x=522.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7712 [I] OGLRenderer_FillParallelogram (x=526.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7684 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7676 [I] OGLRenderer_FillParallelogram (x=528.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7648 [I] OGLRenderer_FillParallelogram (x=532.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7620 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7612 [I] OGLRenderer_FillParallelogram (x=530.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7584 [I] OGLRenderer_FillParallelogram (x=534.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7556 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7548 [I] OGLRenderer_FillParallelogram (x=536.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7520 [I] OGLRenderer_FillParallelogram (x=540.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7492 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7484 [I] OGLRenderer_FillParallelogram (x=538.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7456 [I] OGLRenderer_FillParallelogram (x=542.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7428 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7420 [I] OGLRenderer_FillParallelogram (x=544.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7392 [I] OGLRenderer_FillParallelogram (x=548.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7364 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7356 [I] OGLRenderer_FillParallelogram (x=546.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7328 [I] OGLRenderer_FillParallelogram (x=550.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7300 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7292 [I] OGLRenderer_FillParallelogram (x=552.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7264 [I] OGLRenderer_FillParallelogram (x=556.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7236 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7228 [I] OGLRenderer_FillParallelogram (x=554.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7200 [I] OGLRenderer_FillParallelogram (x=558.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7172 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7164 [I] OGLRenderer_FillParallelogram (x=560.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7136 [I] OGLRenderer_FillParallelogram (x=564.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7108 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7100 [I] OGLRenderer_FillParallelogram (x=562.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7072 [I] OGLRenderer_FillParallelogram (x=566.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7044 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7036 [I] OGLRenderer_FillParallelogram (x=568.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7008 [I] OGLRenderer_FillParallelogram (x=572.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6980 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6972 [I] OGLRenderer_FillParallelogram (x=570.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6944 [I] OGLRenderer_FillParallelogram (x=574.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6916 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6908 [I] OGLRenderer_FillParallelogram (x=576.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6880 [I] OGLRenderer_FillParallelogram (x=580.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6852 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6844 [I] OGLRenderer_FillParallelogram (x=578.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6816 [I] OGLRenderer_FillParallelogram (x=582.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6788 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6780 [I] OGLRenderer_FillParallelogram (x=584.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6752 [I] OGLRenderer_FillParallelogram (x=588.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6724 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6716 [I] OGLRenderer_FillParallelogram (x=586.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6688 [I] OGLRenderer_FillParallelogram (x=590.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6660 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6652 [I] OGLRenderer_FillParallelogram (x=592.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6624 [I] OGLRenderer_FillParallelogram (x=596.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6596 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6588 [I] OGLRenderer_FillParallelogram (x=594.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6560 [I] OGLRenderer_FillParallelogram (x=598.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6532 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6524 [I] OGLRenderer_FillParallelogram (x=600.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6496 [I] OGLRenderer_FillParallelogram (x=604.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6468 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6460 [I] OGLRenderer_FillParallelogram (x=602.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6432 [I] OGLRenderer_FillParallelogram (x=606.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6404 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6396 [I] OGLRenderer_FillParallelogram (x=608.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6368 [I] OGLRenderer_FillParallelogram (x=612.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6340 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6332 [I] OGLRenderer_FillParallelogram (x=610.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6304 [I] OGLRenderer_FillParallelogram (x=614.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6276 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6268 [I] OGLRenderer_FillParallelogram (x=616.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6240 [I] OGLRenderer_FillParallelogram (x=620.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6212 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6204 [I] OGLRenderer_FillParallelogram (x=618.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6176 [I] OGLRenderer_FillParallelogram (x=622.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6148 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6140 [I] OGLRenderer_FillParallelogram (x=624.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6112 [I] OGLRenderer_FillParallelogram (x=628.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6084 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6076 [I] OGLRenderer_FillParallelogram (x=626.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6048 [I] OGLRenderer_FillParallelogram (x=630.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6020 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6012 [I] OGLRenderer_FillParallelogram (x=632.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5984 [I] OGLRenderer_FillParallelogram (x=636.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5956 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5948 [I] OGLRenderer_FillParallelogram (x=634.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5920 [I] OGLRenderer_FillParallelogram (x=638.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5892 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5884 [I] OGLRenderer_FillParallelogram (x=640.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5856 [I] OGLRenderer_FillParallelogram (x=644.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5828 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5820 [I] OGLRenderer_FillParallelogram (x=642.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5792 [I] OGLRenderer_FillParallelogram (x=646.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5764 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5756 [I] OGLRenderer_FillParallelogram (x=648.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5728 [I] OGLRenderer_FillParallelogram (x=652.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5700 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5692 [I] OGLRenderer_FillParallelogram (x=650.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5664 [I] OGLRenderer_FillParallelogram (x=654.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5636 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5628 [I] OGLRenderer_FillParallelogram (x=656.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5600 [I] OGLRenderer_FillParallelogram (x=660.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5572 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5564 [I] OGLRenderer_FillParallelogram (x=658.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5536 [I] OGLRenderer_FillParallelogram (x=662.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5508 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5500 [I] OGLRenderer_FillParallelogram (x=664.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5472 [I] OGLRenderer_FillParallelogram (x=668.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5444 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5436 [I] OGLRenderer_FillParallelogram (x=666.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5408 [I] OGLRenderer_FillParallelogram (x=670.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5380 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5372 [I] OGLRenderer_FillParallelogram (x=672.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5344 [I] OGLRenderer_FillParallelogram (x=676.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5316 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5308 [I] OGLRenderer_FillParallelogram (x=674.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5280 [I] OGLRenderer_FillParallelogram (x=678.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5252 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5244 [I] OGLRenderer_FillParallelogram (x=680.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5216 [I] OGLRenderer_FillParallelogram (x=684.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5188 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5180 [I] OGLRenderer_FillParallelogram (x=682.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5152 [I] OGLRenderer_FillParallelogram (x=686.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5124 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5116 [I] OGLRenderer_FillParallelogram (x=688.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5088 [I] OGLRenderer_FillParallelogram (x=692.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5060 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5052 [I] OGLRenderer_FillParallelogram (x=690.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5024 [I] OGLRenderer_FillParallelogram (x=694.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4996 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4988 [I] OGLRenderer_FillParallelogram (x=696.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4960 [I] OGLRenderer_FillParallelogram (x=700.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4932 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4924 [I] OGLRenderer_FillParallelogram (x=698.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4896 [I] OGLRenderer_FillParallelogram (x=702.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4868 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4860 [I] OGLRenderer_FillParallelogram (x=704.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4832 [I] OGLRenderer_FillParallelogram (x=708.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4804 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4796 [I] OGLRenderer_FillParallelogram (x=706.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4768 [I] OGLRenderer_FillParallelogram (x=710.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4740 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4732 [I] OGLRenderer_FillParallelogram (x=712.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4704 [I] OGLRenderer_FillParallelogram (x=716.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4676 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4668 [I] OGLRenderer_FillParallelogram (x=714.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4640 [I] OGLRenderer_FillParallelogram (x=718.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4612 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4604 [I] OGLRenderer_FillParallelogram (x=720.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4576 [I] OGLRenderer_FillParallelogram (x=724.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4548 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4540 [I] OGLRenderer_FillParallelogram (x=722.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4512 [I] OGLRenderer_FillParallelogram (x=726.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4484 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4476 [I] OGLRenderer_FillParallelogram (x=728.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4448 [I] OGLRenderer_FillParallelogram (x=732.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4420 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4412 [I] OGLRenderer_FillParallelogram (x=730.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4384 [I] OGLRenderer_FillParallelogram (x=734.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4356 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4348 [I] OGLRenderer_FillParallelogram (x=736.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4320 [I] OGLRenderer_FillParallelogram (x=740.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4292 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4284 [I] OGLRenderer_FillParallelogram (x=738.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4256 [I] OGLRenderer_FillParallelogram (x=742.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4228 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4220 [I] OGLRenderer_FillParallelogram (x=744.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4192 [I] OGLRenderer_FillParallelogram (x=748.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4164 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4156 [I] OGLRenderer_FillParallelogram (x=746.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4128 [I] OGLRenderer_FillParallelogram (x=750.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4100 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4092 [I] OGLRenderer_FillParallelogram (x=752.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4064 [I] OGLRenderer_FillParallelogram (x=756.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4036 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4028 [I] OGLRenderer_FillParallelogram (x=754.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4000 [I] OGLRenderer_FillParallelogram (x=758.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3972 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3964 [I] OGLRenderer_FillParallelogram (x=760.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3936 [I] OGLRenderer_FillParallelogram (x=764.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3908 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3900 [I] OGLRenderer_FillParallelogram (x=762.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3872 [I] OGLRenderer_FillParallelogram (x=766.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3844 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3836 [I] OGLRenderer_FillParallelogram (x=768.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3808 [I] OGLRenderer_FillParallelogram (x=772.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3780 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3772 [I] OGLRenderer_FillParallelogram (x=770.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3744 [I] OGLRenderer_FillParallelogram (x=774.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3716 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3708 [I] OGLRenderer_FillParallelogram (x=776.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3680 [I] OGLRenderer_FillParallelogram (x=780.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3652 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3644 [I] OGLRenderer_FillParallelogram (x=778.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3616 [I] OGLRenderer_FillParallelogram (x=782.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3588 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3580 [I] OGLRenderer_FillParallelogram (x=784.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3552 [I] OGLRenderer_FillParallelogram (x=788.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3524 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3516 [I] OGLRenderer_FillParallelogram (x=786.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3488 [I] OGLRenderer_FillParallelogram (x=790.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3460 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3452 [I] OGLRenderer_FillParallelogram (x=792.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3424 [I] OGLRenderer_FillParallelogram (x=796.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3396 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3388 [I] OGLRenderer_FillParallelogram (x=794.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3360 [I] OGLRenderer_FillParallelogram (x=798.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3332 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3324 [I] OGLRenderer_FillParallelogram (x=800.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3296 [I] OGLRenderer_FillParallelogram (x=804.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3268 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3260 [I] OGLRenderer_FillParallelogram (x=802.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3232 [I] OGLRenderer_FillParallelogram (x=806.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3204 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3196 [I] OGLRenderer_FillParallelogram (x=808.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3168 [I] OGLRenderer_FillParallelogram (x=812.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3140 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3132 [I] OGLRenderer_FillParallelogram (x=810.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3104 [I] OGLRenderer_FillParallelogram (x=814.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3076 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3068 [I] OGLRenderer_FillParallelogram (x=816.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3040 [I] OGLRenderer_FillParallelogram (x=820.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3012 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3004 [I] OGLRenderer_FillParallelogram (x=818.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2976 [I] OGLRenderer_FillParallelogram (x=822.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2948 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2940 [I] OGLRenderer_FillParallelogram (x=824.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2912 [I] OGLRenderer_FillParallelogram (x=828.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2884 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2876 [I] OGLRenderer_FillParallelogram (x=826.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2848 [I] OGLRenderer_FillParallelogram (x=830.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2820 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2812 [I] OGLRenderer_FillParallelogram (x=832.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2784 [I] OGLRenderer_FillParallelogram (x=836.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2756 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2748 [I] OGLRenderer_FillParallelogram (x=834.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2720 [I] OGLRenderer_FillParallelogram (x=838.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2692 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2684 [I] OGLRenderer_FillParallelogram (x=840.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2656 [I] OGLRenderer_FillParallelogram (x=844.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2628 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2620 [I] OGLRenderer_FillParallelogram (x=842.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2592 [I] OGLRenderer_FillParallelogram (x=846.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2564 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2556 [I] OGLRenderer_FillParallelogram (x=848.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2528 [I] OGLRenderer_FillParallelogram (x=852.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2500 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2492 [I] OGLRenderer_FillParallelogram (x=850.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2464 [I] OGLRenderer_FillParallelogram (x=854.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2436 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2428 [I] OGLRenderer_FillParallelogram (x=856.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2400 [I] OGLRenderer_FillParallelogram (x=860.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2372 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2364 [I] OGLRenderer_FillParallelogram (x=858.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2336 [I] OGLRenderer_FillParallelogram (x=862.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2308 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2300 [I] OGLRenderer_FillParallelogram (x=864.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2272 [I] OGLRenderer_FillParallelogram (x=868.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2244 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2236 [I] OGLRenderer_FillParallelogram (x=866.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2208 [I] OGLRenderer_FillParallelogram (x=870.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2180 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2172 [I] OGLRenderer_FillParallelogram (x=872.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2144 [I] OGLRenderer_FillParallelogram (x=876.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2116 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2108 [I] OGLRenderer_FillParallelogram (x=874.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2080 [I] OGLRenderer_FillParallelogram (x=878.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2052 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2044 [I] OGLRenderer_FillParallelogram (x=880.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2016 [I] OGLRenderer_FillParallelogram (x=884.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1988 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1980 [I] OGLRenderer_FillParallelogram (x=882.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1952 [I] OGLRenderer_FillParallelogram (x=886.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1924 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1916 [I] OGLRenderer_FillParallelogram (x=888.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1888 [I] OGLRenderer_FillParallelogram (x=892.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1860 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1852 [I] OGLRenderer_FillParallelogram (x=890.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1824 [I] OGLRenderer_FillParallelogram (x=894.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1796 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1788 [I] OGLRenderer_FillParallelogram (x=896.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1760 [I] OGLRenderer_FillParallelogram (x=900.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1732 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1724 [I] OGLRenderer_FillParallelogram (x=898.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1696 [I] OGLRenderer_FillParallelogram (x=902.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1668 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1660 [I] OGLRenderer_FillParallelogram (x=904.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1632 [I] OGLRenderer_FillParallelogram (x=908.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1604 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1596 [I] OGLRenderer_FillParallelogram (x=906.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1568 [I] OGLRenderer_FillParallelogram (x=910.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1540 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1532 [I] OGLRenderer_FillParallelogram (x=912.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1504 [I] OGLRenderer_FillParallelogram (x=916.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1476 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1468 [I] OGLRenderer_FillParallelogram (x=914.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1440 [I] OGLRenderer_FillParallelogram (x=918.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1412 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1404 [I] OGLRenderer_FillParallelogram (x=920.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1376 [I] OGLRenderer_FillParallelogram (x=924.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1348 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1340 [I] OGLRenderer_FillParallelogram (x=922.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1312 [I] OGLRenderer_FillParallelogram (x=926.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1284 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1276 [I] OGLRenderer_FillParallelogram (x=928.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1248 [I] OGLRenderer_FillParallelogram (x=932.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1220 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1212 [I] OGLRenderer_FillParallelogram (x=930.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1184 [I] OGLRenderer_FillParallelogram (x=934.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1156 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1148 [I] OGLRenderer_FillParallelogram (x=936.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1120 [I] OGLRenderer_FillParallelogram (x=940.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1092 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1084 [I] OGLRenderer_FillParallelogram (x=938.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1056 [I] OGLRenderer_FillParallelogram (x=942.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1028 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1020 [I] OGLRenderer_FillParallelogram (x=944.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=992 [I] OGLRenderer_FillParallelogram (x=948.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=964 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=956 [I] OGLRenderer_FillParallelogram (x=946.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=928 [I] OGLRenderer_FillParallelogram (x=950.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=900 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=892 [I] OGLRenderer_FillParallelogram (x=952.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=864 [I] OGLRenderer_FillParallelogram (x=956.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=836 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=828 [I] OGLRenderer_FillParallelogram (x=954.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=800 [I] OGLRenderer_FillParallelogram (x=958.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=772 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=764 [I] OGLRenderer_FillParallelogram (x=960.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=736 [I] OGLRenderer_FillParallelogram (x=964.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=708 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=700 [I] OGLRenderer_FillParallelogram (x=962.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=672 [I] OGLRenderer_FillParallelogram (x=966.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=644 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=636 [I] OGLRenderer_FillParallelogram (x=968.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=608 [I] OGLRenderer_FillParallelogram (x=972.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=580 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=572 [I] OGLRenderer_FillParallelogram (x=970.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=544 [I] OGLRenderer_FillParallelogram (x=974.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=516 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=508 [I] OGLRenderer_FillParallelogram (x=976.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=480 [I] OGLRenderer_FillParallelogram (x=980.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=452 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=444 [I] OGLRenderer_FillParallelogram (x=978.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=416 [I] OGLRenderer_FillParallelogram (x=982.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=388 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=380 [I] OGLRenderer_FillParallelogram (x=984.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=352 [I] OGLRenderer_FillParallelogram (x=988.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=324 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=316 [I] OGLRenderer_FillParallelogram (x=986.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=288 [I] OGLRenderer_FillParallelogram (x=990.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=260 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=252 [I] OGLRenderer_FillParallelogram (x=992.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=224 [I] OGLRenderer_FillParallelogram (x=996.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=196 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=188 [I] OGLRenderer_FillParallelogram (x=994.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=160 [I] OGLRenderer_FillParallelogram (x=998.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=524 w=1000 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=1000 sy2=76 [V] dx1=0.000000 dy1=524.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=16320 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=16316 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=16312 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=16292 [I] OGLContext_SetRectClip: x=0 y=0 w=1000 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16272 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16256 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16248 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16220 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16204 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16196 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 76.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16168 [I] OGLPaints_SetColor: pixel=ffc0c0c0 [V] updating color: r=c0 g=c0 b=c0 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16160 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 12.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16132 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16124 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16096 [I] OGLRenderer_FillParallelogram (x= 4.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16068 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16060 [I] OGLRenderer_FillParallelogram (x= 2.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16032 [I] OGLRenderer_FillParallelogram (x= 6.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16004 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15996 [I] OGLRenderer_FillParallelogram (x= 8.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15968 [I] OGLRenderer_FillParallelogram (x= 12.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15940 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15932 [I] OGLRenderer_FillParallelogram (x= 10.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15904 [I] OGLRenderer_FillParallelogram (x= 14.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15876 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15868 [I] OGLRenderer_FillParallelogram (x= 16.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15840 [I] OGLRenderer_FillParallelogram (x= 20.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15812 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15804 [I] OGLRenderer_FillParallelogram (x= 18.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15776 [I] OGLRenderer_FillParallelogram (x= 22.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15748 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15740 [I] OGLRenderer_FillParallelogram (x= 24.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15712 [I] OGLRenderer_FillParallelogram (x= 28.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15684 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15676 [I] OGLRenderer_FillParallelogram (x= 26.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15648 [I] OGLRenderer_FillParallelogram (x= 30.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15620 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15612 [I] OGLRenderer_FillParallelogram (x= 32.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15584 [I] OGLRenderer_FillParallelogram (x= 36.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15556 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15548 [I] OGLRenderer_FillParallelogram (x= 34.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15520 [I] OGLRenderer_FillParallelogram (x= 38.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15492 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15484 [I] OGLRenderer_FillParallelogram (x= 40.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15456 [I] OGLRenderer_FillParallelogram (x= 44.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15428 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15420 [I] OGLRenderer_FillParallelogram (x= 42.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15392 [I] OGLRenderer_FillParallelogram (x= 46.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15364 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15356 [I] OGLRenderer_FillParallelogram (x= 48.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15328 [I] OGLRenderer_FillParallelogram (x= 52.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15300 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15292 [I] OGLRenderer_FillParallelogram (x= 50.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15264 [I] OGLRenderer_FillParallelogram (x= 54.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15236 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15228 [I] OGLRenderer_FillParallelogram (x= 56.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15200 [I] OGLRenderer_FillParallelogram (x= 60.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15172 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15164 [I] OGLRenderer_FillParallelogram (x= 58.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15136 [I] OGLRenderer_FillParallelogram (x= 62.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15108 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15100 [I] OGLRenderer_FillParallelogram (x= 64.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15072 [I] OGLRenderer_FillParallelogram (x= 68.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15044 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15036 [I] OGLRenderer_FillParallelogram (x= 66.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15008 [I] OGLRenderer_FillParallelogram (x= 70.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14980 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14972 [I] OGLRenderer_FillParallelogram (x= 72.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14944 [I] OGLRenderer_FillParallelogram (x= 76.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14916 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14908 [I] OGLRenderer_FillParallelogram (x= 74.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14880 [I] OGLRenderer_FillParallelogram (x= 78.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14852 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14844 [I] OGLRenderer_FillParallelogram (x= 80.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14816 [I] OGLRenderer_FillParallelogram (x= 84.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14788 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14780 [I] OGLRenderer_FillParallelogram (x= 82.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14752 [I] OGLRenderer_FillParallelogram (x= 86.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14724 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14716 [I] OGLRenderer_FillParallelogram (x= 88.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14688 [I] OGLRenderer_FillParallelogram (x= 92.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14660 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14652 [I] OGLRenderer_FillParallelogram (x= 90.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14624 [I] OGLRenderer_FillParallelogram (x= 94.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14596 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14588 [I] OGLRenderer_FillParallelogram (x= 96.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14560 [I] OGLRenderer_FillParallelogram (x=100.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14532 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14524 [I] OGLRenderer_FillParallelogram (x= 98.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14496 [I] OGLRenderer_FillParallelogram (x=102.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14468 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14460 [I] OGLRenderer_FillParallelogram (x=104.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14432 [I] OGLRenderer_FillParallelogram (x=108.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14404 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14396 [I] OGLRenderer_FillParallelogram (x=106.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14368 [I] OGLRenderer_FillParallelogram (x=110.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14340 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14332 [I] OGLRenderer_FillParallelogram (x=112.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14304 [I] OGLRenderer_FillParallelogram (x=116.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14276 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14268 [I] OGLRenderer_FillParallelogram (x=114.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14240 [I] OGLRenderer_FillParallelogram (x=118.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14212 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14204 [I] OGLRenderer_FillParallelogram (x=120.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14176 [I] OGLRenderer_FillParallelogram (x=124.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14148 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14140 [I] OGLRenderer_FillParallelogram (x=122.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14112 [I] OGLRenderer_FillParallelogram (x=126.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14084 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14076 [I] OGLRenderer_FillParallelogram (x=128.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14048 [I] OGLRenderer_FillParallelogram (x=132.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14020 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14012 [I] OGLRenderer_FillParallelogram (x=130.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13984 [I] OGLRenderer_FillParallelogram (x=134.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13956 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13948 [I] OGLRenderer_FillParallelogram (x=136.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13920 [I] OGLRenderer_FillParallelogram (x=140.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13892 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13884 [I] OGLRenderer_FillParallelogram (x=138.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13856 [I] OGLRenderer_FillParallelogram (x=142.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13828 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13820 [I] OGLRenderer_FillParallelogram (x=144.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13792 [I] OGLRenderer_FillParallelogram (x=148.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13764 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13756 [I] OGLRenderer_FillParallelogram (x=146.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13728 [I] OGLRenderer_FillParallelogram (x=150.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13700 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13692 [I] OGLRenderer_FillParallelogram (x=152.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13664 [I] OGLRenderer_FillParallelogram (x=156.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13636 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13628 [I] OGLRenderer_FillParallelogram (x=154.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13600 [I] OGLRenderer_FillParallelogram (x=158.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13572 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13564 [I] OGLRenderer_FillParallelogram (x=160.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13536 [I] OGLRenderer_FillParallelogram (x=164.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13508 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13500 [I] OGLRenderer_FillParallelogram (x=162.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13472 [I] OGLRenderer_FillParallelogram (x=166.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13444 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13436 [I] OGLRenderer_FillParallelogram (x=168.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13408 [I] OGLRenderer_FillParallelogram (x=172.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13380 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13372 [I] OGLRenderer_FillParallelogram (x=170.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13344 [I] OGLRenderer_FillParallelogram (x=174.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13316 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13308 [I] OGLRenderer_FillParallelogram (x=176.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13280 [I] OGLRenderer_FillParallelogram (x=180.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13252 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13244 [I] OGLRenderer_FillParallelogram (x=178.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13216 [I] OGLRenderer_FillParallelogram (x=182.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13188 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13180 [I] OGLRenderer_FillParallelogram (x=184.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13152 [I] OGLRenderer_FillParallelogram (x=188.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13124 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13116 [I] OGLRenderer_FillParallelogram (x=186.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13088 [I] OGLRenderer_FillParallelogram (x=190.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13060 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13052 [I] OGLRenderer_FillParallelogram (x=192.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13024 [I] OGLRenderer_FillParallelogram (x=196.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12996 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12988 [I] OGLRenderer_FillParallelogram (x=194.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12960 [I] OGLRenderer_FillParallelogram (x=198.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12932 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12924 [I] OGLRenderer_FillParallelogram (x=200.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12896 [I] OGLRenderer_FillParallelogram (x=204.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12868 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12860 [I] OGLRenderer_FillParallelogram (x=202.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12832 [I] OGLRenderer_FillParallelogram (x=206.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12804 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12796 [I] OGLRenderer_FillParallelogram (x=208.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12768 [I] OGLRenderer_FillParallelogram (x=212.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12740 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12732 [I] OGLRenderer_FillParallelogram (x=210.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12704 [I] OGLRenderer_FillParallelogram (x=214.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12676 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12668 [I] OGLRenderer_FillParallelogram (x=216.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12640 [I] OGLRenderer_FillParallelogram (x=220.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12612 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12604 [I] OGLRenderer_FillParallelogram (x=218.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12576 [I] OGLRenderer_FillParallelogram (x=222.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12548 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12540 [I] OGLRenderer_FillParallelogram (x=224.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12512 [I] OGLRenderer_FillParallelogram (x=228.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12484 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12476 [I] OGLRenderer_FillParallelogram (x=226.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12448 [I] OGLRenderer_FillParallelogram (x=230.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12420 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12412 [I] OGLRenderer_FillParallelogram (x=232.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12384 [I] OGLRenderer_FillParallelogram (x=236.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12356 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12348 [I] OGLRenderer_FillParallelogram (x=234.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12320 [I] OGLRenderer_FillParallelogram (x=238.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12292 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12284 [I] OGLRenderer_FillParallelogram (x=240.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12256 [I] OGLRenderer_FillParallelogram (x=244.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12228 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12220 [I] OGLRenderer_FillParallelogram (x=242.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12192 [I] OGLRenderer_FillParallelogram (x=246.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12164 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12156 [I] OGLRenderer_FillParallelogram (x=248.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12128 [I] OGLRenderer_FillParallelogram (x=252.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12100 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12092 [I] OGLRenderer_FillParallelogram (x=250.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12064 [I] OGLRenderer_FillParallelogram (x=254.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12036 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12028 [I] OGLRenderer_FillParallelogram (x=256.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12000 [I] OGLRenderer_FillParallelogram (x=260.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11972 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11964 [I] OGLRenderer_FillParallelogram (x=258.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11936 [I] OGLRenderer_FillParallelogram (x=262.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11908 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11900 [I] OGLRenderer_FillParallelogram (x=264.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11872 [I] OGLRenderer_FillParallelogram (x=268.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11844 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11836 [I] OGLRenderer_FillParallelogram (x=266.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11808 [I] OGLRenderer_FillParallelogram (x=270.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11780 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11772 [I] OGLRenderer_FillParallelogram (x=272.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11744 [I] OGLRenderer_FillParallelogram (x=276.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11716 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11708 [I] OGLRenderer_FillParallelogram (x=274.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11680 [I] OGLRenderer_FillParallelogram (x=278.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11652 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11644 [I] OGLRenderer_FillParallelogram (x=280.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11616 [I] OGLRenderer_FillParallelogram (x=284.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11588 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11580 [I] OGLRenderer_FillParallelogram (x=282.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11552 [I] OGLRenderer_FillParallelogram (x=286.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11524 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11516 [I] OGLRenderer_FillParallelogram (x=288.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11488 [I] OGLRenderer_FillParallelogram (x=292.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11460 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11452 [I] OGLRenderer_FillParallelogram (x=290.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11424 [I] OGLRenderer_FillParallelogram (x=294.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11396 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11388 [I] OGLRenderer_FillParallelogram (x=296.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11360 [I] OGLRenderer_FillParallelogram (x=300.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11332 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11324 [I] OGLRenderer_FillParallelogram (x=298.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11296 [I] OGLRenderer_FillParallelogram (x=302.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11268 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11260 [I] OGLRenderer_FillParallelogram (x=304.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11232 [I] OGLRenderer_FillParallelogram (x=308.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11204 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11196 [I] OGLRenderer_FillParallelogram (x=306.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11168 [I] OGLRenderer_FillParallelogram (x=310.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11140 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11132 [I] OGLRenderer_FillParallelogram (x=312.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11104 [I] OGLRenderer_FillParallelogram (x=316.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11076 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11068 [I] OGLRenderer_FillParallelogram (x=314.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11040 [I] OGLRenderer_FillParallelogram (x=318.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11012 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11004 [I] OGLRenderer_FillParallelogram (x=320.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10976 [I] OGLRenderer_FillParallelogram (x=324.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10948 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10940 [I] OGLRenderer_FillParallelogram (x=322.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10912 [I] OGLRenderer_FillParallelogram (x=326.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10884 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10876 [I] OGLRenderer_FillParallelogram (x=328.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10848 [I] OGLRenderer_FillParallelogram (x=332.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10820 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10812 [I] OGLRenderer_FillParallelogram (x=330.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10784 [I] OGLRenderer_FillParallelogram (x=334.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10756 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10748 [I] OGLRenderer_FillParallelogram (x=336.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10720 [I] OGLRenderer_FillParallelogram (x=340.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10692 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10684 [I] OGLRenderer_FillParallelogram (x=338.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10656 [I] OGLRenderer_FillParallelogram (x=342.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10628 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10620 [I] OGLRenderer_FillParallelogram (x=344.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10592 [I] OGLRenderer_FillParallelogram (x=348.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10564 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10556 [I] OGLRenderer_FillParallelogram (x=346.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10528 [I] OGLRenderer_FillParallelogram (x=350.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10500 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10492 [I] OGLRenderer_FillParallelogram (x=352.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10464 [I] OGLRenderer_FillParallelogram (x=356.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10436 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10428 [I] OGLRenderer_FillParallelogram (x=354.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10400 [I] OGLRenderer_FillParallelogram (x=358.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10372 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10364 [I] OGLRenderer_FillParallelogram (x=360.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10336 [I] OGLRenderer_FillParallelogram (x=364.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10308 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10300 [I] OGLRenderer_FillParallelogram (x=362.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10272 [I] OGLRenderer_FillParallelogram (x=366.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10244 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10236 [I] OGLRenderer_FillParallelogram (x=368.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10208 [I] OGLRenderer_FillParallelogram (x=372.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10180 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10172 [I] OGLRenderer_FillParallelogram (x=370.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10144 [I] OGLRenderer_FillParallelogram (x=374.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10116 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10108 [I] OGLRenderer_FillParallelogram (x=376.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10080 [I] OGLRenderer_FillParallelogram (x=380.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10052 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10044 [I] OGLRenderer_FillParallelogram (x=378.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10016 [I] OGLRenderer_FillParallelogram (x=382.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9988 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9980 [I] OGLRenderer_FillParallelogram (x=384.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9952 [I] OGLRenderer_FillParallelogram (x=388.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9924 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9916 [I] OGLRenderer_FillParallelogram (x=386.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9888 [I] OGLRenderer_FillParallelogram (x=390.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9860 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9852 [I] OGLRenderer_FillParallelogram (x=392.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9824 [I] OGLRenderer_FillParallelogram (x=396.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9796 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9788 [I] OGLRenderer_FillParallelogram (x=394.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9760 [I] OGLRenderer_FillParallelogram (x=398.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9732 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9724 [I] OGLRenderer_FillParallelogram (x=400.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9696 [I] OGLRenderer_FillParallelogram (x=404.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9668 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9660 [I] OGLRenderer_FillParallelogram (x=402.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9632 [I] OGLRenderer_FillParallelogram (x=406.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9604 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9596 [I] OGLRenderer_FillParallelogram (x=408.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9568 [I] OGLRenderer_FillParallelogram (x=412.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9540 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9532 [I] OGLRenderer_FillParallelogram (x=410.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9504 [I] OGLRenderer_FillParallelogram (x=414.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9476 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9468 [I] OGLRenderer_FillParallelogram (x=416.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9440 [I] OGLRenderer_FillParallelogram (x=420.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9412 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9404 [I] OGLRenderer_FillParallelogram (x=418.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9376 [I] OGLRenderer_FillParallelogram (x=422.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9348 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9340 [I] OGLRenderer_FillParallelogram (x=424.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9312 [I] OGLRenderer_FillParallelogram (x=428.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9284 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9276 [I] OGLRenderer_FillParallelogram (x=426.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9248 [I] OGLRenderer_FillParallelogram (x=430.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9220 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9212 [I] OGLRenderer_FillParallelogram (x=432.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9184 [I] OGLRenderer_FillParallelogram (x=436.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9156 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9148 [I] OGLRenderer_FillParallelogram (x=434.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9120 [I] OGLRenderer_FillParallelogram (x=438.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9092 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9084 [I] OGLRenderer_FillParallelogram (x=440.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9056 [I] OGLRenderer_FillParallelogram (x=444.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9028 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9020 [I] OGLRenderer_FillParallelogram (x=442.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8992 [I] OGLRenderer_FillParallelogram (x=446.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8964 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8956 [I] OGLRenderer_FillParallelogram (x=448.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8928 [I] OGLRenderer_FillParallelogram (x=452.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8900 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8892 [I] OGLRenderer_FillParallelogram (x=450.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8864 [I] OGLRenderer_FillParallelogram (x=454.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8836 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8828 [I] OGLRenderer_FillParallelogram (x=456.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8800 [I] OGLRenderer_FillParallelogram (x=460.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8772 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8764 [I] OGLRenderer_FillParallelogram (x=458.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8736 [I] OGLRenderer_FillParallelogram (x=462.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8708 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8700 [I] OGLRenderer_FillParallelogram (x=464.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8672 [I] OGLRenderer_FillParallelogram (x=468.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8644 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8636 [I] OGLRenderer_FillParallelogram (x=466.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8608 [I] OGLRenderer_FillParallelogram (x=470.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8580 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8572 [I] OGLRenderer_FillParallelogram (x=472.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8544 [I] OGLRenderer_FillParallelogram (x=476.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8516 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8508 [I] OGLRenderer_FillParallelogram (x=474.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8480 [I] OGLRenderer_FillParallelogram (x=478.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8452 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8444 [I] OGLRenderer_FillParallelogram (x=480.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8416 [I] OGLRenderer_FillParallelogram (x=484.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8388 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8380 [I] OGLRenderer_FillParallelogram (x=482.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8352 [I] OGLRenderer_FillParallelogram (x=486.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8324 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8316 [I] OGLRenderer_FillParallelogram (x=488.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8288 [I] OGLRenderer_FillParallelogram (x=492.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8260 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8252 [I] OGLRenderer_FillParallelogram (x=490.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8224 [I] OGLRenderer_FillParallelogram (x=494.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8196 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8188 [I] OGLRenderer_FillParallelogram (x=496.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8160 [I] OGLRenderer_FillParallelogram (x=500.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8132 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8124 [I] OGLRenderer_FillParallelogram (x=498.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8096 [I] OGLRenderer_FillParallelogram (x=502.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8068 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8060 [I] OGLRenderer_FillParallelogram (x=504.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8032 [I] OGLRenderer_FillParallelogram (x=508.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8004 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7996 [I] OGLRenderer_FillParallelogram (x=506.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7968 [I] OGLRenderer_FillParallelogram (x=510.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7940 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7932 [I] OGLRenderer_FillParallelogram (x=512.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7904 [I] OGLRenderer_FillParallelogram (x=516.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7876 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7868 [I] OGLRenderer_FillParallelogram (x=514.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7840 [I] OGLRenderer_FillParallelogram (x=518.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7812 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7804 [I] OGLRenderer_FillParallelogram (x=520.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7776 [I] OGLRenderer_FillParallelogram (x=524.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7748 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7740 [I] OGLRenderer_FillParallelogram (x=522.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7712 [I] OGLRenderer_FillParallelogram (x=526.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7684 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7676 [I] OGLRenderer_FillParallelogram (x=528.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7648 [I] OGLRenderer_FillParallelogram (x=532.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7620 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7612 [I] OGLRenderer_FillParallelogram (x=530.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7584 [I] OGLRenderer_FillParallelogram (x=534.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7556 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7548 [I] OGLRenderer_FillParallelogram (x=536.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7520 [I] OGLRenderer_FillParallelogram (x=540.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7492 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7484 [I] OGLRenderer_FillParallelogram (x=538.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7456 [I] OGLRenderer_FillParallelogram (x=542.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7428 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7420 [I] OGLRenderer_FillParallelogram (x=544.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7392 [I] OGLRenderer_FillParallelogram (x=548.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7364 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7356 [I] OGLRenderer_FillParallelogram (x=546.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7328 [I] OGLRenderer_FillParallelogram (x=550.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7300 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7292 [I] OGLRenderer_FillParallelogram (x=552.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7264 [I] OGLRenderer_FillParallelogram (x=556.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7236 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7228 [I] OGLRenderer_FillParallelogram (x=554.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7200 [I] OGLRenderer_FillParallelogram (x=558.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7172 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7164 [I] OGLRenderer_FillParallelogram (x=560.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7136 [I] OGLRenderer_FillParallelogram (x=564.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7108 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7100 [I] OGLRenderer_FillParallelogram (x=562.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7072 [I] OGLRenderer_FillParallelogram (x=566.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7044 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7036 [I] OGLRenderer_FillParallelogram (x=568.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7008 [I] OGLRenderer_FillParallelogram (x=572.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6980 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6972 [I] OGLRenderer_FillParallelogram (x=570.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6944 [I] OGLRenderer_FillParallelogram (x=574.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6916 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6908 [I] OGLRenderer_FillParallelogram (x=576.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6880 [I] OGLRenderer_FillParallelogram (x=580.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6852 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6844 [I] OGLRenderer_FillParallelogram (x=578.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6816 [I] OGLRenderer_FillParallelogram (x=582.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6788 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6780 [I] OGLRenderer_FillParallelogram (x=584.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6752 [I] OGLRenderer_FillParallelogram (x=588.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6724 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6716 [I] OGLRenderer_FillParallelogram (x=586.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6688 [I] OGLRenderer_FillParallelogram (x=590.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6660 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6652 [I] OGLRenderer_FillParallelogram (x=592.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6624 [I] OGLRenderer_FillParallelogram (x=596.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6596 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6588 [I] OGLRenderer_FillParallelogram (x=594.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6560 [I] OGLRenderer_FillParallelogram (x=598.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6532 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6524 [I] OGLRenderer_FillParallelogram (x=600.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6496 [I] OGLRenderer_FillParallelogram (x=604.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6468 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6460 [I] OGLRenderer_FillParallelogram (x=602.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6432 [I] OGLRenderer_FillParallelogram (x=606.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6404 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6396 [I] OGLRenderer_FillParallelogram (x=608.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6368 [I] OGLRenderer_FillParallelogram (x=612.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6340 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6332 [I] OGLRenderer_FillParallelogram (x=610.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6304 [I] OGLRenderer_FillParallelogram (x=614.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6276 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6268 [I] OGLRenderer_FillParallelogram (x=616.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6240 [I] OGLRenderer_FillParallelogram (x=620.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6212 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6204 [I] OGLRenderer_FillParallelogram (x=618.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6176 [I] OGLRenderer_FillParallelogram (x=622.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6148 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6140 [I] OGLRenderer_FillParallelogram (x=624.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6112 [I] OGLRenderer_FillParallelogram (x=628.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6084 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6076 [I] OGLRenderer_FillParallelogram (x=626.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6048 [I] OGLRenderer_FillParallelogram (x=630.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6020 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6012 [I] OGLRenderer_FillParallelogram (x=632.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5984 [I] OGLRenderer_FillParallelogram (x=636.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5956 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5948 [I] OGLRenderer_FillParallelogram (x=634.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5920 [I] OGLRenderer_FillParallelogram (x=638.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5892 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5884 [I] OGLRenderer_FillParallelogram (x=640.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5856 [I] OGLRenderer_FillParallelogram (x=644.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5828 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5820 [I] OGLRenderer_FillParallelogram (x=642.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5792 [I] OGLRenderer_FillParallelogram (x=646.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5764 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5756 [I] OGLRenderer_FillParallelogram (x=648.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5728 [I] OGLRenderer_FillParallelogram (x=652.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5700 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5692 [I] OGLRenderer_FillParallelogram (x=650.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5664 [I] OGLRenderer_FillParallelogram (x=654.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5636 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5628 [I] OGLRenderer_FillParallelogram (x=656.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5600 [I] OGLRenderer_FillParallelogram (x=660.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5572 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5564 [I] OGLRenderer_FillParallelogram (x=658.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5536 [I] OGLRenderer_FillParallelogram (x=662.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5508 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5500 [I] OGLRenderer_FillParallelogram (x=664.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5472 [I] OGLRenderer_FillParallelogram (x=668.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5444 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5436 [I] OGLRenderer_FillParallelogram (x=666.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5408 [I] OGLRenderer_FillParallelogram (x=670.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5380 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5372 [I] OGLRenderer_FillParallelogram (x=672.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5344 [I] OGLRenderer_FillParallelogram (x=676.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5316 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5308 [I] OGLRenderer_FillParallelogram (x=674.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5280 [I] OGLRenderer_FillParallelogram (x=678.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5252 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5244 [I] OGLRenderer_FillParallelogram (x=680.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5216 [I] OGLRenderer_FillParallelogram (x=684.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5188 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5180 [I] OGLRenderer_FillParallelogram (x=682.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5152 [I] OGLRenderer_FillParallelogram (x=686.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5124 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5116 [I] OGLRenderer_FillParallelogram (x=688.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5088 [I] OGLRenderer_FillParallelogram (x=692.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5060 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5052 [I] OGLRenderer_FillParallelogram (x=690.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5024 [I] OGLRenderer_FillParallelogram (x=694.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4996 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4988 [I] OGLRenderer_FillParallelogram (x=696.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4960 [I] OGLRenderer_FillParallelogram (x=700.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4932 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4924 [I] OGLRenderer_FillParallelogram (x=698.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4896 [I] OGLRenderer_FillParallelogram (x=702.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4868 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4860 [I] OGLRenderer_FillParallelogram (x=704.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4832 [I] OGLRenderer_FillParallelogram (x=708.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4804 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4796 [I] OGLRenderer_FillParallelogram (x=706.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4768 [I] OGLRenderer_FillParallelogram (x=710.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4740 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4732 [I] OGLRenderer_FillParallelogram (x=712.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4704 [I] OGLRenderer_FillParallelogram (x=716.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4676 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4668 [I] OGLRenderer_FillParallelogram (x=714.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4640 [I] OGLRenderer_FillParallelogram (x=718.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4612 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4604 [I] OGLRenderer_FillParallelogram (x=720.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4576 [I] OGLRenderer_FillParallelogram (x=724.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4548 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4540 [I] OGLRenderer_FillParallelogram (x=722.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4512 [I] OGLRenderer_FillParallelogram (x=726.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4484 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4476 [I] OGLRenderer_FillParallelogram (x=728.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4448 [I] OGLRenderer_FillParallelogram (x=732.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4420 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4412 [I] OGLRenderer_FillParallelogram (x=730.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4384 [I] OGLRenderer_FillParallelogram (x=734.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4356 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4348 [I] OGLRenderer_FillParallelogram (x=736.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4320 [I] OGLRenderer_FillParallelogram (x=740.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4292 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4284 [I] OGLRenderer_FillParallelogram (x=738.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4256 [I] OGLRenderer_FillParallelogram (x=742.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4228 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4220 [I] OGLRenderer_FillParallelogram (x=744.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4192 [I] OGLRenderer_FillParallelogram (x=748.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4164 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4156 [I] OGLRenderer_FillParallelogram (x=746.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4128 [I] OGLRenderer_FillParallelogram (x=750.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4100 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4092 [I] OGLRenderer_FillParallelogram (x=752.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4064 [I] OGLRenderer_FillParallelogram (x=756.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4036 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4028 [I] OGLRenderer_FillParallelogram (x=754.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4000 [I] OGLRenderer_FillParallelogram (x=758.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3972 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3964 [I] OGLRenderer_FillParallelogram (x=760.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3936 [I] OGLRenderer_FillParallelogram (x=764.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3908 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3900 [I] OGLRenderer_FillParallelogram (x=762.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3872 [I] OGLRenderer_FillParallelogram (x=766.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3844 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3836 [I] OGLRenderer_FillParallelogram (x=768.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3808 [I] OGLRenderer_FillParallelogram (x=772.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3780 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3772 [I] OGLRenderer_FillParallelogram (x=770.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3744 [I] OGLRenderer_FillParallelogram (x=774.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3716 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3708 [I] OGLRenderer_FillParallelogram (x=776.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3680 [I] OGLRenderer_FillParallelogram (x=780.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3652 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3644 [I] OGLRenderer_FillParallelogram (x=778.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3616 [I] OGLRenderer_FillParallelogram (x=782.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3588 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3580 [I] OGLRenderer_FillParallelogram (x=784.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3552 [I] OGLRenderer_FillParallelogram (x=788.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3524 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3516 [I] OGLRenderer_FillParallelogram (x=786.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3488 [I] OGLRenderer_FillParallelogram (x=790.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3460 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3452 [I] OGLRenderer_FillParallelogram (x=792.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3424 [I] OGLRenderer_FillParallelogram (x=796.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3396 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3388 [I] OGLRenderer_FillParallelogram (x=794.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3360 [I] OGLRenderer_FillParallelogram (x=798.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3332 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3324 [I] OGLRenderer_FillParallelogram (x=800.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3296 [I] OGLRenderer_FillParallelogram (x=804.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3268 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3260 [I] OGLRenderer_FillParallelogram (x=802.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3232 [I] OGLRenderer_FillParallelogram (x=806.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3204 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3196 [I] OGLRenderer_FillParallelogram (x=808.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3168 [I] OGLRenderer_FillParallelogram (x=812.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3140 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3132 [I] OGLRenderer_FillParallelogram (x=810.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3104 [I] OGLRenderer_FillParallelogram (x=814.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3076 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3068 [I] OGLRenderer_FillParallelogram (x=816.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3040 [I] OGLRenderer_FillParallelogram (x=820.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3012 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3004 [I] OGLRenderer_FillParallelogram (x=818.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2976 [I] OGLRenderer_FillParallelogram (x=822.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2948 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2940 [I] OGLRenderer_FillParallelogram (x=824.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2912 [I] OGLRenderer_FillParallelogram (x=828.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2884 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2876 [I] OGLRenderer_FillParallelogram (x=826.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2848 [I] OGLRenderer_FillParallelogram (x=830.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2820 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2812 [I] OGLRenderer_FillParallelogram (x=832.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2784 [I] OGLRenderer_FillParallelogram (x=836.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2756 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2748 [I] OGLRenderer_FillParallelogram (x=834.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2720 [I] OGLRenderer_FillParallelogram (x=838.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2692 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2684 [I] OGLRenderer_FillParallelogram (x=840.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2656 [I] OGLRenderer_FillParallelogram (x=844.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2628 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2620 [I] OGLRenderer_FillParallelogram (x=842.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2592 [I] OGLRenderer_FillParallelogram (x=846.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2564 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2556 [I] OGLRenderer_FillParallelogram (x=848.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2528 [I] OGLRenderer_FillParallelogram (x=852.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2500 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2492 [I] OGLRenderer_FillParallelogram (x=850.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2464 [I] OGLRenderer_FillParallelogram (x=854.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2436 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2428 [I] OGLRenderer_FillParallelogram (x=856.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2400 [I] OGLRenderer_FillParallelogram (x=860.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2372 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2364 [I] OGLRenderer_FillParallelogram (x=858.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2336 [I] OGLRenderer_FillParallelogram (x=862.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2308 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2300 [I] OGLRenderer_FillParallelogram (x=864.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2272 [I] OGLRenderer_FillParallelogram (x=868.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2244 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2236 [I] OGLRenderer_FillParallelogram (x=866.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2208 [I] OGLRenderer_FillParallelogram (x=870.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2180 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2172 [I] OGLRenderer_FillParallelogram (x=872.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2144 [I] OGLRenderer_FillParallelogram (x=876.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2116 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2108 [I] OGLRenderer_FillParallelogram (x=874.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2080 [I] OGLRenderer_FillParallelogram (x=878.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2052 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2044 [I] OGLRenderer_FillParallelogram (x=880.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2016 [I] OGLRenderer_FillParallelogram (x=884.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1988 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1980 [I] OGLRenderer_FillParallelogram (x=882.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1952 [I] OGLRenderer_FillParallelogram (x=886.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1924 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1916 [I] OGLRenderer_FillParallelogram (x=888.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1888 [I] OGLRenderer_FillParallelogram (x=892.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1860 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1852 [I] OGLRenderer_FillParallelogram (x=890.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1824 [I] OGLRenderer_FillParallelogram (x=894.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1796 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1788 [I] OGLRenderer_FillParallelogram (x=896.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1760 [I] OGLRenderer_FillParallelogram (x=900.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1732 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1724 [I] OGLRenderer_FillParallelogram (x=898.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1696 [I] OGLRenderer_FillParallelogram (x=902.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1668 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1660 [I] OGLRenderer_FillParallelogram (x=904.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1632 [I] OGLRenderer_FillParallelogram (x=908.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1604 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1596 [I] OGLRenderer_FillParallelogram (x=906.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1568 [I] OGLRenderer_FillParallelogram (x=910.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1540 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1532 [I] OGLRenderer_FillParallelogram (x=912.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1504 [I] OGLRenderer_FillParallelogram (x=916.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1476 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1468 [I] OGLRenderer_FillParallelogram (x=914.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1440 [I] OGLRenderer_FillParallelogram (x=918.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1412 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1404 [I] OGLRenderer_FillParallelogram (x=920.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1376 [I] OGLRenderer_FillParallelogram (x=924.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1348 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1340 [I] OGLRenderer_FillParallelogram (x=922.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1312 [I] OGLRenderer_FillParallelogram (x=926.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1284 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1276 [I] OGLRenderer_FillParallelogram (x=928.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1248 [I] OGLRenderer_FillParallelogram (x=932.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1220 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1212 [I] OGLRenderer_FillParallelogram (x=930.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1184 [I] OGLRenderer_FillParallelogram (x=934.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1156 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1148 [I] OGLRenderer_FillParallelogram (x=936.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1120 [I] OGLRenderer_FillParallelogram (x=940.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1092 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1084 [I] OGLRenderer_FillParallelogram (x=938.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1056 [I] OGLRenderer_FillParallelogram (x=942.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1028 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1020 [I] OGLRenderer_FillParallelogram (x=944.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=992 [I] OGLRenderer_FillParallelogram (x=948.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=964 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=956 [I] OGLRenderer_FillParallelogram (x=946.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=928 [I] OGLRenderer_FillParallelogram (x=950.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=900 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=892 [I] OGLRenderer_FillParallelogram (x=952.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=864 [I] OGLRenderer_FillParallelogram (x=956.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=836 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=828 [I] OGLRenderer_FillParallelogram (x=954.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=800 [I] OGLRenderer_FillParallelogram (x=958.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=772 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=764 [I] OGLRenderer_FillParallelogram (x=960.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=736 [I] OGLRenderer_FillParallelogram (x=964.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=708 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=700 [I] OGLRenderer_FillParallelogram (x=962.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=672 [I] OGLRenderer_FillParallelogram (x=966.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=644 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=636 [I] OGLRenderer_FillParallelogram (x=968.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=608 [I] OGLRenderer_FillParallelogram (x=972.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=580 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=572 [I] OGLRenderer_FillParallelogram (x=970.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=544 [I] OGLRenderer_FillParallelogram (x=974.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=516 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=508 [I] OGLRenderer_FillParallelogram (x=976.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=480 [I] OGLRenderer_FillParallelogram (x=980.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=452 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=444 [I] OGLRenderer_FillParallelogram (x=978.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=416 [I] OGLRenderer_FillParallelogram (x=982.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=388 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=380 [I] OGLRenderer_FillParallelogram (x=984.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=352 [I] OGLRenderer_FillParallelogram (x=988.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=324 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=316 [I] OGLRenderer_FillParallelogram (x=986.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=288 [I] OGLRenderer_FillParallelogram (x=990.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=260 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=252 [I] OGLRenderer_FillParallelogram (x=992.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=224 [I] OGLRenderer_FillParallelogram (x=996.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=196 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=188 [I] OGLRenderer_FillParallelogram (x=994.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=160 [I] OGLRenderer_FillParallelogram (x=998.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=524 w=1000 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=1000 sy2=76 [V] dx1=0.000000 dy1=524.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=16 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initFBObject: w=2 h=2 [I] OGLSD_InitTextureObject: w=2 h=2 opq=1 nonpow2=1 [V] desired texture dimensions: w=2 h=2 max=16384 [V] created texture: w=2 h=2 id=17 [I] OGLSD_InitFBObject: w=2 h=2 texid=17 [V] framebuffer is complete: depth=16 [I] OGLRenderQueue_flushBuffer: limit=96 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=92 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=88 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e6f180 dst: 5 0x600002e6f180 [I] OGLContext_SetViewport: w=2 h=2 read=front draw=front [I] OGLContext_InitAlphaChannel [V] OGLRenderQueue_flushBuffer: opcode=51, rem=68 [I] OGLContext_SetRectClip: x=0 y=0 w=2 h=2 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=48 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=32 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=24 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=16 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initFBObject: w=210 h=240 [I] OGLSD_InitTextureObject: w=210 h=240 opq=1 nonpow2=1 [V] desired texture dimensions: w=210 h=240 max=16384 [V] created texture: w=210 h=240 id=19 [I] OGLSD_InitFBObject: w=210 h=240 texid=19 [V] framebuffer is complete: depth=16 [I] OGLRenderQueue_flushBuffer: limit=152 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=148 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=144 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e65800 dst: 5 0x600002e65800 [I] OGLContext_SetViewport: w=210 h=240 read=front draw=front [I] OGLContext_InitAlphaChannel [V] OGLRenderQueue_flushBuffer: opcode=51, rem=124 [I] OGLContext_SetRectClip: x=0 y=0 w=210 h=240 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=22, rem=104 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2=240.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=55, rem=76 [I] OGLContext_ResetClip [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=2 sy2=2 [V] dx1=0.000000 dy1=0.000000 dx2=2.000000 dy2=2.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] CGLSurfaceData_clearWindow [I] OGLRenderQueue_flushBuffer: limit=32 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=28 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=24 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=72, rem=8 [I] OGLSD_Delete: type=5 [I] OGLRenderQueue_flushBuffer: limit=424 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=420 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=416 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=396 [I] OGLContext_SetRectClip: x=0 y=0 w=222 h=54 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=376 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=368 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=222.00 dy1= 0.00 dx2= 0.00 dy2= 54.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=340 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=324 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=316 [I] OGLRenderer_FillParallelogram (x=-483.75 y=-13.75 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 78.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=288 [I] OGLPaints_SetColor: pixel=ff808080 [V] updating color: r=80 g=80 b=80 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=280 [I] OGLRenderer_FillParallelogram (x=512.25 y=-13.75 dx1= 4.00 dy1= 0.00 dx2= 0.00 dy2= 4.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=252 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=244 [I] OGLRenderer_FillParallelogram (x=-481.75 y= 61.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=-73.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=216 [I] OGLRenderer_FillParallelogram (x=-481.75 y=-11.75 dx1= -0.00 dy1= 2.00 dx2=995.00 dy2= 0.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=188 [I] OGLRenderer_FillParallelogram (x=-483.75 y= 61.25 dx1= -0.00 dy1= 2.00 dx2=999.00 dy2= 0.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=160 [I] OGLRenderer_FillParallelogram (x=513.25 y= 63.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=-77.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=132 [I] OGLPaints_SetColor: pixel=ffa6a6a6 [V] updating color: r=a6 g=a6 b=a6 a=ff [V] OGLRenderQueue_flushBuffer: opcode=15, rem=124 [I] OGLRenderer_DrawParallelogram (x=-482.75 y=-12.75 dx1=995.00 dy1= 0.00 lwr1= 0.00 dx2= 0.00 dy2= 73.00 lwr2= 0.03) [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=214 sy2=54 [V] dx1=4.000000 dy1=0.000000 dx2=218.000000 dy2=54.000000 [I] OGLRenderQueue_flushBuffer: limit=256 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=252 [I] OGLContext_SetRectClip: x=24 y=6 w=142 h=38 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=232 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=40, rem=224 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x4df67f30: adding cell 0x20382d0 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x4df65850: adding cell 0x2038320 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3b0cc30: adding cell 0x2038370 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3b0cd00: adding cell 0x20383c0 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x4df65980: adding cell 0x2038410 to the list [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=484 y=70 w=222 h=54 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=516 sy2=468 [V] dx1=484.000000 dy1=70.000000 dx2=1000.000000 dy2=538.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=16232 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=16228 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=16224 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=16204 [I] OGLContext_SetRectClip: x=0 y=0 w=210 h=240 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16184 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16168 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16160 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2=240.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16132 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16116 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16108 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2=240.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16080 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16072 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2=240.00) [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16044 [I] OGLContext_SetAlphaComposite: flags=2 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16028 [I] OGLPaints_SetColor: pixel=00000000 [V] updating color: r=00 g=00 b=00 a=00 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16020 [I] OGLMaskFill_MaskFill [V] OGLRenderQueue_CheckPreviousOp: new op=-3 [I] OGLVertexCache_EnableMaskCache [I] OGLVertexCache_InitVertexCache [V] x=0 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14964 [I] OGLMaskFill_MaskFill [V] x=192 y=0 w=18 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13908 [I] OGLMaskFill_MaskFill [V] x=192 y=32 w=18 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12852 [I] OGLMaskFill_MaskFill [V] x=192 y=64 w=18 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11796 [I] OGLMaskFill_MaskFill [V] x=192 y=96 w=18 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10740 [I] OGLMaskFill_MaskFill [V] x=192 y=128 w=18 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9684 [I] OGLMaskFill_MaskFill [V] x=192 y=160 w=18 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8628 [I] OGLMaskFill_MaskFill [V] x=192 y=192 w=18 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=7572 [I] OGLMaskFill_MaskFill [V] x=0 y=224 w=32 h=16 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6516 [I] OGLMaskFill_MaskFill [V] x=32 y=224 w=32 h=16 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 9 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=5460 [I] OGLMaskFill_MaskFill [V] x=64 y=224 w=32 h=16 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 10 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4404 [I] OGLMaskFill_MaskFill [V] x=96 y=224 w=32 h=16 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 11 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=3348 [I] OGLMaskFill_MaskFill [V] x=128 y=224 w=32 h=16 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 12 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2292 [I] OGLMaskFill_MaskFill [V] x=160 y=224 w=32 h=16 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 13 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=1236 [I] OGLMaskFill_MaskFill [V] x=192 y=224 w=18 h=16 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 14 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=180 [I] OGLContext_SetRectClip: x=0 y=8 w=210 h=224 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLVertexCache_DisableMaskCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=00000000 [V] updating color: r=00 g=00 b=00 a=00 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=160 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=144 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=136 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 8.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2=224.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=8 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=210 sy2=28 [V] dx1=0.000000 dy1=8.000000 dx2=210.000000 dy2=36.000000 [I] OGLRenderQueue_flushBuffer: limit=1616 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1612 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=1604 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=1600 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0xa1b0d1c0: adding cell 0x20096d0 to the list [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=1572 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=1568 [I] OGLTR_DrawGlyphList [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=51, rem=1476 [I] OGLContext_SetRectClip: x=0 y=36 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=56, rem=1456 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1440 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1432 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 36.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=1404 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1388 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=1380 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=1376 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0xa1b08310: adding cell 0x2009770 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3953480: adding cell 0x20097c0 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x4defe870: adding cell 0x2009810 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0xa1b06f30: adding cell 0x2009860 to the list [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=51, rem=1284 [I] OGLContext_SetRectClip: x=0 y=64 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=56, rem=1264 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1248 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1240 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 64.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=1212 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1196 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=1188 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=1184 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3953c60: adding cell 0x20098b0 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3f52850: adding cell 0x2009900 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=51, rem=1116 [I] OGLContext_SetRectClip: x=0 y=92 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=56, rem=1096 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1080 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1072 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 92.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=1044 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1028 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=1020 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=1016 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0xa1b08ed0: adding cell 0x2009950 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0xa1b0ccd0: adding cell 0x20099a0 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=51, rem=892 [I] OGLContext_SetRectClip: x=0 y=120 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=56, rem=872 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=856 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=848 [I] OGLRenderer_FillParallelogram (x= 0.25 y=120.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=820 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=804 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=796 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=792 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3c76200: adding cell 0x20099f0 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3953f00: adding cell 0x2009a40 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0xa1b098b0: adding cell 0x2009a90 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=51, rem=708 [I] OGLContext_SetRectClip: x=0 y=148 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=56, rem=688 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=672 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=664 [I] OGLRenderer_FillParallelogram (x= 0.25 y=148.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=636 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=620 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=612 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=608 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=51, rem=500 [I] OGLContext_SetRectClip: x=0 y=176 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=56, rem=480 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=464 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=456 [I] OGLRenderer_FillParallelogram (x= 0.25 y=176.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=428 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=412 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=404 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=400 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0xa1b0fba0: adding cell 0x2009ae0 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0xa1b07490: adding cell 0x2009b30 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=51, rem=316 [I] OGLContext_SetRectClip: x=0 y=204 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=56, rem=296 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=280 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=272 [I] OGLRenderer_FillParallelogram (x= 0.25 y=204.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=244 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=228 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=220 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=216 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x3c76500: adding cell 0x2009b80 to the list [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e65800 dst: 5 0x600002e65800 [I] OGLContext_SetViewport: w=210 h=240 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=0 w=210 h=240 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=210 sy2=240 [V] dx1=0.000000 dy1=0.000000 dx2=210.000000 dy2=240.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=440 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=436 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=432 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=412 [I] OGLContext_SetRectClip: x=0 y=0 w=222 h=54 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=392 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=376 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=368 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=222.00 dy1= 0.00 dx2= 0.00 dy2= 54.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=340 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=324 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=316 [I] OGLRenderer_FillParallelogram (x=-483.75 y=-13.75 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 78.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=288 [I] OGLPaints_SetColor: pixel=ff808080 [V] updating color: r=80 g=80 b=80 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=280 [I] OGLRenderer_FillParallelogram (x=512.25 y=-13.75 dx1= 4.00 dy1= 0.00 dx2= 0.00 dy2= 4.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=252 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=244 [I] OGLRenderer_FillParallelogram (x=-481.75 y= 61.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=-73.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=216 [I] OGLRenderer_FillParallelogram (x=-481.75 y=-11.75 dx1= -0.00 dy1= 2.00 dx2=995.00 dy2= 0.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=188 [I] OGLRenderer_FillParallelogram (x=-483.75 y= 61.25 dx1= -0.00 dy1= 2.00 dx2=999.00 dy2= 0.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=160 [I] OGLRenderer_FillParallelogram (x=513.25 y= 63.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=-77.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=132 [I] OGLPaints_SetColor: pixel=ffa6a6a6 [V] updating color: r=a6 g=a6 b=a6 a=ff [V] OGLRenderQueue_flushBuffer: opcode=15, rem=124 [I] OGLRenderer_DrawParallelogram (x=-482.75 y=-12.75 dx1=995.00 dy1= 0.00 lwr1= 0.00 dx2= 0.00 dy2= 73.00 lwr2= 0.03) [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=4 sy1=8 sx2=230 sy2=70 [V] dx1=0.000000 dy1=0.000000 dx2=226.000000 dy2=62.000000 [I] OGLRenderQueue_flushBuffer: limit=256 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=252 [I] OGLContext_SetRectClip: x=24 y=6 w=142 h=38 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=232 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=40, rem=224 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=484 y=70 w=222 h=54 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=516 sy2=468 [V] dx1=484.000000 dy1=70.000000 dx2=1000.000000 dy2=538.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=440 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=436 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=432 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=412 [I] OGLContext_SetRectClip: x=0 y=0 w=222 h=54 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=392 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=376 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=368 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=222.00 dy1= 0.00 dx2= 0.00 dy2= 54.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=340 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=324 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=316 [I] OGLRenderer_FillParallelogram (x=-483.75 y=-13.75 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 78.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=288 [I] OGLPaints_SetColor: pixel=ff808080 [V] updating color: r=80 g=80 b=80 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=280 [I] OGLRenderer_FillParallelogram (x=512.25 y=-13.75 dx1= 4.00 dy1= 0.00 dx2= 0.00 dy2= 4.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=252 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=244 [I] OGLRenderer_FillParallelogram (x=-481.75 y= 61.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=-73.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=216 [I] OGLRenderer_FillParallelogram (x=-481.75 y=-11.75 dx1= -0.00 dy1= 2.00 dx2=995.00 dy2= 0.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=188 [I] OGLRenderer_FillParallelogram (x=-483.75 y= 61.25 dx1= -0.00 dy1= 2.00 dx2=999.00 dy2= 0.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=160 [I] OGLRenderer_FillParallelogram (x=513.25 y= 63.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=-77.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=132 [I] OGLPaints_SetColor: pixel=ffa6a6a6 [V] updating color: r=a6 g=a6 b=a6 a=ff [V] OGLRenderQueue_flushBuffer: opcode=15, rem=124 [I] OGLRenderer_DrawParallelogram (x=-482.75 y=-12.75 dx1=995.00 dy1= 0.00 lwr1= 0.00 dx2= 0.00 dy2= 73.00 lwr2= 0.03) [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=4 sy1=8 sx2=230 sy2=70 [V] dx1=0.000000 dy1=0.000000 dx2=226.000000 dy2=62.000000 [I] OGLRenderQueue_flushBuffer: limit=256 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=252 [I] OGLContext_SetRectClip: x=24 y=6 w=142 h=38 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=232 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=40, rem=224 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=484 y=70 w=222 h=54 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=516 sy2=468 [V] dx1=484.000000 dy1=70.000000 dx2=1000.000000 dy2=538.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=360 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=356 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=352 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=332 [I] OGLContext_SetRectClip: x=0 y=0 w=210 h=56 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=312 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=296 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=288 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 56.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=260 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=244 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=236 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2=224.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=208 [I] OGLContext_SetRectClip: x=0 y=0 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=22, rem=188 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=160 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=144 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=40, rem=136 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=108 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=104 [I] OGLTR_DrawGlyphList [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initTexture: w=210 h=28 [I] OGLSD_InitTextureObject: w=210 h=28 opq=0 nonpow2=1 [V] desired texture dimensions: w=210 h=28 max=16384 [V] created texture: w=210 h=28 id=8 [I] OGLRenderQueue_flushBuffer: limit=88 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=84 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=80 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=1 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=210 sy2=28 [V] dx1=0.000000 dy1=0.000000 dx2=210.000000 dy2=28.000000 [I] OGLRenderQueue_flushBuffer: limit=360 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=356 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=352 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=332 [I] OGLContext_SetRectClip: x=0 y=28 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=312 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=308 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=210 sy2=28 [V] dx1=0.000000 dy1=28.000000 dx2=210.000000 dy2=56.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=236 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=228 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=224 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e65800 dst: 5 0x600002e65800 [I] OGLContext_SetViewport: w=210 h=240 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=8 w=210 h=56 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=210 sy2=232 [V] dx1=0.000000 dy1=8.000000 dx2=210.000000 dy2=240.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=624 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=620 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=616 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=596 [I] OGLContext_SetRectClip: x=0 y=0 w=210 h=56 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=576 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=560 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=552 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 56.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=524 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=508 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=500 [I] OGLRenderer_FillParallelogram (x= 0.25 y=-27.75 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2=224.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=472 [I] OGLContext_SetRectClip: x=0 y=0 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=22, rem=452 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=424 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=408 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=40, rem=400 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=51, rem=308 [I] OGLContext_SetRectClip: x=0 y=28 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=100, rem=288 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=284 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=210 sy2=28 [V] dx1=0.000000 dy1=28.000000 dx2=210.000000 dy2=56.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=212 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=204 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=200 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e65800 dst: 5 0x600002e65800 [I] OGLContext_SetViewport: w=210 h=240 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=36 w=210 h=56 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=210 sy2=204 [V] dx1=0.000000 dy1=36.000000 dx2=210.000000 dy2=240.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=656 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=652 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=648 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=628 [I] OGLContext_SetRectClip: x=0 y=0 w=210 h=56 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=608 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=592 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=584 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 56.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=556 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=540 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=532 [I] OGLRenderer_FillParallelogram (x= 0.25 y=-55.75 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2=224.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=504 [I] OGLContext_SetRectClip: x=0 y=0 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=22, rem=484 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=456 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=440 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=40, rem=432 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=51, rem=364 [I] OGLContext_SetRectClip: x=0 y=28 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=100, rem=344 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=340 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=210 sy2=28 [V] dx1=0.000000 dy1=28.000000 dx2=210.000000 dy2=56.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=268 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=260 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=256 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e65800 dst: 5 0x600002e65800 [I] OGLContext_SetViewport: w=210 h=240 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=64 w=210 h=56 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=210 sy2=176 [V] dx1=0.000000 dy1=64.000000 dx2=210.000000 dy2=240.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=672 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=668 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=664 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=644 [I] OGLContext_SetRectClip: x=0 y=0 w=210 h=56 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=624 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=608 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=600 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 56.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=572 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=556 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=548 [I] OGLRenderer_FillParallelogram (x= 0.25 y=-83.75 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2=224.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=520 [I] OGLContext_SetRectClip: x=0 y=0 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=22, rem=500 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=472 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=456 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=40, rem=448 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=51, rem=324 [I] OGLContext_SetRectClip: x=0 y=28 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=100, rem=304 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=300 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=210 sy2=28 [V] dx1=0.000000 dy1=28.000000 dx2=210.000000 dy2=56.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=228 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=220 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=216 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e65800 dst: 5 0x600002e65800 [I] OGLContext_SetViewport: w=210 h=240 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=92 w=210 h=56 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=210 sy2=148 [V] dx1=0.000000 dy1=92.000000 dx2=210.000000 dy2=240.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=656 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=652 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=648 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=628 [I] OGLContext_SetRectClip: x=0 y=0 w=210 h=56 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=608 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=592 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=584 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 56.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=556 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=540 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=532 [I] OGLRenderer_FillParallelogram (x= 0.25 y=-111.75 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2=224.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=504 [I] OGLContext_SetRectClip: x=0 y=0 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=22, rem=484 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=456 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=440 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=40, rem=432 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=51, rem=348 [I] OGLContext_SetRectClip: x=0 y=28 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=100, rem=328 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=324 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=210 sy2=28 [V] dx1=0.000000 dy1=28.000000 dx2=210.000000 dy2=56.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=252 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=244 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=240 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e65800 dst: 5 0x600002e65800 [I] OGLContext_SetViewport: w=210 h=240 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=120 w=210 h=56 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=210 sy2=120 [V] dx1=0.000000 dy1=120.000000 dx2=210.000000 dy2=240.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=656 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=652 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=648 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=628 [I] OGLContext_SetRectClip: x=0 y=0 w=210 h=56 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=608 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=592 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=584 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 56.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=556 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=540 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=532 [I] OGLRenderer_FillParallelogram (x= 0.25 y=-139.75 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2=224.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=504 [I] OGLContext_SetRectClip: x=0 y=0 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=22, rem=484 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=456 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=440 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=40, rem=432 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=51, rem=324 [I] OGLContext_SetRectClip: x=0 y=28 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=100, rem=304 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=300 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=210 sy2=28 [V] dx1=0.000000 dy1=28.000000 dx2=210.000000 dy2=56.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=228 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=220 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=216 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e65800 dst: 5 0x600002e65800 [I] OGLContext_SetViewport: w=210 h=240 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=148 w=210 h=56 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=210 sy2=92 [V] dx1=0.000000 dy1=148.000000 dx2=210.000000 dy2=240.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=184 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=180 [I] OGLContext_SetRectClip: x=0 y=176 w=210 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=160 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=144 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=136 [I] OGLRenderer_FillParallelogram (x= 0.25 y=176.25 dx1=210.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=108 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=92 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=84 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=80 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [I] OGLTR_UpdateLCDTextColor: contrast=140 [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x9b042c70: adding cell 0x202f4d0 to the list [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x9b043210: adding cell 0x202f570 to the list [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x2512040: adding cell 0x202f520 to the list [I] OGLTR_AddToGlyphCache [I] AccelGlyphCache_AddGlyph [I] AccelGlyphCache_AddCellInfo [V] glyph 0x9b046f00: adding cell 0x202f610 to the list [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=416 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=412 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=408 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=404 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=210 sy2=28 [V] dx1=0.000000 dy1=176.000000 dx2=210.000000 dy2=204.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=332 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=324 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=320 [I] OGLTR_DrawGlyphList [I] OGLTR_UpdateLCDTextColor: contrast=140 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=236 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=232 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=212 [I] OGLContext_SetRectClip: x=0 y=0 w=30 h=390 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=192 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=176 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=168 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 30.00 dy1= 0.00 dx2= 0.00 dy2=390.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=140 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=124 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=116 [I] OGLRenderer_FillParallelogram (x= 0.25 y=-77.75 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2=544.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=10.000000 dy1=28.000000 dx2=20.000000 dy2=34.000000 [I] OGLRenderQueue_flushBuffer: limit=72 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=1 [V] dx1=10.000000 dy1=34.000000 dx2=20.000000 dy2=356.000000 [I] OGLRenderQueue_flushBuffer: limit=72 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=10.000000 dy1=356.000000 dx2=20.000000 dy2=362.000000 [I] OGLRenderQueue_flushBuffer: limit=72 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=0 srctype=1 hint=1 [V] sx1=10 sy1=0 sx2=50 sy2=50 [V] dx1=0.000000 dy1=208.000000 dx2=40.000000 dy2=258.000000 [I] OGLRenderQueue_flushBuffer: limit=136 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=134 w=30 h=390 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=-1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=1000 sy2=466 [V] dx1=0.000000 dy1=134.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=360 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=356 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=352 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=332 [I] OGLContext_SetRectClip: x=0 y=0 w=222 h=54 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=312 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=296 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=288 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=222.00 dy1= 0.00 dx2= 0.00 dy2= 54.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=260 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=244 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=236 [I] OGLRenderer_FillParallelogram (x=-483.75 y=-13.75 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 78.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=208 [I] OGLPaints_SetColor: pixel=ff808080 [V] updating color: r=80 g=80 b=80 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=200 [I] OGLRenderer_FillParallelogram (x=512.25 y=-13.75 dx1= 4.00 dy1= 0.00 dx2= 0.00 dy2= 4.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=172 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=164 [I] OGLRenderer_FillParallelogram (x=-481.75 y= 61.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=-73.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=136 [I] OGLRenderer_FillParallelogram (x=-481.75 y=-11.75 dx1= -0.00 dy1= 2.00 dx2=995.00 dy2= 0.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=108 [I] OGLRenderer_FillParallelogram (x=-483.75 y= 61.25 dx1= -0.00 dy1= 2.00 dx2=999.00 dy2= 0.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=80 [I] OGLRenderer_FillParallelogram (x=513.25 y= 63.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=-77.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=52 [I] OGLPaints_SetColor: pixel=ffa6a6a6 [V] updating color: r=a6 g=a6 b=a6 a=ff [V] OGLRenderQueue_flushBuffer: opcode=15, rem=44 [I] OGLRenderer_DrawParallelogram (x=-482.75 y=-12.75 dx1=995.00 dy1= 0.00 lwr1= 0.00 dx2= 0.00 dy2= 73.00 lwr2= 0.03) [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initTexture: w=230 h=70 [I] OGLSD_InitTextureObject: w=230 h=70 opq=0 nonpow2=1 [V] desired texture dimensions: w=230 h=70 max=16384 [V] created texture: w=230 h=70 id=18 [I] OGLRenderQueue_flushBuffer: limit=88 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=84 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=80 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=1 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=230 sy2=70 [V] dx1=0.000000 dy1=0.000000 dx2=230.000000 dy2=70.000000 [I] OGLRenderQueue_flushBuffer: limit=368 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=364 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=360 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=56, rem=340 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=324 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=320 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=316 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=4 sy1=8 sx2=230 sy2=70 [V] dx1=0.000000 dy1=0.000000 dx2=226.000000 dy2=62.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=244 [I] OGLContext_SetRectClip: x=24 y=6 w=142 h=38 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=224 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=40, rem=216 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=484 y=70 w=222 h=54 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=516 sy2=468 [V] dx1=484.000000 dy1=70.000000 dx2=1000.000000 dy2=538.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=31372 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=31368 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=31364 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=31344 [I] OGLContext_SetRectClip: x=0 y=0 w=940 h=390 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=31324 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=31308 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=31300 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=940.00 dy1= 0.00 dx2= 0.00 dy2=390.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=31272 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=31256 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=31248 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=940.00 dy1= 0.00 dx2= 0.00 dy2=390.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=31220 [I] OGLContext_SetAlphaComposite: flags=2 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=31204 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=32, rem=31196 [I] OGLMaskFill_MaskFill [V] OGLRenderQueue_CheckPreviousOp: new op=-3 [I] OGLVertexCache_EnableMaskCache [I] OGLVertexCache_InitVertexCache [V] x=0 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=31164 [I] OGLMaskFill_MaskFill [V] x=32 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=31132 [I] OGLMaskFill_MaskFill [V] x=64 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=31100 [I] OGLMaskFill_MaskFill [V] x=96 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=31068 [I] OGLMaskFill_MaskFill [V] x=128 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=31036 [I] OGLMaskFill_MaskFill [V] x=160 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=31004 [I] OGLMaskFill_MaskFill [V] x=192 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30972 [I] OGLMaskFill_MaskFill [V] x=224 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30940 [I] OGLMaskFill_MaskFill [V] x=256 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30908 [I] OGLMaskFill_MaskFill [V] x=288 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30876 [I] OGLMaskFill_MaskFill [V] x=320 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30844 [I] OGLMaskFill_MaskFill [V] x=352 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30812 [I] OGLMaskFill_MaskFill [V] x=384 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30780 [I] OGLMaskFill_MaskFill [V] x=416 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30748 [I] OGLMaskFill_MaskFill [V] x=448 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30716 [I] OGLMaskFill_MaskFill [V] x=480 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30684 [I] OGLMaskFill_MaskFill [V] x=512 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30652 [I] OGLMaskFill_MaskFill [V] x=544 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30620 [I] OGLMaskFill_MaskFill [V] x=576 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30588 [I] OGLMaskFill_MaskFill [V] x=608 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30556 [I] OGLMaskFill_MaskFill [V] x=640 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30524 [I] OGLMaskFill_MaskFill [V] x=672 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30492 [I] OGLMaskFill_MaskFill [V] x=704 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30460 [I] OGLMaskFill_MaskFill [V] x=736 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30428 [I] OGLMaskFill_MaskFill [V] x=768 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30396 [I] OGLMaskFill_MaskFill [V] x=800 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30364 [I] OGLMaskFill_MaskFill [V] x=832 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30332 [I] OGLMaskFill_MaskFill [V] x=864 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30300 [I] OGLMaskFill_MaskFill [V] x=896 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30268 [I] OGLMaskFill_MaskFill [V] x=928 y=0 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29212 [I] OGLMaskFill_MaskFill [V] x=0 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29180 [I] OGLMaskFill_MaskFill [V] x=32 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29148 [I] OGLMaskFill_MaskFill [V] x=64 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29116 [I] OGLMaskFill_MaskFill [V] x=96 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29084 [I] OGLMaskFill_MaskFill [V] x=128 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29052 [I] OGLMaskFill_MaskFill [V] x=160 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29020 [I] OGLMaskFill_MaskFill [V] x=192 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28988 [I] OGLMaskFill_MaskFill [V] x=224 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28956 [I] OGLMaskFill_MaskFill [V] x=256 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28924 [I] OGLMaskFill_MaskFill [V] x=288 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28892 [I] OGLMaskFill_MaskFill [V] x=320 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28860 [I] OGLMaskFill_MaskFill [V] x=352 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28828 [I] OGLMaskFill_MaskFill [V] x=384 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28796 [I] OGLMaskFill_MaskFill [V] x=416 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28764 [I] OGLMaskFill_MaskFill [V] x=448 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28732 [I] OGLMaskFill_MaskFill [V] x=480 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28700 [I] OGLMaskFill_MaskFill [V] x=512 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28668 [I] OGLMaskFill_MaskFill [V] x=544 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28636 [I] OGLMaskFill_MaskFill [V] x=576 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28604 [I] OGLMaskFill_MaskFill [V] x=608 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28572 [I] OGLMaskFill_MaskFill [V] x=640 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28540 [I] OGLMaskFill_MaskFill [V] x=672 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28508 [I] OGLMaskFill_MaskFill [V] x=704 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28476 [I] OGLMaskFill_MaskFill [V] x=736 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28444 [I] OGLMaskFill_MaskFill [V] x=768 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28412 [I] OGLMaskFill_MaskFill [V] x=800 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28380 [I] OGLMaskFill_MaskFill [V] x=832 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28348 [I] OGLMaskFill_MaskFill [V] x=864 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28316 [I] OGLMaskFill_MaskFill [V] x=896 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28284 [I] OGLMaskFill_MaskFill [V] x=928 y=32 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27228 [I] OGLMaskFill_MaskFill [V] x=0 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27196 [I] OGLMaskFill_MaskFill [V] x=32 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27164 [I] OGLMaskFill_MaskFill [V] x=64 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27132 [I] OGLMaskFill_MaskFill [V] x=96 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27100 [I] OGLMaskFill_MaskFill [V] x=128 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27068 [I] OGLMaskFill_MaskFill [V] x=160 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27036 [I] OGLMaskFill_MaskFill [V] x=192 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27004 [I] OGLMaskFill_MaskFill [V] x=224 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26972 [I] OGLMaskFill_MaskFill [V] x=256 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26940 [I] OGLMaskFill_MaskFill [V] x=288 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26908 [I] OGLMaskFill_MaskFill [V] x=320 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26876 [I] OGLMaskFill_MaskFill [V] x=352 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26844 [I] OGLMaskFill_MaskFill [V] x=384 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26812 [I] OGLMaskFill_MaskFill [V] x=416 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26780 [I] OGLMaskFill_MaskFill [V] x=448 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26748 [I] OGLMaskFill_MaskFill [V] x=480 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26716 [I] OGLMaskFill_MaskFill [V] x=512 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26684 [I] OGLMaskFill_MaskFill [V] x=544 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26652 [I] OGLMaskFill_MaskFill [V] x=576 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26620 [I] OGLMaskFill_MaskFill [V] x=608 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26588 [I] OGLMaskFill_MaskFill [V] x=640 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26556 [I] OGLMaskFill_MaskFill [V] x=672 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26524 [I] OGLMaskFill_MaskFill [V] x=704 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26492 [I] OGLMaskFill_MaskFill [V] x=736 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26460 [I] OGLMaskFill_MaskFill [V] x=768 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26428 [I] OGLMaskFill_MaskFill [V] x=800 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26396 [I] OGLMaskFill_MaskFill [V] x=832 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26364 [I] OGLMaskFill_MaskFill [V] x=864 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26332 [I] OGLMaskFill_MaskFill [V] x=896 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26300 [I] OGLMaskFill_MaskFill [V] x=928 y=64 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25244 [I] OGLMaskFill_MaskFill [V] x=0 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25212 [I] OGLMaskFill_MaskFill [V] x=32 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25180 [I] OGLMaskFill_MaskFill [V] x=64 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25148 [I] OGLMaskFill_MaskFill [V] x=96 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25116 [I] OGLMaskFill_MaskFill [V] x=128 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25084 [I] OGLMaskFill_MaskFill [V] x=160 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25052 [I] OGLMaskFill_MaskFill [V] x=192 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25020 [I] OGLMaskFill_MaskFill [V] x=224 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24988 [I] OGLMaskFill_MaskFill [V] x=256 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24956 [I] OGLMaskFill_MaskFill [V] x=288 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24924 [I] OGLMaskFill_MaskFill [V] x=320 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24892 [I] OGLMaskFill_MaskFill [V] x=352 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24860 [I] OGLMaskFill_MaskFill [V] x=384 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24828 [I] OGLMaskFill_MaskFill [V] x=416 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24796 [I] OGLMaskFill_MaskFill [V] x=448 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24764 [I] OGLMaskFill_MaskFill [V] x=480 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24732 [I] OGLMaskFill_MaskFill [V] x=512 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24700 [I] OGLMaskFill_MaskFill [V] x=544 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24668 [I] OGLMaskFill_MaskFill [V] x=576 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24636 [I] OGLMaskFill_MaskFill [V] x=608 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24604 [I] OGLMaskFill_MaskFill [V] x=640 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24572 [I] OGLMaskFill_MaskFill [V] x=672 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24540 [I] OGLMaskFill_MaskFill [V] x=704 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24508 [I] OGLMaskFill_MaskFill [V] x=736 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24476 [I] OGLMaskFill_MaskFill [V] x=768 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24444 [I] OGLMaskFill_MaskFill [V] x=800 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24412 [I] OGLMaskFill_MaskFill [V] x=832 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24380 [I] OGLMaskFill_MaskFill [V] x=864 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24348 [I] OGLMaskFill_MaskFill [V] x=896 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24316 [I] OGLMaskFill_MaskFill [V] x=928 y=96 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23260 [I] OGLMaskFill_MaskFill [V] x=0 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23228 [I] OGLMaskFill_MaskFill [V] x=32 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23196 [I] OGLMaskFill_MaskFill [V] x=64 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23164 [I] OGLMaskFill_MaskFill [V] x=96 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23132 [I] OGLMaskFill_MaskFill [V] x=128 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23100 [I] OGLMaskFill_MaskFill [V] x=160 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23068 [I] OGLMaskFill_MaskFill [V] x=192 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23036 [I] OGLMaskFill_MaskFill [V] x=224 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23004 [I] OGLMaskFill_MaskFill [V] x=256 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22972 [I] OGLMaskFill_MaskFill [V] x=288 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22940 [I] OGLMaskFill_MaskFill [V] x=320 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22908 [I] OGLMaskFill_MaskFill [V] x=352 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22876 [I] OGLMaskFill_MaskFill [V] x=384 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22844 [I] OGLMaskFill_MaskFill [V] x=416 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22812 [I] OGLMaskFill_MaskFill [V] x=448 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22780 [I] OGLMaskFill_MaskFill [V] x=480 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22748 [I] OGLMaskFill_MaskFill [V] x=512 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22716 [I] OGLMaskFill_MaskFill [V] x=544 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22684 [I] OGLMaskFill_MaskFill [V] x=576 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22652 [I] OGLMaskFill_MaskFill [V] x=608 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22620 [I] OGLMaskFill_MaskFill [V] x=640 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22588 [I] OGLMaskFill_MaskFill [V] x=672 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22556 [I] OGLMaskFill_MaskFill [V] x=704 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22524 [I] OGLMaskFill_MaskFill [V] x=736 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22492 [I] OGLMaskFill_MaskFill [V] x=768 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22460 [I] OGLMaskFill_MaskFill [V] x=800 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22428 [I] OGLMaskFill_MaskFill [V] x=832 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22396 [I] OGLMaskFill_MaskFill [V] x=864 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22364 [I] OGLMaskFill_MaskFill [V] x=896 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22332 [I] OGLMaskFill_MaskFill [V] x=928 y=128 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21276 [I] OGLMaskFill_MaskFill [V] x=0 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21244 [I] OGLMaskFill_MaskFill [V] x=32 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21212 [I] OGLMaskFill_MaskFill [V] x=64 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21180 [I] OGLMaskFill_MaskFill [V] x=96 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21148 [I] OGLMaskFill_MaskFill [V] x=128 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21116 [I] OGLMaskFill_MaskFill [V] x=160 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21084 [I] OGLMaskFill_MaskFill [V] x=192 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21052 [I] OGLMaskFill_MaskFill [V] x=224 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21020 [I] OGLMaskFill_MaskFill [V] x=256 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20988 [I] OGLMaskFill_MaskFill [V] x=288 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20956 [I] OGLMaskFill_MaskFill [V] x=320 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20924 [I] OGLMaskFill_MaskFill [V] x=352 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20892 [I] OGLMaskFill_MaskFill [V] x=384 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20860 [I] OGLMaskFill_MaskFill [V] x=416 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20828 [I] OGLMaskFill_MaskFill [V] x=448 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20796 [I] OGLMaskFill_MaskFill [V] x=480 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20764 [I] OGLMaskFill_MaskFill [V] x=512 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20732 [I] OGLMaskFill_MaskFill [V] x=544 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20700 [I] OGLMaskFill_MaskFill [V] x=576 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20668 [I] OGLMaskFill_MaskFill [V] x=608 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20636 [I] OGLMaskFill_MaskFill [V] x=640 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20604 [I] OGLMaskFill_MaskFill [V] x=672 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20572 [I] OGLMaskFill_MaskFill [V] x=704 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20540 [I] OGLMaskFill_MaskFill [V] x=736 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20508 [I] OGLMaskFill_MaskFill [V] x=768 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20476 [I] OGLMaskFill_MaskFill [V] x=800 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20444 [I] OGLMaskFill_MaskFill [V] x=832 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20412 [I] OGLMaskFill_MaskFill [V] x=864 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20380 [I] OGLMaskFill_MaskFill [V] x=896 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20348 [I] OGLMaskFill_MaskFill [V] x=928 y=160 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19292 [I] OGLMaskFill_MaskFill [V] x=0 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19260 [I] OGLMaskFill_MaskFill [V] x=32 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19228 [I] OGLMaskFill_MaskFill [V] x=64 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19196 [I] OGLMaskFill_MaskFill [V] x=96 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19164 [I] OGLMaskFill_MaskFill [V] x=128 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19132 [I] OGLMaskFill_MaskFill [V] x=160 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19100 [I] OGLMaskFill_MaskFill [V] x=192 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19068 [I] OGLMaskFill_MaskFill [V] x=224 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19036 [I] OGLMaskFill_MaskFill [V] x=256 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19004 [I] OGLMaskFill_MaskFill [V] x=288 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18972 [I] OGLMaskFill_MaskFill [V] x=320 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18940 [I] OGLMaskFill_MaskFill [V] x=352 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18908 [I] OGLMaskFill_MaskFill [V] x=384 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18876 [I] OGLMaskFill_MaskFill [V] x=416 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18844 [I] OGLMaskFill_MaskFill [V] x=448 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18812 [I] OGLMaskFill_MaskFill [V] x=480 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18780 [I] OGLMaskFill_MaskFill [V] x=512 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18748 [I] OGLMaskFill_MaskFill [V] x=544 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18716 [I] OGLMaskFill_MaskFill [V] x=576 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18684 [I] OGLMaskFill_MaskFill [V] x=608 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18652 [I] OGLMaskFill_MaskFill [V] x=640 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18620 [I] OGLMaskFill_MaskFill [V] x=672 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18588 [I] OGLMaskFill_MaskFill [V] x=704 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18556 [I] OGLMaskFill_MaskFill [V] x=736 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18524 [I] OGLMaskFill_MaskFill [V] x=768 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18492 [I] OGLMaskFill_MaskFill [V] x=800 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18460 [I] OGLMaskFill_MaskFill [V] x=832 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18428 [I] OGLMaskFill_MaskFill [V] x=864 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18396 [I] OGLMaskFill_MaskFill [V] x=896 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18364 [I] OGLMaskFill_MaskFill [V] x=928 y=192 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17308 [I] OGLMaskFill_MaskFill [V] x=0 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17276 [I] OGLMaskFill_MaskFill [V] x=32 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17244 [I] OGLMaskFill_MaskFill [V] x=64 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17212 [I] OGLMaskFill_MaskFill [V] x=96 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17180 [I] OGLMaskFill_MaskFill [V] x=128 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17148 [I] OGLMaskFill_MaskFill [V] x=160 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17116 [I] OGLMaskFill_MaskFill [V] x=192 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17084 [I] OGLMaskFill_MaskFill [V] x=224 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17052 [I] OGLMaskFill_MaskFill [V] x=256 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17020 [I] OGLMaskFill_MaskFill [V] x=288 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16988 [I] OGLMaskFill_MaskFill [V] x=320 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16956 [I] OGLMaskFill_MaskFill [V] x=352 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16924 [I] OGLMaskFill_MaskFill [V] x=384 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16892 [I] OGLMaskFill_MaskFill [V] x=416 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16860 [I] OGLMaskFill_MaskFill [V] x=448 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16828 [I] OGLMaskFill_MaskFill [V] x=480 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16796 [I] OGLMaskFill_MaskFill [V] x=512 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16764 [I] OGLMaskFill_MaskFill [V] x=544 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16732 [I] OGLMaskFill_MaskFill [V] x=576 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16700 [I] OGLMaskFill_MaskFill [V] x=608 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16668 [I] OGLMaskFill_MaskFill [V] x=640 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16636 [I] OGLMaskFill_MaskFill [V] x=672 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16604 [I] OGLMaskFill_MaskFill [V] x=704 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16572 [I] OGLMaskFill_MaskFill [V] x=736 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16540 [I] OGLMaskFill_MaskFill [V] x=768 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16508 [I] OGLMaskFill_MaskFill [V] x=800 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16476 [I] OGLMaskFill_MaskFill [V] x=832 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16444 [I] OGLMaskFill_MaskFill [V] x=864 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16412 [I] OGLMaskFill_MaskFill [V] x=896 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16380 [I] OGLMaskFill_MaskFill [V] x=928 y=224 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15324 [I] OGLMaskFill_MaskFill [V] x=0 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15292 [I] OGLMaskFill_MaskFill [V] x=32 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15260 [I] OGLMaskFill_MaskFill [V] x=64 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15228 [I] OGLMaskFill_MaskFill [V] x=96 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15196 [I] OGLMaskFill_MaskFill [V] x=128 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15164 [I] OGLMaskFill_MaskFill [V] x=160 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15132 [I] OGLMaskFill_MaskFill [V] x=192 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15100 [I] OGLMaskFill_MaskFill [V] x=224 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15068 [I] OGLMaskFill_MaskFill [V] x=256 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15036 [I] OGLMaskFill_MaskFill [V] x=288 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15004 [I] OGLMaskFill_MaskFill [V] x=320 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14972 [I] OGLMaskFill_MaskFill [V] x=352 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14940 [I] OGLMaskFill_MaskFill [V] x=384 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14908 [I] OGLMaskFill_MaskFill [V] x=416 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14876 [I] OGLMaskFill_MaskFill [V] x=448 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14844 [I] OGLMaskFill_MaskFill [V] x=480 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14812 [I] OGLMaskFill_MaskFill [V] x=512 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [I] OGLVertexCache_FlushVertexCache [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14780 [I] OGLMaskFill_MaskFill [V] x=544 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14748 [I] OGLMaskFill_MaskFill [V] x=576 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14716 [I] OGLMaskFill_MaskFill [V] x=608 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14684 [I] OGLMaskFill_MaskFill [V] x=640 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14652 [I] OGLMaskFill_MaskFill [V] x=672 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14620 [I] OGLMaskFill_MaskFill [V] x=704 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14588 [I] OGLMaskFill_MaskFill [V] x=736 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14556 [I] OGLMaskFill_MaskFill [V] x=768 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14524 [I] OGLMaskFill_MaskFill [V] x=800 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14492 [I] OGLMaskFill_MaskFill [V] x=832 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14460 [I] OGLMaskFill_MaskFill [V] x=864 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14428 [I] OGLMaskFill_MaskFill [V] x=896 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14396 [I] OGLMaskFill_MaskFill [V] x=928 y=256 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13340 [I] OGLMaskFill_MaskFill [V] x=0 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13308 [I] OGLMaskFill_MaskFill [V] x=32 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13276 [I] OGLMaskFill_MaskFill [V] x=64 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13244 [I] OGLMaskFill_MaskFill [V] x=96 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13212 [I] OGLMaskFill_MaskFill [V] x=128 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13180 [I] OGLMaskFill_MaskFill [V] x=160 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13148 [I] OGLMaskFill_MaskFill [V] x=192 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13116 [I] OGLMaskFill_MaskFill [V] x=224 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13084 [I] OGLMaskFill_MaskFill [V] x=256 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13052 [I] OGLMaskFill_MaskFill [V] x=288 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13020 [I] OGLMaskFill_MaskFill [V] x=320 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12988 [I] OGLMaskFill_MaskFill [V] x=352 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12956 [I] OGLMaskFill_MaskFill [V] x=384 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12924 [I] OGLMaskFill_MaskFill [V] x=416 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12892 [I] OGLMaskFill_MaskFill [V] x=448 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12860 [I] OGLMaskFill_MaskFill [V] x=480 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12828 [I] OGLMaskFill_MaskFill [V] x=512 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12796 [I] OGLMaskFill_MaskFill [V] x=544 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12764 [I] OGLMaskFill_MaskFill [V] x=576 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12732 [I] OGLMaskFill_MaskFill [V] x=608 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12700 [I] OGLMaskFill_MaskFill [V] x=640 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12668 [I] OGLMaskFill_MaskFill [V] x=672 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12636 [I] OGLMaskFill_MaskFill [V] x=704 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12604 [I] OGLMaskFill_MaskFill [V] x=736 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12572 [I] OGLMaskFill_MaskFill [V] x=768 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12540 [I] OGLMaskFill_MaskFill [V] x=800 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12508 [I] OGLMaskFill_MaskFill [V] x=832 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12476 [I] OGLMaskFill_MaskFill [V] x=864 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12444 [I] OGLMaskFill_MaskFill [V] x=896 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12412 [I] OGLMaskFill_MaskFill [V] x=928 y=288 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11356 [I] OGLMaskFill_MaskFill [V] x=0 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11324 [I] OGLMaskFill_MaskFill [V] x=32 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11292 [I] OGLMaskFill_MaskFill [V] x=64 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11260 [I] OGLMaskFill_MaskFill [V] x=96 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11228 [I] OGLMaskFill_MaskFill [V] x=128 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11196 [I] OGLMaskFill_MaskFill [V] x=160 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11164 [I] OGLMaskFill_MaskFill [V] x=192 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11132 [I] OGLMaskFill_MaskFill [V] x=224 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11100 [I] OGLMaskFill_MaskFill [V] x=256 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11068 [I] OGLMaskFill_MaskFill [V] x=288 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11036 [I] OGLMaskFill_MaskFill [V] x=320 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11004 [I] OGLMaskFill_MaskFill [V] x=352 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10972 [I] OGLMaskFill_MaskFill [V] x=384 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10940 [I] OGLMaskFill_MaskFill [V] x=416 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10908 [I] OGLMaskFill_MaskFill [V] x=448 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10876 [I] OGLMaskFill_MaskFill [V] x=480 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10844 [I] OGLMaskFill_MaskFill [V] x=512 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10812 [I] OGLMaskFill_MaskFill [V] x=544 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10780 [I] OGLMaskFill_MaskFill [V] x=576 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10748 [I] OGLMaskFill_MaskFill [V] x=608 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10716 [I] OGLMaskFill_MaskFill [V] x=640 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10684 [I] OGLMaskFill_MaskFill [V] x=672 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10652 [I] OGLMaskFill_MaskFill [V] x=704 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10620 [I] OGLMaskFill_MaskFill [V] x=736 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10588 [I] OGLMaskFill_MaskFill [V] x=768 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10556 [I] OGLMaskFill_MaskFill [V] x=800 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10524 [I] OGLMaskFill_MaskFill [V] x=832 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10492 [I] OGLMaskFill_MaskFill [V] x=864 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10460 [I] OGLMaskFill_MaskFill [V] x=896 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10428 [I] OGLMaskFill_MaskFill [V] x=928 y=320 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9372 [I] OGLMaskFill_MaskFill [V] x=0 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9340 [I] OGLMaskFill_MaskFill [V] x=32 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9308 [I] OGLMaskFill_MaskFill [V] x=64 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9276 [I] OGLMaskFill_MaskFill [V] x=96 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9244 [I] OGLMaskFill_MaskFill [V] x=128 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9212 [I] OGLMaskFill_MaskFill [V] x=160 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9180 [I] OGLMaskFill_MaskFill [V] x=192 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9148 [I] OGLMaskFill_MaskFill [V] x=224 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9116 [I] OGLMaskFill_MaskFill [V] x=256 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9084 [I] OGLMaskFill_MaskFill [V] x=288 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9052 [I] OGLMaskFill_MaskFill [V] x=320 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9020 [I] OGLMaskFill_MaskFill [V] x=352 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8988 [I] OGLMaskFill_MaskFill [V] x=384 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8956 [I] OGLMaskFill_MaskFill [V] x=416 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8924 [I] OGLMaskFill_MaskFill [V] x=448 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8892 [I] OGLMaskFill_MaskFill [V] x=480 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8860 [I] OGLMaskFill_MaskFill [V] x=512 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8828 [I] OGLMaskFill_MaskFill [V] x=544 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8796 [I] OGLMaskFill_MaskFill [V] x=576 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8764 [I] OGLMaskFill_MaskFill [V] x=608 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8732 [I] OGLMaskFill_MaskFill [V] x=640 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8700 [I] OGLMaskFill_MaskFill [V] x=672 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8668 [I] OGLMaskFill_MaskFill [V] x=704 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8636 [I] OGLMaskFill_MaskFill [V] x=736 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8604 [I] OGLMaskFill_MaskFill [V] x=768 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8572 [I] OGLMaskFill_MaskFill [V] x=800 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8540 [I] OGLMaskFill_MaskFill [V] x=832 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8508 [I] OGLMaskFill_MaskFill [V] x=864 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8476 [I] OGLMaskFill_MaskFill [V] x=896 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8444 [I] OGLMaskFill_MaskFill [V] x=928 y=352 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=7388 [I] OGLMaskFill_MaskFill [V] x=0 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6332 [I] OGLMaskFill_MaskFill [V] x=32 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=5276 [I] OGLMaskFill_MaskFill [V] x=64 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4220 [I] OGLMaskFill_MaskFill [V] x=96 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=3164 [I] OGLMaskFill_MaskFill [V] x=128 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2108 [I] OGLMaskFill_MaskFill [V] x=160 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 9 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=1052 [I] OGLMaskFill_MaskFill [V] x=192 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 10 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLVertexCache_DisableMaskCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [I] OGLRenderQueue_flushBuffer: limit=24640 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24636 [I] OGLMaskFill_MaskFill [V] OGLRenderQueue_CheckPreviousOp: new op=-3 [I] OGLVertexCache_EnableMaskCache [I] OGLVertexCache_InitVertexCache [V] x=224 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23580 [I] OGLMaskFill_MaskFill [V] x=256 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22524 [I] OGLMaskFill_MaskFill [V] x=288 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21468 [I] OGLMaskFill_MaskFill [V] x=320 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20412 [I] OGLMaskFill_MaskFill [V] x=352 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19356 [I] OGLMaskFill_MaskFill [V] x=384 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18300 [I] OGLMaskFill_MaskFill [V] x=416 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17244 [I] OGLMaskFill_MaskFill [V] x=448 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16188 [I] OGLMaskFill_MaskFill [V] x=480 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15132 [I] OGLMaskFill_MaskFill [V] x=512 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 9 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14076 [I] OGLMaskFill_MaskFill [V] x=544 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 10 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13020 [I] OGLMaskFill_MaskFill [V] x=576 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 11 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11964 [I] OGLMaskFill_MaskFill [V] x=608 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 12 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10908 [I] OGLMaskFill_MaskFill [V] x=640 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 13 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9852 [I] OGLMaskFill_MaskFill [V] x=672 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 14 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8796 [I] OGLMaskFill_MaskFill [V] x=704 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 15 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=7740 [I] OGLMaskFill_MaskFill [V] x=736 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 16 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6684 [I] OGLMaskFill_MaskFill [V] x=768 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 17 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=5628 [I] OGLMaskFill_MaskFill [V] x=800 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 18 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4572 [I] OGLMaskFill_MaskFill [V] x=832 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 19 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=3516 [I] OGLMaskFill_MaskFill [V] x=864 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 20 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2460 [I] OGLMaskFill_MaskFill [V] x=896 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 21 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=1404 [I] OGLMaskFill_MaskFill [V] x=928 y=384 w=12 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 22 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=348 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLVertexCache_DisableMaskCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=90, rem=332 [V] OGLRenderQueue_flushBuffer: opcode=59, rem=328 [I] OGLContext_SetTransform [V] [2.874618 0.000000 0.000000] [V] [0.000000 1.813953 0.000000] [V] OGLRenderQueue_flushBuffer: opcode=100, rem=276 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=120, rem=272 [I] OGLBufImgOps_EnableConvolveOp: kernelW=3 kernelH=3 [I] OGLBufImgOps_CreateConvolveProgram: flags=2 [I] OGLContext_CreateFragmentProgram [V] OGLRenderQueue_flushBuffer: opcode=31, rem=212 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=327 sy2=215 [V] dx1=0.000000 dy1=0.000000 dx2=327.000000 dy2=215.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=121, rem=140 [I] OGLBufImgOps_DisableConvolveOp [V] OGLRenderQueue_flushBuffer: opcode=70, rem=136 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=116 [I] OGLContext_SetRectClip: x=30 y=134 w=940 h=390 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=96 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=60, rem=80 [I] OGLContext_ResetTransform [V] OGLRenderQueue_flushBuffer: opcode=100, rem=76 [I] OGLPaints_ResetPaint [V] state=-1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=72 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=970 sy2=466 [V] dx1=30.000000 dy1=134.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=160 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=156 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=152 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=132 [I] OGLContext_SetRectClip: x=0 y=0 w=30 h=390 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=112 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=96 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=88 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 30.00 dy1= 0.00 dx2= 0.00 dy2=390.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=60 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=44 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=36 [I] OGLRenderer_FillParallelogram (x=-969.75 y=-77.75 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2=544.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initTexture: w=5 h=3 [I] OGLSD_InitTextureObject: w=5 h=3 opq=0 nonpow2=1 [V] desired texture dimensions: w=5 h=3 max=16384 [V] created texture: w=5 h=3 id=20 [I] OGLRenderQueue_flushBuffer: limit=88 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=84 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=80 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=1 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=0.000000 dy1=0.000000 dx2=5.000000 dy2=3.000000 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=136 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=56, rem=108 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=92 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=88 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=84 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=10.000000 dy1=28.000000 dx2=20.000000 dy2=34.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initTexture: w=5 h=1 [I] OGLSD_InitTextureObject: w=5 h=1 opq=0 nonpow2=1 [V] desired texture dimensions: w=5 h=1 max=16384 [V] created texture: w=5 h=1 id=21 [I] OGLRenderQueue_flushBuffer: limit=88 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=84 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=80 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=1 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=1 [V] dx1=0.000000 dy1=0.000000 dx2=5.000000 dy2=1.000000 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=120 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=116 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=112 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=100, rem=92 [I] OGLPaints_ResetPaint [V] state=-1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=88 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=84 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=1 [V] dx1=10.000000 dy1=34.000000 dx2=20.000000 dy2=356.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initTexture: w=5 h=3 [I] OGLSD_InitTextureObject: w=5 h=3 opq=0 nonpow2=1 [V] desired texture dimensions: w=5 h=3 max=16384 [V] created texture: w=5 h=3 id=22 [I] OGLRenderQueue_flushBuffer: limit=88 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=84 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=80 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=1 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=0.000000 dy1=0.000000 dx2=5.000000 dy2=3.000000 [I] OGLRenderQueue_flushBuffer: limit=176 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=172 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=168 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=100, rem=148 [I] OGLPaints_ResetPaint [V] state=-1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=144 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=140 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=5 sy2=3 [V] dx1=10.000000 dy1=356.000000 dx2=20.000000 dy2=362.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] texture=0 srctype=1 hint=1 [V] sx1=10 sy1=0 sx2=50 sy2=50 [V] dx1=0.000000 dy1=76.000000 dx2=40.000000 dy2=126.000000 [I] OGLRenderQueue_flushBuffer: limit=136 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=970 y=134 w=30 h=390 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=-1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=30 sy2=466 [V] dx1=970.000000 dy1=134.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=16320 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=16316 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=16312 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=16292 [I] OGLContext_SetRectClip: x=0 y=0 w=1000 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16272 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16256 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16248 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16220 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16204 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16196 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 76.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16168 [I] OGLPaints_SetColor: pixel=ffbbd5ee [V] updating color: r=bb g=d5 b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16160 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 12.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16132 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16124 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16096 [I] OGLRenderer_FillParallelogram (x= 4.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16068 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16060 [I] OGLRenderer_FillParallelogram (x= 2.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16032 [I] OGLRenderer_FillParallelogram (x= 6.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16004 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15996 [I] OGLRenderer_FillParallelogram (x= 8.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15968 [I] OGLRenderer_FillParallelogram (x= 12.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15940 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15932 [I] OGLRenderer_FillParallelogram (x= 10.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15904 [I] OGLRenderer_FillParallelogram (x= 14.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15876 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15868 [I] OGLRenderer_FillParallelogram (x= 16.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15840 [I] OGLRenderer_FillParallelogram (x= 20.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15812 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15804 [I] OGLRenderer_FillParallelogram (x= 18.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15776 [I] OGLRenderer_FillParallelogram (x= 22.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15748 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15740 [I] OGLRenderer_FillParallelogram (x= 24.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15712 [I] OGLRenderer_FillParallelogram (x= 28.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15684 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15676 [I] OGLRenderer_FillParallelogram (x= 26.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15648 [I] OGLRenderer_FillParallelogram (x= 30.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15620 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15612 [I] OGLRenderer_FillParallelogram (x= 32.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15584 [I] OGLRenderer_FillParallelogram (x= 36.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15556 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15548 [I] OGLRenderer_FillParallelogram (x= 34.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15520 [I] OGLRenderer_FillParallelogram (x= 38.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15492 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15484 [I] OGLRenderer_FillParallelogram (x= 40.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15456 [I] OGLRenderer_FillParallelogram (x= 44.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15428 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15420 [I] OGLRenderer_FillParallelogram (x= 42.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15392 [I] OGLRenderer_FillParallelogram (x= 46.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15364 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15356 [I] OGLRenderer_FillParallelogram (x= 48.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15328 [I] OGLRenderer_FillParallelogram (x= 52.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15300 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15292 [I] OGLRenderer_FillParallelogram (x= 50.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15264 [I] OGLRenderer_FillParallelogram (x= 54.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15236 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15228 [I] OGLRenderer_FillParallelogram (x= 56.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15200 [I] OGLRenderer_FillParallelogram (x= 60.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15172 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15164 [I] OGLRenderer_FillParallelogram (x= 58.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15136 [I] OGLRenderer_FillParallelogram (x= 62.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15108 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15100 [I] OGLRenderer_FillParallelogram (x= 64.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15072 [I] OGLRenderer_FillParallelogram (x= 68.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15044 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15036 [I] OGLRenderer_FillParallelogram (x= 66.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15008 [I] OGLRenderer_FillParallelogram (x= 70.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14980 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14972 [I] OGLRenderer_FillParallelogram (x= 72.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14944 [I] OGLRenderer_FillParallelogram (x= 76.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14916 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14908 [I] OGLRenderer_FillParallelogram (x= 74.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14880 [I] OGLRenderer_FillParallelogram (x= 78.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14852 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14844 [I] OGLRenderer_FillParallelogram (x= 80.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14816 [I] OGLRenderer_FillParallelogram (x= 84.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14788 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14780 [I] OGLRenderer_FillParallelogram (x= 82.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14752 [I] OGLRenderer_FillParallelogram (x= 86.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14724 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14716 [I] OGLRenderer_FillParallelogram (x= 88.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14688 [I] OGLRenderer_FillParallelogram (x= 92.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14660 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14652 [I] OGLRenderer_FillParallelogram (x= 90.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14624 [I] OGLRenderer_FillParallelogram (x= 94.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14596 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14588 [I] OGLRenderer_FillParallelogram (x= 96.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14560 [I] OGLRenderer_FillParallelogram (x=100.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14532 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14524 [I] OGLRenderer_FillParallelogram (x= 98.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14496 [I] OGLRenderer_FillParallelogram (x=102.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14468 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14460 [I] OGLRenderer_FillParallelogram (x=104.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14432 [I] OGLRenderer_FillParallelogram (x=108.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14404 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14396 [I] OGLRenderer_FillParallelogram (x=106.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14368 [I] OGLRenderer_FillParallelogram (x=110.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14340 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14332 [I] OGLRenderer_FillParallelogram (x=112.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14304 [I] OGLRenderer_FillParallelogram (x=116.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14276 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14268 [I] OGLRenderer_FillParallelogram (x=114.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14240 [I] OGLRenderer_FillParallelogram (x=118.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14212 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14204 [I] OGLRenderer_FillParallelogram (x=120.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14176 [I] OGLRenderer_FillParallelogram (x=124.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14148 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14140 [I] OGLRenderer_FillParallelogram (x=122.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14112 [I] OGLRenderer_FillParallelogram (x=126.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14084 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14076 [I] OGLRenderer_FillParallelogram (x=128.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14048 [I] OGLRenderer_FillParallelogram (x=132.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14020 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14012 [I] OGLRenderer_FillParallelogram (x=130.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13984 [I] OGLRenderer_FillParallelogram (x=134.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13956 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13948 [I] OGLRenderer_FillParallelogram (x=136.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13920 [I] OGLRenderer_FillParallelogram (x=140.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13892 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13884 [I] OGLRenderer_FillParallelogram (x=138.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13856 [I] OGLRenderer_FillParallelogram (x=142.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13828 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13820 [I] OGLRenderer_FillParallelogram (x=144.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13792 [I] OGLRenderer_FillParallelogram (x=148.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13764 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13756 [I] OGLRenderer_FillParallelogram (x=146.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13728 [I] OGLRenderer_FillParallelogram (x=150.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13700 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13692 [I] OGLRenderer_FillParallelogram (x=152.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13664 [I] OGLRenderer_FillParallelogram (x=156.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13636 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13628 [I] OGLRenderer_FillParallelogram (x=154.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13600 [I] OGLRenderer_FillParallelogram (x=158.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13572 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13564 [I] OGLRenderer_FillParallelogram (x=160.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13536 [I] OGLRenderer_FillParallelogram (x=164.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13508 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13500 [I] OGLRenderer_FillParallelogram (x=162.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13472 [I] OGLRenderer_FillParallelogram (x=166.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13444 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13436 [I] OGLRenderer_FillParallelogram (x=168.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13408 [I] OGLRenderer_FillParallelogram (x=172.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13380 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13372 [I] OGLRenderer_FillParallelogram (x=170.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13344 [I] OGLRenderer_FillParallelogram (x=174.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13316 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13308 [I] OGLRenderer_FillParallelogram (x=176.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13280 [I] OGLRenderer_FillParallelogram (x=180.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13252 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13244 [I] OGLRenderer_FillParallelogram (x=178.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13216 [I] OGLRenderer_FillParallelogram (x=182.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13188 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13180 [I] OGLRenderer_FillParallelogram (x=184.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13152 [I] OGLRenderer_FillParallelogram (x=188.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13124 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13116 [I] OGLRenderer_FillParallelogram (x=186.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13088 [I] OGLRenderer_FillParallelogram (x=190.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13060 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13052 [I] OGLRenderer_FillParallelogram (x=192.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13024 [I] OGLRenderer_FillParallelogram (x=196.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12996 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12988 [I] OGLRenderer_FillParallelogram (x=194.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12960 [I] OGLRenderer_FillParallelogram (x=198.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12932 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12924 [I] OGLRenderer_FillParallelogram (x=200.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12896 [I] OGLRenderer_FillParallelogram (x=204.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12868 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12860 [I] OGLRenderer_FillParallelogram (x=202.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12832 [I] OGLRenderer_FillParallelogram (x=206.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12804 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12796 [I] OGLRenderer_FillParallelogram (x=208.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12768 [I] OGLRenderer_FillParallelogram (x=212.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12740 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12732 [I] OGLRenderer_FillParallelogram (x=210.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12704 [I] OGLRenderer_FillParallelogram (x=214.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12676 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12668 [I] OGLRenderer_FillParallelogram (x=216.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12640 [I] OGLRenderer_FillParallelogram (x=220.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12612 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12604 [I] OGLRenderer_FillParallelogram (x=218.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12576 [I] OGLRenderer_FillParallelogram (x=222.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12548 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12540 [I] OGLRenderer_FillParallelogram (x=224.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12512 [I] OGLRenderer_FillParallelogram (x=228.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12484 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12476 [I] OGLRenderer_FillParallelogram (x=226.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12448 [I] OGLRenderer_FillParallelogram (x=230.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12420 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12412 [I] OGLRenderer_FillParallelogram (x=232.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12384 [I] OGLRenderer_FillParallelogram (x=236.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12356 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12348 [I] OGLRenderer_FillParallelogram (x=234.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12320 [I] OGLRenderer_FillParallelogram (x=238.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12292 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12284 [I] OGLRenderer_FillParallelogram (x=240.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12256 [I] OGLRenderer_FillParallelogram (x=244.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12228 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12220 [I] OGLRenderer_FillParallelogram (x=242.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12192 [I] OGLRenderer_FillParallelogram (x=246.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12164 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12156 [I] OGLRenderer_FillParallelogram (x=248.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12128 [I] OGLRenderer_FillParallelogram (x=252.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12100 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12092 [I] OGLRenderer_FillParallelogram (x=250.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12064 [I] OGLRenderer_FillParallelogram (x=254.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12036 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12028 [I] OGLRenderer_FillParallelogram (x=256.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12000 [I] OGLRenderer_FillParallelogram (x=260.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11972 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11964 [I] OGLRenderer_FillParallelogram (x=258.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11936 [I] OGLRenderer_FillParallelogram (x=262.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11908 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11900 [I] OGLRenderer_FillParallelogram (x=264.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11872 [I] OGLRenderer_FillParallelogram (x=268.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11844 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11836 [I] OGLRenderer_FillParallelogram (x=266.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11808 [I] OGLRenderer_FillParallelogram (x=270.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11780 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11772 [I] OGLRenderer_FillParallelogram (x=272.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11744 [I] OGLRenderer_FillParallelogram (x=276.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11716 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11708 [I] OGLRenderer_FillParallelogram (x=274.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11680 [I] OGLRenderer_FillParallelogram (x=278.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11652 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11644 [I] OGLRenderer_FillParallelogram (x=280.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11616 [I] OGLRenderer_FillParallelogram (x=284.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11588 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11580 [I] OGLRenderer_FillParallelogram (x=282.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11552 [I] OGLRenderer_FillParallelogram (x=286.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11524 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11516 [I] OGLRenderer_FillParallelogram (x=288.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11488 [I] OGLRenderer_FillParallelogram (x=292.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11460 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11452 [I] OGLRenderer_FillParallelogram (x=290.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11424 [I] OGLRenderer_FillParallelogram (x=294.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11396 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11388 [I] OGLRenderer_FillParallelogram (x=296.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11360 [I] OGLRenderer_FillParallelogram (x=300.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11332 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11324 [I] OGLRenderer_FillParallelogram (x=298.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11296 [I] OGLRenderer_FillParallelogram (x=302.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11268 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11260 [I] OGLRenderer_FillParallelogram (x=304.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11232 [I] OGLRenderer_FillParallelogram (x=308.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11204 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11196 [I] OGLRenderer_FillParallelogram (x=306.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11168 [I] OGLRenderer_FillParallelogram (x=310.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11140 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11132 [I] OGLRenderer_FillParallelogram (x=312.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11104 [I] OGLRenderer_FillParallelogram (x=316.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11076 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11068 [I] OGLRenderer_FillParallelogram (x=314.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11040 [I] OGLRenderer_FillParallelogram (x=318.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11012 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11004 [I] OGLRenderer_FillParallelogram (x=320.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10976 [I] OGLRenderer_FillParallelogram (x=324.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10948 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10940 [I] OGLRenderer_FillParallelogram (x=322.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10912 [I] OGLRenderer_FillParallelogram (x=326.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10884 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10876 [I] OGLRenderer_FillParallelogram (x=328.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10848 [I] OGLRenderer_FillParallelogram (x=332.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10820 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10812 [I] OGLRenderer_FillParallelogram (x=330.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10784 [I] OGLRenderer_FillParallelogram (x=334.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10756 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10748 [I] OGLRenderer_FillParallelogram (x=336.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10720 [I] OGLRenderer_FillParallelogram (x=340.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10692 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10684 [I] OGLRenderer_FillParallelogram (x=338.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10656 [I] OGLRenderer_FillParallelogram (x=342.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10628 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10620 [I] OGLRenderer_FillParallelogram (x=344.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10592 [I] OGLRenderer_FillParallelogram (x=348.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10564 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10556 [I] OGLRenderer_FillParallelogram (x=346.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10528 [I] OGLRenderer_FillParallelogram (x=350.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10500 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10492 [I] OGLRenderer_FillParallelogram (x=352.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10464 [I] OGLRenderer_FillParallelogram (x=356.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10436 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10428 [I] OGLRenderer_FillParallelogram (x=354.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10400 [I] OGLRenderer_FillParallelogram (x=358.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10372 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10364 [I] OGLRenderer_FillParallelogram (x=360.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10336 [I] OGLRenderer_FillParallelogram (x=364.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10308 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10300 [I] OGLRenderer_FillParallelogram (x=362.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10272 [I] OGLRenderer_FillParallelogram (x=366.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10244 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10236 [I] OGLRenderer_FillParallelogram (x=368.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10208 [I] OGLRenderer_FillParallelogram (x=372.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10180 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10172 [I] OGLRenderer_FillParallelogram (x=370.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10144 [I] OGLRenderer_FillParallelogram (x=374.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10116 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10108 [I] OGLRenderer_FillParallelogram (x=376.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10080 [I] OGLRenderer_FillParallelogram (x=380.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10052 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10044 [I] OGLRenderer_FillParallelogram (x=378.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10016 [I] OGLRenderer_FillParallelogram (x=382.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9988 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9980 [I] OGLRenderer_FillParallelogram (x=384.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9952 [I] OGLRenderer_FillParallelogram (x=388.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9924 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9916 [I] OGLRenderer_FillParallelogram (x=386.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9888 [I] OGLRenderer_FillParallelogram (x=390.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9860 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9852 [I] OGLRenderer_FillParallelogram (x=392.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9824 [I] OGLRenderer_FillParallelogram (x=396.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9796 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9788 [I] OGLRenderer_FillParallelogram (x=394.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9760 [I] OGLRenderer_FillParallelogram (x=398.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9732 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9724 [I] OGLRenderer_FillParallelogram (x=400.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9696 [I] OGLRenderer_FillParallelogram (x=404.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9668 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9660 [I] OGLRenderer_FillParallelogram (x=402.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9632 [I] OGLRenderer_FillParallelogram (x=406.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9604 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9596 [I] OGLRenderer_FillParallelogram (x=408.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9568 [I] OGLRenderer_FillParallelogram (x=412.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9540 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9532 [I] OGLRenderer_FillParallelogram (x=410.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9504 [I] OGLRenderer_FillParallelogram (x=414.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9476 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9468 [I] OGLRenderer_FillParallelogram (x=416.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9440 [I] OGLRenderer_FillParallelogram (x=420.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9412 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9404 [I] OGLRenderer_FillParallelogram (x=418.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9376 [I] OGLRenderer_FillParallelogram (x=422.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9348 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9340 [I] OGLRenderer_FillParallelogram (x=424.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9312 [I] OGLRenderer_FillParallelogram (x=428.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9284 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9276 [I] OGLRenderer_FillParallelogram (x=426.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9248 [I] OGLRenderer_FillParallelogram (x=430.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9220 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9212 [I] OGLRenderer_FillParallelogram (x=432.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9184 [I] OGLRenderer_FillParallelogram (x=436.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9156 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9148 [I] OGLRenderer_FillParallelogram (x=434.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9120 [I] OGLRenderer_FillParallelogram (x=438.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9092 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9084 [I] OGLRenderer_FillParallelogram (x=440.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9056 [I] OGLRenderer_FillParallelogram (x=444.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9028 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9020 [I] OGLRenderer_FillParallelogram (x=442.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8992 [I] OGLRenderer_FillParallelogram (x=446.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8964 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8956 [I] OGLRenderer_FillParallelogram (x=448.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8928 [I] OGLRenderer_FillParallelogram (x=452.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8900 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8892 [I] OGLRenderer_FillParallelogram (x=450.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8864 [I] OGLRenderer_FillParallelogram (x=454.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8836 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8828 [I] OGLRenderer_FillParallelogram (x=456.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8800 [I] OGLRenderer_FillParallelogram (x=460.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8772 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8764 [I] OGLRenderer_FillParallelogram (x=458.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8736 [I] OGLRenderer_FillParallelogram (x=462.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8708 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8700 [I] OGLRenderer_FillParallelogram (x=464.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8672 [I] OGLRenderer_FillParallelogram (x=468.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8644 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8636 [I] OGLRenderer_FillParallelogram (x=466.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8608 [I] OGLRenderer_FillParallelogram (x=470.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8580 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8572 [I] OGLRenderer_FillParallelogram (x=472.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8544 [I] OGLRenderer_FillParallelogram (x=476.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8516 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8508 [I] OGLRenderer_FillParallelogram (x=474.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8480 [I] OGLRenderer_FillParallelogram (x=478.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8452 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8444 [I] OGLRenderer_FillParallelogram (x=480.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8416 [I] OGLRenderer_FillParallelogram (x=484.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8388 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8380 [I] OGLRenderer_FillParallelogram (x=482.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8352 [I] OGLRenderer_FillParallelogram (x=486.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8324 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8316 [I] OGLRenderer_FillParallelogram (x=488.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8288 [I] OGLRenderer_FillParallelogram (x=492.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8260 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8252 [I] OGLRenderer_FillParallelogram (x=490.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8224 [I] OGLRenderer_FillParallelogram (x=494.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8196 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8188 [I] OGLRenderer_FillParallelogram (x=496.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8160 [I] OGLRenderer_FillParallelogram (x=500.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8132 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8124 [I] OGLRenderer_FillParallelogram (x=498.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8096 [I] OGLRenderer_FillParallelogram (x=502.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8068 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8060 [I] OGLRenderer_FillParallelogram (x=504.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8032 [I] OGLRenderer_FillParallelogram (x=508.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8004 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7996 [I] OGLRenderer_FillParallelogram (x=506.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7968 [I] OGLRenderer_FillParallelogram (x=510.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7940 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7932 [I] OGLRenderer_FillParallelogram (x=512.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7904 [I] OGLRenderer_FillParallelogram (x=516.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7876 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7868 [I] OGLRenderer_FillParallelogram (x=514.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7840 [I] OGLRenderer_FillParallelogram (x=518.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7812 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7804 [I] OGLRenderer_FillParallelogram (x=520.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7776 [I] OGLRenderer_FillParallelogram (x=524.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7748 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7740 [I] OGLRenderer_FillParallelogram (x=522.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7712 [I] OGLRenderer_FillParallelogram (x=526.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7684 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7676 [I] OGLRenderer_FillParallelogram (x=528.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7648 [I] OGLRenderer_FillParallelogram (x=532.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7620 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7612 [I] OGLRenderer_FillParallelogram (x=530.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7584 [I] OGLRenderer_FillParallelogram (x=534.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7556 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7548 [I] OGLRenderer_FillParallelogram (x=536.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7520 [I] OGLRenderer_FillParallelogram (x=540.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7492 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7484 [I] OGLRenderer_FillParallelogram (x=538.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7456 [I] OGLRenderer_FillParallelogram (x=542.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7428 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7420 [I] OGLRenderer_FillParallelogram (x=544.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7392 [I] OGLRenderer_FillParallelogram (x=548.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7364 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7356 [I] OGLRenderer_FillParallelogram (x=546.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7328 [I] OGLRenderer_FillParallelogram (x=550.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7300 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7292 [I] OGLRenderer_FillParallelogram (x=552.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7264 [I] OGLRenderer_FillParallelogram (x=556.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7236 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7228 [I] OGLRenderer_FillParallelogram (x=554.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7200 [I] OGLRenderer_FillParallelogram (x=558.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7172 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7164 [I] OGLRenderer_FillParallelogram (x=560.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7136 [I] OGLRenderer_FillParallelogram (x=564.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7108 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7100 [I] OGLRenderer_FillParallelogram (x=562.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7072 [I] OGLRenderer_FillParallelogram (x=566.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7044 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7036 [I] OGLRenderer_FillParallelogram (x=568.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7008 [I] OGLRenderer_FillParallelogram (x=572.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6980 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6972 [I] OGLRenderer_FillParallelogram (x=570.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6944 [I] OGLRenderer_FillParallelogram (x=574.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6916 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6908 [I] OGLRenderer_FillParallelogram (x=576.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6880 [I] OGLRenderer_FillParallelogram (x=580.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6852 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6844 [I] OGLRenderer_FillParallelogram (x=578.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6816 [I] OGLRenderer_FillParallelogram (x=582.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6788 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6780 [I] OGLRenderer_FillParallelogram (x=584.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6752 [I] OGLRenderer_FillParallelogram (x=588.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6724 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6716 [I] OGLRenderer_FillParallelogram (x=586.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6688 [I] OGLRenderer_FillParallelogram (x=590.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6660 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6652 [I] OGLRenderer_FillParallelogram (x=592.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6624 [I] OGLRenderer_FillParallelogram (x=596.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6596 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6588 [I] OGLRenderer_FillParallelogram (x=594.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6560 [I] OGLRenderer_FillParallelogram (x=598.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6532 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6524 [I] OGLRenderer_FillParallelogram (x=600.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6496 [I] OGLRenderer_FillParallelogram (x=604.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6468 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6460 [I] OGLRenderer_FillParallelogram (x=602.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6432 [I] OGLRenderer_FillParallelogram (x=606.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6404 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6396 [I] OGLRenderer_FillParallelogram (x=608.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6368 [I] OGLRenderer_FillParallelogram (x=612.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6340 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6332 [I] OGLRenderer_FillParallelogram (x=610.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6304 [I] OGLRenderer_FillParallelogram (x=614.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6276 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6268 [I] OGLRenderer_FillParallelogram (x=616.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6240 [I] OGLRenderer_FillParallelogram (x=620.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6212 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6204 [I] OGLRenderer_FillParallelogram (x=618.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6176 [I] OGLRenderer_FillParallelogram (x=622.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6148 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6140 [I] OGLRenderer_FillParallelogram (x=624.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6112 [I] OGLRenderer_FillParallelogram (x=628.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6084 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6076 [I] OGLRenderer_FillParallelogram (x=626.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6048 [I] OGLRenderer_FillParallelogram (x=630.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6020 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6012 [I] OGLRenderer_FillParallelogram (x=632.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5984 [I] OGLRenderer_FillParallelogram (x=636.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5956 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5948 [I] OGLRenderer_FillParallelogram (x=634.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5920 [I] OGLRenderer_FillParallelogram (x=638.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5892 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5884 [I] OGLRenderer_FillParallelogram (x=640.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5856 [I] OGLRenderer_FillParallelogram (x=644.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5828 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5820 [I] OGLRenderer_FillParallelogram (x=642.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5792 [I] OGLRenderer_FillParallelogram (x=646.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5764 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5756 [I] OGLRenderer_FillParallelogram (x=648.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5728 [I] OGLRenderer_FillParallelogram (x=652.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5700 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5692 [I] OGLRenderer_FillParallelogram (x=650.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5664 [I] OGLRenderer_FillParallelogram (x=654.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5636 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5628 [I] OGLRenderer_FillParallelogram (x=656.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5600 [I] OGLRenderer_FillParallelogram (x=660.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5572 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5564 [I] OGLRenderer_FillParallelogram (x=658.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5536 [I] OGLRenderer_FillParallelogram (x=662.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5508 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5500 [I] OGLRenderer_FillParallelogram (x=664.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5472 [I] OGLRenderer_FillParallelogram (x=668.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5444 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5436 [I] OGLRenderer_FillParallelogram (x=666.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5408 [I] OGLRenderer_FillParallelogram (x=670.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5380 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5372 [I] OGLRenderer_FillParallelogram (x=672.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5344 [I] OGLRenderer_FillParallelogram (x=676.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5316 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5308 [I] OGLRenderer_FillParallelogram (x=674.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5280 [I] OGLRenderer_FillParallelogram (x=678.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5252 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5244 [I] OGLRenderer_FillParallelogram (x=680.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5216 [I] OGLRenderer_FillParallelogram (x=684.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5188 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5180 [I] OGLRenderer_FillParallelogram (x=682.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5152 [I] OGLRenderer_FillParallelogram (x=686.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5124 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5116 [I] OGLRenderer_FillParallelogram (x=688.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5088 [I] OGLRenderer_FillParallelogram (x=692.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5060 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5052 [I] OGLRenderer_FillParallelogram (x=690.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5024 [I] OGLRenderer_FillParallelogram (x=694.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4996 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4988 [I] OGLRenderer_FillParallelogram (x=696.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4960 [I] OGLRenderer_FillParallelogram (x=700.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4932 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4924 [I] OGLRenderer_FillParallelogram (x=698.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4896 [I] OGLRenderer_FillParallelogram (x=702.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4868 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4860 [I] OGLRenderer_FillParallelogram (x=704.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4832 [I] OGLRenderer_FillParallelogram (x=708.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4804 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4796 [I] OGLRenderer_FillParallelogram (x=706.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4768 [I] OGLRenderer_FillParallelogram (x=710.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4740 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4732 [I] OGLRenderer_FillParallelogram (x=712.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4704 [I] OGLRenderer_FillParallelogram (x=716.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4676 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4668 [I] OGLRenderer_FillParallelogram (x=714.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4640 [I] OGLRenderer_FillParallelogram (x=718.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4612 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4604 [I] OGLRenderer_FillParallelogram (x=720.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4576 [I] OGLRenderer_FillParallelogram (x=724.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4548 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4540 [I] OGLRenderer_FillParallelogram (x=722.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4512 [I] OGLRenderer_FillParallelogram (x=726.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4484 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4476 [I] OGLRenderer_FillParallelogram (x=728.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4448 [I] OGLRenderer_FillParallelogram (x=732.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4420 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4412 [I] OGLRenderer_FillParallelogram (x=730.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4384 [I] OGLRenderer_FillParallelogram (x=734.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4356 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4348 [I] OGLRenderer_FillParallelogram (x=736.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4320 [I] OGLRenderer_FillParallelogram (x=740.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4292 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4284 [I] OGLRenderer_FillParallelogram (x=738.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4256 [I] OGLRenderer_FillParallelogram (x=742.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4228 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4220 [I] OGLRenderer_FillParallelogram (x=744.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4192 [I] OGLRenderer_FillParallelogram (x=748.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4164 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4156 [I] OGLRenderer_FillParallelogram (x=746.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4128 [I] OGLRenderer_FillParallelogram (x=750.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4100 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4092 [I] OGLRenderer_FillParallelogram (x=752.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4064 [I] OGLRenderer_FillParallelogram (x=756.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4036 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4028 [I] OGLRenderer_FillParallelogram (x=754.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4000 [I] OGLRenderer_FillParallelogram (x=758.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3972 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3964 [I] OGLRenderer_FillParallelogram (x=760.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3936 [I] OGLRenderer_FillParallelogram (x=764.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3908 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3900 [I] OGLRenderer_FillParallelogram (x=762.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3872 [I] OGLRenderer_FillParallelogram (x=766.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3844 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3836 [I] OGLRenderer_FillParallelogram (x=768.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3808 [I] OGLRenderer_FillParallelogram (x=772.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3780 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3772 [I] OGLRenderer_FillParallelogram (x=770.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3744 [I] OGLRenderer_FillParallelogram (x=774.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3716 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3708 [I] OGLRenderer_FillParallelogram (x=776.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3680 [I] OGLRenderer_FillParallelogram (x=780.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3652 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3644 [I] OGLRenderer_FillParallelogram (x=778.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3616 [I] OGLRenderer_FillParallelogram (x=782.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3588 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3580 [I] OGLRenderer_FillParallelogram (x=784.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3552 [I] OGLRenderer_FillParallelogram (x=788.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3524 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3516 [I] OGLRenderer_FillParallelogram (x=786.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3488 [I] OGLRenderer_FillParallelogram (x=790.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3460 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3452 [I] OGLRenderer_FillParallelogram (x=792.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3424 [I] OGLRenderer_FillParallelogram (x=796.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3396 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3388 [I] OGLRenderer_FillParallelogram (x=794.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3360 [I] OGLRenderer_FillParallelogram (x=798.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3332 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3324 [I] OGLRenderer_FillParallelogram (x=800.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3296 [I] OGLRenderer_FillParallelogram (x=804.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3268 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3260 [I] OGLRenderer_FillParallelogram (x=802.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3232 [I] OGLRenderer_FillParallelogram (x=806.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3204 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3196 [I] OGLRenderer_FillParallelogram (x=808.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3168 [I] OGLRenderer_FillParallelogram (x=812.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3140 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3132 [I] OGLRenderer_FillParallelogram (x=810.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3104 [I] OGLRenderer_FillParallelogram (x=814.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3076 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3068 [I] OGLRenderer_FillParallelogram (x=816.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3040 [I] OGLRenderer_FillParallelogram (x=820.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3012 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3004 [I] OGLRenderer_FillParallelogram (x=818.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2976 [I] OGLRenderer_FillParallelogram (x=822.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2948 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2940 [I] OGLRenderer_FillParallelogram (x=824.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2912 [I] OGLRenderer_FillParallelogram (x=828.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2884 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2876 [I] OGLRenderer_FillParallelogram (x=826.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2848 [I] OGLRenderer_FillParallelogram (x=830.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2820 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2812 [I] OGLRenderer_FillParallelogram (x=832.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2784 [I] OGLRenderer_FillParallelogram (x=836.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2756 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2748 [I] OGLRenderer_FillParallelogram (x=834.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2720 [I] OGLRenderer_FillParallelogram (x=838.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2692 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2684 [I] OGLRenderer_FillParallelogram (x=840.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2656 [I] OGLRenderer_FillParallelogram (x=844.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2628 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2620 [I] OGLRenderer_FillParallelogram (x=842.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2592 [I] OGLRenderer_FillParallelogram (x=846.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2564 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2556 [I] OGLRenderer_FillParallelogram (x=848.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2528 [I] OGLRenderer_FillParallelogram (x=852.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2500 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2492 [I] OGLRenderer_FillParallelogram (x=850.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2464 [I] OGLRenderer_FillParallelogram (x=854.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2436 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2428 [I] OGLRenderer_FillParallelogram (x=856.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2400 [I] OGLRenderer_FillParallelogram (x=860.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2372 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2364 [I] OGLRenderer_FillParallelogram (x=858.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2336 [I] OGLRenderer_FillParallelogram (x=862.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2308 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2300 [I] OGLRenderer_FillParallelogram (x=864.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2272 [I] OGLRenderer_FillParallelogram (x=868.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2244 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2236 [I] OGLRenderer_FillParallelogram (x=866.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2208 [I] OGLRenderer_FillParallelogram (x=870.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2180 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2172 [I] OGLRenderer_FillParallelogram (x=872.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2144 [I] OGLRenderer_FillParallelogram (x=876.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2116 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2108 [I] OGLRenderer_FillParallelogram (x=874.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2080 [I] OGLRenderer_FillParallelogram (x=878.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2052 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2044 [I] OGLRenderer_FillParallelogram (x=880.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2016 [I] OGLRenderer_FillParallelogram (x=884.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1988 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1980 [I] OGLRenderer_FillParallelogram (x=882.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1952 [I] OGLRenderer_FillParallelogram (x=886.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1924 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1916 [I] OGLRenderer_FillParallelogram (x=888.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1888 [I] OGLRenderer_FillParallelogram (x=892.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1860 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1852 [I] OGLRenderer_FillParallelogram (x=890.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1824 [I] OGLRenderer_FillParallelogram (x=894.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1796 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1788 [I] OGLRenderer_FillParallelogram (x=896.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1760 [I] OGLRenderer_FillParallelogram (x=900.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1732 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1724 [I] OGLRenderer_FillParallelogram (x=898.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1696 [I] OGLRenderer_FillParallelogram (x=902.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1668 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1660 [I] OGLRenderer_FillParallelogram (x=904.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1632 [I] OGLRenderer_FillParallelogram (x=908.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1604 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1596 [I] OGLRenderer_FillParallelogram (x=906.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1568 [I] OGLRenderer_FillParallelogram (x=910.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1540 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1532 [I] OGLRenderer_FillParallelogram (x=912.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1504 [I] OGLRenderer_FillParallelogram (x=916.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1476 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1468 [I] OGLRenderer_FillParallelogram (x=914.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1440 [I] OGLRenderer_FillParallelogram (x=918.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1412 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1404 [I] OGLRenderer_FillParallelogram (x=920.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1376 [I] OGLRenderer_FillParallelogram (x=924.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1348 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1340 [I] OGLRenderer_FillParallelogram (x=922.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1312 [I] OGLRenderer_FillParallelogram (x=926.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1284 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1276 [I] OGLRenderer_FillParallelogram (x=928.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1248 [I] OGLRenderer_FillParallelogram (x=932.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1220 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1212 [I] OGLRenderer_FillParallelogram (x=930.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1184 [I] OGLRenderer_FillParallelogram (x=934.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1156 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1148 [I] OGLRenderer_FillParallelogram (x=936.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1120 [I] OGLRenderer_FillParallelogram (x=940.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1092 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1084 [I] OGLRenderer_FillParallelogram (x=938.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1056 [I] OGLRenderer_FillParallelogram (x=942.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1028 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1020 [I] OGLRenderer_FillParallelogram (x=944.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=992 [I] OGLRenderer_FillParallelogram (x=948.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=964 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=956 [I] OGLRenderer_FillParallelogram (x=946.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=928 [I] OGLRenderer_FillParallelogram (x=950.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=900 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=892 [I] OGLRenderer_FillParallelogram (x=952.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=864 [I] OGLRenderer_FillParallelogram (x=956.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=836 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=828 [I] OGLRenderer_FillParallelogram (x=954.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=800 [I] OGLRenderer_FillParallelogram (x=958.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=772 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=764 [I] OGLRenderer_FillParallelogram (x=960.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=736 [I] OGLRenderer_FillParallelogram (x=964.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=708 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=700 [I] OGLRenderer_FillParallelogram (x=962.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=672 [I] OGLRenderer_FillParallelogram (x=966.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=644 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=636 [I] OGLRenderer_FillParallelogram (x=968.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=608 [I] OGLRenderer_FillParallelogram (x=972.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=580 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=572 [I] OGLRenderer_FillParallelogram (x=970.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=544 [I] OGLRenderer_FillParallelogram (x=974.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=516 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=508 [I] OGLRenderer_FillParallelogram (x=976.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=480 [I] OGLRenderer_FillParallelogram (x=980.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=452 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=444 [I] OGLRenderer_FillParallelogram (x=978.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=416 [I] OGLRenderer_FillParallelogram (x=982.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=388 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=380 [I] OGLRenderer_FillParallelogram (x=984.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=352 [I] OGLRenderer_FillParallelogram (x=988.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=324 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=316 [I] OGLRenderer_FillParallelogram (x=986.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=288 [I] OGLRenderer_FillParallelogram (x=990.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=260 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=252 [I] OGLRenderer_FillParallelogram (x=992.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=224 [I] OGLRenderer_FillParallelogram (x=996.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=196 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=188 [I] OGLRenderer_FillParallelogram (x=994.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=160 [I] OGLRenderer_FillParallelogram (x=998.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=524 w=1000 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=1000 sy2=76 [V] dx1=0.000000 dy1=524.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=16320 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=16316 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=16312 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=16292 [I] OGLContext_SetRectClip: x=0 y=0 w=1000 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16272 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16256 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16248 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16220 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16204 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16196 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 76.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16168 [I] OGLPaints_SetColor: pixel=ffc0c0c0 [V] updating color: r=c0 g=c0 b=c0 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16160 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 12.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16132 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16124 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16096 [I] OGLRenderer_FillParallelogram (x= 4.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16068 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16060 [I] OGLRenderer_FillParallelogram (x= 2.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16032 [I] OGLRenderer_FillParallelogram (x= 6.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16004 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15996 [I] OGLRenderer_FillParallelogram (x= 8.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15968 [I] OGLRenderer_FillParallelogram (x= 12.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15940 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15932 [I] OGLRenderer_FillParallelogram (x= 10.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15904 [I] OGLRenderer_FillParallelogram (x= 14.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15876 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15868 [I] OGLRenderer_FillParallelogram (x= 16.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15840 [I] OGLRenderer_FillParallelogram (x= 20.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15812 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15804 [I] OGLRenderer_FillParallelogram (x= 18.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15776 [I] OGLRenderer_FillParallelogram (x= 22.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15748 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15740 [I] OGLRenderer_FillParallelogram (x= 24.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15712 [I] OGLRenderer_FillParallelogram (x= 28.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15684 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15676 [I] OGLRenderer_FillParallelogram (x= 26.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15648 [I] OGLRenderer_FillParallelogram (x= 30.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15620 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15612 [I] OGLRenderer_FillParallelogram (x= 32.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15584 [I] OGLRenderer_FillParallelogram (x= 36.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15556 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15548 [I] OGLRenderer_FillParallelogram (x= 34.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15520 [I] OGLRenderer_FillParallelogram (x= 38.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15492 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15484 [I] OGLRenderer_FillParallelogram (x= 40.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15456 [I] OGLRenderer_FillParallelogram (x= 44.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15428 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15420 [I] OGLRenderer_FillParallelogram (x= 42.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15392 [I] OGLRenderer_FillParallelogram (x= 46.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15364 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15356 [I] OGLRenderer_FillParallelogram (x= 48.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15328 [I] OGLRenderer_FillParallelogram (x= 52.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15300 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15292 [I] OGLRenderer_FillParallelogram (x= 50.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15264 [I] OGLRenderer_FillParallelogram (x= 54.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15236 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15228 [I] OGLRenderer_FillParallelogram (x= 56.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15200 [I] OGLRenderer_FillParallelogram (x= 60.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15172 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15164 [I] OGLRenderer_FillParallelogram (x= 58.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15136 [I] OGLRenderer_FillParallelogram (x= 62.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15108 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15100 [I] OGLRenderer_FillParallelogram (x= 64.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15072 [I] OGLRenderer_FillParallelogram (x= 68.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15044 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15036 [I] OGLRenderer_FillParallelogram (x= 66.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15008 [I] OGLRenderer_FillParallelogram (x= 70.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14980 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14972 [I] OGLRenderer_FillParallelogram (x= 72.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14944 [I] OGLRenderer_FillParallelogram (x= 76.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14916 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14908 [I] OGLRenderer_FillParallelogram (x= 74.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14880 [I] OGLRenderer_FillParallelogram (x= 78.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14852 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14844 [I] OGLRenderer_FillParallelogram (x= 80.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14816 [I] OGLRenderer_FillParallelogram (x= 84.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14788 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14780 [I] OGLRenderer_FillParallelogram (x= 82.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14752 [I] OGLRenderer_FillParallelogram (x= 86.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14724 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14716 [I] OGLRenderer_FillParallelogram (x= 88.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14688 [I] OGLRenderer_FillParallelogram (x= 92.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14660 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14652 [I] OGLRenderer_FillParallelogram (x= 90.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14624 [I] OGLRenderer_FillParallelogram (x= 94.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14596 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14588 [I] OGLRenderer_FillParallelogram (x= 96.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14560 [I] OGLRenderer_FillParallelogram (x=100.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14532 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14524 [I] OGLRenderer_FillParallelogram (x= 98.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14496 [I] OGLRenderer_FillParallelogram (x=102.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14468 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14460 [I] OGLRenderer_FillParallelogram (x=104.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14432 [I] OGLRenderer_FillParallelogram (x=108.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14404 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14396 [I] OGLRenderer_FillParallelogram (x=106.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14368 [I] OGLRenderer_FillParallelogram (x=110.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14340 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14332 [I] OGLRenderer_FillParallelogram (x=112.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14304 [I] OGLRenderer_FillParallelogram (x=116.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14276 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14268 [I] OGLRenderer_FillParallelogram (x=114.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14240 [I] OGLRenderer_FillParallelogram (x=118.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14212 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14204 [I] OGLRenderer_FillParallelogram (x=120.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14176 [I] OGLRenderer_FillParallelogram (x=124.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14148 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14140 [I] OGLRenderer_FillParallelogram (x=122.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14112 [I] OGLRenderer_FillParallelogram (x=126.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14084 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14076 [I] OGLRenderer_FillParallelogram (x=128.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14048 [I] OGLRenderer_FillParallelogram (x=132.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14020 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14012 [I] OGLRenderer_FillParallelogram (x=130.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13984 [I] OGLRenderer_FillParallelogram (x=134.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13956 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13948 [I] OGLRenderer_FillParallelogram (x=136.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13920 [I] OGLRenderer_FillParallelogram (x=140.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13892 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13884 [I] OGLRenderer_FillParallelogram (x=138.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13856 [I] OGLRenderer_FillParallelogram (x=142.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13828 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13820 [I] OGLRenderer_FillParallelogram (x=144.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13792 [I] OGLRenderer_FillParallelogram (x=148.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13764 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13756 [I] OGLRenderer_FillParallelogram (x=146.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13728 [I] OGLRenderer_FillParallelogram (x=150.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13700 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13692 [I] OGLRenderer_FillParallelogram (x=152.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13664 [I] OGLRenderer_FillParallelogram (x=156.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13636 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13628 [I] OGLRenderer_FillParallelogram (x=154.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13600 [I] OGLRenderer_FillParallelogram (x=158.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13572 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13564 [I] OGLRenderer_FillParallelogram (x=160.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13536 [I] OGLRenderer_FillParallelogram (x=164.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13508 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13500 [I] OGLRenderer_FillParallelogram (x=162.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13472 [I] OGLRenderer_FillParallelogram (x=166.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13444 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13436 [I] OGLRenderer_FillParallelogram (x=168.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13408 [I] OGLRenderer_FillParallelogram (x=172.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13380 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13372 [I] OGLRenderer_FillParallelogram (x=170.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13344 [I] OGLRenderer_FillParallelogram (x=174.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13316 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13308 [I] OGLRenderer_FillParallelogram (x=176.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13280 [I] OGLRenderer_FillParallelogram (x=180.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13252 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13244 [I] OGLRenderer_FillParallelogram (x=178.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13216 [I] OGLRenderer_FillParallelogram (x=182.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13188 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13180 [I] OGLRenderer_FillParallelogram (x=184.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13152 [I] OGLRenderer_FillParallelogram (x=188.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13124 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13116 [I] OGLRenderer_FillParallelogram (x=186.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13088 [I] OGLRenderer_FillParallelogram (x=190.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13060 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13052 [I] OGLRenderer_FillParallelogram (x=192.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13024 [I] OGLRenderer_FillParallelogram (x=196.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12996 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12988 [I] OGLRenderer_FillParallelogram (x=194.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12960 [I] OGLRenderer_FillParallelogram (x=198.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12932 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12924 [I] OGLRenderer_FillParallelogram (x=200.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12896 [I] OGLRenderer_FillParallelogram (x=204.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12868 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12860 [I] OGLRenderer_FillParallelogram (x=202.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12832 [I] OGLRenderer_FillParallelogram (x=206.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12804 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12796 [I] OGLRenderer_FillParallelogram (x=208.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12768 [I] OGLRenderer_FillParallelogram (x=212.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12740 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12732 [I] OGLRenderer_FillParallelogram (x=210.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12704 [I] OGLRenderer_FillParallelogram (x=214.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12676 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12668 [I] OGLRenderer_FillParallelogram (x=216.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12640 [I] OGLRenderer_FillParallelogram (x=220.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12612 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12604 [I] OGLRenderer_FillParallelogram (x=218.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12576 [I] OGLRenderer_FillParallelogram (x=222.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12548 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12540 [I] OGLRenderer_FillParallelogram (x=224.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12512 [I] OGLRenderer_FillParallelogram (x=228.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12484 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12476 [I] OGLRenderer_FillParallelogram (x=226.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12448 [I] OGLRenderer_FillParallelogram (x=230.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12420 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12412 [I] OGLRenderer_FillParallelogram (x=232.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12384 [I] OGLRenderer_FillParallelogram (x=236.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12356 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12348 [I] OGLRenderer_FillParallelogram (x=234.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12320 [I] OGLRenderer_FillParallelogram (x=238.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12292 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12284 [I] OGLRenderer_FillParallelogram (x=240.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12256 [I] OGLRenderer_FillParallelogram (x=244.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12228 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12220 [I] OGLRenderer_FillParallelogram (x=242.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12192 [I] OGLRenderer_FillParallelogram (x=246.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12164 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12156 [I] OGLRenderer_FillParallelogram (x=248.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12128 [I] OGLRenderer_FillParallelogram (x=252.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12100 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12092 [I] OGLRenderer_FillParallelogram (x=250.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12064 [I] OGLRenderer_FillParallelogram (x=254.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12036 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12028 [I] OGLRenderer_FillParallelogram (x=256.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12000 [I] OGLRenderer_FillParallelogram (x=260.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11972 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11964 [I] OGLRenderer_FillParallelogram (x=258.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11936 [I] OGLRenderer_FillParallelogram (x=262.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11908 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11900 [I] OGLRenderer_FillParallelogram (x=264.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11872 [I] OGLRenderer_FillParallelogram (x=268.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11844 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11836 [I] OGLRenderer_FillParallelogram (x=266.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11808 [I] OGLRenderer_FillParallelogram (x=270.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11780 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11772 [I] OGLRenderer_FillParallelogram (x=272.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11744 [I] OGLRenderer_FillParallelogram (x=276.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11716 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11708 [I] OGLRenderer_FillParallelogram (x=274.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11680 [I] OGLRenderer_FillParallelogram (x=278.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11652 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11644 [I] OGLRenderer_FillParallelogram (x=280.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11616 [I] OGLRenderer_FillParallelogram (x=284.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11588 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11580 [I] OGLRenderer_FillParallelogram (x=282.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11552 [I] OGLRenderer_FillParallelogram (x=286.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11524 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11516 [I] OGLRenderer_FillParallelogram (x=288.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11488 [I] OGLRenderer_FillParallelogram (x=292.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11460 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11452 [I] OGLRenderer_FillParallelogram (x=290.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11424 [I] OGLRenderer_FillParallelogram (x=294.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11396 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11388 [I] OGLRenderer_FillParallelogram (x=296.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11360 [I] OGLRenderer_FillParallelogram (x=300.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11332 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11324 [I] OGLRenderer_FillParallelogram (x=298.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11296 [I] OGLRenderer_FillParallelogram (x=302.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11268 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11260 [I] OGLRenderer_FillParallelogram (x=304.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11232 [I] OGLRenderer_FillParallelogram (x=308.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11204 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11196 [I] OGLRenderer_FillParallelogram (x=306.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11168 [I] OGLRenderer_FillParallelogram (x=310.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11140 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11132 [I] OGLRenderer_FillParallelogram (x=312.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11104 [I] OGLRenderer_FillParallelogram (x=316.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11076 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11068 [I] OGLRenderer_FillParallelogram (x=314.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11040 [I] OGLRenderer_FillParallelogram (x=318.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11012 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11004 [I] OGLRenderer_FillParallelogram (x=320.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10976 [I] OGLRenderer_FillParallelogram (x=324.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10948 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10940 [I] OGLRenderer_FillParallelogram (x=322.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10912 [I] OGLRenderer_FillParallelogram (x=326.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10884 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10876 [I] OGLRenderer_FillParallelogram (x=328.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10848 [I] OGLRenderer_FillParallelogram (x=332.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10820 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10812 [I] OGLRenderer_FillParallelogram (x=330.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10784 [I] OGLRenderer_FillParallelogram (x=334.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10756 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10748 [I] OGLRenderer_FillParallelogram (x=336.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10720 [I] OGLRenderer_FillParallelogram (x=340.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10692 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10684 [I] OGLRenderer_FillParallelogram (x=338.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10656 [I] OGLRenderer_FillParallelogram (x=342.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10628 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10620 [I] OGLRenderer_FillParallelogram (x=344.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10592 [I] OGLRenderer_FillParallelogram (x=348.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10564 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10556 [I] OGLRenderer_FillParallelogram (x=346.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10528 [I] OGLRenderer_FillParallelogram (x=350.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10500 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10492 [I] OGLRenderer_FillParallelogram (x=352.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10464 [I] OGLRenderer_FillParallelogram (x=356.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10436 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10428 [I] OGLRenderer_FillParallelogram (x=354.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10400 [I] OGLRenderer_FillParallelogram (x=358.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10372 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10364 [I] OGLRenderer_FillParallelogram (x=360.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10336 [I] OGLRenderer_FillParallelogram (x=364.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10308 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10300 [I] OGLRenderer_FillParallelogram (x=362.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10272 [I] OGLRenderer_FillParallelogram (x=366.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10244 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10236 [I] OGLRenderer_FillParallelogram (x=368.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10208 [I] OGLRenderer_FillParallelogram (x=372.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10180 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10172 [I] OGLRenderer_FillParallelogram (x=370.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10144 [I] OGLRenderer_FillParallelogram (x=374.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10116 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10108 [I] OGLRenderer_FillParallelogram (x=376.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10080 [I] OGLRenderer_FillParallelogram (x=380.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10052 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10044 [I] OGLRenderer_FillParallelogram (x=378.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10016 [I] OGLRenderer_FillParallelogram (x=382.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9988 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9980 [I] OGLRenderer_FillParallelogram (x=384.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9952 [I] OGLRenderer_FillParallelogram (x=388.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9924 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9916 [I] OGLRenderer_FillParallelogram (x=386.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9888 [I] OGLRenderer_FillParallelogram (x=390.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9860 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9852 [I] OGLRenderer_FillParallelogram (x=392.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9824 [I] OGLRenderer_FillParallelogram (x=396.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9796 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9788 [I] OGLRenderer_FillParallelogram (x=394.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9760 [I] OGLRenderer_FillParallelogram (x=398.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9732 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9724 [I] OGLRenderer_FillParallelogram (x=400.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9696 [I] OGLRenderer_FillParallelogram (x=404.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9668 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9660 [I] OGLRenderer_FillParallelogram (x=402.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9632 [I] OGLRenderer_FillParallelogram (x=406.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9604 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9596 [I] OGLRenderer_FillParallelogram (x=408.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9568 [I] OGLRenderer_FillParallelogram (x=412.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9540 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9532 [I] OGLRenderer_FillParallelogram (x=410.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9504 [I] OGLRenderer_FillParallelogram (x=414.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9476 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9468 [I] OGLRenderer_FillParallelogram (x=416.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9440 [I] OGLRenderer_FillParallelogram (x=420.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9412 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9404 [I] OGLRenderer_FillParallelogram (x=418.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9376 [I] OGLRenderer_FillParallelogram (x=422.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9348 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9340 [I] OGLRenderer_FillParallelogram (x=424.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9312 [I] OGLRenderer_FillParallelogram (x=428.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9284 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9276 [I] OGLRenderer_FillParallelogram (x=426.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9248 [I] OGLRenderer_FillParallelogram (x=430.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9220 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9212 [I] OGLRenderer_FillParallelogram (x=432.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9184 [I] OGLRenderer_FillParallelogram (x=436.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9156 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9148 [I] OGLRenderer_FillParallelogram (x=434.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9120 [I] OGLRenderer_FillParallelogram (x=438.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9092 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9084 [I] OGLRenderer_FillParallelogram (x=440.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9056 [I] OGLRenderer_FillParallelogram (x=444.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9028 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9020 [I] OGLRenderer_FillParallelogram (x=442.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8992 [I] OGLRenderer_FillParallelogram (x=446.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8964 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8956 [I] OGLRenderer_FillParallelogram (x=448.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8928 [I] OGLRenderer_FillParallelogram (x=452.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8900 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8892 [I] OGLRenderer_FillParallelogram (x=450.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8864 [I] OGLRenderer_FillParallelogram (x=454.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8836 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8828 [I] OGLRenderer_FillParallelogram (x=456.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8800 [I] OGLRenderer_FillParallelogram (x=460.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8772 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8764 [I] OGLRenderer_FillParallelogram (x=458.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8736 [I] OGLRenderer_FillParallelogram (x=462.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8708 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8700 [I] OGLRenderer_FillParallelogram (x=464.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8672 [I] OGLRenderer_FillParallelogram (x=468.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8644 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8636 [I] OGLRenderer_FillParallelogram (x=466.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8608 [I] OGLRenderer_FillParallelogram (x=470.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8580 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8572 [I] OGLRenderer_FillParallelogram (x=472.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8544 [I] OGLRenderer_FillParallelogram (x=476.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8516 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8508 [I] OGLRenderer_FillParallelogram (x=474.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8480 [I] OGLRenderer_FillParallelogram (x=478.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8452 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8444 [I] OGLRenderer_FillParallelogram (x=480.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8416 [I] OGLRenderer_FillParallelogram (x=484.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8388 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8380 [I] OGLRenderer_FillParallelogram (x=482.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8352 [I] OGLRenderer_FillParallelogram (x=486.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8324 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8316 [I] OGLRenderer_FillParallelogram (x=488.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8288 [I] OGLRenderer_FillParallelogram (x=492.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8260 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8252 [I] OGLRenderer_FillParallelogram (x=490.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8224 [I] OGLRenderer_FillParallelogram (x=494.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8196 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8188 [I] OGLRenderer_FillParallelogram (x=496.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8160 [I] OGLRenderer_FillParallelogram (x=500.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8132 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8124 [I] OGLRenderer_FillParallelogram (x=498.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8096 [I] OGLRenderer_FillParallelogram (x=502.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8068 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8060 [I] OGLRenderer_FillParallelogram (x=504.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8032 [I] OGLRenderer_FillParallelogram (x=508.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8004 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7996 [I] OGLRenderer_FillParallelogram (x=506.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7968 [I] OGLRenderer_FillParallelogram (x=510.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7940 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7932 [I] OGLRenderer_FillParallelogram (x=512.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7904 [I] OGLRenderer_FillParallelogram (x=516.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7876 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7868 [I] OGLRenderer_FillParallelogram (x=514.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7840 [I] OGLRenderer_FillParallelogram (x=518.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7812 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7804 [I] OGLRenderer_FillParallelogram (x=520.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7776 [I] OGLRenderer_FillParallelogram (x=524.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7748 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7740 [I] OGLRenderer_FillParallelogram (x=522.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7712 [I] OGLRenderer_FillParallelogram (x=526.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7684 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7676 [I] OGLRenderer_FillParallelogram (x=528.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7648 [I] OGLRenderer_FillParallelogram (x=532.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7620 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7612 [I] OGLRenderer_FillParallelogram (x=530.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7584 [I] OGLRenderer_FillParallelogram (x=534.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7556 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7548 [I] OGLRenderer_FillParallelogram (x=536.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7520 [I] OGLRenderer_FillParallelogram (x=540.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7492 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7484 [I] OGLRenderer_FillParallelogram (x=538.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7456 [I] OGLRenderer_FillParallelogram (x=542.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7428 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7420 [I] OGLRenderer_FillParallelogram (x=544.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7392 [I] OGLRenderer_FillParallelogram (x=548.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7364 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7356 [I] OGLRenderer_FillParallelogram (x=546.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7328 [I] OGLRenderer_FillParallelogram (x=550.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7300 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7292 [I] OGLRenderer_FillParallelogram (x=552.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7264 [I] OGLRenderer_FillParallelogram (x=556.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7236 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7228 [I] OGLRenderer_FillParallelogram (x=554.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7200 [I] OGLRenderer_FillParallelogram (x=558.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7172 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7164 [I] OGLRenderer_FillParallelogram (x=560.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7136 [I] OGLRenderer_FillParallelogram (x=564.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7108 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7100 [I] OGLRenderer_FillParallelogram (x=562.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7072 [I] OGLRenderer_FillParallelogram (x=566.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7044 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7036 [I] OGLRenderer_FillParallelogram (x=568.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7008 [I] OGLRenderer_FillParallelogram (x=572.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6980 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6972 [I] OGLRenderer_FillParallelogram (x=570.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6944 [I] OGLRenderer_FillParallelogram (x=574.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6916 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6908 [I] OGLRenderer_FillParallelogram (x=576.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6880 [I] OGLRenderer_FillParallelogram (x=580.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6852 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6844 [I] OGLRenderer_FillParallelogram (x=578.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6816 [I] OGLRenderer_FillParallelogram (x=582.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6788 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6780 [I] OGLRenderer_FillParallelogram (x=584.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6752 [I] OGLRenderer_FillParallelogram (x=588.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6724 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6716 [I] OGLRenderer_FillParallelogram (x=586.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6688 [I] OGLRenderer_FillParallelogram (x=590.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6660 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6652 [I] OGLRenderer_FillParallelogram (x=592.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6624 [I] OGLRenderer_FillParallelogram (x=596.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6596 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6588 [I] OGLRenderer_FillParallelogram (x=594.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6560 [I] OGLRenderer_FillParallelogram (x=598.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6532 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6524 [I] OGLRenderer_FillParallelogram (x=600.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6496 [I] OGLRenderer_FillParallelogram (x=604.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6468 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6460 [I] OGLRenderer_FillParallelogram (x=602.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6432 [I] OGLRenderer_FillParallelogram (x=606.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6404 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6396 [I] OGLRenderer_FillParallelogram (x=608.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6368 [I] OGLRenderer_FillParallelogram (x=612.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6340 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6332 [I] OGLRenderer_FillParallelogram (x=610.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6304 [I] OGLRenderer_FillParallelogram (x=614.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6276 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6268 [I] OGLRenderer_FillParallelogram (x=616.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6240 [I] OGLRenderer_FillParallelogram (x=620.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6212 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6204 [I] OGLRenderer_FillParallelogram (x=618.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6176 [I] OGLRenderer_FillParallelogram (x=622.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6148 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6140 [I] OGLRenderer_FillParallelogram (x=624.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6112 [I] OGLRenderer_FillParallelogram (x=628.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6084 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6076 [I] OGLRenderer_FillParallelogram (x=626.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6048 [I] OGLRenderer_FillParallelogram (x=630.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6020 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6012 [I] OGLRenderer_FillParallelogram (x=632.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5984 [I] OGLRenderer_FillParallelogram (x=636.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5956 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5948 [I] OGLRenderer_FillParallelogram (x=634.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5920 [I] OGLRenderer_FillParallelogram (x=638.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5892 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5884 [I] OGLRenderer_FillParallelogram (x=640.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5856 [I] OGLRenderer_FillParallelogram (x=644.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5828 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5820 [I] OGLRenderer_FillParallelogram (x=642.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5792 [I] OGLRenderer_FillParallelogram (x=646.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5764 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5756 [I] OGLRenderer_FillParallelogram (x=648.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5728 [I] OGLRenderer_FillParallelogram (x=652.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5700 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5692 [I] OGLRenderer_FillParallelogram (x=650.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5664 [I] OGLRenderer_FillParallelogram (x=654.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5636 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5628 [I] OGLRenderer_FillParallelogram (x=656.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5600 [I] OGLRenderer_FillParallelogram (x=660.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5572 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5564 [I] OGLRenderer_FillParallelogram (x=658.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5536 [I] OGLRenderer_FillParallelogram (x=662.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5508 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5500 [I] OGLRenderer_FillParallelogram (x=664.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5472 [I] OGLRenderer_FillParallelogram (x=668.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5444 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5436 [I] OGLRenderer_FillParallelogram (x=666.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5408 [I] OGLRenderer_FillParallelogram (x=670.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5380 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5372 [I] OGLRenderer_FillParallelogram (x=672.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5344 [I] OGLRenderer_FillParallelogram (x=676.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5316 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5308 [I] OGLRenderer_FillParallelogram (x=674.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5280 [I] OGLRenderer_FillParallelogram (x=678.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5252 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5244 [I] OGLRenderer_FillParallelogram (x=680.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5216 [I] OGLRenderer_FillParallelogram (x=684.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5188 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5180 [I] OGLRenderer_FillParallelogram (x=682.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5152 [I] OGLRenderer_FillParallelogram (x=686.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5124 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5116 [I] OGLRenderer_FillParallelogram (x=688.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5088 [I] OGLRenderer_FillParallelogram (x=692.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5060 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5052 [I] OGLRenderer_FillParallelogram (x=690.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5024 [I] OGLRenderer_FillParallelogram (x=694.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4996 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4988 [I] OGLRenderer_FillParallelogram (x=696.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4960 [I] OGLRenderer_FillParallelogram (x=700.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4932 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4924 [I] OGLRenderer_FillParallelogram (x=698.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4896 [I] OGLRenderer_FillParallelogram (x=702.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4868 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4860 [I] OGLRenderer_FillParallelogram (x=704.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4832 [I] OGLRenderer_FillParallelogram (x=708.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4804 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4796 [I] OGLRenderer_FillParallelogram (x=706.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4768 [I] OGLRenderer_FillParallelogram (x=710.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4740 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4732 [I] OGLRenderer_FillParallelogram (x=712.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4704 [I] OGLRenderer_FillParallelogram (x=716.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4676 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4668 [I] OGLRenderer_FillParallelogram (x=714.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4640 [I] OGLRenderer_FillParallelogram (x=718.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4612 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4604 [I] OGLRenderer_FillParallelogram (x=720.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4576 [I] OGLRenderer_FillParallelogram (x=724.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4548 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4540 [I] OGLRenderer_FillParallelogram (x=722.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4512 [I] OGLRenderer_FillParallelogram (x=726.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4484 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4476 [I] OGLRenderer_FillParallelogram (x=728.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4448 [I] OGLRenderer_FillParallelogram (x=732.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4420 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4412 [I] OGLRenderer_FillParallelogram (x=730.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4384 [I] OGLRenderer_FillParallelogram (x=734.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4356 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4348 [I] OGLRenderer_FillParallelogram (x=736.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4320 [I] OGLRenderer_FillParallelogram (x=740.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4292 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4284 [I] OGLRenderer_FillParallelogram (x=738.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4256 [I] OGLRenderer_FillParallelogram (x=742.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4228 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4220 [I] OGLRenderer_FillParallelogram (x=744.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4192 [I] OGLRenderer_FillParallelogram (x=748.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4164 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4156 [I] OGLRenderer_FillParallelogram (x=746.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4128 [I] OGLRenderer_FillParallelogram (x=750.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4100 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4092 [I] OGLRenderer_FillParallelogram (x=752.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4064 [I] OGLRenderer_FillParallelogram (x=756.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4036 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4028 [I] OGLRenderer_FillParallelogram (x=754.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4000 [I] OGLRenderer_FillParallelogram (x=758.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3972 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3964 [I] OGLRenderer_FillParallelogram (x=760.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3936 [I] OGLRenderer_FillParallelogram (x=764.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3908 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3900 [I] OGLRenderer_FillParallelogram (x=762.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3872 [I] OGLRenderer_FillParallelogram (x=766.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3844 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3836 [I] OGLRenderer_FillParallelogram (x=768.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3808 [I] OGLRenderer_FillParallelogram (x=772.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3780 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3772 [I] OGLRenderer_FillParallelogram (x=770.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3744 [I] OGLRenderer_FillParallelogram (x=774.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3716 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3708 [I] OGLRenderer_FillParallelogram (x=776.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3680 [I] OGLRenderer_FillParallelogram (x=780.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3652 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3644 [I] OGLRenderer_FillParallelogram (x=778.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3616 [I] OGLRenderer_FillParallelogram (x=782.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3588 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3580 [I] OGLRenderer_FillParallelogram (x=784.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3552 [I] OGLRenderer_FillParallelogram (x=788.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3524 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3516 [I] OGLRenderer_FillParallelogram (x=786.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3488 [I] OGLRenderer_FillParallelogram (x=790.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3460 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3452 [I] OGLRenderer_FillParallelogram (x=792.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3424 [I] OGLRenderer_FillParallelogram (x=796.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3396 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3388 [I] OGLRenderer_FillParallelogram (x=794.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3360 [I] OGLRenderer_FillParallelogram (x=798.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3332 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3324 [I] OGLRenderer_FillParallelogram (x=800.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3296 [I] OGLRenderer_FillParallelogram (x=804.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3268 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3260 [I] OGLRenderer_FillParallelogram (x=802.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3232 [I] OGLRenderer_FillParallelogram (x=806.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3204 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3196 [I] OGLRenderer_FillParallelogram (x=808.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3168 [I] OGLRenderer_FillParallelogram (x=812.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3140 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3132 [I] OGLRenderer_FillParallelogram (x=810.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3104 [I] OGLRenderer_FillParallelogram (x=814.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3076 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3068 [I] OGLRenderer_FillParallelogram (x=816.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3040 [I] OGLRenderer_FillParallelogram (x=820.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3012 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3004 [I] OGLRenderer_FillParallelogram (x=818.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2976 [I] OGLRenderer_FillParallelogram (x=822.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2948 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2940 [I] OGLRenderer_FillParallelogram (x=824.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2912 [I] OGLRenderer_FillParallelogram (x=828.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2884 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2876 [I] OGLRenderer_FillParallelogram (x=826.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2848 [I] OGLRenderer_FillParallelogram (x=830.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2820 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2812 [I] OGLRenderer_FillParallelogram (x=832.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2784 [I] OGLRenderer_FillParallelogram (x=836.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2756 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2748 [I] OGLRenderer_FillParallelogram (x=834.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2720 [I] OGLRenderer_FillParallelogram (x=838.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2692 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2684 [I] OGLRenderer_FillParallelogram (x=840.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2656 [I] OGLRenderer_FillParallelogram (x=844.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2628 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2620 [I] OGLRenderer_FillParallelogram (x=842.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2592 [I] OGLRenderer_FillParallelogram (x=846.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2564 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2556 [I] OGLRenderer_FillParallelogram (x=848.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2528 [I] OGLRenderer_FillParallelogram (x=852.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2500 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2492 [I] OGLRenderer_FillParallelogram (x=850.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2464 [I] OGLRenderer_FillParallelogram (x=854.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2436 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2428 [I] OGLRenderer_FillParallelogram (x=856.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2400 [I] OGLRenderer_FillParallelogram (x=860.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2372 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2364 [I] OGLRenderer_FillParallelogram (x=858.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2336 [I] OGLRenderer_FillParallelogram (x=862.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2308 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2300 [I] OGLRenderer_FillParallelogram (x=864.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2272 [I] OGLRenderer_FillParallelogram (x=868.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2244 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2236 [I] OGLRenderer_FillParallelogram (x=866.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2208 [I] OGLRenderer_FillParallelogram (x=870.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2180 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2172 [I] OGLRenderer_FillParallelogram (x=872.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2144 [I] OGLRenderer_FillParallelogram (x=876.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2116 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2108 [I] OGLRenderer_FillParallelogram (x=874.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2080 [I] OGLRenderer_FillParallelogram (x=878.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2052 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2044 [I] OGLRenderer_FillParallelogram (x=880.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2016 [I] OGLRenderer_FillParallelogram (x=884.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1988 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1980 [I] OGLRenderer_FillParallelogram (x=882.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1952 [I] OGLRenderer_FillParallelogram (x=886.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1924 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1916 [I] OGLRenderer_FillParallelogram (x=888.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1888 [I] OGLRenderer_FillParallelogram (x=892.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1860 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1852 [I] OGLRenderer_FillParallelogram (x=890.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1824 [I] OGLRenderer_FillParallelogram (x=894.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1796 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1788 [I] OGLRenderer_FillParallelogram (x=896.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1760 [I] OGLRenderer_FillParallelogram (x=900.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1732 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1724 [I] OGLRenderer_FillParallelogram (x=898.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1696 [I] OGLRenderer_FillParallelogram (x=902.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1668 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1660 [I] OGLRenderer_FillParallelogram (x=904.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1632 [I] OGLRenderer_FillParallelogram (x=908.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1604 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1596 [I] OGLRenderer_FillParallelogram (x=906.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1568 [I] OGLRenderer_FillParallelogram (x=910.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1540 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1532 [I] OGLRenderer_FillParallelogram (x=912.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1504 [I] OGLRenderer_FillParallelogram (x=916.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1476 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1468 [I] OGLRenderer_FillParallelogram (x=914.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1440 [I] OGLRenderer_FillParallelogram (x=918.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1412 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1404 [I] OGLRenderer_FillParallelogram (x=920.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1376 [I] OGLRenderer_FillParallelogram (x=924.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1348 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1340 [I] OGLRenderer_FillParallelogram (x=922.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1312 [I] OGLRenderer_FillParallelogram (x=926.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1284 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1276 [I] OGLRenderer_FillParallelogram (x=928.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1248 [I] OGLRenderer_FillParallelogram (x=932.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1220 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1212 [I] OGLRenderer_FillParallelogram (x=930.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1184 [I] OGLRenderer_FillParallelogram (x=934.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1156 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1148 [I] OGLRenderer_FillParallelogram (x=936.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1120 [I] OGLRenderer_FillParallelogram (x=940.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1092 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1084 [I] OGLRenderer_FillParallelogram (x=938.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1056 [I] OGLRenderer_FillParallelogram (x=942.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1028 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1020 [I] OGLRenderer_FillParallelogram (x=944.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=992 [I] OGLRenderer_FillParallelogram (x=948.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=964 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=956 [I] OGLRenderer_FillParallelogram (x=946.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=928 [I] OGLRenderer_FillParallelogram (x=950.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=900 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=892 [I] OGLRenderer_FillParallelogram (x=952.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=864 [I] OGLRenderer_FillParallelogram (x=956.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=836 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=828 [I] OGLRenderer_FillParallelogram (x=954.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=800 [I] OGLRenderer_FillParallelogram (x=958.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=772 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=764 [I] OGLRenderer_FillParallelogram (x=960.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=736 [I] OGLRenderer_FillParallelogram (x=964.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=708 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=700 [I] OGLRenderer_FillParallelogram (x=962.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=672 [I] OGLRenderer_FillParallelogram (x=966.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=644 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=636 [I] OGLRenderer_FillParallelogram (x=968.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=608 [I] OGLRenderer_FillParallelogram (x=972.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=580 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=572 [I] OGLRenderer_FillParallelogram (x=970.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=544 [I] OGLRenderer_FillParallelogram (x=974.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=516 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=508 [I] OGLRenderer_FillParallelogram (x=976.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=480 [I] OGLRenderer_FillParallelogram (x=980.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=452 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=444 [I] OGLRenderer_FillParallelogram (x=978.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=416 [I] OGLRenderer_FillParallelogram (x=982.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=388 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=380 [I] OGLRenderer_FillParallelogram (x=984.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=352 [I] OGLRenderer_FillParallelogram (x=988.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=324 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=316 [I] OGLRenderer_FillParallelogram (x=986.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=288 [I] OGLRenderer_FillParallelogram (x=990.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=260 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=252 [I] OGLRenderer_FillParallelogram (x=992.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=224 [I] OGLRenderer_FillParallelogram (x=996.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=196 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=188 [I] OGLRenderer_FillParallelogram (x=994.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=160 [I] OGLRenderer_FillParallelogram (x=998.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=524 w=1000 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=1000 sy2=76 [V] dx1=0.000000 dy1=524.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=368 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=364 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=360 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=340 [I] OGLContext_SetRectClip: x=0 y=0 w=50 h=40 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=320 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=304 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=296 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 50.00 dy1= 0.00 dx2= 0.00 dy2= 40.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=268 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=252 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=244 [I] OGLRenderer_FillParallelogram (x=-157.75 y= -3.75 dx1=250.00 dy1= 0.00 dx2= 0.00 dy2= 52.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=22, rem=216 [I] OGLRenderer_FillParallelogram (x=-157.75 y= -3.75 dx1=248.00 dy1= 0.00 dx2= 0.00 dy2= 50.00) [V] OGLRenderQueue_flushBuffer: opcode=56, rem=188 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=172 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=164 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=160 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=428 y=560 w=50 h=40 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=572 sy2=40 [V] dx1=428.000000 dy1=560.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=360 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=356 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=352 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=332 [I] OGLContext_SetRectClip: x=0 y=0 w=222 h=54 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=312 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=296 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=288 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=222.00 dy1= 0.00 dx2= 0.00 dy2= 54.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=260 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=244 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=236 [I] OGLRenderer_FillParallelogram (x=-483.75 y=-13.75 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 78.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=208 [I] OGLPaints_SetColor: pixel=ff808080 [V] updating color: r=80 g=80 b=80 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=200 [I] OGLRenderer_FillParallelogram (x=512.25 y=-13.75 dx1= 4.00 dy1= 0.00 dx2= 0.00 dy2= 4.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=172 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=164 [I] OGLRenderer_FillParallelogram (x=-481.75 y= 61.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=-73.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=136 [I] OGLRenderer_FillParallelogram (x=-481.75 y=-11.75 dx1= -0.00 dy1= 2.00 dx2=995.00 dy2= 0.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=108 [I] OGLRenderer_FillParallelogram (x=-483.75 y= 61.25 dx1= -0.00 dy1= 2.00 dx2=999.00 dy2= 0.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=80 [I] OGLRenderer_FillParallelogram (x=513.25 y= 63.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=-77.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=52 [I] OGLPaints_SetColor: pixel=ffa6a6a6 [V] updating color: r=a6 g=a6 b=a6 a=ff [V] OGLRenderQueue_flushBuffer: opcode=15, rem=44 [I] OGLRenderer_DrawParallelogram (x=-482.75 y=-12.75 dx1=995.00 dy1= 0.00 lwr1= 0.00 dx2= 0.00 dy2= 73.00 lwr2= 0.03) [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initTexture: w=214 h=54 [I] OGLSD_InitTextureObject: w=214 h=54 opq=0 nonpow2=1 [V] desired texture dimensions: w=214 h=54 max=16384 [V] created texture: w=214 h=54 id=24 [I] OGLRenderQueue_flushBuffer: limit=88 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=84 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=80 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=1 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=214 sy2=54 [V] dx1=0.000000 dy1=0.000000 dx2=214.000000 dy2=54.000000 [I] OGLRenderQueue_flushBuffer: limit=368 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=364 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=360 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=56, rem=340 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=324 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=320 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=316 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=214 sy2=54 [V] dx1=4.000000 dy1=0.000000 dx2=218.000000 dy2=54.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=51, rem=244 [I] OGLContext_SetRectClip: x=24 y=6 w=142 h=38 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=224 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=40, rem=216 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=484 y=70 w=222 h=54 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=516 sy2=468 [V] dx1=484.000000 dy1=70.000000 dx2=1000.000000 dy2=538.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=368 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=364 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=360 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=340 [I] OGLContext_SetRectClip: x=0 y=0 w=50 h=40 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=320 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=304 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=296 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 50.00 dy1= 0.00 dx2= 0.00 dy2= 40.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=268 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=252 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=244 [I] OGLRenderer_FillParallelogram (x=-157.75 y= -3.75 dx1=250.00 dy1= 0.00 dx2= 0.00 dy2= 52.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=22, rem=216 [I] OGLRenderer_FillParallelogram (x=-157.75 y= -3.75 dx1=248.00 dy1= 0.00 dx2= 0.00 dy2= 50.00) [V] OGLRenderQueue_flushBuffer: opcode=56, rem=188 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=172 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=164 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=160 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=428 y=560 w=50 h=40 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=572 sy2=40 [V] dx1=428.000000 dy1=560.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=31372 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=31368 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=31364 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=31344 [I] OGLContext_SetRectClip: x=0 y=0 w=940 h=390 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=31324 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=31308 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=31300 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=940.00 dy1= 0.00 dx2= 0.00 dy2=390.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=31272 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=31256 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=31248 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=940.00 dy1= 0.00 dx2= 0.00 dy2=390.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=31220 [I] OGLContext_SetAlphaComposite: flags=2 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=31204 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=32, rem=31196 [I] OGLMaskFill_MaskFill [V] OGLRenderQueue_CheckPreviousOp: new op=-3 [I] OGLVertexCache_EnableMaskCache [I] OGLVertexCache_InitVertexCache [V] x=0 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=31164 [I] OGLMaskFill_MaskFill [V] x=32 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=31132 [I] OGLMaskFill_MaskFill [V] x=64 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=31100 [I] OGLMaskFill_MaskFill [V] x=96 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=31068 [I] OGLMaskFill_MaskFill [V] x=128 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=31036 [I] OGLMaskFill_MaskFill [V] x=160 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=31004 [I] OGLMaskFill_MaskFill [V] x=192 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30972 [I] OGLMaskFill_MaskFill [V] x=224 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30940 [I] OGLMaskFill_MaskFill [V] x=256 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30908 [I] OGLMaskFill_MaskFill [V] x=288 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30876 [I] OGLMaskFill_MaskFill [V] x=320 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30844 [I] OGLMaskFill_MaskFill [V] x=352 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30812 [I] OGLMaskFill_MaskFill [V] x=384 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30780 [I] OGLMaskFill_MaskFill [V] x=416 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30748 [I] OGLMaskFill_MaskFill [V] x=448 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30716 [I] OGLMaskFill_MaskFill [V] x=480 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30684 [I] OGLMaskFill_MaskFill [V] x=512 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30652 [I] OGLMaskFill_MaskFill [V] x=544 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30620 [I] OGLMaskFill_MaskFill [V] x=576 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30588 [I] OGLMaskFill_MaskFill [V] x=608 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30556 [I] OGLMaskFill_MaskFill [V] x=640 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30524 [I] OGLMaskFill_MaskFill [V] x=672 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30492 [I] OGLMaskFill_MaskFill [V] x=704 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30460 [I] OGLMaskFill_MaskFill [V] x=736 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30428 [I] OGLMaskFill_MaskFill [V] x=768 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30396 [I] OGLMaskFill_MaskFill [V] x=800 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30364 [I] OGLMaskFill_MaskFill [V] x=832 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30332 [I] OGLMaskFill_MaskFill [V] x=864 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30300 [I] OGLMaskFill_MaskFill [V] x=896 y=0 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=30268 [I] OGLMaskFill_MaskFill [V] x=928 y=0 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29212 [I] OGLMaskFill_MaskFill [V] x=0 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29180 [I] OGLMaskFill_MaskFill [V] x=32 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29148 [I] OGLMaskFill_MaskFill [V] x=64 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29116 [I] OGLMaskFill_MaskFill [V] x=96 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29084 [I] OGLMaskFill_MaskFill [V] x=128 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29052 [I] OGLMaskFill_MaskFill [V] x=160 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=29020 [I] OGLMaskFill_MaskFill [V] x=192 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28988 [I] OGLMaskFill_MaskFill [V] x=224 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28956 [I] OGLMaskFill_MaskFill [V] x=256 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28924 [I] OGLMaskFill_MaskFill [V] x=288 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28892 [I] OGLMaskFill_MaskFill [V] x=320 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28860 [I] OGLMaskFill_MaskFill [V] x=352 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28828 [I] OGLMaskFill_MaskFill [V] x=384 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28796 [I] OGLMaskFill_MaskFill [V] x=416 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28764 [I] OGLMaskFill_MaskFill [V] x=448 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28732 [I] OGLMaskFill_MaskFill [V] x=480 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28700 [I] OGLMaskFill_MaskFill [V] x=512 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28668 [I] OGLMaskFill_MaskFill [V] x=544 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28636 [I] OGLMaskFill_MaskFill [V] x=576 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28604 [I] OGLMaskFill_MaskFill [V] x=608 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28572 [I] OGLMaskFill_MaskFill [V] x=640 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28540 [I] OGLMaskFill_MaskFill [V] x=672 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28508 [I] OGLMaskFill_MaskFill [V] x=704 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28476 [I] OGLMaskFill_MaskFill [V] x=736 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28444 [I] OGLMaskFill_MaskFill [V] x=768 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28412 [I] OGLMaskFill_MaskFill [V] x=800 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28380 [I] OGLMaskFill_MaskFill [V] x=832 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28348 [I] OGLMaskFill_MaskFill [V] x=864 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28316 [I] OGLMaskFill_MaskFill [V] x=896 y=32 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=28284 [I] OGLMaskFill_MaskFill [V] x=928 y=32 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27228 [I] OGLMaskFill_MaskFill [V] x=0 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27196 [I] OGLMaskFill_MaskFill [V] x=32 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27164 [I] OGLMaskFill_MaskFill [V] x=64 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27132 [I] OGLMaskFill_MaskFill [V] x=96 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27100 [I] OGLMaskFill_MaskFill [V] x=128 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27068 [I] OGLMaskFill_MaskFill [V] x=160 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27036 [I] OGLMaskFill_MaskFill [V] x=192 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=27004 [I] OGLMaskFill_MaskFill [V] x=224 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26972 [I] OGLMaskFill_MaskFill [V] x=256 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26940 [I] OGLMaskFill_MaskFill [V] x=288 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26908 [I] OGLMaskFill_MaskFill [V] x=320 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26876 [I] OGLMaskFill_MaskFill [V] x=352 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26844 [I] OGLMaskFill_MaskFill [V] x=384 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26812 [I] OGLMaskFill_MaskFill [V] x=416 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26780 [I] OGLMaskFill_MaskFill [V] x=448 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26748 [I] OGLMaskFill_MaskFill [V] x=480 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26716 [I] OGLMaskFill_MaskFill [V] x=512 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26684 [I] OGLMaskFill_MaskFill [V] x=544 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26652 [I] OGLMaskFill_MaskFill [V] x=576 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26620 [I] OGLMaskFill_MaskFill [V] x=608 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26588 [I] OGLMaskFill_MaskFill [V] x=640 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26556 [I] OGLMaskFill_MaskFill [V] x=672 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26524 [I] OGLMaskFill_MaskFill [V] x=704 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26492 [I] OGLMaskFill_MaskFill [V] x=736 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26460 [I] OGLMaskFill_MaskFill [V] x=768 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26428 [I] OGLMaskFill_MaskFill [V] x=800 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26396 [I] OGLMaskFill_MaskFill [V] x=832 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26364 [I] OGLMaskFill_MaskFill [V] x=864 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26332 [I] OGLMaskFill_MaskFill [V] x=896 y=64 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=26300 [I] OGLMaskFill_MaskFill [V] x=928 y=64 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25244 [I] OGLMaskFill_MaskFill [V] x=0 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25212 [I] OGLMaskFill_MaskFill [V] x=32 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25180 [I] OGLMaskFill_MaskFill [V] x=64 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25148 [I] OGLMaskFill_MaskFill [V] x=96 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25116 [I] OGLMaskFill_MaskFill [V] x=128 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25084 [I] OGLMaskFill_MaskFill [V] x=160 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25052 [I] OGLMaskFill_MaskFill [V] x=192 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=25020 [I] OGLMaskFill_MaskFill [V] x=224 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24988 [I] OGLMaskFill_MaskFill [V] x=256 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24956 [I] OGLMaskFill_MaskFill [V] x=288 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24924 [I] OGLMaskFill_MaskFill [V] x=320 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24892 [I] OGLMaskFill_MaskFill [V] x=352 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24860 [I] OGLMaskFill_MaskFill [V] x=384 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24828 [I] OGLMaskFill_MaskFill [V] x=416 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24796 [I] OGLMaskFill_MaskFill [V] x=448 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24764 [I] OGLMaskFill_MaskFill [V] x=480 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24732 [I] OGLMaskFill_MaskFill [V] x=512 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24700 [I] OGLMaskFill_MaskFill [V] x=544 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24668 [I] OGLMaskFill_MaskFill [V] x=576 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24636 [I] OGLMaskFill_MaskFill [V] x=608 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24604 [I] OGLMaskFill_MaskFill [V] x=640 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24572 [I] OGLMaskFill_MaskFill [V] x=672 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24540 [I] OGLMaskFill_MaskFill [V] x=704 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24508 [I] OGLMaskFill_MaskFill [V] x=736 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24476 [I] OGLMaskFill_MaskFill [V] x=768 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24444 [I] OGLMaskFill_MaskFill [V] x=800 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24412 [I] OGLMaskFill_MaskFill [V] x=832 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24380 [I] OGLMaskFill_MaskFill [V] x=864 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24348 [I] OGLMaskFill_MaskFill [V] x=896 y=96 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24316 [I] OGLMaskFill_MaskFill [V] x=928 y=96 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23260 [I] OGLMaskFill_MaskFill [V] x=0 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23228 [I] OGLMaskFill_MaskFill [V] x=32 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23196 [I] OGLMaskFill_MaskFill [V] x=64 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23164 [I] OGLMaskFill_MaskFill [V] x=96 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23132 [I] OGLMaskFill_MaskFill [V] x=128 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23100 [I] OGLMaskFill_MaskFill [V] x=160 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23068 [I] OGLMaskFill_MaskFill [V] x=192 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23036 [I] OGLMaskFill_MaskFill [V] x=224 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23004 [I] OGLMaskFill_MaskFill [V] x=256 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22972 [I] OGLMaskFill_MaskFill [V] x=288 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22940 [I] OGLMaskFill_MaskFill [V] x=320 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22908 [I] OGLMaskFill_MaskFill [V] x=352 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22876 [I] OGLMaskFill_MaskFill [V] x=384 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22844 [I] OGLMaskFill_MaskFill [V] x=416 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22812 [I] OGLMaskFill_MaskFill [V] x=448 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22780 [I] OGLMaskFill_MaskFill [V] x=480 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22748 [I] OGLMaskFill_MaskFill [V] x=512 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22716 [I] OGLMaskFill_MaskFill [V] x=544 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22684 [I] OGLMaskFill_MaskFill [V] x=576 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22652 [I] OGLMaskFill_MaskFill [V] x=608 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22620 [I] OGLMaskFill_MaskFill [V] x=640 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22588 [I] OGLMaskFill_MaskFill [V] x=672 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22556 [I] OGLMaskFill_MaskFill [V] x=704 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22524 [I] OGLMaskFill_MaskFill [V] x=736 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22492 [I] OGLMaskFill_MaskFill [V] x=768 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22460 [I] OGLMaskFill_MaskFill [V] x=800 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22428 [I] OGLMaskFill_MaskFill [V] x=832 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22396 [I] OGLMaskFill_MaskFill [V] x=864 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22364 [I] OGLMaskFill_MaskFill [V] x=896 y=128 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22332 [I] OGLMaskFill_MaskFill [V] x=928 y=128 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21276 [I] OGLMaskFill_MaskFill [V] x=0 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21244 [I] OGLMaskFill_MaskFill [V] x=32 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21212 [I] OGLMaskFill_MaskFill [V] x=64 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21180 [I] OGLMaskFill_MaskFill [V] x=96 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21148 [I] OGLMaskFill_MaskFill [V] x=128 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21116 [I] OGLMaskFill_MaskFill [V] x=160 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21084 [I] OGLMaskFill_MaskFill [V] x=192 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21052 [I] OGLMaskFill_MaskFill [V] x=224 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21020 [I] OGLMaskFill_MaskFill [V] x=256 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20988 [I] OGLMaskFill_MaskFill [V] x=288 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20956 [I] OGLMaskFill_MaskFill [V] x=320 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20924 [I] OGLMaskFill_MaskFill [V] x=352 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20892 [I] OGLMaskFill_MaskFill [V] x=384 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20860 [I] OGLMaskFill_MaskFill [V] x=416 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20828 [I] OGLMaskFill_MaskFill [V] x=448 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20796 [I] OGLMaskFill_MaskFill [V] x=480 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20764 [I] OGLMaskFill_MaskFill [V] x=512 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20732 [I] OGLMaskFill_MaskFill [V] x=544 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20700 [I] OGLMaskFill_MaskFill [V] x=576 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20668 [I] OGLMaskFill_MaskFill [V] x=608 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20636 [I] OGLMaskFill_MaskFill [V] x=640 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20604 [I] OGLMaskFill_MaskFill [V] x=672 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20572 [I] OGLMaskFill_MaskFill [V] x=704 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20540 [I] OGLMaskFill_MaskFill [V] x=736 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20508 [I] OGLMaskFill_MaskFill [V] x=768 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20476 [I] OGLMaskFill_MaskFill [V] x=800 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20444 [I] OGLMaskFill_MaskFill [V] x=832 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20412 [I] OGLMaskFill_MaskFill [V] x=864 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20380 [I] OGLMaskFill_MaskFill [V] x=896 y=160 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20348 [I] OGLMaskFill_MaskFill [V] x=928 y=160 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19292 [I] OGLMaskFill_MaskFill [V] x=0 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19260 [I] OGLMaskFill_MaskFill [V] x=32 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19228 [I] OGLMaskFill_MaskFill [V] x=64 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19196 [I] OGLMaskFill_MaskFill [V] x=96 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19164 [I] OGLMaskFill_MaskFill [V] x=128 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19132 [I] OGLMaskFill_MaskFill [V] x=160 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19100 [I] OGLMaskFill_MaskFill [V] x=192 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19068 [I] OGLMaskFill_MaskFill [V] x=224 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19036 [I] OGLMaskFill_MaskFill [V] x=256 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19004 [I] OGLMaskFill_MaskFill [V] x=288 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18972 [I] OGLMaskFill_MaskFill [V] x=320 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18940 [I] OGLMaskFill_MaskFill [V] x=352 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18908 [I] OGLMaskFill_MaskFill [V] x=384 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18876 [I] OGLMaskFill_MaskFill [V] x=416 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18844 [I] OGLMaskFill_MaskFill [V] x=448 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18812 [I] OGLMaskFill_MaskFill [V] x=480 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18780 [I] OGLMaskFill_MaskFill [V] x=512 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18748 [I] OGLMaskFill_MaskFill [V] x=544 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18716 [I] OGLMaskFill_MaskFill [V] x=576 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18684 [I] OGLMaskFill_MaskFill [V] x=608 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18652 [I] OGLMaskFill_MaskFill [V] x=640 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18620 [I] OGLMaskFill_MaskFill [V] x=672 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18588 [I] OGLMaskFill_MaskFill [V] x=704 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18556 [I] OGLMaskFill_MaskFill [V] x=736 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18524 [I] OGLMaskFill_MaskFill [V] x=768 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18492 [I] OGLMaskFill_MaskFill [V] x=800 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18460 [I] OGLMaskFill_MaskFill [V] x=832 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18428 [I] OGLMaskFill_MaskFill [V] x=864 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18396 [I] OGLMaskFill_MaskFill [V] x=896 y=192 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18364 [I] OGLMaskFill_MaskFill [V] x=928 y=192 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17308 [I] OGLMaskFill_MaskFill [V] x=0 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17276 [I] OGLMaskFill_MaskFill [V] x=32 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17244 [I] OGLMaskFill_MaskFill [V] x=64 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17212 [I] OGLMaskFill_MaskFill [V] x=96 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17180 [I] OGLMaskFill_MaskFill [V] x=128 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17148 [I] OGLMaskFill_MaskFill [V] x=160 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17116 [I] OGLMaskFill_MaskFill [V] x=192 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17084 [I] OGLMaskFill_MaskFill [V] x=224 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17052 [I] OGLMaskFill_MaskFill [V] x=256 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17020 [I] OGLMaskFill_MaskFill [V] x=288 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16988 [I] OGLMaskFill_MaskFill [V] x=320 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16956 [I] OGLMaskFill_MaskFill [V] x=352 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16924 [I] OGLMaskFill_MaskFill [V] x=384 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16892 [I] OGLMaskFill_MaskFill [V] x=416 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16860 [I] OGLMaskFill_MaskFill [V] x=448 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16828 [I] OGLMaskFill_MaskFill [V] x=480 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16796 [I] OGLMaskFill_MaskFill [V] x=512 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16764 [I] OGLMaskFill_MaskFill [V] x=544 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16732 [I] OGLMaskFill_MaskFill [V] x=576 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16700 [I] OGLMaskFill_MaskFill [V] x=608 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16668 [I] OGLMaskFill_MaskFill [V] x=640 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16636 [I] OGLMaskFill_MaskFill [V] x=672 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16604 [I] OGLMaskFill_MaskFill [V] x=704 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16572 [I] OGLMaskFill_MaskFill [V] x=736 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16540 [I] OGLMaskFill_MaskFill [V] x=768 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16508 [I] OGLMaskFill_MaskFill [V] x=800 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16476 [I] OGLMaskFill_MaskFill [V] x=832 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16444 [I] OGLMaskFill_MaskFill [V] x=864 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16412 [I] OGLMaskFill_MaskFill [V] x=896 y=224 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16380 [I] OGLMaskFill_MaskFill [V] x=928 y=224 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15324 [I] OGLMaskFill_MaskFill [V] x=0 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15292 [I] OGLMaskFill_MaskFill [V] x=32 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15260 [I] OGLMaskFill_MaskFill [V] x=64 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15228 [I] OGLMaskFill_MaskFill [V] x=96 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15196 [I] OGLMaskFill_MaskFill [V] x=128 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15164 [I] OGLMaskFill_MaskFill [V] x=160 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15132 [I] OGLMaskFill_MaskFill [V] x=192 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15100 [I] OGLMaskFill_MaskFill [V] x=224 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15068 [I] OGLMaskFill_MaskFill [V] x=256 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15036 [I] OGLMaskFill_MaskFill [V] x=288 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15004 [I] OGLMaskFill_MaskFill [V] x=320 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14972 [I] OGLMaskFill_MaskFill [V] x=352 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14940 [I] OGLMaskFill_MaskFill [V] x=384 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14908 [I] OGLMaskFill_MaskFill [V] x=416 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14876 [I] OGLMaskFill_MaskFill [V] x=448 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14844 [I] OGLMaskFill_MaskFill [V] x=480 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14812 [I] OGLMaskFill_MaskFill [V] x=512 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [I] OGLVertexCache_FlushVertexCache [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14780 [I] OGLMaskFill_MaskFill [V] x=544 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14748 [I] OGLMaskFill_MaskFill [V] x=576 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14716 [I] OGLMaskFill_MaskFill [V] x=608 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14684 [I] OGLMaskFill_MaskFill [V] x=640 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14652 [I] OGLMaskFill_MaskFill [V] x=672 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14620 [I] OGLMaskFill_MaskFill [V] x=704 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14588 [I] OGLMaskFill_MaskFill [V] x=736 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14556 [I] OGLMaskFill_MaskFill [V] x=768 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14524 [I] OGLMaskFill_MaskFill [V] x=800 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14492 [I] OGLMaskFill_MaskFill [V] x=832 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14460 [I] OGLMaskFill_MaskFill [V] x=864 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14428 [I] OGLMaskFill_MaskFill [V] x=896 y=256 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14396 [I] OGLMaskFill_MaskFill [V] x=928 y=256 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13340 [I] OGLMaskFill_MaskFill [V] x=0 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13308 [I] OGLMaskFill_MaskFill [V] x=32 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13276 [I] OGLMaskFill_MaskFill [V] x=64 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13244 [I] OGLMaskFill_MaskFill [V] x=96 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13212 [I] OGLMaskFill_MaskFill [V] x=128 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13180 [I] OGLMaskFill_MaskFill [V] x=160 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13148 [I] OGLMaskFill_MaskFill [V] x=192 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13116 [I] OGLMaskFill_MaskFill [V] x=224 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13084 [I] OGLMaskFill_MaskFill [V] x=256 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13052 [I] OGLMaskFill_MaskFill [V] x=288 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13020 [I] OGLMaskFill_MaskFill [V] x=320 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12988 [I] OGLMaskFill_MaskFill [V] x=352 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12956 [I] OGLMaskFill_MaskFill [V] x=384 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12924 [I] OGLMaskFill_MaskFill [V] x=416 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12892 [I] OGLMaskFill_MaskFill [V] x=448 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12860 [I] OGLMaskFill_MaskFill [V] x=480 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12828 [I] OGLMaskFill_MaskFill [V] x=512 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12796 [I] OGLMaskFill_MaskFill [V] x=544 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12764 [I] OGLMaskFill_MaskFill [V] x=576 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12732 [I] OGLMaskFill_MaskFill [V] x=608 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12700 [I] OGLMaskFill_MaskFill [V] x=640 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12668 [I] OGLMaskFill_MaskFill [V] x=672 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12636 [I] OGLMaskFill_MaskFill [V] x=704 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12604 [I] OGLMaskFill_MaskFill [V] x=736 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12572 [I] OGLMaskFill_MaskFill [V] x=768 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12540 [I] OGLMaskFill_MaskFill [V] x=800 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12508 [I] OGLMaskFill_MaskFill [V] x=832 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12476 [I] OGLMaskFill_MaskFill [V] x=864 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12444 [I] OGLMaskFill_MaskFill [V] x=896 y=288 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=12412 [I] OGLMaskFill_MaskFill [V] x=928 y=288 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11356 [I] OGLMaskFill_MaskFill [V] x=0 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11324 [I] OGLMaskFill_MaskFill [V] x=32 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11292 [I] OGLMaskFill_MaskFill [V] x=64 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11260 [I] OGLMaskFill_MaskFill [V] x=96 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11228 [I] OGLMaskFill_MaskFill [V] x=128 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11196 [I] OGLMaskFill_MaskFill [V] x=160 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11164 [I] OGLMaskFill_MaskFill [V] x=192 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11132 [I] OGLMaskFill_MaskFill [V] x=224 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11100 [I] OGLMaskFill_MaskFill [V] x=256 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11068 [I] OGLMaskFill_MaskFill [V] x=288 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11036 [I] OGLMaskFill_MaskFill [V] x=320 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11004 [I] OGLMaskFill_MaskFill [V] x=352 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10972 [I] OGLMaskFill_MaskFill [V] x=384 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10940 [I] OGLMaskFill_MaskFill [V] x=416 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10908 [I] OGLMaskFill_MaskFill [V] x=448 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10876 [I] OGLMaskFill_MaskFill [V] x=480 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10844 [I] OGLMaskFill_MaskFill [V] x=512 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10812 [I] OGLMaskFill_MaskFill [V] x=544 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10780 [I] OGLMaskFill_MaskFill [V] x=576 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10748 [I] OGLMaskFill_MaskFill [V] x=608 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10716 [I] OGLMaskFill_MaskFill [V] x=640 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10684 [I] OGLMaskFill_MaskFill [V] x=672 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10652 [I] OGLMaskFill_MaskFill [V] x=704 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10620 [I] OGLMaskFill_MaskFill [V] x=736 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10588 [I] OGLMaskFill_MaskFill [V] x=768 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10556 [I] OGLMaskFill_MaskFill [V] x=800 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10524 [I] OGLMaskFill_MaskFill [V] x=832 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10492 [I] OGLMaskFill_MaskFill [V] x=864 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10460 [I] OGLMaskFill_MaskFill [V] x=896 y=320 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10428 [I] OGLMaskFill_MaskFill [V] x=928 y=320 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9372 [I] OGLMaskFill_MaskFill [V] x=0 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9340 [I] OGLMaskFill_MaskFill [V] x=32 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9308 [I] OGLMaskFill_MaskFill [V] x=64 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9276 [I] OGLMaskFill_MaskFill [V] x=96 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9244 [I] OGLMaskFill_MaskFill [V] x=128 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9212 [I] OGLMaskFill_MaskFill [V] x=160 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9180 [I] OGLMaskFill_MaskFill [V] x=192 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9148 [I] OGLMaskFill_MaskFill [V] x=224 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9116 [I] OGLMaskFill_MaskFill [V] x=256 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9084 [I] OGLMaskFill_MaskFill [V] x=288 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9052 [I] OGLMaskFill_MaskFill [V] x=320 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9020 [I] OGLMaskFill_MaskFill [V] x=352 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8988 [I] OGLMaskFill_MaskFill [V] x=384 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8956 [I] OGLMaskFill_MaskFill [V] x=416 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8924 [I] OGLMaskFill_MaskFill [V] x=448 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8892 [I] OGLMaskFill_MaskFill [V] x=480 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8860 [I] OGLMaskFill_MaskFill [V] x=512 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8828 [I] OGLMaskFill_MaskFill [V] x=544 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8796 [I] OGLMaskFill_MaskFill [V] x=576 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8764 [I] OGLMaskFill_MaskFill [V] x=608 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8732 [I] OGLMaskFill_MaskFill [V] x=640 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8700 [I] OGLMaskFill_MaskFill [V] x=672 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8668 [I] OGLMaskFill_MaskFill [V] x=704 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8636 [I] OGLMaskFill_MaskFill [V] x=736 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8604 [I] OGLMaskFill_MaskFill [V] x=768 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8572 [I] OGLMaskFill_MaskFill [V] x=800 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8540 [I] OGLMaskFill_MaskFill [V] x=832 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8508 [I] OGLMaskFill_MaskFill [V] x=864 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8476 [I] OGLMaskFill_MaskFill [V] x=896 y=352 w=32 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8444 [I] OGLMaskFill_MaskFill [V] x=928 y=352 w=12 h=32 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=7388 [I] OGLMaskFill_MaskFill [V] x=0 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6332 [I] OGLMaskFill_MaskFill [V] x=32 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=5276 [I] OGLMaskFill_MaskFill [V] x=64 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4220 [I] OGLMaskFill_MaskFill [V] x=96 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=3164 [I] OGLMaskFill_MaskFill [V] x=128 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2108 [I] OGLMaskFill_MaskFill [V] x=160 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 9 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=1052 [I] OGLMaskFill_MaskFill [V] x=192 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 10 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLVertexCache_DisableMaskCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [I] OGLRenderQueue_flushBuffer: limit=24640 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=24636 [I] OGLMaskFill_MaskFill [V] OGLRenderQueue_CheckPreviousOp: new op=-3 [I] OGLVertexCache_EnableMaskCache [I] OGLVertexCache_InitVertexCache [V] x=224 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 0 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=23580 [I] OGLMaskFill_MaskFill [V] x=256 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 1 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=22524 [I] OGLMaskFill_MaskFill [V] x=288 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 2 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=21468 [I] OGLMaskFill_MaskFill [V] x=320 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 3 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=20412 [I] OGLMaskFill_MaskFill [V] x=352 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 4 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=19356 [I] OGLMaskFill_MaskFill [V] x=384 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 5 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=18300 [I] OGLMaskFill_MaskFill [V] x=416 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 6 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=17244 [I] OGLMaskFill_MaskFill [V] x=448 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 7 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=16188 [I] OGLMaskFill_MaskFill [V] x=480 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 8 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=15132 [I] OGLMaskFill_MaskFill [V] x=512 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 9 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=14076 [I] OGLMaskFill_MaskFill [V] x=544 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 10 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=13020 [I] OGLMaskFill_MaskFill [V] x=576 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 11 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=11964 [I] OGLMaskFill_MaskFill [V] x=608 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 12 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=10908 [I] OGLMaskFill_MaskFill [V] x=640 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 13 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=9852 [I] OGLMaskFill_MaskFill [V] x=672 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 14 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=8796 [I] OGLMaskFill_MaskFill [V] x=704 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 15 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=7740 [I] OGLMaskFill_MaskFill [V] x=736 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 16 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=6684 [I] OGLMaskFill_MaskFill [V] x=768 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 17 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=5628 [I] OGLMaskFill_MaskFill [V] x=800 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 18 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=4572 [I] OGLMaskFill_MaskFill [V] x=832 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 19 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=3516 [I] OGLMaskFill_MaskFill [V] x=864 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 20 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=2460 [I] OGLMaskFill_MaskFill [V] x=896 y=384 w=32 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 21 [V] OGLRenderQueue_flushBuffer: opcode=32, rem=1404 [I] OGLMaskFill_MaskFill [V] x=928 y=384 w=12 h=6 [V] maskoff=0 maskscan=32 [I] OGLVertexCache_AddMaskQuad: 22 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=348 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [I] OGLVertexCache_DisableMaskCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] enabling alpha comp: rule=3 ea=0.500000 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=332 [V] OGLRenderQueue_flushBuffer: opcode=59, rem=328 [I] OGLContext_SetTransform [V] [2.874618 0.000000 0.000000] [V] [0.000000 1.813953 0.000000] [V] OGLRenderQueue_flushBuffer: opcode=100, rem=276 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=120, rem=272 [I] OGLBufImgOps_EnableConvolveOp: kernelW=3 kernelH=3 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=212 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=327 sy2=215 [V] dx1=0.000000 dy1=0.000000 dx2=327.000000 dy2=215.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=121, rem=140 [I] OGLBufImgOps_DisableConvolveOp [V] OGLRenderQueue_flushBuffer: opcode=70, rem=136 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=116 [I] OGLContext_SetRectClip: x=30 y=134 w=940 h=390 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=96 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=60, rem=80 [I] OGLContext_ResetTransform [V] OGLRenderQueue_flushBuffer: opcode=100, rem=76 [I] OGLPaints_ResetPaint [V] state=-1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=72 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=970 sy2=466 [V] dx1=30.000000 dy1=134.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] CGLSurfaceData_initOps [I] pPeerData=0x0 [I] xoff=0, yoff=0 [I] OGLRenderQueue_flushBuffer: limit=192 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=188 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=184 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=164 [I] OGLContext_SetRectClip: x=0 y=0 w=50 h=40 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=144 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=128 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=120 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 50.00 dy1= 0.00 dx2= 0.00 dy2= 40.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=92 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=76 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=68 [I] OGLRenderer_FillParallelogram (x=-157.75 y= -3.75 dx1=250.00 dy1= 0.00 dx2= 0.00 dy2= 52.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=22, rem=40 [I] OGLRenderer_FillParallelogram (x=-157.75 y= -3.75 dx1=248.00 dy1= 0.00 dx2= 0.00 dy2= 50.00) [V] OGLRenderQueue_flushBuffer: opcode=90, rem=12 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=8 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLSD_SetScratchContext [I] OGLSurfaceData_initTexture: w=50 h=44 [I] OGLSD_InitTextureObject: w=50 h=44 opq=0 nonpow2=1 [V] desired texture dimensions: w=50 h=44 max=16384 [V] created texture: w=50 h=44 id=25 [I] OGLRenderQueue_flushBuffer: limit=88 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=84 [V] OGLRenderQueue_flushBuffer: opcode=71, rem=80 [I] OGLSD_SetScratchContext [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_Blit [V] texture=1 srctype=1 hint=1 [V] sx1=0 sy1=0 sx2=50 sy2=44 [V] dx1=0.000000 dy1=0.000000 dx2=50.000000 dy2=44.000000 [I] OGLRenderQueue_flushBuffer: limit=296 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=292 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=288 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=56, rem=268 [I] OGLContext_SetAlphaComposite: flags=0 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] enabling alpha comp: rule=3 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=252 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=248 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=244 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=50 sy2=44 [V] dx1=0.000000 dy1=0.000000 dx2=50.000000 dy2=44.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=172 [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [V] OGLRenderQueue_flushBuffer: opcode=90, rem=164 [V] OGLRenderQueue_flushBuffer: opcode=40, rem=160 [I] OGLTR_DrawGlyphList [V] OGLRenderQueue_CheckPreviousOp: new op=-4 [I] OGLTR_EnableGlyphVertexCache [I] OGLVertexCache_InitVertexCache [I] OGLVertexCache_AddGlyphQuad [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLTR_DisableGlyphVertexCache [I] OGLVertexCache_FlushVertexCache [I] OGLPaints_SetColor: pixel=ff000000 [V] updating color: r=00 g=00 b=00 a=ff [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=428 y=560 w=50 h=40 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=572 sy2=40 [V] dx1=428.000000 dy1=560.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=16320 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=16316 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=16312 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=16292 [I] OGLContext_SetRectClip: x=0 y=0 w=1000 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16272 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16256 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16248 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16220 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16204 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16196 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 76.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16168 [I] OGLPaints_SetColor: pixel=ffbbd5ee [V] updating color: r=bb g=d5 b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16160 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 12.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16132 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16124 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16096 [I] OGLRenderer_FillParallelogram (x= 4.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16068 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16060 [I] OGLRenderer_FillParallelogram (x= 2.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16032 [I] OGLRenderer_FillParallelogram (x= 6.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16004 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15996 [I] OGLRenderer_FillParallelogram (x= 8.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15968 [I] OGLRenderer_FillParallelogram (x= 12.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15940 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15932 [I] OGLRenderer_FillParallelogram (x= 10.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15904 [I] OGLRenderer_FillParallelogram (x= 14.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15876 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15868 [I] OGLRenderer_FillParallelogram (x= 16.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15840 [I] OGLRenderer_FillParallelogram (x= 20.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15812 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15804 [I] OGLRenderer_FillParallelogram (x= 18.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15776 [I] OGLRenderer_FillParallelogram (x= 22.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15748 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15740 [I] OGLRenderer_FillParallelogram (x= 24.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15712 [I] OGLRenderer_FillParallelogram (x= 28.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15684 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15676 [I] OGLRenderer_FillParallelogram (x= 26.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15648 [I] OGLRenderer_FillParallelogram (x= 30.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15620 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15612 [I] OGLRenderer_FillParallelogram (x= 32.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15584 [I] OGLRenderer_FillParallelogram (x= 36.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15556 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15548 [I] OGLRenderer_FillParallelogram (x= 34.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15520 [I] OGLRenderer_FillParallelogram (x= 38.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15492 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15484 [I] OGLRenderer_FillParallelogram (x= 40.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15456 [I] OGLRenderer_FillParallelogram (x= 44.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15428 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15420 [I] OGLRenderer_FillParallelogram (x= 42.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15392 [I] OGLRenderer_FillParallelogram (x= 46.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15364 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15356 [I] OGLRenderer_FillParallelogram (x= 48.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15328 [I] OGLRenderer_FillParallelogram (x= 52.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15300 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15292 [I] OGLRenderer_FillParallelogram (x= 50.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15264 [I] OGLRenderer_FillParallelogram (x= 54.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15236 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15228 [I] OGLRenderer_FillParallelogram (x= 56.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15200 [I] OGLRenderer_FillParallelogram (x= 60.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15172 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15164 [I] OGLRenderer_FillParallelogram (x= 58.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15136 [I] OGLRenderer_FillParallelogram (x= 62.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15108 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15100 [I] OGLRenderer_FillParallelogram (x= 64.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15072 [I] OGLRenderer_FillParallelogram (x= 68.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15044 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15036 [I] OGLRenderer_FillParallelogram (x= 66.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15008 [I] OGLRenderer_FillParallelogram (x= 70.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14980 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14972 [I] OGLRenderer_FillParallelogram (x= 72.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14944 [I] OGLRenderer_FillParallelogram (x= 76.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14916 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14908 [I] OGLRenderer_FillParallelogram (x= 74.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14880 [I] OGLRenderer_FillParallelogram (x= 78.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14852 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14844 [I] OGLRenderer_FillParallelogram (x= 80.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14816 [I] OGLRenderer_FillParallelogram (x= 84.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14788 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14780 [I] OGLRenderer_FillParallelogram (x= 82.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14752 [I] OGLRenderer_FillParallelogram (x= 86.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14724 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14716 [I] OGLRenderer_FillParallelogram (x= 88.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14688 [I] OGLRenderer_FillParallelogram (x= 92.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14660 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14652 [I] OGLRenderer_FillParallelogram (x= 90.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14624 [I] OGLRenderer_FillParallelogram (x= 94.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14596 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14588 [I] OGLRenderer_FillParallelogram (x= 96.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14560 [I] OGLRenderer_FillParallelogram (x=100.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14532 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14524 [I] OGLRenderer_FillParallelogram (x= 98.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14496 [I] OGLRenderer_FillParallelogram (x=102.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14468 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14460 [I] OGLRenderer_FillParallelogram (x=104.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14432 [I] OGLRenderer_FillParallelogram (x=108.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14404 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14396 [I] OGLRenderer_FillParallelogram (x=106.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14368 [I] OGLRenderer_FillParallelogram (x=110.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14340 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14332 [I] OGLRenderer_FillParallelogram (x=112.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14304 [I] OGLRenderer_FillParallelogram (x=116.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14276 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14268 [I] OGLRenderer_FillParallelogram (x=114.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14240 [I] OGLRenderer_FillParallelogram (x=118.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14212 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14204 [I] OGLRenderer_FillParallelogram (x=120.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14176 [I] OGLRenderer_FillParallelogram (x=124.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14148 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14140 [I] OGLRenderer_FillParallelogram (x=122.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14112 [I] OGLRenderer_FillParallelogram (x=126.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14084 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14076 [I] OGLRenderer_FillParallelogram (x=128.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14048 [I] OGLRenderer_FillParallelogram (x=132.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14020 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14012 [I] OGLRenderer_FillParallelogram (x=130.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13984 [I] OGLRenderer_FillParallelogram (x=134.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13956 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13948 [I] OGLRenderer_FillParallelogram (x=136.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13920 [I] OGLRenderer_FillParallelogram (x=140.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13892 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13884 [I] OGLRenderer_FillParallelogram (x=138.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13856 [I] OGLRenderer_FillParallelogram (x=142.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13828 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13820 [I] OGLRenderer_FillParallelogram (x=144.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13792 [I] OGLRenderer_FillParallelogram (x=148.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13764 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13756 [I] OGLRenderer_FillParallelogram (x=146.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13728 [I] OGLRenderer_FillParallelogram (x=150.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13700 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13692 [I] OGLRenderer_FillParallelogram (x=152.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13664 [I] OGLRenderer_FillParallelogram (x=156.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13636 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13628 [I] OGLRenderer_FillParallelogram (x=154.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13600 [I] OGLRenderer_FillParallelogram (x=158.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13572 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13564 [I] OGLRenderer_FillParallelogram (x=160.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13536 [I] OGLRenderer_FillParallelogram (x=164.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13508 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13500 [I] OGLRenderer_FillParallelogram (x=162.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13472 [I] OGLRenderer_FillParallelogram (x=166.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13444 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13436 [I] OGLRenderer_FillParallelogram (x=168.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13408 [I] OGLRenderer_FillParallelogram (x=172.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13380 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13372 [I] OGLRenderer_FillParallelogram (x=170.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13344 [I] OGLRenderer_FillParallelogram (x=174.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13316 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13308 [I] OGLRenderer_FillParallelogram (x=176.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13280 [I] OGLRenderer_FillParallelogram (x=180.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13252 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13244 [I] OGLRenderer_FillParallelogram (x=178.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13216 [I] OGLRenderer_FillParallelogram (x=182.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13188 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13180 [I] OGLRenderer_FillParallelogram (x=184.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13152 [I] OGLRenderer_FillParallelogram (x=188.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13124 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13116 [I] OGLRenderer_FillParallelogram (x=186.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13088 [I] OGLRenderer_FillParallelogram (x=190.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13060 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13052 [I] OGLRenderer_FillParallelogram (x=192.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13024 [I] OGLRenderer_FillParallelogram (x=196.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12996 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12988 [I] OGLRenderer_FillParallelogram (x=194.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12960 [I] OGLRenderer_FillParallelogram (x=198.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12932 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12924 [I] OGLRenderer_FillParallelogram (x=200.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12896 [I] OGLRenderer_FillParallelogram (x=204.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12868 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12860 [I] OGLRenderer_FillParallelogram (x=202.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12832 [I] OGLRenderer_FillParallelogram (x=206.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12804 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12796 [I] OGLRenderer_FillParallelogram (x=208.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12768 [I] OGLRenderer_FillParallelogram (x=212.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12740 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12732 [I] OGLRenderer_FillParallelogram (x=210.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12704 [I] OGLRenderer_FillParallelogram (x=214.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12676 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12668 [I] OGLRenderer_FillParallelogram (x=216.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12640 [I] OGLRenderer_FillParallelogram (x=220.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12612 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12604 [I] OGLRenderer_FillParallelogram (x=218.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12576 [I] OGLRenderer_FillParallelogram (x=222.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12548 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12540 [I] OGLRenderer_FillParallelogram (x=224.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12512 [I] OGLRenderer_FillParallelogram (x=228.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12484 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12476 [I] OGLRenderer_FillParallelogram (x=226.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12448 [I] OGLRenderer_FillParallelogram (x=230.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12420 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12412 [I] OGLRenderer_FillParallelogram (x=232.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12384 [I] OGLRenderer_FillParallelogram (x=236.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12356 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12348 [I] OGLRenderer_FillParallelogram (x=234.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12320 [I] OGLRenderer_FillParallelogram (x=238.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12292 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12284 [I] OGLRenderer_FillParallelogram (x=240.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12256 [I] OGLRenderer_FillParallelogram (x=244.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12228 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12220 [I] OGLRenderer_FillParallelogram (x=242.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12192 [I] OGLRenderer_FillParallelogram (x=246.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12164 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12156 [I] OGLRenderer_FillParallelogram (x=248.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12128 [I] OGLRenderer_FillParallelogram (x=252.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12100 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12092 [I] OGLRenderer_FillParallelogram (x=250.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12064 [I] OGLRenderer_FillParallelogram (x=254.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12036 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12028 [I] OGLRenderer_FillParallelogram (x=256.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12000 [I] OGLRenderer_FillParallelogram (x=260.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11972 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11964 [I] OGLRenderer_FillParallelogram (x=258.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11936 [I] OGLRenderer_FillParallelogram (x=262.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11908 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11900 [I] OGLRenderer_FillParallelogram (x=264.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11872 [I] OGLRenderer_FillParallelogram (x=268.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11844 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11836 [I] OGLRenderer_FillParallelogram (x=266.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11808 [I] OGLRenderer_FillParallelogram (x=270.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11780 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11772 [I] OGLRenderer_FillParallelogram (x=272.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11744 [I] OGLRenderer_FillParallelogram (x=276.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11716 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11708 [I] OGLRenderer_FillParallelogram (x=274.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11680 [I] OGLRenderer_FillParallelogram (x=278.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11652 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11644 [I] OGLRenderer_FillParallelogram (x=280.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11616 [I] OGLRenderer_FillParallelogram (x=284.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11588 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11580 [I] OGLRenderer_FillParallelogram (x=282.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11552 [I] OGLRenderer_FillParallelogram (x=286.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11524 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11516 [I] OGLRenderer_FillParallelogram (x=288.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11488 [I] OGLRenderer_FillParallelogram (x=292.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11460 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11452 [I] OGLRenderer_FillParallelogram (x=290.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11424 [I] OGLRenderer_FillParallelogram (x=294.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11396 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11388 [I] OGLRenderer_FillParallelogram (x=296.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11360 [I] OGLRenderer_FillParallelogram (x=300.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11332 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11324 [I] OGLRenderer_FillParallelogram (x=298.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11296 [I] OGLRenderer_FillParallelogram (x=302.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11268 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11260 [I] OGLRenderer_FillParallelogram (x=304.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11232 [I] OGLRenderer_FillParallelogram (x=308.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11204 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11196 [I] OGLRenderer_FillParallelogram (x=306.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11168 [I] OGLRenderer_FillParallelogram (x=310.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11140 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11132 [I] OGLRenderer_FillParallelogram (x=312.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11104 [I] OGLRenderer_FillParallelogram (x=316.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11076 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11068 [I] OGLRenderer_FillParallelogram (x=314.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11040 [I] OGLRenderer_FillParallelogram (x=318.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11012 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11004 [I] OGLRenderer_FillParallelogram (x=320.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10976 [I] OGLRenderer_FillParallelogram (x=324.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10948 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10940 [I] OGLRenderer_FillParallelogram (x=322.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10912 [I] OGLRenderer_FillParallelogram (x=326.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10884 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10876 [I] OGLRenderer_FillParallelogram (x=328.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10848 [I] OGLRenderer_FillParallelogram (x=332.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10820 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10812 [I] OGLRenderer_FillParallelogram (x=330.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10784 [I] OGLRenderer_FillParallelogram (x=334.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10756 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10748 [I] OGLRenderer_FillParallelogram (x=336.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10720 [I] OGLRenderer_FillParallelogram (x=340.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10692 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10684 [I] OGLRenderer_FillParallelogram (x=338.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10656 [I] OGLRenderer_FillParallelogram (x=342.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10628 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10620 [I] OGLRenderer_FillParallelogram (x=344.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10592 [I] OGLRenderer_FillParallelogram (x=348.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10564 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10556 [I] OGLRenderer_FillParallelogram (x=346.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10528 [I] OGLRenderer_FillParallelogram (x=350.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10500 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10492 [I] OGLRenderer_FillParallelogram (x=352.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10464 [I] OGLRenderer_FillParallelogram (x=356.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10436 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10428 [I] OGLRenderer_FillParallelogram (x=354.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10400 [I] OGLRenderer_FillParallelogram (x=358.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10372 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10364 [I] OGLRenderer_FillParallelogram (x=360.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10336 [I] OGLRenderer_FillParallelogram (x=364.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10308 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10300 [I] OGLRenderer_FillParallelogram (x=362.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10272 [I] OGLRenderer_FillParallelogram (x=366.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10244 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10236 [I] OGLRenderer_FillParallelogram (x=368.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10208 [I] OGLRenderer_FillParallelogram (x=372.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10180 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10172 [I] OGLRenderer_FillParallelogram (x=370.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10144 [I] OGLRenderer_FillParallelogram (x=374.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10116 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10108 [I] OGLRenderer_FillParallelogram (x=376.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10080 [I] OGLRenderer_FillParallelogram (x=380.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10052 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10044 [I] OGLRenderer_FillParallelogram (x=378.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10016 [I] OGLRenderer_FillParallelogram (x=382.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9988 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9980 [I] OGLRenderer_FillParallelogram (x=384.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9952 [I] OGLRenderer_FillParallelogram (x=388.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9924 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9916 [I] OGLRenderer_FillParallelogram (x=386.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9888 [I] OGLRenderer_FillParallelogram (x=390.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9860 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9852 [I] OGLRenderer_FillParallelogram (x=392.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9824 [I] OGLRenderer_FillParallelogram (x=396.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9796 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9788 [I] OGLRenderer_FillParallelogram (x=394.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9760 [I] OGLRenderer_FillParallelogram (x=398.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9732 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9724 [I] OGLRenderer_FillParallelogram (x=400.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9696 [I] OGLRenderer_FillParallelogram (x=404.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9668 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9660 [I] OGLRenderer_FillParallelogram (x=402.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9632 [I] OGLRenderer_FillParallelogram (x=406.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9604 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9596 [I] OGLRenderer_FillParallelogram (x=408.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9568 [I] OGLRenderer_FillParallelogram (x=412.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9540 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9532 [I] OGLRenderer_FillParallelogram (x=410.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9504 [I] OGLRenderer_FillParallelogram (x=414.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9476 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9468 [I] OGLRenderer_FillParallelogram (x=416.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9440 [I] OGLRenderer_FillParallelogram (x=420.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9412 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9404 [I] OGLRenderer_FillParallelogram (x=418.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9376 [I] OGLRenderer_FillParallelogram (x=422.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9348 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9340 [I] OGLRenderer_FillParallelogram (x=424.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9312 [I] OGLRenderer_FillParallelogram (x=428.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9284 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9276 [I] OGLRenderer_FillParallelogram (x=426.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9248 [I] OGLRenderer_FillParallelogram (x=430.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9220 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9212 [I] OGLRenderer_FillParallelogram (x=432.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9184 [I] OGLRenderer_FillParallelogram (x=436.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9156 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9148 [I] OGLRenderer_FillParallelogram (x=434.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9120 [I] OGLRenderer_FillParallelogram (x=438.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9092 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9084 [I] OGLRenderer_FillParallelogram (x=440.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9056 [I] OGLRenderer_FillParallelogram (x=444.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9028 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9020 [I] OGLRenderer_FillParallelogram (x=442.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8992 [I] OGLRenderer_FillParallelogram (x=446.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8964 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8956 [I] OGLRenderer_FillParallelogram (x=448.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8928 [I] OGLRenderer_FillParallelogram (x=452.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8900 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8892 [I] OGLRenderer_FillParallelogram (x=450.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8864 [I] OGLRenderer_FillParallelogram (x=454.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8836 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8828 [I] OGLRenderer_FillParallelogram (x=456.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8800 [I] OGLRenderer_FillParallelogram (x=460.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8772 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8764 [I] OGLRenderer_FillParallelogram (x=458.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8736 [I] OGLRenderer_FillParallelogram (x=462.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8708 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8700 [I] OGLRenderer_FillParallelogram (x=464.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8672 [I] OGLRenderer_FillParallelogram (x=468.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8644 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8636 [I] OGLRenderer_FillParallelogram (x=466.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8608 [I] OGLRenderer_FillParallelogram (x=470.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8580 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8572 [I] OGLRenderer_FillParallelogram (x=472.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8544 [I] OGLRenderer_FillParallelogram (x=476.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8516 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8508 [I] OGLRenderer_FillParallelogram (x=474.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8480 [I] OGLRenderer_FillParallelogram (x=478.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8452 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8444 [I] OGLRenderer_FillParallelogram (x=480.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8416 [I] OGLRenderer_FillParallelogram (x=484.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8388 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8380 [I] OGLRenderer_FillParallelogram (x=482.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8352 [I] OGLRenderer_FillParallelogram (x=486.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8324 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8316 [I] OGLRenderer_FillParallelogram (x=488.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8288 [I] OGLRenderer_FillParallelogram (x=492.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8260 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8252 [I] OGLRenderer_FillParallelogram (x=490.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8224 [I] OGLRenderer_FillParallelogram (x=494.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8196 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8188 [I] OGLRenderer_FillParallelogram (x=496.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8160 [I] OGLRenderer_FillParallelogram (x=500.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8132 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8124 [I] OGLRenderer_FillParallelogram (x=498.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8096 [I] OGLRenderer_FillParallelogram (x=502.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8068 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8060 [I] OGLRenderer_FillParallelogram (x=504.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8032 [I] OGLRenderer_FillParallelogram (x=508.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8004 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7996 [I] OGLRenderer_FillParallelogram (x=506.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7968 [I] OGLRenderer_FillParallelogram (x=510.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7940 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7932 [I] OGLRenderer_FillParallelogram (x=512.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7904 [I] OGLRenderer_FillParallelogram (x=516.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7876 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7868 [I] OGLRenderer_FillParallelogram (x=514.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7840 [I] OGLRenderer_FillParallelogram (x=518.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7812 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7804 [I] OGLRenderer_FillParallelogram (x=520.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7776 [I] OGLRenderer_FillParallelogram (x=524.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7748 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7740 [I] OGLRenderer_FillParallelogram (x=522.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7712 [I] OGLRenderer_FillParallelogram (x=526.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7684 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7676 [I] OGLRenderer_FillParallelogram (x=528.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7648 [I] OGLRenderer_FillParallelogram (x=532.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7620 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7612 [I] OGLRenderer_FillParallelogram (x=530.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7584 [I] OGLRenderer_FillParallelogram (x=534.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7556 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7548 [I] OGLRenderer_FillParallelogram (x=536.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7520 [I] OGLRenderer_FillParallelogram (x=540.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7492 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7484 [I] OGLRenderer_FillParallelogram (x=538.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7456 [I] OGLRenderer_FillParallelogram (x=542.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7428 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7420 [I] OGLRenderer_FillParallelogram (x=544.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7392 [I] OGLRenderer_FillParallelogram (x=548.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7364 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7356 [I] OGLRenderer_FillParallelogram (x=546.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7328 [I] OGLRenderer_FillParallelogram (x=550.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7300 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7292 [I] OGLRenderer_FillParallelogram (x=552.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7264 [I] OGLRenderer_FillParallelogram (x=556.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7236 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7228 [I] OGLRenderer_FillParallelogram (x=554.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7200 [I] OGLRenderer_FillParallelogram (x=558.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7172 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7164 [I] OGLRenderer_FillParallelogram (x=560.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7136 [I] OGLRenderer_FillParallelogram (x=564.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7108 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7100 [I] OGLRenderer_FillParallelogram (x=562.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7072 [I] OGLRenderer_FillParallelogram (x=566.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7044 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7036 [I] OGLRenderer_FillParallelogram (x=568.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7008 [I] OGLRenderer_FillParallelogram (x=572.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6980 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6972 [I] OGLRenderer_FillParallelogram (x=570.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6944 [I] OGLRenderer_FillParallelogram (x=574.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6916 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6908 [I] OGLRenderer_FillParallelogram (x=576.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6880 [I] OGLRenderer_FillParallelogram (x=580.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6852 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6844 [I] OGLRenderer_FillParallelogram (x=578.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6816 [I] OGLRenderer_FillParallelogram (x=582.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6788 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6780 [I] OGLRenderer_FillParallelogram (x=584.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6752 [I] OGLRenderer_FillParallelogram (x=588.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6724 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6716 [I] OGLRenderer_FillParallelogram (x=586.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6688 [I] OGLRenderer_FillParallelogram (x=590.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6660 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6652 [I] OGLRenderer_FillParallelogram (x=592.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6624 [I] OGLRenderer_FillParallelogram (x=596.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6596 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6588 [I] OGLRenderer_FillParallelogram (x=594.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6560 [I] OGLRenderer_FillParallelogram (x=598.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6532 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6524 [I] OGLRenderer_FillParallelogram (x=600.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6496 [I] OGLRenderer_FillParallelogram (x=604.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6468 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6460 [I] OGLRenderer_FillParallelogram (x=602.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6432 [I] OGLRenderer_FillParallelogram (x=606.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6404 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6396 [I] OGLRenderer_FillParallelogram (x=608.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6368 [I] OGLRenderer_FillParallelogram (x=612.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6340 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6332 [I] OGLRenderer_FillParallelogram (x=610.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6304 [I] OGLRenderer_FillParallelogram (x=614.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6276 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6268 [I] OGLRenderer_FillParallelogram (x=616.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6240 [I] OGLRenderer_FillParallelogram (x=620.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6212 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6204 [I] OGLRenderer_FillParallelogram (x=618.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6176 [I] OGLRenderer_FillParallelogram (x=622.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6148 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6140 [I] OGLRenderer_FillParallelogram (x=624.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6112 [I] OGLRenderer_FillParallelogram (x=628.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6084 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6076 [I] OGLRenderer_FillParallelogram (x=626.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6048 [I] OGLRenderer_FillParallelogram (x=630.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6020 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6012 [I] OGLRenderer_FillParallelogram (x=632.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5984 [I] OGLRenderer_FillParallelogram (x=636.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5956 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5948 [I] OGLRenderer_FillParallelogram (x=634.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5920 [I] OGLRenderer_FillParallelogram (x=638.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5892 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5884 [I] OGLRenderer_FillParallelogram (x=640.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5856 [I] OGLRenderer_FillParallelogram (x=644.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5828 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5820 [I] OGLRenderer_FillParallelogram (x=642.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5792 [I] OGLRenderer_FillParallelogram (x=646.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5764 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5756 [I] OGLRenderer_FillParallelogram (x=648.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5728 [I] OGLRenderer_FillParallelogram (x=652.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5700 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5692 [I] OGLRenderer_FillParallelogram (x=650.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5664 [I] OGLRenderer_FillParallelogram (x=654.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5636 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5628 [I] OGLRenderer_FillParallelogram (x=656.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5600 [I] OGLRenderer_FillParallelogram (x=660.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5572 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5564 [I] OGLRenderer_FillParallelogram (x=658.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5536 [I] OGLRenderer_FillParallelogram (x=662.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5508 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5500 [I] OGLRenderer_FillParallelogram (x=664.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5472 [I] OGLRenderer_FillParallelogram (x=668.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5444 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5436 [I] OGLRenderer_FillParallelogram (x=666.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5408 [I] OGLRenderer_FillParallelogram (x=670.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5380 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5372 [I] OGLRenderer_FillParallelogram (x=672.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5344 [I] OGLRenderer_FillParallelogram (x=676.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5316 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5308 [I] OGLRenderer_FillParallelogram (x=674.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5280 [I] OGLRenderer_FillParallelogram (x=678.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5252 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5244 [I] OGLRenderer_FillParallelogram (x=680.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5216 [I] OGLRenderer_FillParallelogram (x=684.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5188 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5180 [I] OGLRenderer_FillParallelogram (x=682.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5152 [I] OGLRenderer_FillParallelogram (x=686.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5124 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5116 [I] OGLRenderer_FillParallelogram (x=688.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5088 [I] OGLRenderer_FillParallelogram (x=692.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5060 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5052 [I] OGLRenderer_FillParallelogram (x=690.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5024 [I] OGLRenderer_FillParallelogram (x=694.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4996 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4988 [I] OGLRenderer_FillParallelogram (x=696.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4960 [I] OGLRenderer_FillParallelogram (x=700.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4932 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4924 [I] OGLRenderer_FillParallelogram (x=698.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4896 [I] OGLRenderer_FillParallelogram (x=702.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4868 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4860 [I] OGLRenderer_FillParallelogram (x=704.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4832 [I] OGLRenderer_FillParallelogram (x=708.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4804 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4796 [I] OGLRenderer_FillParallelogram (x=706.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4768 [I] OGLRenderer_FillParallelogram (x=710.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4740 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4732 [I] OGLRenderer_FillParallelogram (x=712.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4704 [I] OGLRenderer_FillParallelogram (x=716.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4676 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4668 [I] OGLRenderer_FillParallelogram (x=714.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4640 [I] OGLRenderer_FillParallelogram (x=718.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4612 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4604 [I] OGLRenderer_FillParallelogram (x=720.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4576 [I] OGLRenderer_FillParallelogram (x=724.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4548 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4540 [I] OGLRenderer_FillParallelogram (x=722.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4512 [I] OGLRenderer_FillParallelogram (x=726.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4484 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4476 [I] OGLRenderer_FillParallelogram (x=728.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4448 [I] OGLRenderer_FillParallelogram (x=732.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4420 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4412 [I] OGLRenderer_FillParallelogram (x=730.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4384 [I] OGLRenderer_FillParallelogram (x=734.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4356 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4348 [I] OGLRenderer_FillParallelogram (x=736.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4320 [I] OGLRenderer_FillParallelogram (x=740.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4292 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4284 [I] OGLRenderer_FillParallelogram (x=738.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4256 [I] OGLRenderer_FillParallelogram (x=742.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4228 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4220 [I] OGLRenderer_FillParallelogram (x=744.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4192 [I] OGLRenderer_FillParallelogram (x=748.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4164 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4156 [I] OGLRenderer_FillParallelogram (x=746.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4128 [I] OGLRenderer_FillParallelogram (x=750.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4100 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4092 [I] OGLRenderer_FillParallelogram (x=752.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4064 [I] OGLRenderer_FillParallelogram (x=756.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4036 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4028 [I] OGLRenderer_FillParallelogram (x=754.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4000 [I] OGLRenderer_FillParallelogram (x=758.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3972 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3964 [I] OGLRenderer_FillParallelogram (x=760.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3936 [I] OGLRenderer_FillParallelogram (x=764.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3908 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3900 [I] OGLRenderer_FillParallelogram (x=762.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3872 [I] OGLRenderer_FillParallelogram (x=766.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3844 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3836 [I] OGLRenderer_FillParallelogram (x=768.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3808 [I] OGLRenderer_FillParallelogram (x=772.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3780 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3772 [I] OGLRenderer_FillParallelogram (x=770.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3744 [I] OGLRenderer_FillParallelogram (x=774.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3716 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3708 [I] OGLRenderer_FillParallelogram (x=776.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3680 [I] OGLRenderer_FillParallelogram (x=780.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3652 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3644 [I] OGLRenderer_FillParallelogram (x=778.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3616 [I] OGLRenderer_FillParallelogram (x=782.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3588 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3580 [I] OGLRenderer_FillParallelogram (x=784.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3552 [I] OGLRenderer_FillParallelogram (x=788.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3524 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3516 [I] OGLRenderer_FillParallelogram (x=786.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3488 [I] OGLRenderer_FillParallelogram (x=790.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3460 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3452 [I] OGLRenderer_FillParallelogram (x=792.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3424 [I] OGLRenderer_FillParallelogram (x=796.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3396 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3388 [I] OGLRenderer_FillParallelogram (x=794.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3360 [I] OGLRenderer_FillParallelogram (x=798.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3332 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3324 [I] OGLRenderer_FillParallelogram (x=800.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3296 [I] OGLRenderer_FillParallelogram (x=804.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3268 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3260 [I] OGLRenderer_FillParallelogram (x=802.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3232 [I] OGLRenderer_FillParallelogram (x=806.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3204 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3196 [I] OGLRenderer_FillParallelogram (x=808.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3168 [I] OGLRenderer_FillParallelogram (x=812.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3140 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3132 [I] OGLRenderer_FillParallelogram (x=810.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3104 [I] OGLRenderer_FillParallelogram (x=814.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3076 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3068 [I] OGLRenderer_FillParallelogram (x=816.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3040 [I] OGLRenderer_FillParallelogram (x=820.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3012 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3004 [I] OGLRenderer_FillParallelogram (x=818.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2976 [I] OGLRenderer_FillParallelogram (x=822.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2948 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2940 [I] OGLRenderer_FillParallelogram (x=824.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2912 [I] OGLRenderer_FillParallelogram (x=828.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2884 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2876 [I] OGLRenderer_FillParallelogram (x=826.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2848 [I] OGLRenderer_FillParallelogram (x=830.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2820 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2812 [I] OGLRenderer_FillParallelogram (x=832.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2784 [I] OGLRenderer_FillParallelogram (x=836.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2756 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2748 [I] OGLRenderer_FillParallelogram (x=834.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2720 [I] OGLRenderer_FillParallelogram (x=838.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2692 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2684 [I] OGLRenderer_FillParallelogram (x=840.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2656 [I] OGLRenderer_FillParallelogram (x=844.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2628 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2620 [I] OGLRenderer_FillParallelogram (x=842.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2592 [I] OGLRenderer_FillParallelogram (x=846.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2564 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2556 [I] OGLRenderer_FillParallelogram (x=848.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2528 [I] OGLRenderer_FillParallelogram (x=852.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2500 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2492 [I] OGLRenderer_FillParallelogram (x=850.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2464 [I] OGLRenderer_FillParallelogram (x=854.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2436 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2428 [I] OGLRenderer_FillParallelogram (x=856.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2400 [I] OGLRenderer_FillParallelogram (x=860.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2372 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2364 [I] OGLRenderer_FillParallelogram (x=858.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2336 [I] OGLRenderer_FillParallelogram (x=862.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2308 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2300 [I] OGLRenderer_FillParallelogram (x=864.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2272 [I] OGLRenderer_FillParallelogram (x=868.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2244 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2236 [I] OGLRenderer_FillParallelogram (x=866.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2208 [I] OGLRenderer_FillParallelogram (x=870.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2180 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2172 [I] OGLRenderer_FillParallelogram (x=872.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2144 [I] OGLRenderer_FillParallelogram (x=876.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2116 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2108 [I] OGLRenderer_FillParallelogram (x=874.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2080 [I] OGLRenderer_FillParallelogram (x=878.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2052 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2044 [I] OGLRenderer_FillParallelogram (x=880.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2016 [I] OGLRenderer_FillParallelogram (x=884.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1988 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1980 [I] OGLRenderer_FillParallelogram (x=882.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1952 [I] OGLRenderer_FillParallelogram (x=886.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1924 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1916 [I] OGLRenderer_FillParallelogram (x=888.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1888 [I] OGLRenderer_FillParallelogram (x=892.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1860 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1852 [I] OGLRenderer_FillParallelogram (x=890.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1824 [I] OGLRenderer_FillParallelogram (x=894.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1796 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1788 [I] OGLRenderer_FillParallelogram (x=896.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1760 [I] OGLRenderer_FillParallelogram (x=900.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1732 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1724 [I] OGLRenderer_FillParallelogram (x=898.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1696 [I] OGLRenderer_FillParallelogram (x=902.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1668 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1660 [I] OGLRenderer_FillParallelogram (x=904.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1632 [I] OGLRenderer_FillParallelogram (x=908.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1604 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1596 [I] OGLRenderer_FillParallelogram (x=906.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1568 [I] OGLRenderer_FillParallelogram (x=910.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1540 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1532 [I] OGLRenderer_FillParallelogram (x=912.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1504 [I] OGLRenderer_FillParallelogram (x=916.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1476 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1468 [I] OGLRenderer_FillParallelogram (x=914.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1440 [I] OGLRenderer_FillParallelogram (x=918.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1412 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1404 [I] OGLRenderer_FillParallelogram (x=920.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1376 [I] OGLRenderer_FillParallelogram (x=924.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1348 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1340 [I] OGLRenderer_FillParallelogram (x=922.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1312 [I] OGLRenderer_FillParallelogram (x=926.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1284 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1276 [I] OGLRenderer_FillParallelogram (x=928.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1248 [I] OGLRenderer_FillParallelogram (x=932.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1220 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1212 [I] OGLRenderer_FillParallelogram (x=930.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1184 [I] OGLRenderer_FillParallelogram (x=934.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1156 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1148 [I] OGLRenderer_FillParallelogram (x=936.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1120 [I] OGLRenderer_FillParallelogram (x=940.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1092 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1084 [I] OGLRenderer_FillParallelogram (x=938.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1056 [I] OGLRenderer_FillParallelogram (x=942.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1028 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1020 [I] OGLRenderer_FillParallelogram (x=944.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=992 [I] OGLRenderer_FillParallelogram (x=948.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=964 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=956 [I] OGLRenderer_FillParallelogram (x=946.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=928 [I] OGLRenderer_FillParallelogram (x=950.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=900 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=892 [I] OGLRenderer_FillParallelogram (x=952.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=864 [I] OGLRenderer_FillParallelogram (x=956.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=836 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=828 [I] OGLRenderer_FillParallelogram (x=954.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=800 [I] OGLRenderer_FillParallelogram (x=958.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=772 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=764 [I] OGLRenderer_FillParallelogram (x=960.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=736 [I] OGLRenderer_FillParallelogram (x=964.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=708 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=700 [I] OGLRenderer_FillParallelogram (x=962.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=672 [I] OGLRenderer_FillParallelogram (x=966.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=644 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=636 [I] OGLRenderer_FillParallelogram (x=968.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=608 [I] OGLRenderer_FillParallelogram (x=972.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=580 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=572 [I] OGLRenderer_FillParallelogram (x=970.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=544 [I] OGLRenderer_FillParallelogram (x=974.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=516 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=508 [I] OGLRenderer_FillParallelogram (x=976.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=480 [I] OGLRenderer_FillParallelogram (x=980.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=452 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=444 [I] OGLRenderer_FillParallelogram (x=978.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=416 [I] OGLRenderer_FillParallelogram (x=982.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=388 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=380 [I] OGLRenderer_FillParallelogram (x=984.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=352 [I] OGLRenderer_FillParallelogram (x=988.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=324 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=316 [I] OGLRenderer_FillParallelogram (x=986.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=288 [I] OGLRenderer_FillParallelogram (x=990.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=260 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=252 [I] OGLRenderer_FillParallelogram (x=992.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=224 [I] OGLRenderer_FillParallelogram (x=996.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=196 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=188 [I] OGLRenderer_FillParallelogram (x=994.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=160 [I] OGLRenderer_FillParallelogram (x=998.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=524 w=1000 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=1000 sy2=76 [V] dx1=0.000000 dy1=524.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLRenderQueue_flushBuffer: limit=16320 [V] OGLRenderQueue_flushBuffer: opcode=90, rem=16316 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=16312 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44b80 dst: 5 0x600002e44b80 [I] OGLContext_SetViewport: w=1002 h=468 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=16292 [I] OGLContext_SetRectClip: x=0 y=0 w=1000 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16272 [I] OGLContext_SetAlphaComposite: flags=1 [V] disabling alpha comp: rule=2 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16256 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16248 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 28.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=16220 [I] OGLContext_SetAlphaComposite: flags=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] disabling alpha comp: rule=3 ea=1.0 src=opq [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16204 [I] OGLPaints_SetColor: pixel=ffeeeeee [V] updating color: r=ee g=ee b=ee a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16196 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 76.00) [V] OGLRenderQueue_CheckPreviousOp: new op=7 [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16168 [I] OGLPaints_SetColor: pixel=ffc0c0c0 [V] updating color: r=c0 g=c0 b=c0 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16160 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1000.00 dy1= 0.00 dx2= 0.00 dy2= 12.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16132 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16124 [I] OGLRenderer_FillParallelogram (x= 0.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16096 [I] OGLRenderer_FillParallelogram (x= 4.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16068 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16060 [I] OGLRenderer_FillParallelogram (x= 2.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=16032 [I] OGLRenderer_FillParallelogram (x= 6.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=16004 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15996 [I] OGLRenderer_FillParallelogram (x= 8.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15968 [I] OGLRenderer_FillParallelogram (x= 12.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15940 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15932 [I] OGLRenderer_FillParallelogram (x= 10.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15904 [I] OGLRenderer_FillParallelogram (x= 14.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15876 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15868 [I] OGLRenderer_FillParallelogram (x= 16.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15840 [I] OGLRenderer_FillParallelogram (x= 20.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15812 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15804 [I] OGLRenderer_FillParallelogram (x= 18.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15776 [I] OGLRenderer_FillParallelogram (x= 22.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15748 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15740 [I] OGLRenderer_FillParallelogram (x= 24.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15712 [I] OGLRenderer_FillParallelogram (x= 28.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15684 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15676 [I] OGLRenderer_FillParallelogram (x= 26.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15648 [I] OGLRenderer_FillParallelogram (x= 30.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15620 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15612 [I] OGLRenderer_FillParallelogram (x= 32.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15584 [I] OGLRenderer_FillParallelogram (x= 36.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15556 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15548 [I] OGLRenderer_FillParallelogram (x= 34.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15520 [I] OGLRenderer_FillParallelogram (x= 38.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15492 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15484 [I] OGLRenderer_FillParallelogram (x= 40.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15456 [I] OGLRenderer_FillParallelogram (x= 44.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15428 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15420 [I] OGLRenderer_FillParallelogram (x= 42.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15392 [I] OGLRenderer_FillParallelogram (x= 46.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15364 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15356 [I] OGLRenderer_FillParallelogram (x= 48.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15328 [I] OGLRenderer_FillParallelogram (x= 52.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15300 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15292 [I] OGLRenderer_FillParallelogram (x= 50.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15264 [I] OGLRenderer_FillParallelogram (x= 54.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15236 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15228 [I] OGLRenderer_FillParallelogram (x= 56.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15200 [I] OGLRenderer_FillParallelogram (x= 60.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15172 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15164 [I] OGLRenderer_FillParallelogram (x= 58.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15136 [I] OGLRenderer_FillParallelogram (x= 62.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15108 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15100 [I] OGLRenderer_FillParallelogram (x= 64.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15072 [I] OGLRenderer_FillParallelogram (x= 68.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=15044 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15036 [I] OGLRenderer_FillParallelogram (x= 66.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=15008 [I] OGLRenderer_FillParallelogram (x= 70.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14980 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14972 [I] OGLRenderer_FillParallelogram (x= 72.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14944 [I] OGLRenderer_FillParallelogram (x= 76.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14916 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14908 [I] OGLRenderer_FillParallelogram (x= 74.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14880 [I] OGLRenderer_FillParallelogram (x= 78.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14852 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14844 [I] OGLRenderer_FillParallelogram (x= 80.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14816 [I] OGLRenderer_FillParallelogram (x= 84.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14788 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14780 [I] OGLRenderer_FillParallelogram (x= 82.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14752 [I] OGLRenderer_FillParallelogram (x= 86.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14724 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14716 [I] OGLRenderer_FillParallelogram (x= 88.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14688 [I] OGLRenderer_FillParallelogram (x= 92.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14660 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14652 [I] OGLRenderer_FillParallelogram (x= 90.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14624 [I] OGLRenderer_FillParallelogram (x= 94.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14596 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14588 [I] OGLRenderer_FillParallelogram (x= 96.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14560 [I] OGLRenderer_FillParallelogram (x=100.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14532 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14524 [I] OGLRenderer_FillParallelogram (x= 98.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14496 [I] OGLRenderer_FillParallelogram (x=102.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14468 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14460 [I] OGLRenderer_FillParallelogram (x=104.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14432 [I] OGLRenderer_FillParallelogram (x=108.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14404 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14396 [I] OGLRenderer_FillParallelogram (x=106.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14368 [I] OGLRenderer_FillParallelogram (x=110.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14340 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14332 [I] OGLRenderer_FillParallelogram (x=112.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14304 [I] OGLRenderer_FillParallelogram (x=116.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14276 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14268 [I] OGLRenderer_FillParallelogram (x=114.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14240 [I] OGLRenderer_FillParallelogram (x=118.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14212 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14204 [I] OGLRenderer_FillParallelogram (x=120.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14176 [I] OGLRenderer_FillParallelogram (x=124.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14148 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14140 [I] OGLRenderer_FillParallelogram (x=122.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14112 [I] OGLRenderer_FillParallelogram (x=126.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14084 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14076 [I] OGLRenderer_FillParallelogram (x=128.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14048 [I] OGLRenderer_FillParallelogram (x=132.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=14020 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=14012 [I] OGLRenderer_FillParallelogram (x=130.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13984 [I] OGLRenderer_FillParallelogram (x=134.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13956 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13948 [I] OGLRenderer_FillParallelogram (x=136.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13920 [I] OGLRenderer_FillParallelogram (x=140.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13892 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13884 [I] OGLRenderer_FillParallelogram (x=138.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13856 [I] OGLRenderer_FillParallelogram (x=142.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13828 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13820 [I] OGLRenderer_FillParallelogram (x=144.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13792 [I] OGLRenderer_FillParallelogram (x=148.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13764 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13756 [I] OGLRenderer_FillParallelogram (x=146.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13728 [I] OGLRenderer_FillParallelogram (x=150.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13700 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13692 [I] OGLRenderer_FillParallelogram (x=152.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13664 [I] OGLRenderer_FillParallelogram (x=156.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13636 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13628 [I] OGLRenderer_FillParallelogram (x=154.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13600 [I] OGLRenderer_FillParallelogram (x=158.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13572 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13564 [I] OGLRenderer_FillParallelogram (x=160.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13536 [I] OGLRenderer_FillParallelogram (x=164.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13508 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13500 [I] OGLRenderer_FillParallelogram (x=162.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13472 [I] OGLRenderer_FillParallelogram (x=166.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13444 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13436 [I] OGLRenderer_FillParallelogram (x=168.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13408 [I] OGLRenderer_FillParallelogram (x=172.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13380 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13372 [I] OGLRenderer_FillParallelogram (x=170.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13344 [I] OGLRenderer_FillParallelogram (x=174.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13316 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13308 [I] OGLRenderer_FillParallelogram (x=176.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13280 [I] OGLRenderer_FillParallelogram (x=180.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13252 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13244 [I] OGLRenderer_FillParallelogram (x=178.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13216 [I] OGLRenderer_FillParallelogram (x=182.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13188 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13180 [I] OGLRenderer_FillParallelogram (x=184.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13152 [I] OGLRenderer_FillParallelogram (x=188.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13124 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13116 [I] OGLRenderer_FillParallelogram (x=186.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13088 [I] OGLRenderer_FillParallelogram (x=190.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=13060 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13052 [I] OGLRenderer_FillParallelogram (x=192.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=13024 [I] OGLRenderer_FillParallelogram (x=196.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12996 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12988 [I] OGLRenderer_FillParallelogram (x=194.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12960 [I] OGLRenderer_FillParallelogram (x=198.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12932 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12924 [I] OGLRenderer_FillParallelogram (x=200.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12896 [I] OGLRenderer_FillParallelogram (x=204.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12868 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12860 [I] OGLRenderer_FillParallelogram (x=202.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12832 [I] OGLRenderer_FillParallelogram (x=206.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12804 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12796 [I] OGLRenderer_FillParallelogram (x=208.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12768 [I] OGLRenderer_FillParallelogram (x=212.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12740 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12732 [I] OGLRenderer_FillParallelogram (x=210.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12704 [I] OGLRenderer_FillParallelogram (x=214.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12676 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12668 [I] OGLRenderer_FillParallelogram (x=216.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12640 [I] OGLRenderer_FillParallelogram (x=220.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12612 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12604 [I] OGLRenderer_FillParallelogram (x=218.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12576 [I] OGLRenderer_FillParallelogram (x=222.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12548 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12540 [I] OGLRenderer_FillParallelogram (x=224.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12512 [I] OGLRenderer_FillParallelogram (x=228.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12484 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12476 [I] OGLRenderer_FillParallelogram (x=226.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12448 [I] OGLRenderer_FillParallelogram (x=230.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12420 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12412 [I] OGLRenderer_FillParallelogram (x=232.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12384 [I] OGLRenderer_FillParallelogram (x=236.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12356 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12348 [I] OGLRenderer_FillParallelogram (x=234.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12320 [I] OGLRenderer_FillParallelogram (x=238.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12292 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12284 [I] OGLRenderer_FillParallelogram (x=240.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12256 [I] OGLRenderer_FillParallelogram (x=244.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12228 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12220 [I] OGLRenderer_FillParallelogram (x=242.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12192 [I] OGLRenderer_FillParallelogram (x=246.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12164 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12156 [I] OGLRenderer_FillParallelogram (x=248.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12128 [I] OGLRenderer_FillParallelogram (x=252.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12100 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12092 [I] OGLRenderer_FillParallelogram (x=250.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12064 [I] OGLRenderer_FillParallelogram (x=254.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=12036 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12028 [I] OGLRenderer_FillParallelogram (x=256.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=12000 [I] OGLRenderer_FillParallelogram (x=260.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11972 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11964 [I] OGLRenderer_FillParallelogram (x=258.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11936 [I] OGLRenderer_FillParallelogram (x=262.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11908 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11900 [I] OGLRenderer_FillParallelogram (x=264.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11872 [I] OGLRenderer_FillParallelogram (x=268.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11844 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11836 [I] OGLRenderer_FillParallelogram (x=266.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11808 [I] OGLRenderer_FillParallelogram (x=270.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11780 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11772 [I] OGLRenderer_FillParallelogram (x=272.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11744 [I] OGLRenderer_FillParallelogram (x=276.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11716 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11708 [I] OGLRenderer_FillParallelogram (x=274.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11680 [I] OGLRenderer_FillParallelogram (x=278.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11652 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11644 [I] OGLRenderer_FillParallelogram (x=280.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11616 [I] OGLRenderer_FillParallelogram (x=284.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11588 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11580 [I] OGLRenderer_FillParallelogram (x=282.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11552 [I] OGLRenderer_FillParallelogram (x=286.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11524 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11516 [I] OGLRenderer_FillParallelogram (x=288.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11488 [I] OGLRenderer_FillParallelogram (x=292.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11460 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11452 [I] OGLRenderer_FillParallelogram (x=290.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11424 [I] OGLRenderer_FillParallelogram (x=294.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11396 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11388 [I] OGLRenderer_FillParallelogram (x=296.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11360 [I] OGLRenderer_FillParallelogram (x=300.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11332 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11324 [I] OGLRenderer_FillParallelogram (x=298.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11296 [I] OGLRenderer_FillParallelogram (x=302.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11268 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11260 [I] OGLRenderer_FillParallelogram (x=304.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11232 [I] OGLRenderer_FillParallelogram (x=308.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11204 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11196 [I] OGLRenderer_FillParallelogram (x=306.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11168 [I] OGLRenderer_FillParallelogram (x=310.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11140 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11132 [I] OGLRenderer_FillParallelogram (x=312.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11104 [I] OGLRenderer_FillParallelogram (x=316.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11076 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11068 [I] OGLRenderer_FillParallelogram (x=314.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11040 [I] OGLRenderer_FillParallelogram (x=318.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=11012 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=11004 [I] OGLRenderer_FillParallelogram (x=320.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10976 [I] OGLRenderer_FillParallelogram (x=324.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10948 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10940 [I] OGLRenderer_FillParallelogram (x=322.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10912 [I] OGLRenderer_FillParallelogram (x=326.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10884 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10876 [I] OGLRenderer_FillParallelogram (x=328.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10848 [I] OGLRenderer_FillParallelogram (x=332.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10820 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10812 [I] OGLRenderer_FillParallelogram (x=330.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10784 [I] OGLRenderer_FillParallelogram (x=334.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10756 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10748 [I] OGLRenderer_FillParallelogram (x=336.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10720 [I] OGLRenderer_FillParallelogram (x=340.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10692 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10684 [I] OGLRenderer_FillParallelogram (x=338.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10656 [I] OGLRenderer_FillParallelogram (x=342.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10628 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10620 [I] OGLRenderer_FillParallelogram (x=344.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10592 [I] OGLRenderer_FillParallelogram (x=348.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10564 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10556 [I] OGLRenderer_FillParallelogram (x=346.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10528 [I] OGLRenderer_FillParallelogram (x=350.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10500 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10492 [I] OGLRenderer_FillParallelogram (x=352.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10464 [I] OGLRenderer_FillParallelogram (x=356.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10436 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10428 [I] OGLRenderer_FillParallelogram (x=354.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10400 [I] OGLRenderer_FillParallelogram (x=358.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10372 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10364 [I] OGLRenderer_FillParallelogram (x=360.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10336 [I] OGLRenderer_FillParallelogram (x=364.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10308 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10300 [I] OGLRenderer_FillParallelogram (x=362.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10272 [I] OGLRenderer_FillParallelogram (x=366.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10244 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10236 [I] OGLRenderer_FillParallelogram (x=368.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10208 [I] OGLRenderer_FillParallelogram (x=372.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10180 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10172 [I] OGLRenderer_FillParallelogram (x=370.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10144 [I] OGLRenderer_FillParallelogram (x=374.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10116 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10108 [I] OGLRenderer_FillParallelogram (x=376.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10080 [I] OGLRenderer_FillParallelogram (x=380.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=10052 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10044 [I] OGLRenderer_FillParallelogram (x=378.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=10016 [I] OGLRenderer_FillParallelogram (x=382.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9988 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9980 [I] OGLRenderer_FillParallelogram (x=384.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9952 [I] OGLRenderer_FillParallelogram (x=388.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9924 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9916 [I] OGLRenderer_FillParallelogram (x=386.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9888 [I] OGLRenderer_FillParallelogram (x=390.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9860 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9852 [I] OGLRenderer_FillParallelogram (x=392.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9824 [I] OGLRenderer_FillParallelogram (x=396.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9796 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9788 [I] OGLRenderer_FillParallelogram (x=394.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9760 [I] OGLRenderer_FillParallelogram (x=398.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9732 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9724 [I] OGLRenderer_FillParallelogram (x=400.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9696 [I] OGLRenderer_FillParallelogram (x=404.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9668 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9660 [I] OGLRenderer_FillParallelogram (x=402.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9632 [I] OGLRenderer_FillParallelogram (x=406.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9604 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9596 [I] OGLRenderer_FillParallelogram (x=408.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9568 [I] OGLRenderer_FillParallelogram (x=412.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9540 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9532 [I] OGLRenderer_FillParallelogram (x=410.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9504 [I] OGLRenderer_FillParallelogram (x=414.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9476 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9468 [I] OGLRenderer_FillParallelogram (x=416.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9440 [I] OGLRenderer_FillParallelogram (x=420.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9412 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9404 [I] OGLRenderer_FillParallelogram (x=418.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9376 [I] OGLRenderer_FillParallelogram (x=422.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9348 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9340 [I] OGLRenderer_FillParallelogram (x=424.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9312 [I] OGLRenderer_FillParallelogram (x=428.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9284 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9276 [I] OGLRenderer_FillParallelogram (x=426.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9248 [I] OGLRenderer_FillParallelogram (x=430.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9220 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9212 [I] OGLRenderer_FillParallelogram (x=432.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9184 [I] OGLRenderer_FillParallelogram (x=436.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9156 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9148 [I] OGLRenderer_FillParallelogram (x=434.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9120 [I] OGLRenderer_FillParallelogram (x=438.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9092 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9084 [I] OGLRenderer_FillParallelogram (x=440.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9056 [I] OGLRenderer_FillParallelogram (x=444.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=9028 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=9020 [I] OGLRenderer_FillParallelogram (x=442.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8992 [I] OGLRenderer_FillParallelogram (x=446.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8964 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8956 [I] OGLRenderer_FillParallelogram (x=448.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8928 [I] OGLRenderer_FillParallelogram (x=452.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8900 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8892 [I] OGLRenderer_FillParallelogram (x=450.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8864 [I] OGLRenderer_FillParallelogram (x=454.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8836 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8828 [I] OGLRenderer_FillParallelogram (x=456.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8800 [I] OGLRenderer_FillParallelogram (x=460.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8772 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8764 [I] OGLRenderer_FillParallelogram (x=458.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8736 [I] OGLRenderer_FillParallelogram (x=462.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8708 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8700 [I] OGLRenderer_FillParallelogram (x=464.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8672 [I] OGLRenderer_FillParallelogram (x=468.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8644 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8636 [I] OGLRenderer_FillParallelogram (x=466.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8608 [I] OGLRenderer_FillParallelogram (x=470.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8580 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8572 [I] OGLRenderer_FillParallelogram (x=472.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8544 [I] OGLRenderer_FillParallelogram (x=476.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8516 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8508 [I] OGLRenderer_FillParallelogram (x=474.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8480 [I] OGLRenderer_FillParallelogram (x=478.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8452 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8444 [I] OGLRenderer_FillParallelogram (x=480.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8416 [I] OGLRenderer_FillParallelogram (x=484.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8388 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8380 [I] OGLRenderer_FillParallelogram (x=482.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8352 [I] OGLRenderer_FillParallelogram (x=486.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8324 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8316 [I] OGLRenderer_FillParallelogram (x=488.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8288 [I] OGLRenderer_FillParallelogram (x=492.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8260 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8252 [I] OGLRenderer_FillParallelogram (x=490.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8224 [I] OGLRenderer_FillParallelogram (x=494.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8196 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8188 [I] OGLRenderer_FillParallelogram (x=496.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8160 [I] OGLRenderer_FillParallelogram (x=500.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8132 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8124 [I] OGLRenderer_FillParallelogram (x=498.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8096 [I] OGLRenderer_FillParallelogram (x=502.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8068 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8060 [I] OGLRenderer_FillParallelogram (x=504.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=8032 [I] OGLRenderer_FillParallelogram (x=508.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=8004 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7996 [I] OGLRenderer_FillParallelogram (x=506.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7968 [I] OGLRenderer_FillParallelogram (x=510.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7940 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7932 [I] OGLRenderer_FillParallelogram (x=512.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7904 [I] OGLRenderer_FillParallelogram (x=516.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7876 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7868 [I] OGLRenderer_FillParallelogram (x=514.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7840 [I] OGLRenderer_FillParallelogram (x=518.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7812 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7804 [I] OGLRenderer_FillParallelogram (x=520.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7776 [I] OGLRenderer_FillParallelogram (x=524.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7748 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7740 [I] OGLRenderer_FillParallelogram (x=522.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7712 [I] OGLRenderer_FillParallelogram (x=526.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7684 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7676 [I] OGLRenderer_FillParallelogram (x=528.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7648 [I] OGLRenderer_FillParallelogram (x=532.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7620 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7612 [I] OGLRenderer_FillParallelogram (x=530.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7584 [I] OGLRenderer_FillParallelogram (x=534.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7556 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7548 [I] OGLRenderer_FillParallelogram (x=536.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7520 [I] OGLRenderer_FillParallelogram (x=540.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7492 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7484 [I] OGLRenderer_FillParallelogram (x=538.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7456 [I] OGLRenderer_FillParallelogram (x=542.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7428 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7420 [I] OGLRenderer_FillParallelogram (x=544.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7392 [I] OGLRenderer_FillParallelogram (x=548.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7364 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7356 [I] OGLRenderer_FillParallelogram (x=546.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7328 [I] OGLRenderer_FillParallelogram (x=550.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7300 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7292 [I] OGLRenderer_FillParallelogram (x=552.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7264 [I] OGLRenderer_FillParallelogram (x=556.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7236 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7228 [I] OGLRenderer_FillParallelogram (x=554.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7200 [I] OGLRenderer_FillParallelogram (x=558.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7172 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7164 [I] OGLRenderer_FillParallelogram (x=560.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7136 [I] OGLRenderer_FillParallelogram (x=564.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7108 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7100 [I] OGLRenderer_FillParallelogram (x=562.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7072 [I] OGLRenderer_FillParallelogram (x=566.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=7044 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7036 [I] OGLRenderer_FillParallelogram (x=568.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=7008 [I] OGLRenderer_FillParallelogram (x=572.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6980 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6972 [I] OGLRenderer_FillParallelogram (x=570.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6944 [I] OGLRenderer_FillParallelogram (x=574.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6916 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6908 [I] OGLRenderer_FillParallelogram (x=576.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6880 [I] OGLRenderer_FillParallelogram (x=580.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6852 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6844 [I] OGLRenderer_FillParallelogram (x=578.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6816 [I] OGLRenderer_FillParallelogram (x=582.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6788 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6780 [I] OGLRenderer_FillParallelogram (x=584.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6752 [I] OGLRenderer_FillParallelogram (x=588.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6724 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6716 [I] OGLRenderer_FillParallelogram (x=586.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6688 [I] OGLRenderer_FillParallelogram (x=590.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6660 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6652 [I] OGLRenderer_FillParallelogram (x=592.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6624 [I] OGLRenderer_FillParallelogram (x=596.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6596 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6588 [I] OGLRenderer_FillParallelogram (x=594.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6560 [I] OGLRenderer_FillParallelogram (x=598.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6532 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6524 [I] OGLRenderer_FillParallelogram (x=600.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6496 [I] OGLRenderer_FillParallelogram (x=604.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6468 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6460 [I] OGLRenderer_FillParallelogram (x=602.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6432 [I] OGLRenderer_FillParallelogram (x=606.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6404 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6396 [I] OGLRenderer_FillParallelogram (x=608.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6368 [I] OGLRenderer_FillParallelogram (x=612.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6340 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6332 [I] OGLRenderer_FillParallelogram (x=610.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6304 [I] OGLRenderer_FillParallelogram (x=614.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6276 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6268 [I] OGLRenderer_FillParallelogram (x=616.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6240 [I] OGLRenderer_FillParallelogram (x=620.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6212 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6204 [I] OGLRenderer_FillParallelogram (x=618.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6176 [I] OGLRenderer_FillParallelogram (x=622.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6148 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6140 [I] OGLRenderer_FillParallelogram (x=624.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6112 [I] OGLRenderer_FillParallelogram (x=628.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6084 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6076 [I] OGLRenderer_FillParallelogram (x=626.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6048 [I] OGLRenderer_FillParallelogram (x=630.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=6020 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=6012 [I] OGLRenderer_FillParallelogram (x=632.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5984 [I] OGLRenderer_FillParallelogram (x=636.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5956 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5948 [I] OGLRenderer_FillParallelogram (x=634.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5920 [I] OGLRenderer_FillParallelogram (x=638.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5892 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5884 [I] OGLRenderer_FillParallelogram (x=640.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5856 [I] OGLRenderer_FillParallelogram (x=644.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5828 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5820 [I] OGLRenderer_FillParallelogram (x=642.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5792 [I] OGLRenderer_FillParallelogram (x=646.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5764 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5756 [I] OGLRenderer_FillParallelogram (x=648.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5728 [I] OGLRenderer_FillParallelogram (x=652.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5700 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5692 [I] OGLRenderer_FillParallelogram (x=650.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5664 [I] OGLRenderer_FillParallelogram (x=654.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5636 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5628 [I] OGLRenderer_FillParallelogram (x=656.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5600 [I] OGLRenderer_FillParallelogram (x=660.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5572 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5564 [I] OGLRenderer_FillParallelogram (x=658.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5536 [I] OGLRenderer_FillParallelogram (x=662.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5508 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5500 [I] OGLRenderer_FillParallelogram (x=664.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5472 [I] OGLRenderer_FillParallelogram (x=668.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5444 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5436 [I] OGLRenderer_FillParallelogram (x=666.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5408 [I] OGLRenderer_FillParallelogram (x=670.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5380 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5372 [I] OGLRenderer_FillParallelogram (x=672.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5344 [I] OGLRenderer_FillParallelogram (x=676.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5316 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5308 [I] OGLRenderer_FillParallelogram (x=674.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5280 [I] OGLRenderer_FillParallelogram (x=678.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5252 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5244 [I] OGLRenderer_FillParallelogram (x=680.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5216 [I] OGLRenderer_FillParallelogram (x=684.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5188 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5180 [I] OGLRenderer_FillParallelogram (x=682.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5152 [I] OGLRenderer_FillParallelogram (x=686.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5124 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5116 [I] OGLRenderer_FillParallelogram (x=688.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5088 [I] OGLRenderer_FillParallelogram (x=692.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=5060 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5052 [I] OGLRenderer_FillParallelogram (x=690.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=5024 [I] OGLRenderer_FillParallelogram (x=694.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4996 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4988 [I] OGLRenderer_FillParallelogram (x=696.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4960 [I] OGLRenderer_FillParallelogram (x=700.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4932 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4924 [I] OGLRenderer_FillParallelogram (x=698.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4896 [I] OGLRenderer_FillParallelogram (x=702.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4868 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4860 [I] OGLRenderer_FillParallelogram (x=704.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4832 [I] OGLRenderer_FillParallelogram (x=708.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4804 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4796 [I] OGLRenderer_FillParallelogram (x=706.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4768 [I] OGLRenderer_FillParallelogram (x=710.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4740 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4732 [I] OGLRenderer_FillParallelogram (x=712.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4704 [I] OGLRenderer_FillParallelogram (x=716.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4676 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4668 [I] OGLRenderer_FillParallelogram (x=714.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4640 [I] OGLRenderer_FillParallelogram (x=718.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4612 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4604 [I] OGLRenderer_FillParallelogram (x=720.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4576 [I] OGLRenderer_FillParallelogram (x=724.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4548 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4540 [I] OGLRenderer_FillParallelogram (x=722.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4512 [I] OGLRenderer_FillParallelogram (x=726.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4484 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4476 [I] OGLRenderer_FillParallelogram (x=728.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4448 [I] OGLRenderer_FillParallelogram (x=732.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4420 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4412 [I] OGLRenderer_FillParallelogram (x=730.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4384 [I] OGLRenderer_FillParallelogram (x=734.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4356 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4348 [I] OGLRenderer_FillParallelogram (x=736.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4320 [I] OGLRenderer_FillParallelogram (x=740.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4292 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4284 [I] OGLRenderer_FillParallelogram (x=738.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4256 [I] OGLRenderer_FillParallelogram (x=742.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4228 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4220 [I] OGLRenderer_FillParallelogram (x=744.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4192 [I] OGLRenderer_FillParallelogram (x=748.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4164 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4156 [I] OGLRenderer_FillParallelogram (x=746.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4128 [I] OGLRenderer_FillParallelogram (x=750.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4100 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4092 [I] OGLRenderer_FillParallelogram (x=752.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4064 [I] OGLRenderer_FillParallelogram (x=756.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=4036 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4028 [I] OGLRenderer_FillParallelogram (x=754.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=4000 [I] OGLRenderer_FillParallelogram (x=758.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3972 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3964 [I] OGLRenderer_FillParallelogram (x=760.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3936 [I] OGLRenderer_FillParallelogram (x=764.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3908 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3900 [I] OGLRenderer_FillParallelogram (x=762.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3872 [I] OGLRenderer_FillParallelogram (x=766.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3844 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3836 [I] OGLRenderer_FillParallelogram (x=768.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3808 [I] OGLRenderer_FillParallelogram (x=772.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3780 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3772 [I] OGLRenderer_FillParallelogram (x=770.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3744 [I] OGLRenderer_FillParallelogram (x=774.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3716 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3708 [I] OGLRenderer_FillParallelogram (x=776.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3680 [I] OGLRenderer_FillParallelogram (x=780.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3652 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3644 [I] OGLRenderer_FillParallelogram (x=778.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3616 [I] OGLRenderer_FillParallelogram (x=782.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3588 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3580 [I] OGLRenderer_FillParallelogram (x=784.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3552 [I] OGLRenderer_FillParallelogram (x=788.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3524 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3516 [I] OGLRenderer_FillParallelogram (x=786.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3488 [I] OGLRenderer_FillParallelogram (x=790.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3460 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3452 [I] OGLRenderer_FillParallelogram (x=792.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3424 [I] OGLRenderer_FillParallelogram (x=796.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3396 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3388 [I] OGLRenderer_FillParallelogram (x=794.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3360 [I] OGLRenderer_FillParallelogram (x=798.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3332 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3324 [I] OGLRenderer_FillParallelogram (x=800.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3296 [I] OGLRenderer_FillParallelogram (x=804.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3268 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3260 [I] OGLRenderer_FillParallelogram (x=802.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3232 [I] OGLRenderer_FillParallelogram (x=806.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3204 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3196 [I] OGLRenderer_FillParallelogram (x=808.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3168 [I] OGLRenderer_FillParallelogram (x=812.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3140 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3132 [I] OGLRenderer_FillParallelogram (x=810.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3104 [I] OGLRenderer_FillParallelogram (x=814.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3076 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3068 [I] OGLRenderer_FillParallelogram (x=816.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3040 [I] OGLRenderer_FillParallelogram (x=820.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=3012 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=3004 [I] OGLRenderer_FillParallelogram (x=818.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2976 [I] OGLRenderer_FillParallelogram (x=822.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2948 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2940 [I] OGLRenderer_FillParallelogram (x=824.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2912 [I] OGLRenderer_FillParallelogram (x=828.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2884 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2876 [I] OGLRenderer_FillParallelogram (x=826.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2848 [I] OGLRenderer_FillParallelogram (x=830.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2820 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2812 [I] OGLRenderer_FillParallelogram (x=832.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2784 [I] OGLRenderer_FillParallelogram (x=836.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2756 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2748 [I] OGLRenderer_FillParallelogram (x=834.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2720 [I] OGLRenderer_FillParallelogram (x=838.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2692 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2684 [I] OGLRenderer_FillParallelogram (x=840.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2656 [I] OGLRenderer_FillParallelogram (x=844.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2628 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2620 [I] OGLRenderer_FillParallelogram (x=842.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2592 [I] OGLRenderer_FillParallelogram (x=846.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2564 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2556 [I] OGLRenderer_FillParallelogram (x=848.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2528 [I] OGLRenderer_FillParallelogram (x=852.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2500 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2492 [I] OGLRenderer_FillParallelogram (x=850.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2464 [I] OGLRenderer_FillParallelogram (x=854.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2436 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2428 [I] OGLRenderer_FillParallelogram (x=856.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2400 [I] OGLRenderer_FillParallelogram (x=860.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2372 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2364 [I] OGLRenderer_FillParallelogram (x=858.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2336 [I] OGLRenderer_FillParallelogram (x=862.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2308 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2300 [I] OGLRenderer_FillParallelogram (x=864.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2272 [I] OGLRenderer_FillParallelogram (x=868.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2244 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2236 [I] OGLRenderer_FillParallelogram (x=866.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2208 [I] OGLRenderer_FillParallelogram (x=870.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2180 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2172 [I] OGLRenderer_FillParallelogram (x=872.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2144 [I] OGLRenderer_FillParallelogram (x=876.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2116 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2108 [I] OGLRenderer_FillParallelogram (x=874.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2080 [I] OGLRenderer_FillParallelogram (x=878.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=2052 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2044 [I] OGLRenderer_FillParallelogram (x=880.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=2016 [I] OGLRenderer_FillParallelogram (x=884.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1988 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1980 [I] OGLRenderer_FillParallelogram (x=882.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1952 [I] OGLRenderer_FillParallelogram (x=886.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1924 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1916 [I] OGLRenderer_FillParallelogram (x=888.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1888 [I] OGLRenderer_FillParallelogram (x=892.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1860 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1852 [I] OGLRenderer_FillParallelogram (x=890.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1824 [I] OGLRenderer_FillParallelogram (x=894.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1796 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1788 [I] OGLRenderer_FillParallelogram (x=896.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1760 [I] OGLRenderer_FillParallelogram (x=900.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1732 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1724 [I] OGLRenderer_FillParallelogram (x=898.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1696 [I] OGLRenderer_FillParallelogram (x=902.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1668 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1660 [I] OGLRenderer_FillParallelogram (x=904.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1632 [I] OGLRenderer_FillParallelogram (x=908.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1604 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1596 [I] OGLRenderer_FillParallelogram (x=906.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1568 [I] OGLRenderer_FillParallelogram (x=910.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1540 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1532 [I] OGLRenderer_FillParallelogram (x=912.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1504 [I] OGLRenderer_FillParallelogram (x=916.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1476 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1468 [I] OGLRenderer_FillParallelogram (x=914.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1440 [I] OGLRenderer_FillParallelogram (x=918.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1412 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1404 [I] OGLRenderer_FillParallelogram (x=920.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1376 [I] OGLRenderer_FillParallelogram (x=924.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1348 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1340 [I] OGLRenderer_FillParallelogram (x=922.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1312 [I] OGLRenderer_FillParallelogram (x=926.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1284 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1276 [I] OGLRenderer_FillParallelogram (x=928.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1248 [I] OGLRenderer_FillParallelogram (x=932.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1220 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1212 [I] OGLRenderer_FillParallelogram (x=930.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1184 [I] OGLRenderer_FillParallelogram (x=934.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1156 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1148 [I] OGLRenderer_FillParallelogram (x=936.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1120 [I] OGLRenderer_FillParallelogram (x=940.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1092 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1084 [I] OGLRenderer_FillParallelogram (x=938.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1056 [I] OGLRenderer_FillParallelogram (x=942.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=1028 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=1020 [I] OGLRenderer_FillParallelogram (x=944.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=992 [I] OGLRenderer_FillParallelogram (x=948.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=964 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=956 [I] OGLRenderer_FillParallelogram (x=946.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=928 [I] OGLRenderer_FillParallelogram (x=950.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=900 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=892 [I] OGLRenderer_FillParallelogram (x=952.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=864 [I] OGLRenderer_FillParallelogram (x=956.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=836 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=828 [I] OGLRenderer_FillParallelogram (x=954.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=800 [I] OGLRenderer_FillParallelogram (x=958.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=772 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=764 [I] OGLRenderer_FillParallelogram (x=960.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=736 [I] OGLRenderer_FillParallelogram (x=964.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=708 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=700 [I] OGLRenderer_FillParallelogram (x=962.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=672 [I] OGLRenderer_FillParallelogram (x=966.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=644 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=636 [I] OGLRenderer_FillParallelogram (x=968.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=608 [I] OGLRenderer_FillParallelogram (x=972.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=580 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=572 [I] OGLRenderer_FillParallelogram (x=970.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=544 [I] OGLRenderer_FillParallelogram (x=974.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=516 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=508 [I] OGLRenderer_FillParallelogram (x=976.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=480 [I] OGLRenderer_FillParallelogram (x=980.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=452 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=444 [I] OGLRenderer_FillParallelogram (x=978.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=416 [I] OGLRenderer_FillParallelogram (x=982.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=388 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=380 [I] OGLRenderer_FillParallelogram (x=984.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=352 [I] OGLRenderer_FillParallelogram (x=988.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=324 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=316 [I] OGLRenderer_FillParallelogram (x=986.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=288 [I] OGLRenderer_FillParallelogram (x=990.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=260 [I] OGLPaints_SetColor: pixel=ffffffff [V] updating color: r=ff g=ff b=ff a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=252 [I] OGLRenderer_FillParallelogram (x=992.25 y= 2.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=224 [I] OGLRenderer_FillParallelogram (x=996.25 y= 6.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=101, rem=196 [I] OGLPaints_SetColor: pixel=ff666699 [V] updating color: r=66 g=66 b=99 a=ff [V] OGLRenderQueue_flushBuffer: opcode=22, rem=188 [I] OGLRenderer_FillParallelogram (x=994.25 y= 4.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=22, rem=160 [I] OGLRenderer_FillParallelogram (x=998.25 y= 8.25 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2= 2.00) [V] OGLRenderQueue_flushBuffer: opcode=90, rem=132 [V] OGLRenderQueue_flushBuffer: opcode=70, rem=128 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [I] OGLContext_SetSurfaces [V] srctype=5 dsttype=5 [I] OGLSD_MakeOGLContextCurrent [V] src: 5 0x600002e44000 dst: 5 0x600002e44000 [I] OGLContext_SetViewport: w=1000 h=600 read=front draw=front [V] OGLRenderQueue_flushBuffer: opcode=51, rem=108 [I] OGLContext_SetRectClip: x=0 y=524 w=1000 h=28 [V] OGLRenderQueue_CheckPreviousOp: new op=-2 [V] OGLRenderQueue_flushBuffer: opcode=56, rem=88 [I] OGLContext_SetAlphaComposite: flags=0 [V] enabling alpha comp: rule=2 ea=1.000000 [V] OGLRenderQueue_flushBuffer: opcode=100, rem=72 [I] OGLPaints_ResetPaint [V] state=1 [V] OGLRenderQueue_CheckPreviousOp: new op=-1 [V] OGLRenderQueue_flushBuffer: opcode=31, rem=68 [I] OGLBlitLoops_IsoBlit [V] texture=1 hint=1 [V] sx1=0 sy1=0 sx2=1000 sy2=76 [V] dx1=0.000000 dy1=524.000000 dx2=1000.000000 dy2=600.000000 [V] OGLRenderQueue_CheckPreviousOp: new op=3553 [V] OGLRenderQueue_CheckPreviousOp: new op=-1