NGNode class init: thread = Thread[JavaFX Application Thread,5,main] Outstanding resource locks detected: D3D Vram Pool: 15,630,252 used (5.8%), 15,630,252 managed (5.8%), 268,435,456 total 8 total resources being managed average resource age is 0.3 frames 0 resources at maximum supported age (0.000000) 6 resources marked permanent (75.000000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 5 resources contain interesting data (62.500000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 15,637,728 used (5.8%), 15,637,728 managed (5.8%), 268,435,456 total 9 total resources being managed average resource age is 0.3 frames 0 resources at maximum supported age (0.000000) 6 resources marked permanent (66.700000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 6 resources contain interesting data (66.700000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 15,637,728 used (5.8%), 15,637,728 managed (5.8%), 268,435,456 total 9 total resources being managed average resource age is 0.4 frames 0 resources at maximum supported age (0.000000) 6 resources marked permanent (66.700000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 6 resources contain interesting data (66.700000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 15,637,728 used (5.8%), 15,637,728 managed (5.8%), 268,435,456 total 9 total resources being managed average resource age is 0.7 frames 0 resources at maximum supported age (0.000000) 6 resources marked permanent (66.700000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 6 resources contain interesting data (66.700000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 15,637,728 used (5.8%), 15,637,728 managed (5.8%), 268,435,456 total 9 total resources being managed average resource age is 0.9 frames 0 resources at maximum supported age (0.000000) 6 resources marked permanent (66.700000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 6 resources contain interesting data (66.700000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 15,637,728 used (5.8%), 15,637,728 managed (5.8%), 268,435,456 total 9 total resources being managed average resource age is 1.1 frames 0 resources at maximum supported age (0.000000) 6 resources marked permanent (66.700000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 6 resources contain interesting data (66.700000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 15,637,775 used (5.8%), 15,637,775 managed (5.8%), 268,435,456 total 11 total resources being managed average resource age is 0.9 frames 0 resources at maximum supported age (0.000000) 6 resources marked permanent (54.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 8 resources contain interesting data (72.700000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 15,788,739 used (5.9%), 15,788,739 managed (5.9%), 268,435,456 total 13 total resources being managed average resource age is 0.8 frames 0 resources at maximum supported age (0.000000) 6 resources marked permanent (46.200000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 8 resources contain interesting data (61.500000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,432,568 used (100.0%), 268,432,568 managed (100.0%), 268,435,456 total 50 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 49 resources marked permanent (98.000000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 48 resources contain interesting data (96.000000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,432,568 used (100.0%), 268,432,568 managed (100.0%), 268,435,456 total 50 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 49 resources marked permanent (98.000000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 48 resources contain interesting data (96.000000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 268,318,344 used (100.0%), 268,318,344 managed (100.0%), 268,435,456 total 65 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 64 resources marked permanent (98.500000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (96.900000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:317) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 268,308,744 used (100.0%), 268,308,744 managed (100.0%), 268,435,456 total 64 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 268,308,744 used (100.0%), 268,308,744 managed (100.0%), 268,435,456 total 64 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 268,308,744 used (100.0%), 268,308,744 managed (100.0%), 268,435,456 total 64 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 268,308,744 used (100.0%), 268,308,744 managed (100.0%), 268,435,456 total 64 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 268,308,744 used (100.0%), 268,308,744 managed (100.0%), 268,435,456 total 64 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 268,308,744 used (100.0%), 268,308,744 managed (100.0%), 268,435,456 total 64 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 268,308,744 used (100.0%), 268,308,744 managed (100.0%), 268,435,456 total 64 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 268,308,744 used (100.0%), 268,308,744 managed (100.0%), 268,435,456 total 64 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 268,308,744 used (100.0%), 268,308,744 managed (100.0%), 268,435,456 total 64 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 268,308,744 used (100.0%), 268,308,744 managed (100.0%), 268,435,456 total 64 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 268,308,744 used (100.0%), 268,308,744 managed (100.0%), 268,435,456 total 64 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 268,308,744 used (100.0%), 268,308,744 managed (100.0%), 268,435,456 total 64 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 268,308,744 used (100.0%), 268,308,744 managed (100.0%), 268,435,456 total 64 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 268,311,268 used (100.0%), 268,311,268 managed (100.0%), 268,435,456 total 64 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 268,311,268 used (100.0%), 268,311,268 managed (100.0%), 268,435,456 total 64 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 268,350,184 used (100.0%), 268,350,184 managed (100.0%), 268,435,456 total 64 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 268,350,184 used (100.0%), 268,350,184 managed (100.0%), 268,435,456 total 64 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 266,289,544 used (99.2%), 266,289,544 managed (99.2%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (100.000000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (100.000000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 266,289,544 used (99.2%), 266,289,544 managed (99.2%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (100.000000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (100.000000) 0 resources disappeared (0.000000) Outstanding resource locks detected: D3D Vram Pool: 266,289,544 used (99.2%), 266,289,544 managed (99.2%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 63 resources marked permanent (100.000000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 63 resources contain interesting data (100.000000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000) java.lang.NullPointerException at com.sun.prism.impl.ps.BaseShaderContext.initLCDBuffer(BaseShaderContext.java:735) at com.sun.prism.impl.ps.BaseShaderContext.validateLCDBuffer(BaseShaderContext.java:756) at com.sun.prism.impl.ps.BaseShaderGraphics.initLCDSampleRT(BaseShaderGraphics.java:1936) at com.sun.prism.impl.ps.BaseShaderGraphics.drawString(BaseShaderGraphics.java:2070) at com.sun.javafx.sg.prism.NGText.renderText(NGText.java:312) at com.sun.javafx.sg.prism.NGText.renderContent2D(NGText.java:270) at com.sun.javafx.sg.prism.NGShape.renderContent(NGShape.java:225) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2282) at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2176) at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2202) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2037) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:225) at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:499) at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2043) at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1951) at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:469) at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:324) at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308) at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:129) at java.lang.Thread.run(Thread.java:744) Outstanding resource locks detected: D3D Vram Pool: 266,880,796 used (99.4%), 266,880,796 managed (99.4%), 268,435,456 total 63 total resources being managed average resource age is 0.0 frames 0 resources at maximum supported age (0.000000) 62 resources marked permanent (98.400000) 0 resources have had mismatched locks (0.000000) 0 resources locked (0.000000) 62 resources contain interesting data (98.400000) 0 resources disappeared (0.000000)