
import java.awt.GraphicsConfiguration; 
import java.awt.GraphicsDevice; 
import java.awt.GraphicsEnvironment; 

public class Bug { 

    public static void main(String [] args) { 
        GraphicsDevice screenDevice = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice(); 
        GraphicsConfiguration config = screenDevice.getDefaultConfiguration(); 
        System.out.println("Screen bounds are " + config.getBounds()); 
    } 
} 
