Package Summary Overview Summary

### class:SwingWorker [NONE]
- Type Parameters: `T` - the result type returned by this `SwingWorker's` `doInBackground` and `get` methods `V` - the type used for carrying out intermediate results by this `SwingWorker's` `publish` and `process` methods All Implemented Interfaces: Runnable, Future<T>, RunnableFuture<T>
      public abstract class SwingWorker<T,V>
      extends Object
      implements RunnableFuture<T>
  An abstract class to perform lengthy GUI-interaction tasks in a background thread. Several background threads can be used to execute such tasks. However, the exact strategy of choosing a thread for any particular `SwingWorker` is unspecified and should not be relied on. When writing a multi-threaded application using Swing, there are two constraints to keep in mind: (refer to Concurrency in Swing for more details): Time-consuming tasks should not be run on the Event Dispatch Thread . Otherwise the application becomes unresponsive. Swing components should be accessed on the Event Dispatch Thread only. These constraints mean that a GUI application with time intensive computing needs at least two threads: 1) a thread to perform the lengthy task and 2) the Event Dispatch Thread (EDT) for all GUI-related activities. This involves inter-thread communication which can be tricky to implement. `SwingWorker` is designed for situations where you need to have a long running task run in a background thread and provide updates to the UI either when done, or while processing. Subclasses of `SwingWorker` must implement the `doInBackground()` method to perform the background computation. Workflow There are three threads involved in the life cycle of a `SwingWorker` : Current thread: The `execute()` method is called on this thread. It schedules `SwingWorker` for the execution on a worker thread and returns immediately. One can wait for the `SwingWorker` to complete using the `get` methods. Worker thread: The `doInBackground()` method is called on this thread. This is where all background activities should happen. To notify `PropertyChangeListeners` about bound properties changes use the `firePropertyChange` and `getPropertyChangeSupport()` methods. By default there are two bound properties available: `state` and `progress`. Event Dispatch Thread : All Swing related activities occur on this thread. `SwingWorker` invokes the `process` and `done()` methods and notifies any `PropertyChangeListeners` on this thread. Often, the Current thread is the Event Dispatch Thread . Before the `doInBackground` method is invoked on a worker thread, `SwingWorker` notifies any `PropertyChangeListeners` about the `state` property change to `StateValue.STARTED`. After the `doInBackground` method is finished the `done` method is executed. Then `SwingWorker` notifies any `PropertyChangeListeners` about the `state` property change to `StateValue.DONE`. `SwingWorker` is only designed to be executed once. Executing a `SwingWorker` more than once will not result in invoking the `doInBackground` method twice. Sample Usage The following example illustrates the simplest use case. Some processing is done in the background and when done you update a Swing component. Say we want to find the "Meaning of Life" and display the result in a `JLabel`.
         final JLabel label;
         class MeaningOfLifeFinder extends SwingWorker<String, Object> {
              @Override
             public String doInBackground() {
                 return findTheMeaningOfLife();
             }

              @Override
             protected void done() {
                 try {
                     label.setText(get());
                 } catch (Exception ignore) {
                 }
             }
         }

         (new MeaningOfLifeFinder()).execute();
  The next example is useful in situations where you wish to process data as it is ready on the Event Dispatch Thread . Now we want to find the first N prime numbers and display the results in a `JTextArea`. While this is computing, we want to update our progress in a `JProgressBar`. Finally, we also want to print the prime numbers to `System.out`.
       class PrimeNumbersTask extends
               SwingWorker<List<Integer>, Integer> {
           PrimeNumbersTask(JTextArea textArea, int numbersToFind) {
               //initialize
           }

            @Override
           public List<Integer> doInBackground() {
               while (! enough && ! isCancelled()) {
                       number = nextPrimeNumber();
                       publish(number);
                       setProgress(100 * numbers.size() / numbersToFind);
                   }
               }
               return numbers;
           }

            @Override
           protected void process(List<Integer> chunks) {
               for (int number : chunks) {
                   textArea.append(number + "\n");
               }
           }
       }

       JTextArea textArea = new JTextArea();
       final JProgressBar progressBar = new JProgressBar(0, 100);
       PrimeNumbersTask task = new PrimeNumbersTask(textArea, N);
       task.addPropertyChangeListener(
           new PropertyChangeListener() {
               public  void propertyChange(PropertyChangeEvent evt) {
                   if ("progress".equals(evt.getPropertyName())) {
                       progressBar.setValue((Integer)evt.getNewValue());
                   }
               }
           });

       task.execute();
       System.out.println(task.get()); //prints all prime numbers we have got
Because `SwingWorker` implements `Runnable`, a `SwingWorker` can be submitted to an `Executor` for execution. Since: 1.6

### constructor:SwingWorker() [NONE]
- #### SwingWorker
      public SwingWorker()
Constructs this `SwingWorker`.

### method:doInBackground() [NONE]
- #### doInBackground
      protected abstract T doInBackground()
                                   throws Exception
Computes a result, or throws an exception if unable to do so. Note that this method is executed only once. Note: this method is executed in a background thread. Returns: the computed result Throws: `Exception` - if unable to compute a result

### method:run() [NONE]
- #### run
      public final void run()
Sets this `Future` to the result of computation unless it has been cancelled. Specified by: `run` in interface `Runnable` Specified by: `run` in interface `RunnableFuture<T>` See Also: `Thread.run()`

### method:publish(V...) [NONE]
- #### publish
      @SafeVarargs
      protected final void publish(V... chunks)
  Sends data chunks to the `process(java.util.List<V>)` method. This method is to be used from inside the `doInBackground` method to deliver intermediate results for processing on the Event Dispatch Thread inside the `process` method. Because the `process` method is invoked asynchronously on the Event Dispatch Thread multiple invocations to the `publish` method might occur before the `process` method is executed. For performance purposes all these invocations are coalesced into one invocation with concatenated arguments. For example:
       publish("1");
       publish("2", "3");
       publish("4", "5", "6");
  might result in:
       process("1", "2", "3", "4", "5", "6")
  Sample Usage . This code snippet loads some tabular data and updates `DefaultTableModel` with it. Note that it safe to mutate the tableModel from inside the `process` method because it is invoked on the Event Dispatch Thread .
       class TableSwingWorker extends
               SwingWorker<DefaultTableModel, Object[]> {
           private final DefaultTableModel tableModel;

           public TableSwingWorker(DefaultTableModel tableModel) {
               this.tableModel = tableModel;
           }

            @Override
           protected DefaultTableModel doInBackground() throws Exception {
               for (Object[] row = loadData();
                        ! isCancelled() && row != null;
                        row = loadData()) {
                   publish((Object[]) row);
               }
               return tableModel;
           }

            @Override
           protected void process(List<Object[]> chunks) {
               for (Object[] row : chunks) {
                   tableModel.addRow(row);
               }
           }
       }
Parameters: `chunks` - intermediate results to process See Also: `process(java.util.List<V>)`

### method:process(java.util.List) [NONE]
- #### process
      protected void process(List<V> chunks)
Receives data chunks from the `publish` method asynchronously on the Event Dispatch Thread . Please refer to the `publish(V...)` method for more details. Parameters: `chunks` - intermediate results to process See Also: `publish(V...)`

### method:done() [NONE]
- #### done
      protected void done()
Executed on the Event Dispatch Thread after the `doInBackground` method is finished. The default implementation does nothing. Subclasses may override this method to perform completion actions on the Event Dispatch Thread . Note that you can query status inside the implementation of this method to determine the result of this task or whether this task has been cancelled. See Also: `doInBackground()`, `isCancelled()`, `get()`

### method:setProgress(int) [NONE]
- #### setProgress
      protected final void setProgress(int progress)
  Sets the `progress` bound property. The value should be from 0 to 100. Because `PropertyChangeListener`s are notified asynchronously on the Event Dispatch Thread multiple invocations to the `setProgress` method might occur before any `PropertyChangeListeners` are invoked. For performance purposes all these invocations are coalesced into one invocation with the last invocation argument only. For example, the following invokations:
       setProgress(1);
       setProgress(2);
       setProgress(3);
might result in a single `PropertyChangeListener` notification with the value `3`. Parameters: `progress` - the progress value to set Throws: `IllegalArgumentException` - is value not from 0 to 100

### method:getProgress() [NONE]
- #### getProgress
      public final int getProgress()
Returns the `progress` bound property. Returns: the progress bound property.

### method:execute() [NONE]
- #### execute
      public final void execute()
Schedules this `SwingWorker` for execution on a worker thread. There are a number of worker threads available. In the event all worker threads are busy handling other `SwingWorkers` this `SwingWorker` is placed in a waiting queue. Note: `SwingWorker` is only designed to be executed once. Executing a `SwingWorker` more than once will not result in invoking the `doInBackground` method twice.

### method:cancel(boolean) [NONE]
- #### cancel
      public final boolean cancel(boolean mayInterruptIfRunning)
Attempts to cancel execution of this task. This attempt will fail if the task has already completed, has already been cancelled, or could not be cancelled for some other reason. If successful, and this task has not started when `cancel` is called, this task should never run. If the task has already started, then the `mayInterruptIfRunning` parameter determines whether the thread executing this task should be interrupted in an attempt to stop the task. After this method returns, subsequent calls to `Future.isDone()` will always return `true`. Subsequent calls to `Future.isCancelled()` will always return `true` if this method returned `true`. Specified by: `cancel` in interface `Future<T>` Parameters: `mayInterruptIfRunning` - `true` if the thread executing this task should be interrupted; otherwise, in-progress tasks are allowed to complete Returns: `false` if the task could not be cancelled, typically because it has already completed normally; `true` otherwise

### method:isCancelled() [NONE]
- #### isCancelled
      public final boolean isCancelled()
Returns `true` if this task was cancelled before it completed normally. Specified by: `isCancelled` in interface `Future<T>` Returns: `true` if this task was cancelled before it completed

### method:isDone() [NONE]
- #### isDone
      public final boolean isDone()
Returns `true` if this task completed. Completion may be due to normal termination, an exception, or cancellation -- in all of these cases, this method will return `true`. Specified by: `isDone` in interface `Future<T>` Returns: `true` if this task completed

### method:get() [NONE]
- #### get
      public final T get()
                  throws InterruptedException,
                         ExecutionException
  Waits if necessary for the computation to complete, and then retrieves its result. Note: calling `get` on the Event Dispatch Thread blocks all events, including repaints, from being processed until this `SwingWorker` is complete. When you want the `SwingWorker` to block on the Event Dispatch Thread we recommend that you use a modal dialog . For example:
       class SwingWorkerCompletionWaiter extends PropertyChangeListener {
           private JDialog dialog;

           public SwingWorkerCompletionWaiter(JDialog dialog) {
               this.dialog = dialog;
           }

           public void propertyChange(PropertyChangeEvent event) {
               if ("state".equals(event.getPropertyName())
                       && SwingWorker.StateValue.DONE == event.getNewValue()) {
                   dialog.setVisible(false);
                   dialog.dispose();
               }
           }
       }
       JDialog dialog = new JDialog(owner, true);
       swingWorker.addPropertyChangeListener(
           new SwingWorkerCompletionWaiter(dialog));
       swingWorker.execute();
       //the dialog will be visible until the SwingWorker is done
       dialog.setVisible(true);
Specified by: `get` in interface `Future<T>` Returns: the computed result Throws: `InterruptedException` - if the current thread was interrupted while waiting `ExecutionException` - if the computation threw an exception

### method:get(long, java.util.concurrent.TimeUnit) [NONE]
- #### get
      public final T get(long timeout,
                         TimeUnit unit)
                  throws InterruptedException,
                         ExecutionException,
                         TimeoutException
Waits if necessary for at most the given time for the computation to complete, and then retrieves its result, if available. Please refer to `get()` for more details. Specified by: `get` in interface `Future<T>` Parameters: `timeout` - the maximum time to wait `unit` - the time unit of the timeout argument Returns: the computed result Throws: `InterruptedException` - if the current thread was interrupted while waiting `ExecutionException` - if the computation threw an exception `TimeoutException` - if the wait timed out

### method:addPropertyChangeListener(java.beans.PropertyChangeListener) [NONE]
- #### addPropertyChangeListener
      public final void addPropertyChangeListener(PropertyChangeListener listener)
Adds a `PropertyChangeListener` to the listener list. The listener is registered for all properties. The same listener object may be added more than once, and will be called as many times as it is added. If `listener` is `null`, no exception is thrown and no action is taken. Note: This is merely a convenience wrapper. All work is delegated to `PropertyChangeSupport` from `getPropertyChangeSupport()`. Parameters: `listener` - the `PropertyChangeListener` to be added

### method:removePropertyChangeListener(java.beans.PropertyChangeListener) [NONE]
- #### removePropertyChangeListener
      public final void removePropertyChangeListener(PropertyChangeListener listener)
Removes a `PropertyChangeListener` from the listener list. This removes a `PropertyChangeListener` that was registered for all properties. If `listener` was added more than once to the same event source, it will be notified one less time after being removed. If `listener` is `null`, or was never added, no exception is thrown and no action is taken. Note: This is merely a convenience wrapper. All work is delegated to `PropertyChangeSupport` from `getPropertyChangeSupport()`. Parameters: `listener` - the `PropertyChangeListener` to be removed

### method:firePropertyChange(java.lang.String, java.lang.Object, java.lang.Object) [NONE]
- #### firePropertyChange
      public final void firePropertyChange(String propertyName,
                                           Object oldValue,
                                           Object newValue)
Reports a bound property update to any registered listeners. No event is fired if `old` and `new` are equal and non-null. This `SwingWorker` will be the source for any generated events. When called off the Event Dispatch Thread `PropertyChangeListeners` are notified asynchronously on the Event Dispatch Thread . Note: This is merely a convenience wrapper. All work is delegated to `PropertyChangeSupport` from `getPropertyChangeSupport()`. Parameters: `propertyName` - the programmatic name of the property that was changed `oldValue` - the old value of the property `newValue` - the new value of the property

### method:getPropertyChangeSupport() [NONE]
- #### getPropertyChangeSupport
      public final PropertyChangeSupport getPropertyChangeSupport()
Returns the `PropertyChangeSupport` for this `SwingWorker`. This method is used when flexible access to bound properties support is needed. This `SwingWorker` will be the source for any generated events. Note: The returned `PropertyChangeSupport` notifies any `PropertyChangeListener`s asynchronously on the Event Dispatch Thread in the event that `firePropertyChange` or `fireIndexedPropertyChange` are called off the Event Dispatch Thread . Returns: `PropertyChangeSupport` for this `SwingWorker`

### method:getState() [NONE]
- #### getState
      public final SwingWorker.StateValue getState()
Returns the `SwingWorker` state bound property. Returns: the current state