Package Summary Overview Summary

### class:Runnable [NONE]
All Known Subinterfaces: `RunnableFuture<V>`, `RunnableScheduledFuture<V>` All Known Implementing Classes: `AsyncBoxView.ChildState`, `ForkJoinWorkerThread`, `FutureTask`, `RenderableImageProducer`, `SwingWorker`, `Thread`, `TimerTask` Functional Interface: This is a functional interface and can therefore be used as the assignment target for a lambda expression or method reference.
    @FunctionalInterface
    public interface Runnable
The `Runnable` interface should be implemented by any class whose instances are intended to be executed by a thread. The class must define a method of no arguments called `run`. This interface is designed to provide a common protocol for objects that wish to execute code while they are active. For example, `Runnable` is implemented by class `Thread`. Being active simply means that a thread has been started and has not yet been stopped. In addition, `Runnable` provides the means for a class to be active while not subclassing `Thread`. A class that implements `Runnable` can run without subclassing `Thread` by instantiating a `Thread` instance and passing itself in as the target. In most cases, the `Runnable` interface should be used if you are only planning to override the `run()` method and no other `Thread` methods. This is important because classes should not be subclassed unless the programmer intends on modifying or enhancing the fundamental behavior of the class. Since: 1.0 See Also: `Thread`, `Callable`

### method:run() [NONE]
### run void run() When an object implementing interface `Runnable` is used to create a thread, starting the thread causes the object's `run` method to be called in that separately executing thread. The general contract of the method `run` is that it may take any action whatsoever. See Also: `Thread.run()`