[I] MTLGraphicsConfig_initMTL Metal: Supported, feature set macOS GPUFamily1 v4 [I] MTLFuncs_OpenLibrary [I] MTLFuncs_InitPlatformFuncs [I] MTLFuncs_InitBaseFuncs [I] MTLFuncs_InitExtFuncs [I] MTLRenderQueue_flushBuffer: limit=4 [V] MTLRenderQueue_flushBuffer: opcode=75, rem=0 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLGraphicsConfig_getMTLConfigInfo [I] MTLGraphicsConfig_nativeGetMaxTextureSize [I] MTLRenderQueue_flushBuffer: limit=16 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=12 [V] MTLRenderQueue_flushBuffer: opcode=71, rem=8 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] Java_sun_java2d_SurfaceData_initIDs --- invoked [I] SurfaceData_InitOps --- invoked [I] MTLSurfaceData_initOps p=0x7f8941365ca0 [I] pPeerData=0x0 [I] layerPtr=0x7f89401b7a00 [I] xoff=0, yoff=0 [I] MTLRenderQueue_flushBuffer: limit=16 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=12 [V] MTLRenderQueue_flushBuffer: opcode=71, rem=8 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLSurfaceData_initTexture: w=160 h=44 bp=0x7f8941365ca0 [tex=0x7f893e0d0e00] opaque=1 rtt=1 [I] MTLRenderQueue_flushBuffer: limit=96 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=92 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=88 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941365ca0 (tex=0x7f893e0d0e00 type=5), bdst=0x7f8941365ca0 (tex=0x7f893e0d0e00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=68 [I] MTLClip.setClipRect: x=0 y=0 w=160 h=44 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=48 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=32 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=24 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=160.00 dy1= 0.00 dx2= 0.00 dy2= 44.00 dst tex=0x7f893e0d0e00) [V] MTLContext : commandBuffer is NULL [V] set RULE_Src but blending is disabled because src is opaque [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893e0d0e00 (w=160, h=44), dst tex=0x7f893f07dc00 (w=160, h=44) [V] MTLLayer_blitTexture [I] SurfaceData_InitOps --- invoked [I] MTLSurfaceData_initOps p=0x7f8941634640 [I] pPeerData=0x0 [I] layerPtr=0x7f89401b7a00 [I] xoff=0, yoff=0 [I] MTLRenderQueue_flushBuffer: limit=16 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=12 [V] MTLRenderQueue_flushBuffer: opcode=71, rem=8 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLSurfaceData_initTexture: w=1398 h=1048 bp=0x7f8941634640 [tex=0x7f893f050c00] opaque=1 rtt=1 [I] MTLRenderQueue_flushBuffer: limit=152 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=148 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=144 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=124 [I] MTLClip.setClipRect: x=0 y=0 w=1398 h=1048 [V] MTLRenderQueue_flushBuffer: opcode=22, rem=104 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1398.00 dy1= 0.00 dx2= 0.00 dy2=1048.00 dst tex=0x7f893f050c00) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=55, rem=76 [I] MTLContext.resetClip [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] set RULE_Src but blending is disabled because src is opaque [I] CGLSurfaceData_clearWindow [I] MTLRenderQueue_flushBuffer: limit=32 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=28 [V] MTLRenderQueue_flushBuffer: opcode=71, rem=24 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=12 [V] MTLRenderQueue_flushBuffer: opcode=72, rem=8 [V] MTLSD_Delete: type=5 0x7f8941365ca0 [tex=0x7f893e0d0e00] [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] SurfaceData_InitOps --- invoked [I] MTLSurfaceData_initOps p=0x7f8941382160 [I] pPeerData=0x0 [I] layerPtr=0x0 [I] xoff=0, yoff=0 [I] MTLRenderQueue_flushBuffer: limit=16 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=12 [V] MTLRenderQueue_flushBuffer: opcode=71, rem=8 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLSurfaceData_initTexture: w=1400 h=1006 bp=0x7f8941382160 [tex=0x7f893e0d0000] opaque=0 rtt=1 [I] SurfaceData_InitOps --- invoked [I] MTLSurfaceData_initOps p=0x7f8941386e40 [I] pPeerData=0x0 [I] layerPtr=0x0 [I] xoff=0, yoff=0 [I] MTLRenderQueue_flushBuffer: limit=304 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=300 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=296 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=276 [I] MTLClip.setClipRect: x=0 y=0 w=1400 h=1006 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=256 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffffffff [r=255 g=255 b=255 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=248 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1400.00 dy1= 0.00 dx2= 0.00 dy2=1006.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] set RULE_Src but blending is disabled because src is opaque [V] MTLRenderQueue_flushBuffer: opcode=22, rem=220 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1400.00 dy1= 0.00 dx2= 0.00 dy2=1006.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=192 [I] MTLClip.setClipRect: x=0 y=0 w=1398 h=1004 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=172 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=164 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1398.00 dy1= 0.00 dx2= 0.00 dy2=1004.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=56, rem=136 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=120 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=112 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1398.00 dy1= 0.00 dx2= 0.00 dy2=1004.00 dst tex=0x7f893e0d0000) [V] set RULE_SrcOver [V] MTLRenderQueue_flushBuffer: opcode=22, rem=84 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1398.00 dy1= 0.00 dx2= 0.00 dy2=1004.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=56 [I] MTLClip.setClipRect: x=30 y=920 w=1338 h=74 [V] MTLRenderQueue_flushBuffer: opcode=22, rem=36 [I] MTLRenderer_FillParallelogram (x= 30.25 y=920.25 dx1=1338.00 dy1= 0.00 dx2= 0.00 dy2= 74.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=71, rem=8 [V] MTLSurfaceData_initTexture: w=208 h=66 bp=0x7f8941386e40 [tex=0x7f893f862c00] opaque=0 rtt=1 [I] SurfaceData_InitOps --- invoked [I] BufferedMaskBlit_enqueueTile: bpos=10884 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] MTLRenderQueue_flushBuffer: limit=15096 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=15092 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=15088 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941386e40 (tex=0x7f893f862c00 type=5), bdst=0x7f8941386e40 (tex=0x7f893f862c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=15068 [I] MTLClip.setClipRect: x=0 y=0 w=208 h=66 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=15048 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=15032 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffffffff [r=255 g=255 b=255 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=15024 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=208.00 dy1= 0.00 dx2= 0.00 dy2= 66.00 dst tex=0x7f893f862c00) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=14996 [I] MTLContext_SetAlphaComposite: rule=1, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=14980 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=00000000 [r=0 g=0 b=0 a=0] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=14972 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=208.00 dy1= 0.00 dx2= 0.00 dy2= 66.00 dst tex=0x7f893f862c00) [V] set RULE_Clear [V] MTLRenderQueue_flushBuffer: opcode=56, rem=14944 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=2 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=14928 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=41171718 [r=23 g=23 b=24 a=65] [V] MTLRenderQueue_flushBuffer: opcode=32, rem=14920 [I] MTLMaskFill_MaskFill (x=4 y=6 w=32 h=32 pMask=0x7f893f862c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e1c2200, w=256 h=128, pf=1 | total memory = 128 Kb [I] MTLVertexCache_CreateSamplingEncoder [V] set RULE_SrcOver [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 4.000000 dy1 = 6.000000 dx2 = 36.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13864 [I] MTLMaskFill_MaskFill (x=36 y=6 w=32 h=32 pMask=0x7f893f862c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e17e600, w=256 h=128, pf=1 | total memory = 256 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 36.000000 dy1 = 6.000000 dx2 = 68.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13832 [I] MTLMaskFill_MaskFill (x=68 y=6 w=32 h=32 pMask=0x7f893f862c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e17f800, w=256 h=128, pf=1 | total memory = 384 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 68.000000 dy1 = 6.000000 dx2 = 100.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13800 [I] MTLMaskFill_MaskFill (x=100 y=6 w=32 h=32 pMask=0x7f893f862c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e180a00, w=256 h=128, pf=1 | total memory = 512 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 100.000000 dy1 = 6.000000 dx2 = 132.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13768 [I] MTLMaskFill_MaskFill (x=132 y=6 w=32 h=32 pMask=0x7f893f862c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e181c00, w=256 h=128, pf=1 | total memory = 640 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 132.000000 dy1 = 6.000000 dx2 = 164.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13736 [I] MTLMaskFill_MaskFill (x=164 y=6 w=32 h=32 pMask=0x7f893f862c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e1c8400, w=256 h=128, pf=1 | total memory = 768 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 164.000000 dy1 = 6.000000 dx2 = 196.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=12680 [I] MTLMaskFill_MaskFill (x=196 y=6 w=8 h=32 pMask=0x7f893f862c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e1c9600, w=256 h=128, pf=1 | total memory = 896 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 8 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 8 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 16 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 40 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 56 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 64 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 80 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 88 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 104 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 112 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 128 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 136 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 152 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 160 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 176 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 184 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 200 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 208 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 224 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 232 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 248 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.031250 ty2 = 0.250000 dx1 = 196.000000 dy1 = 6.000000 dx2 = 204.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=11624 [I] MTLMaskFill_MaskFill (x=4 y=38 w=32 h=26 pMask=0x7f893f862c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e1ca800, w=256 h=128, pf=1 | total memory = 1024 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 4.000000 dy1 = 38.000000 dx2 = 36.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=10568 [I] MTLMaskFill_MaskFill (x=36 y=38 w=32 h=26 pMask=0x7f893f862c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e1cba00, w=256 h=128, pf=1 | total memory = 1152 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 36.000000 dy1 = 38.000000 dx2 = 68.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=9512 [I] MTLMaskFill_MaskFill (x=68 y=38 w=32 h=26 pMask=0x7f893f862c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e1ccc00, w=256 h=128, pf=1 | total memory = 1280 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 68.000000 dy1 = 38.000000 dx2 = 100.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=8456 [I] MTLMaskFill_MaskFill (x=100 y=38 w=32 h=26 pMask=0x7f893f862c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e1cde00, w=256 h=128, pf=1 | total memory = 1408 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 100.000000 dy1 = 38.000000 dx2 = 132.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=7400 [I] MTLMaskFill_MaskFill (x=132 y=38 w=32 h=26 pMask=0x7f893f862c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e1cf000, w=256 h=128, pf=1 | total memory = 1536 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 132.000000 dy1 = 38.000000 dx2 = 164.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=6344 [I] MTLMaskFill_MaskFill (x=164 y=38 w=32 h=26 pMask=0x7f893f862c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e1d0200, w=256 h=128, pf=1 | total memory = 1664 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 164.000000 dy1 = 38.000000 dx2 = 196.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=5288 [I] MTLMaskFill_MaskFill (x=196 y=38 w=8 h=26 pMask=0x7f893f862c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e1d1400, w=256 h=128, pf=1 | total memory = 1792 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 8 height = 26 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 8 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 16 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 40 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 56 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 64 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 80 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 88 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 104 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 112 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 128 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 136 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 152 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 160 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 176 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 184 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 200 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.031250 ty2 = 0.203125 dx1 = 196.000000 dy1 = 38.000000 dx2 = 204.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=55, rem=4232 [I] MTLContext.resetClip [V] MTLRenderQueue_flushBuffer: opcode=56, rem=4228 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=4212 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4208 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893f860a00, w=32 h=32, pf=80 | total memory = 1796 Kb [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLTexturePool: created pool item: tex=0x7f893f878e00, w=32 h=32, pf=80 | total memory = 1800 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] BufferedMaskBlit_enqueueTile: bpos=20 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=4136 [V] sx=0 sy=0 w=8 h=32 [V] maskoff=0 maskscan=24 [V] pixstride=4 scanstride=96 [I] BufferedMaskBlit_enqueueTile: bpos=5180 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=8528 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=11876 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=15224 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=18572 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=21920 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=25268 [V] sx=0 sy=0 w=8 h=26 [V] maskoff=0 maskscan=24 [V] pixstride=4 scanstride=96 [I] BufferedMaskBlit_enqueueTile: bpos=26120 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] MTLRenderQueue_flushBuffer: limit=30328 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=30324 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=30308 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=30304 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=33, rem=26188 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893ea88a00, w=8 h=32, pf=80 | total memory = 1801 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=25144 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893ea94c00, w=32 h=26, pf=80 | total memory = 1804 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=21796 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893ea95e00, w=32 h=26, pf=80 | total memory = 1807 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=18448 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893ea97000, w=32 h=26, pf=80 | total memory = 1810 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15100 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893ea98200, w=32 h=26, pf=80 | total memory = 1814 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=11752 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e1d7e00, w=32 h=26, pf=80 | total memory = 1817 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=8404 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e1bc200, w=32 h=26, pf=80 | total memory = 1820 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=5056 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e1bd400, w=8 h=26, pf=80 | total memory = 1821 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4204 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLTexturePool: created pool item: tex=0x7f893f068a00, w=32 h=32, pf=80 | total memory = 1825 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] BufferedMaskBlit_enqueueTile: bpos=20 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=4136 [V] sx=0 sy=0 w=4 h=32 [V] maskoff=0 maskscan=28 [V] pixstride=4 scanstride=112 [I] BufferedMaskBlit_enqueueTile: bpos=4668 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=7504 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=10340 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=13176 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=16012 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=18848 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=21684 [V] sx=0 sy=0 w=4 h=22 [V] maskoff=0 maskscan=28 [V] pixstride=4 scanstride=112 [I] SurfaceData_InitOps --- invoked [I] MTLSurfaceData_initOps p=0x7f8941463b30 [I] pPeerData=0x0 [I] layerPtr=0x0 [I] xoff=0, yoff=0 [I] MTLRenderQueue_flushBuffer: limit=23176 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=23172 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=23156 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=23152 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=33, rem=19036 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=18504 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15668 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=12832 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=9996 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=7160 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4324 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=1488 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=90, rem=1116 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=1112 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=1092 [I] MTLClip.setClipRect: x=736 y=930 w=94 h=54 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=1072 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=1020 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=1016 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=1012 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] clipDestCoords: dest rect doesn't intersect clip area [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=940 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=936 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=932 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=860 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=856 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=804 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=800 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=796 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] clipDestCoords: dest rect doesn't intersect clip area [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=724 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=720 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=716 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=644 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=640 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=588 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=584 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=580 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] clipDestCoords: dest rect doesn't intersect clip area [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=508 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=504 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=500 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=428 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=424 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=372 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=368 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=364 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] clipDestCoords: dest rect doesn't intersect clip area [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=292 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=288 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=284 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=212 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=208 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=156 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=152 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=148 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] clipDestCoords: dest rect doesn't intersect clip area [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=76 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=101, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ff000000 [r=0 g=0 b=0 a=255] [V] MTLRenderQueue_flushBuffer: opcode=40, rem=64 [I] MTLTR_DrawGlyphList [I] totalGlyphs = 4 [I] Entered for loop for glyph list [I] Glyph width = 14 height = 22 [I] rowBytes = 14 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_EnableGlyphVertexCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLTR_InitGlyphCache [I] MTLGlyphCache_Init [I] MTLVertexCache_CreateSamplingEncoder [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4139f550: adding cell 0x413a1390 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4139f6b0: adding cell 0x413a4bf0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4139f420: adding cell 0x413a4c40 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 23 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4139f800: adding cell 0x413a4c90 to the list [I] MTLVertexCache_AddGlyphQuad [I] MTLTR_DisableGlyphVertexCache [I] MTLVertexCache_FlushGlyphVertexCache [I] MTLTR_GetGlyphCacheTexture [I] MTLVertexCache_FlushGlyphVertexCache : encode 4 characters [V] MTLRenderQueue_flushBuffer: opcode=90, rem=12 [V] MTLRenderQueue_flushBuffer: opcode=71, rem=8 [V] MTLSurfaceData_initTexture: w=208 h=66 bp=0x7f8941463b30 [tex=0x7f893f078e00] opaque=0 rtt=1 [I] BufferedMaskBlit_enqueueTile: bpos=10884 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] MTLRenderQueue_flushBuffer: limit=15096 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=15092 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=15088 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941463b30 (tex=0x7f893f078e00 type=5), bdst=0x7f8941463b30 (tex=0x7f893f078e00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=15068 [I] MTLClip.setClipRect: x=0 y=0 w=208 h=66 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=15048 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=15032 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffffffff [r=255 g=255 b=255 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=15024 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=208.00 dy1= 0.00 dx2= 0.00 dy2= 66.00 dst tex=0x7f893f078e00) [V] MTLContext : commandBuffer is NULL [V] set RULE_Src but blending is disabled because src is opaque [V] MTLRenderQueue_flushBuffer: opcode=56, rem=14996 [I] MTLContext_SetAlphaComposite: rule=1, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=14980 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=00000000 [r=0 g=0 b=0 a=0] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=14972 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=208.00 dy1= 0.00 dx2= 0.00 dy2= 66.00 dst tex=0x7f893f078e00) [V] MTLRenderQueue_flushBuffer: opcode=56, rem=14944 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=2 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=14928 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=41171718 [r=23 g=23 b=24 a=65] [V] MTLRenderQueue_flushBuffer: opcode=32, rem=14920 [I] MTLMaskFill_MaskFill (x=4 y=6 w=32 h=32 pMask=0x7f893f078e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 4.000000 dy1 = 6.000000 dx2 = 36.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13864 [I] MTLMaskFill_MaskFill (x=36 y=6 w=32 h=32 pMask=0x7f893f078e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 36.000000 dy1 = 6.000000 dx2 = 68.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13832 [I] MTLMaskFill_MaskFill (x=68 y=6 w=32 h=32 pMask=0x7f893f078e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 68.000000 dy1 = 6.000000 dx2 = 100.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13800 [I] MTLMaskFill_MaskFill (x=100 y=6 w=32 h=32 pMask=0x7f893f078e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 100.000000 dy1 = 6.000000 dx2 = 132.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13768 [I] MTLMaskFill_MaskFill (x=132 y=6 w=32 h=32 pMask=0x7f893f078e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 132.000000 dy1 = 6.000000 dx2 = 164.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13736 [I] MTLMaskFill_MaskFill (x=164 y=6 w=32 h=32 pMask=0x7f893f078e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 164.000000 dy1 = 6.000000 dx2 = 196.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=12680 [I] MTLMaskFill_MaskFill (x=196 y=6 w=8 h=32 pMask=0x7f893f078e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 8 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 8 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 16 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 40 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 56 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 64 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 80 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 88 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 104 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 112 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 128 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 136 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 152 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 160 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 176 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 184 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 200 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 208 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 224 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 232 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 248 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.031250 ty2 = 0.250000 dx1 = 196.000000 dy1 = 6.000000 dx2 = 204.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=11624 [I] MTLMaskFill_MaskFill (x=4 y=38 w=32 h=26 pMask=0x7f893f078e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 4.000000 dy1 = 38.000000 dx2 = 36.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=10568 [I] MTLMaskFill_MaskFill (x=36 y=38 w=32 h=26 pMask=0x7f893f078e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 36.000000 dy1 = 38.000000 dx2 = 68.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=9512 [I] MTLMaskFill_MaskFill (x=68 y=38 w=32 h=26 pMask=0x7f893f078e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 68.000000 dy1 = 38.000000 dx2 = 100.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=8456 [I] MTLMaskFill_MaskFill (x=100 y=38 w=32 h=26 pMask=0x7f893f078e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 100.000000 dy1 = 38.000000 dx2 = 132.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=7400 [I] MTLMaskFill_MaskFill (x=132 y=38 w=32 h=26 pMask=0x7f893f078e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 132.000000 dy1 = 38.000000 dx2 = 164.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=6344 [I] MTLMaskFill_MaskFill (x=164 y=38 w=32 h=26 pMask=0x7f893f078e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 164.000000 dy1 = 38.000000 dx2 = 196.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=5288 [I] MTLMaskFill_MaskFill (x=196 y=38 w=8 h=26 pMask=0x7f893f078e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 8 height = 26 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 8 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 16 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 40 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 56 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 64 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 80 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 88 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 104 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 112 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 128 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 136 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 152 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 160 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 176 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 184 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 200 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.031250 ty2 = 0.203125 dx1 = 196.000000 dy1 = 38.000000 dx2 = 204.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=55, rem=4232 [I] MTLContext.resetClip [V] MTLRenderQueue_flushBuffer: opcode=56, rem=4228 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=4212 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4208 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] BufferedMaskBlit_enqueueTile: bpos=20 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=4136 [V] sx=0 sy=0 w=8 h=32 [V] maskoff=0 maskscan=24 [V] pixstride=4 scanstride=96 [I] BufferedMaskBlit_enqueueTile: bpos=5180 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=8528 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=11876 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=15224 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=18572 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=21920 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=25268 [V] sx=0 sy=0 w=8 h=26 [V] maskoff=0 maskscan=24 [V] pixstride=4 scanstride=96 [I] BufferedMaskBlit_enqueueTile: bpos=26120 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] MTLRenderQueue_flushBuffer: limit=30328 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=30324 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=30308 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=30304 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=33, rem=26188 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=25144 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=21796 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=18448 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15100 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=11752 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=8404 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=5056 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4204 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] BufferedMaskBlit_enqueueTile: bpos=20 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=4136 [V] sx=0 sy=0 w=4 h=32 [V] maskoff=0 maskscan=28 [V] pixstride=4 scanstride=112 [I] BufferedMaskBlit_enqueueTile: bpos=4668 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=7504 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=10340 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=13176 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=16012 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=18848 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=21684 [V] sx=0 sy=0 w=4 h=22 [V] maskoff=0 maskscan=28 [V] pixstride=4 scanstride=112 [I] BufferedMaskBlit_enqueueTile: bpos=26856 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=27644 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=28432 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=29220 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=30008 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=30796 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] MTLRenderQueue_flushBuffer: limit=31584 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=31580 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=31564 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=31560 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=33, rem=27444 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=26912 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=24076 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=21240 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=18404 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15568 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=12732 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=9896 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=90, rem=9524 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=9520 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=9500 [I] MTLClip.setClipRect: x=568 y=930 w=108 h=54 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=9480 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=9428 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=9424 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=9420 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] clipDestCoords: dest rect doesn't intersect clip area [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=9348 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=9344 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=9340 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=9268 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=9264 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=9212 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=9208 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=9204 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] clipDestCoords: dest rect doesn't intersect clip area [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=9132 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=9128 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=9124 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=9052 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=9048 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=8996 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=8992 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=8988 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] clipDestCoords: dest rect doesn't intersect clip area [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=8916 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=8912 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=8908 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=8836 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=8832 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=8780 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=8776 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=8772 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] clipDestCoords: dest rect doesn't intersect clip area [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=8700 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=8696 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=8692 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=8620 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=8616 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=8564 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=8560 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=8556 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] clipDestCoords: dest rect doesn't intersect clip area [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=8484 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=101, rem=8480 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ff000000 [r=0 g=0 b=0 a=255] [V] MTLRenderQueue_flushBuffer: opcode=40, rem=8472 [I] MTLTR_DrawGlyphList [I] totalGlyphs = 4 [I] Entered for loop for glyph list [I] Glyph width = 15 height = 22 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_EnableGlyphVertexCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_CreateSamplingEncoder [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x41465920: adding cell 0x41467ae0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x41465aa0: adding cell 0x41467b30 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] MTLTR_DisableGlyphVertexCache [I] MTLVertexCache_FlushGlyphVertexCache [I] MTLTR_GetGlyphCacheTexture [I] MTLVertexCache_FlushGlyphVertexCache : encode 4 characters [V] MTLRenderQueue_flushBuffer: opcode=51, rem=8420 [I] MTLClip.setClipRect: x=30 y=456 w=1338 h=444 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=8400 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffffffff [r=255 g=255 b=255 a=255] [V] MTLRenderQueue_flushBuffer: opcode=23, rem=8392 [V] MTLRenderQueue_CheckPreviousOp: new op=1 [I] MTLRenderer_FillAAParallelogram (x= 34.00 y=460.00 dx1=1330.00 dy1= 0.00 dx2= 0.00 dy2=436.00 dst tex=0x7f893e0d0000) [V] MTLTexturePool: resize: 100 -> 1408 [V] MTLTexturePool: created pool item: tex=0x7f893f87b600, w=1400 h=1006, pf=80 | total memory = 7326 Kb [V] MTLTexturePool: created pool item: tex=0x7f893f8eb400, w=1400 h=1006, pf=80 | total memory = 12828 Kb [V] set RULE_SrcOver [V] MTLRenderQueue_flushBuffer: opcode=101, rem=8364 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ff000000 [r=0 g=0 b=0 a=255] [V] MTLRenderQueue_flushBuffer: opcode=90, rem=8356 [V] MTLRenderQueue_flushBuffer: opcode=40, rem=8352 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] set RULE_SrcOver [I] MTLTR_DrawGlyphList [I] totalGlyphs = 13 [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_EnableGlyphVertexCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_CreateSamplingEncoder [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165a050: adding cell 0x41469f00 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 18 height = 22 [I] rowBytes = 18 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165a120: adding cell 0x41469960 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165a2e0: adding cell 0x414699b0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 19 height = 22 [I] rowBytes = 19 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165a470: adding cell 0x41469a00 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 22 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165a640: adding cell 0x41469a50 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 22 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165a7e0: adding cell 0x41469aa0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 19 height = 23 [I] rowBytes = 19 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165a980: adding cell 0x41469af0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 19 height = 22 [I] rowBytes = 19 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 21 height = 23 [I] rowBytes = 21 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165ab60: adding cell 0x41469b40 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 18 height = 22 [I] rowBytes = 18 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 17 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165ad70: adding cell 0x41469b90 to the list [I] MTLVertexCache_AddGlyphQuad [I] MTLTR_DisableGlyphVertexCache [I] MTLVertexCache_FlushGlyphVertexCache [I] MTLTR_GetGlyphCacheTexture [I] MTLVertexCache_FlushGlyphVertexCache : encode 13 characters [V] MTLRenderQueue_flushBuffer: opcode=90, rem=8228 [V] MTLRenderQueue_flushBuffer: opcode=40, rem=8224 [I] MTLTR_DrawGlyphList [I] totalGlyphs = 116 [I] Entered for loop for glyph list [I] Glyph width = 20 height = 22 [I] rowBytes = 20 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_EnableGlyphVertexCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_CreateSamplingEncoder [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165d300: adding cell 0x41469be0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165d4e0: adding cell 0x4146a670 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 18 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165c770: adding cell 0x4146a6c0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 23 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165cb50: adding cell 0x4146a710 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 22 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165d620: adding cell 0x4146a760 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x41659f80: adding cell 0x4146a7b0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165d7c0: adding cell 0x4146a800 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 17 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165d8e0: adding cell 0x4146a850 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165da30: adding cell 0x4146a8a0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 18 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 23 height = 17 [I] rowBytes = 23 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165dbd0: adding cell 0x4146a8f0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165dd80: adding cell 0x4146b3f0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 23 height = 17 [I] rowBytes = 23 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165dec0: adding cell 0x4146b440 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 22 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165e050: adding cell 0x4146b490 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 18 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165e1e0: adding cell 0x4146b4e0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 23 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165e340: adding cell 0x4146b530 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 17 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 23 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 14 height = 18 [I] rowBytes = 14 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165e480: adding cell 0x4146b580 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 23 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 23 height = 17 [I] rowBytes = 23 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 25 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165e5b0: adding cell 0x4146b5d0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 20 height = 22 [I] rowBytes = 20 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 23 height = 17 [I] rowBytes = 23 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 22 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 18 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 18 height = 22 [I] rowBytes = 18 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165e710: adding cell 0x4146b620 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 19 height = 22 [I] rowBytes = 19 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165e8d0: adding cell 0x4146b670 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 22 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 22 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165eaa0: adding cell 0x4146b6c0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 23 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 22 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 7 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x4165c870: adding cell 0x4146b710 to the list [I] MTLVertexCache_AddGlyphQuad [I] MTLTR_DisableGlyphVertexCache [I] MTLVertexCache_FlushGlyphVertexCache [I] MTLTR_GetGlyphCacheTexture [I] MTLVertexCache_FlushGlyphVertexCache : encode 116 characters [V] MTLRenderQueue_flushBuffer: opcode=90, rem=7276 [V] MTLRenderQueue_flushBuffer: opcode=40, rem=7272 [I] MTLTR_DrawGlyphList [I] totalGlyphs = 54 [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_EnableGlyphVertexCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 23 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 22 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 23 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 22 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 22 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 22 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 18 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 18 height = 22 [I] rowBytes = 18 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 19 height = 22 [I] rowBytes = 19 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 22 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 22 height = 18 [I] rowBytes = 22 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x41663040: adding cell 0x4146b760 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 22 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 18 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 22 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 21 height = 22 [I] rowBytes = 21 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x41663b00: adding cell 0x41786590 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 7 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] MTLTR_DisableGlyphVertexCache [I] MTLVertexCache_FlushGlyphVertexCache [I] MTLTR_GetGlyphCacheTexture [I] MTLVertexCache_FlushGlyphVertexCache : encode 54 characters [V] MTLRenderQueue_flushBuffer: opcode=90, rem=6820 [V] MTLRenderQueue_flushBuffer: opcode=40, rem=6816 [I] MTLTR_DrawGlyphList [I] totalGlyphs = 52 [I] Entered for loop for glyph list [I] Glyph width = 14 height = 22 [I] rowBytes = 14 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_EnableGlyphVertexCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_CreateSamplingEncoder [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x41664540: adding cell 0x417866c0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 7 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 19 height = 23 [I] rowBytes = 19 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 14 height = 18 [I] rowBytes = 14 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x416646a0: adding cell 0x41786cc0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 17 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 17 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x416634c0: adding cell 0x41786770 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 23 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 23 height = 17 [I] rowBytes = 23 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 18 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 23 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 7 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] MTLTR_DisableGlyphVertexCache [I] MTLVertexCache_FlushGlyphVertexCache [I] MTLTR_GetGlyphCacheTexture [I] MTLVertexCache_FlushGlyphVertexCache : encode 52 characters [V] MTLRenderQueue_flushBuffer: opcode=90, rem=6380 [V] MTLRenderQueue_flushBuffer: opcode=40, rem=6376 [I] MTLTR_DrawGlyphList [I] totalGlyphs = 18 [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_EnableGlyphVertexCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 23 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 11 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x41660970: adding cell 0x417867c0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 22 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 18 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 14 height = 22 [I] rowBytes = 14 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 21 height = 22 [I] rowBytes = 21 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 22 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x416650b0: adding cell 0x41786b00 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 7 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] MTLTR_DisableGlyphVertexCache [I] MTLVertexCache_FlushGlyphVertexCache [I] MTLTR_GetGlyphCacheTexture [I] MTLVertexCache_FlushGlyphVertexCache : encode 18 characters [V] MTLRenderQueue_flushBuffer: opcode=90, rem=6212 [V] MTLRenderQueue_flushBuffer: opcode=40, rem=6208 [I] MTLTR_DrawGlyphList [I] totalGlyphs = 57 [I] Entered for loop for glyph list [I] Glyph width = 15 height = 22 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_EnableGlyphVertexCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_CreateSamplingEncoder [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x41665670: adding cell 0x41786b50 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 7 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 23 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 14 height = 18 [I] rowBytes = 14 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 14 height = 18 [I] rowBytes = 14 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 18 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 18 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 17 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 23 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 18 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 22 height = 18 [I] rowBytes = 22 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_AddToGlyphCache [I] MTLGlyphCache_IsCacheFull [I] MTLGlyphCache_AddGlyph [I] MTLGlyphCache_AddCellInfo [V] glyph 0x416657f0: adding cell 0x41786ba0 to the list [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 22 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 22 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 7 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] MTLTR_DisableGlyphVertexCache [I] MTLVertexCache_FlushGlyphVertexCache [I] MTLTR_GetGlyphCacheTexture [I] MTLVertexCache_FlushGlyphVertexCache : encode 57 characters [V] MTLRenderQueue_flushBuffer: opcode=90, rem=5732 [V] MTLRenderQueue_flushBuffer: opcode=40, rem=5728 [I] MTLTR_DrawGlyphList [I] totalGlyphs = 57 [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_EnableGlyphVertexCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 23 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 17 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 23 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 22 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 23 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 22 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 23 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 23 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 18 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 22 height = 18 [I] rowBytes = 22 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 18 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] MTLTR_DisableGlyphVertexCache [I] MTLVertexCache_FlushGlyphVertexCache [I] MTLTR_GetGlyphCacheTexture [I] MTLVertexCache_FlushGlyphVertexCache : encode 57 characters [V] MTLRenderQueue_flushBuffer: opcode=90, rem=5252 [V] MTLRenderQueue_flushBuffer: opcode=40, rem=5248 [I] MTLTR_DrawGlyphList [I] totalGlyphs = 37 [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_EnableGlyphVertexCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 14 height = 18 [I] rowBytes = 14 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 23 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 18 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 22 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 23 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 14 height = 18 [I] rowBytes = 14 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 17 height = 18 [I] rowBytes = 17 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 22 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 18 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 14 height = 22 [I] rowBytes = 14 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 23 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 7 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] MTLTR_DisableGlyphVertexCache [I] MTLVertexCache_FlushGlyphVertexCache [I] MTLTR_GetGlyphCacheTexture [I] MTLVertexCache_FlushGlyphVertexCache : encode 37 characters [V] MTLRenderQueue_flushBuffer: opcode=90, rem=4932 [V] MTLRenderQueue_flushBuffer: opcode=40, rem=4928 [I] MTLTR_DrawGlyphList [I] totalGlyphs = 22 [I] Entered for loop for glyph list [I] Glyph width = 21 height = 23 [I] rowBytes = 21 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_EnableGlyphVertexCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 20 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 23 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 18 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 23 height = 17 [I] rowBytes = 23 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 11 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 22 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 12 height = 18 [I] rowBytes = 12 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 18 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 4 height = 4 [I] rowBytes = 4 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 15 height = 22 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 7 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] MTLTR_DisableGlyphVertexCache [I] MTLVertexCache_FlushGlyphVertexCache [I] MTLTR_GetGlyphCacheTexture [I] MTLVertexCache_FlushGlyphVertexCache : encode 22 characters [V] MTLRenderQueue_flushBuffer: opcode=55, rem=4732 [I] MTLContext.resetClip [V] MTLRenderQueue_flushBuffer: opcode=100, rem=4728 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4724 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=33, rem=3936 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=3148 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=2360 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=1572 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=784 [I] MTLMaskBlit_MaskBlit [I] BufferedMaskBlit_enqueueTile: bpos=0 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=788 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=1576 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=2364 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=3152 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=3940 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=4728 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=5516 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=6304 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=7092 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=7880 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=8668 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=9456 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=10244 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=11032 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=11820 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=12608 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=13396 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=14184 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=14972 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=15760 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=16548 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=17336 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=18124 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=18912 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=19700 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=20488 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=21276 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=22064 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=22852 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=23640 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=24428 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=25216 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=26004 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=26792 [V] sx=0 sy=0 w=32 h=6 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=27580 [V] sx=0 sy=0 w=18 h=6 [V] maskoff=0 maskscan=14 [V] pixstride=4 scanstride=56 [I] BufferedMaskBlit_enqueueTile: bpos=28032 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=28564 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=29096 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=29628 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=30160 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=30692 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=31224 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] MTLRenderQueue_flushBuffer: limit=31756 [V] MTLRenderQueue_flushBuffer: opcode=33, rem=31752 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=33, rem=30964 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=30176 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=29388 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=28600 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=27812 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=27024 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eaaba00, w=32 h=6, pf=80 | total memory = 12829 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=26236 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e9a1000, w=32 h=6, pf=80 | total memory = 12829 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=25448 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e9a2200, w=32 h=6, pf=80 | total memory = 12830 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=24660 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e9a3400, w=32 h=6, pf=80 | total memory = 12831 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=23872 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eac4000, w=32 h=6, pf=80 | total memory = 12832 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=23084 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eac5200, w=32 h=6, pf=80 | total memory = 12832 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=22296 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eac6400, w=32 h=6, pf=80 | total memory = 12833 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=21508 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eac7600, w=32 h=6, pf=80 | total memory = 12834 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=20720 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eac8800, w=32 h=6, pf=80 | total memory = 12835 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=19932 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eac9a00, w=32 h=6, pf=80 | total memory = 12835 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=19144 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eacac00, w=32 h=6, pf=80 | total memory = 12836 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=18356 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eacbe00, w=32 h=6, pf=80 | total memory = 12837 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=17568 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eacd000, w=32 h=6, pf=80 | total memory = 12838 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=16780 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eace200, w=32 h=6, pf=80 | total memory = 12838 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15992 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eacf400, w=32 h=6, pf=80 | total memory = 12839 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15204 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893ead0600, w=32 h=6, pf=80 | total memory = 12840 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=14416 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893ead1800, w=32 h=6, pf=80 | total memory = 12841 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=13628 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893ead2a00, w=32 h=6, pf=80 | total memory = 12841 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=12840 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893ead3c00, w=32 h=6, pf=80 | total memory = 12842 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=12052 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893ead4e00, w=32 h=6, pf=80 | total memory = 12843 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=11264 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893ead6000, w=32 h=6, pf=80 | total memory = 12844 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=10476 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893ead7200, w=32 h=6, pf=80 | total memory = 12844 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=9688 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893ead8400, w=32 h=6, pf=80 | total memory = 12845 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=8900 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893ead9600, w=32 h=6, pf=80 | total memory = 12846 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=8112 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eada800, w=32 h=6, pf=80 | total memory = 12847 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=7324 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eadba00, w=32 h=6, pf=80 | total memory = 12847 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=6536 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eadcc00, w=32 h=6, pf=80 | total memory = 12848 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=5748 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eadde00, w=32 h=6, pf=80 | total memory = 12849 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4960 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eadf000, w=32 h=6, pf=80 | total memory = 12850 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4172 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eae0200, w=18 h=6, pf=80 | total memory = 12850 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=3720 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eae1400, w=32 h=4, pf=80 | total memory = 12851 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=3188 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eae2600, w=32 h=4, pf=80 | total memory = 12851 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=2656 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eae3800, w=32 h=4, pf=80 | total memory = 12852 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=2124 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eae4a00, w=32 h=4, pf=80 | total memory = 12852 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=1592 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eae5c00, w=32 h=4, pf=80 | total memory = 12853 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=1060 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eae6e00, w=32 h=4, pf=80 | total memory = 12853 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=528 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eae8000, w=32 h=4, pf=80 | total memory = 12854 Kb [I] BufferedMaskBlit_enqueueTile: bpos=0 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=532 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=1064 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=1596 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=2128 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=2660 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=3192 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=3724 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=4256 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=4788 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=5320 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=5852 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=6384 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=6916 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=7448 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=7980 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=8512 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=9044 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=9576 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=10108 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=10640 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=11172 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=11704 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=12236 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=12768 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=13300 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=13832 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=14364 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=14896 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=15428 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=15960 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=16492 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=17024 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=17556 [V] sx=0 sy=0 w=32 h=4 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=18088 [V] sx=0 sy=0 w=14 h=4 [V] maskoff=0 maskscan=18 [V] pixstride=4 scanstride=72 [I] SurfaceData_InitOps --- invoked [I] MTLRenderQueue_flushBuffer: limit=18816 [V] MTLRenderQueue_flushBuffer: opcode=33, rem=18812 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=33, rem=18280 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=17748 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=17216 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=16684 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=16152 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15620 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15088 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=14556 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=14024 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=13492 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=12960 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=12428 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=11896 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=11364 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=10832 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=10300 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=9768 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=9236 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=8704 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=8172 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=7640 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=7108 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=6576 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=6044 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=5512 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4980 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4448 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=3916 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=3384 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=2852 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=2320 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=1788 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=1256 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=724 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=51, rem=480 [I] MTLClip.setClipRect: x=30 y=456 w=1338 h=444 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=460 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffb8b8b9 [r=184 g=184 b=185 a=255] [V] MTLRenderQueue_flushBuffer: opcode=23, rem=452 [V] MTLRenderQueue_CheckPreviousOp: new op=1 [I] MTLRenderer_FillAAParallelogram (x= 34.00 y=466.00 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=430.00 dst tex=0x7f893e0d0000) [V] MTLTexturePool: remove pool item: tex=0x7f893e1bd400, w=8 h=26, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ea94c00, w=32 h=26, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ea95e00, w=32 h=26, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ea97000, w=32 h=26, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ea98200, w=32 h=26, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e1d7e00, w=32 h=26, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e1bc200, w=32 h=26, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eadde00, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eadf000, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ea88a00, w=8 h=32, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893f860a00, w=32 h=32, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893f878e00, w=32 h=32, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893f068a00, w=32 h=32, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e1c2200, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e17e600, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e17f800, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e180a00, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e181c00, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e1c8400, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e1c9600, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e1ca800, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e1cba00, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e1ccc00, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e1cde00, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e1cf000, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e1d0200, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e1d1400, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893f87b600, w=1400 h=1006, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893f8eb400, w=1400 h=1006, elapsed=0 [V] MTLTexturePool: created pool item: tex=0x7f893eaeb200, w=1400 h=1006, pf=80 | total memory = 5525 Kb [V] MTLTexturePool: created pool item: tex=0x7f893ea94c00, w=1400 h=1006, pf=80 | total memory = 11027 Kb [V] MTLRenderQueue_flushBuffer: opcode=23, rem=424 [I] MTLRenderer_FillAAParallelogram (x=1362.00 y=466.00 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=430.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=101, rem=396 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffc0c0c1 [r=192 g=192 b=193 a=255] [V] MTLRenderQueue_flushBuffer: opcode=23, rem=388 [I] MTLRenderer_FillAAParallelogram (x= 36.00 y=894.00 dx1=1326.00 dy1= 0.00 dx2= 0.00 dy2= 2.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=360 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLClip.setClipRect: x=30 y=10 w=1338 h=426 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=340 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ff9297a1 [r=146 g=151 b=161 a=255] [V] MTLRenderQueue_flushBuffer: opcode=23, rem=332 [V] MTLRenderQueue_CheckPreviousOp: new op=1 [I] MTLRenderer_FillAAParallelogram (x= 42.00 y= 20.00 dx1=1314.00 dy1= 0.00 dx2= 0.00 dy2= 2.00 dst tex=0x7f893e0d0000) [V] MTLTexturePool: created pool item: tex=0x7f893ea88a00, w=1400 h=1006, pf=80 | total memory = 16528 Kb [V] MTLTexturePool: created pool item: tex=0x7f893ea95e00, w=1400 h=1006, pf=80 | total memory = 22030 Kb [V] MTLRenderQueue_flushBuffer: opcode=23, rem=304 [I] MTLRenderer_FillAAParallelogram (x= 40.00 y= 20.00 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=406.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=23, rem=276 [I] MTLRenderer_FillAAParallelogram (x=1356.00 y= 20.00 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=406.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=23, rem=248 [I] MTLRenderer_FillAAParallelogram (x= 42.00 y=424.00 dx1=1314.00 dy1= 0.00 dx2= 0.00 dy2= 2.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=23, rem=220 [I] MTLRenderer_FillAAParallelogram (x= 36.00 y= 14.00 dx1=1326.00 dy1= 0.00 dx2= 0.00 dy2= 2.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=23, rem=192 [I] MTLRenderer_FillAAParallelogram (x= 34.00 y= 14.00 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=418.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=23, rem=164 [I] MTLRenderer_FillAAParallelogram (x=1362.00 y= 14.00 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=418.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=23, rem=136 [I] MTLRenderer_FillAAParallelogram (x= 36.00 y=430.00 dx1=1326.00 dy1= 0.00 dx2= 0.00 dy2= 2.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLClip.setClipRect: x=36 y=16 w=1326 h=414 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLTexturePool: created pool item: tex=0x7f893f068a00, w=1326 h=414, pf=80 | total memory = 24174 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=0 y=44 w=1398 h=1004 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1400.00, will be clipped to 1398.00 [V] dy2=1050.00, will be clipped to 1048.00 [V] MTLContext : commandBuffer is NULL [V] set RULE_Src but blending is disabled because src is opaque [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=31988 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=31984 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=31980 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=31960 [I] MTLClip.setClipRect: x=0 y=0 w=1338 h=426 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=31940 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=31924 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=31916 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1338.00 dy1= 0.00 dx2= 0.00 dy2=426.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=31888 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=31872 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=31864 [I] MTLRenderer_FillParallelogram (x=-29.75 y= -9.75 dx1=1398.00 dy1= 0.00 dx2= 0.00 dy2=1004.00 dst tex=0x7f893e0d0000) [V] set RULE_SrcOver [V] MTLRenderQueue_flushBuffer: opcode=56, rem=31836 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=31820 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ff9297a1 [r=146 g=151 b=161 a=255] [V] MTLRenderQueue_flushBuffer: opcode=23, rem=31812 [V] MTLRenderQueue_CheckPreviousOp: new op=1 [I] MTLRenderer_FillAAParallelogram (x= 12.00 y= 10.00 dx1=1314.00 dy1= 0.00 dx2= 0.00 dy2= 2.00 dst tex=0x7f893e0d0000) [V] MTLTexturePool: remove pool item: tex=0x7f893eae0200, w=18 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eaaba00, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e9a1000, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e9a2200, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e9a3400, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eac4000, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eac5200, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eac6400, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eac7600, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eac8800, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eac9a00, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eacac00, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eacbe00, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eacd000, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eace200, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eacf400, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ead0600, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ead1800, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ead2a00, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ead3c00, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ead4e00, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ead6000, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ead7200, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ead8400, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ead9600, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eada800, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eadba00, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eadcc00, w=32 h=6, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eae1400, w=32 h=4, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eae2600, w=32 h=4, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eae3800, w=32 h=4, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eae4a00, w=32 h=4, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eae5c00, w=32 h=4, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eae6e00, w=32 h=4, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eae8000, w=32 h=4, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893f068a00, w=1326 h=414, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eaeb200, w=1400 h=1006, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ea94c00, w=1400 h=1006, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ea88a00, w=1400 h=1006, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ea95e00, w=1400 h=1006, elapsed=0 [V] MTLTexturePool: created pool item: tex=0x7f893eadde00, w=1400 h=1006, pf=80 | total memory = 5501 Kb [V] MTLTexturePool: created pool item: tex=0x7f893e17e600, w=1400 h=1006, pf=80 | total memory = 11003 Kb [V] set RULE_SrcOver [V] MTLRenderQueue_flushBuffer: opcode=23, rem=31784 [I] MTLRenderer_FillAAParallelogram (x= 10.00 y= 10.00 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=406.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=23, rem=31756 [I] MTLRenderer_FillAAParallelogram (x=1326.00 y= 10.00 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=406.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=23, rem=31728 [I] MTLRenderer_FillAAParallelogram (x= 12.00 y=414.00 dx1=1314.00 dy1= 0.00 dx2= 0.00 dy2= 2.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=56, rem=31700 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=2 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=31684 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ff73a4d1 [r=115 g=164 b=209 a=255] [V] MTLRenderQueue_flushBuffer: opcode=32, rem=31676 [I] MTLMaskFill_MaskFill (x=7 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e181000, w=256 h=128, pf=1 | total memory = 11131 Kb [I] MTLVertexCache_CreateSamplingEncoder [V] set RULE_SrcOver [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 7.000000 dy1 = 7.000000 dx2 = 39.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=30620 [I] MTLMaskFill_MaskFill (x=39 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e17f800, w=256 h=128, pf=1 | total memory = 11259 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 39.000000 dy1 = 7.000000 dx2 = 71.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=29564 [I] MTLMaskFill_MaskFill (x=71 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e1c1200, w=256 h=128, pf=1 | total memory = 11387 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 71.000000 dy1 = 7.000000 dx2 = 103.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=28508 [I] MTLMaskFill_MaskFill (x=103 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e1ce400, w=256 h=128, pf=1 | total memory = 11515 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 103.000000 dy1 = 7.000000 dx2 = 135.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=27452 [I] MTLMaskFill_MaskFill (x=135 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eae0200, w=256 h=128, pf=1 | total memory = 11643 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 135.000000 dy1 = 7.000000 dx2 = 167.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=26396 [I] MTLMaskFill_MaskFill (x=167 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eaaba00, w=256 h=128, pf=1 | total memory = 11771 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 167.000000 dy1 = 7.000000 dx2 = 199.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=25340 [I] MTLMaskFill_MaskFill (x=199 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893ea88a00, w=256 h=128, pf=1 | total memory = 11899 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 199.000000 dy1 = 7.000000 dx2 = 231.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=24284 [I] MTLMaskFill_MaskFill (x=231 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eadf000, w=256 h=128, pf=1 | total memory = 12027 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 231.000000 dy1 = 7.000000 dx2 = 263.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=23228 [I] MTLMaskFill_MaskFill (x=263 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eaeb000, w=256 h=128, pf=1 | total memory = 12155 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 263.000000 dy1 = 7.000000 dx2 = 295.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=22172 [I] MTLMaskFill_MaskFill (x=295 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e9a1000, w=256 h=128, pf=1 | total memory = 12283 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 295.000000 dy1 = 7.000000 dx2 = 327.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=21116 [I] MTLMaskFill_MaskFill (x=327 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e9a2200, w=256 h=128, pf=1 | total memory = 12411 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 327.000000 dy1 = 7.000000 dx2 = 359.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=20060 [I] MTLMaskFill_MaskFill (x=359 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e9a3400, w=256 h=128, pf=1 | total memory = 12539 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 359.000000 dy1 = 7.000000 dx2 = 391.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=19004 [I] MTLMaskFill_MaskFill (x=391 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893ea94c00, w=256 h=128, pf=1 | total memory = 12667 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 391.000000 dy1 = 7.000000 dx2 = 423.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=17948 [I] MTLMaskFill_MaskFill (x=423 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893ea95e00, w=256 h=128, pf=1 | total memory = 12795 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 423.000000 dy1 = 7.000000 dx2 = 455.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=16892 [I] MTLMaskFill_MaskFill (x=455 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893ea97000, w=256 h=128, pf=1 | total memory = 12923 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 455.000000 dy1 = 7.000000 dx2 = 487.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=15836 [I] MTLMaskFill_MaskFill (x=487 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893ea98200, w=256 h=128, pf=1 | total memory = 13051 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 487.000000 dy1 = 7.000000 dx2 = 519.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=14780 [I] MTLMaskFill_MaskFill (x=519 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eaca000, w=256 h=128, pf=1 | total memory = 13179 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 519.000000 dy1 = 7.000000 dx2 = 551.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13724 [I] MTLMaskFill_MaskFill (x=551 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eacb200, w=256 h=128, pf=1 | total memory = 13307 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 551.000000 dy1 = 7.000000 dx2 = 583.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=12668 [I] MTLMaskFill_MaskFill (x=583 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eacc400, w=256 h=128, pf=1 | total memory = 13435 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 583.000000 dy1 = 7.000000 dx2 = 615.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=11612 [I] MTLMaskFill_MaskFill (x=615 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eacd600, w=256 h=128, pf=1 | total memory = 13563 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 615.000000 dy1 = 7.000000 dx2 = 647.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=10556 [I] MTLMaskFill_MaskFill (x=647 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eace800, w=256 h=128, pf=1 | total memory = 13691 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 647.000000 dy1 = 7.000000 dx2 = 679.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=9500 [I] MTLMaskFill_MaskFill (x=679 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eacfa00, w=256 h=128, pf=1 | total memory = 13819 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 679.000000 dy1 = 7.000000 dx2 = 711.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=8444 [I] MTLMaskFill_MaskFill (x=711 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893ead0c00, w=256 h=128, pf=1 | total memory = 13947 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 711.000000 dy1 = 7.000000 dx2 = 743.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=7388 [I] MTLMaskFill_MaskFill (x=743 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893ead1e00, w=256 h=128, pf=1 | total memory = 14075 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 743.000000 dy1 = 7.000000 dx2 = 775.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=6332 [I] MTLMaskFill_MaskFill (x=775 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893ead3000, w=256 h=128, pf=1 | total memory = 14203 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 775.000000 dy1 = 7.000000 dx2 = 807.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=5276 [I] MTLMaskFill_MaskFill (x=807 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893ead4200, w=256 h=128, pf=1 | total memory = 14331 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 807.000000 dy1 = 7.000000 dx2 = 839.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=4220 [I] MTLMaskFill_MaskFill (x=839 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893ead5400, w=256 h=128, pf=1 | total memory = 14459 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 839.000000 dy1 = 7.000000 dx2 = 871.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=3164 [I] MTLMaskFill_MaskFill (x=871 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893ead6600, w=256 h=128, pf=1 | total memory = 14587 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 871.000000 dy1 = 7.000000 dx2 = 903.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=2108 [I] MTLMaskFill_MaskFill (x=903 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893ead7800, w=256 h=128, pf=1 | total memory = 14715 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 903.000000 dy1 = 7.000000 dx2 = 935.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=1052 [I] MTLMaskFill_MaskFill (x=935 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893ead8a00, w=256 h=128, pf=1 | total memory = 14843 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 935.000000 dy1 = 7.000000 dx2 = 967.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [I] MTLRenderQueue_flushBuffer: limit=31680 [V] MTLRenderQueue_flushBuffer: opcode=32, rem=31676 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskFill_MaskFill (x=967 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [V] MTLContext : commandBuffer is NULL [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 967.000000 dy1 = 7.000000 dx2 = 999.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=30620 [I] MTLMaskFill_MaskFill (x=999 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 999.000000 dy1 = 7.000000 dx2 = 1031.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=29564 [I] MTLMaskFill_MaskFill (x=1031 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1031.000000 dy1 = 7.000000 dx2 = 1063.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=28508 [I] MTLMaskFill_MaskFill (x=1063 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1063.000000 dy1 = 7.000000 dx2 = 1095.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=27452 [I] MTLMaskFill_MaskFill (x=1095 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1095.000000 dy1 = 7.000000 dx2 = 1127.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=26396 [I] MTLMaskFill_MaskFill (x=1127 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1127.000000 dy1 = 7.000000 dx2 = 1159.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=25340 [I] MTLMaskFill_MaskFill (x=1159 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1159.000000 dy1 = 7.000000 dx2 = 1191.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=24284 [I] MTLMaskFill_MaskFill (x=1191 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1191.000000 dy1 = 7.000000 dx2 = 1223.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=23228 [I] MTLMaskFill_MaskFill (x=1223 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1223.000000 dy1 = 7.000000 dx2 = 1255.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=22172 [I] MTLMaskFill_MaskFill (x=1255 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1255.000000 dy1 = 7.000000 dx2 = 1287.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=21116 [I] MTLMaskFill_MaskFill (x=1287 y=7 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1287.000000 dy1 = 7.000000 dx2 = 1319.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=20060 [I] MTLMaskFill_MaskFill (x=1319 y=7 w=12 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 12 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 12 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 36 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 60 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 84 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 108 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 132 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 156 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 180 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 204 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 228 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 252 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 276 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 300 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 324 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 348 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 372 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.046875 ty2 = 0.250000 dx1 = 1319.000000 dy1 = 7.000000 dx2 = 1331.000000 dy2 = 39.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=19004 [I] MTLMaskFill_MaskFill (x=7 y=39 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 7.000000 dy1 = 39.000000 dx2 = 39.000000 dy2 = 71.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=17948 [I] MTLMaskFill_MaskFill (x=1319 y=39 w=12 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 12 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 12 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 36 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 60 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 84 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 108 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 132 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 156 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 180 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 204 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 228 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 252 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 276 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 300 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 324 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 348 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 372 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.046875 ty2 = 0.250000 dx1 = 1319.000000 dy1 = 39.000000 dx2 = 1331.000000 dy2 = 71.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=16892 [I] MTLMaskFill_MaskFill (x=7 y=71 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 7.000000 dy1 = 71.000000 dx2 = 39.000000 dy2 = 103.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=15836 [I] MTLMaskFill_MaskFill (x=1319 y=71 w=12 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 12 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 12 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 36 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 60 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 84 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 108 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 132 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 156 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 180 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 204 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 228 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 252 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 276 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 300 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 324 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 348 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 372 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.046875 ty2 = 0.250000 dx1 = 1319.000000 dy1 = 71.000000 dx2 = 1331.000000 dy2 = 103.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=14780 [I] MTLMaskFill_MaskFill (x=7 y=103 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 7.000000 dy1 = 103.000000 dx2 = 39.000000 dy2 = 135.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13724 [I] MTLMaskFill_MaskFill (x=1319 y=103 w=12 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 12 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 12 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 36 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 60 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 84 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 108 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 132 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 156 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 180 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 204 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 228 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 252 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 276 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 300 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 324 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 348 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 372 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.046875 ty2 = 0.250000 dx1 = 1319.000000 dy1 = 103.000000 dx2 = 1331.000000 dy2 = 135.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=12668 [I] MTLMaskFill_MaskFill (x=7 y=135 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 7.000000 dy1 = 135.000000 dx2 = 39.000000 dy2 = 167.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=11612 [I] MTLMaskFill_MaskFill (x=1319 y=135 w=12 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 12 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 12 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 36 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 60 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 84 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 108 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 132 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 156 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 180 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 204 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 228 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 252 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 276 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 300 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 324 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 348 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 372 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.046875 ty2 = 0.250000 dx1 = 1319.000000 dy1 = 135.000000 dx2 = 1331.000000 dy2 = 167.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=10556 [I] MTLMaskFill_MaskFill (x=7 y=167 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 7.000000 dy1 = 167.000000 dx2 = 39.000000 dy2 = 199.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=9500 [I] MTLMaskFill_MaskFill (x=1319 y=167 w=12 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 12 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 12 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 36 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 60 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 84 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 108 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 132 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 156 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 180 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 204 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 228 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 252 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 276 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 300 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 324 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 348 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 372 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.046875 ty2 = 0.250000 dx1 = 1319.000000 dy1 = 167.000000 dx2 = 1331.000000 dy2 = 199.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=8444 [I] MTLMaskFill_MaskFill (x=7 y=199 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 7.000000 dy1 = 199.000000 dx2 = 39.000000 dy2 = 231.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=7388 [I] MTLMaskFill_MaskFill (x=1319 y=199 w=12 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 12 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 12 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 36 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 60 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 84 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 108 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 132 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 156 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 180 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 204 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 228 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 252 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 276 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 300 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 324 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 348 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 372 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.046875 ty2 = 0.250000 dx1 = 1319.000000 dy1 = 199.000000 dx2 = 1331.000000 dy2 = 231.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=6332 [I] MTLMaskFill_MaskFill (x=7 y=231 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 7.000000 dy1 = 231.000000 dx2 = 39.000000 dy2 = 263.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=5276 [I] MTLMaskFill_MaskFill (x=1319 y=231 w=12 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 12 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 12 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 36 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 60 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 84 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 108 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 132 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 156 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 180 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 204 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 228 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 252 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 276 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 300 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 324 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 348 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 372 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.046875 ty2 = 0.250000 dx1 = 1319.000000 dy1 = 231.000000 dx2 = 1331.000000 dy2 = 263.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=4220 [I] MTLMaskFill_MaskFill (x=7 y=263 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 7.000000 dy1 = 263.000000 dx2 = 39.000000 dy2 = 295.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=3164 [I] MTLMaskFill_MaskFill (x=1319 y=263 w=12 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 12 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 12 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 36 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 60 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 84 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 108 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 132 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 156 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 180 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 204 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 228 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 252 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 276 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 300 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 324 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 348 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 372 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.046875 ty2 = 0.250000 dx1 = 1319.000000 dy1 = 263.000000 dx2 = 1331.000000 dy2 = 295.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=2108 [I] MTLMaskFill_MaskFill (x=7 y=295 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 7.000000 dy1 = 295.000000 dx2 = 39.000000 dy2 = 327.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=1052 [I] MTLMaskFill_MaskFill (x=1319 y=295 w=12 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 12 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 12 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 36 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 60 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 84 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 108 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 132 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 156 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 180 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 204 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 228 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 252 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 276 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 300 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 324 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 348 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 372 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.046875 ty2 = 0.250000 dx1 = 1319.000000 dy1 = 295.000000 dx2 = 1331.000000 dy2 = 327.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [I] MTLRenderQueue_flushBuffer: limit=31680 [V] MTLRenderQueue_flushBuffer: opcode=32, rem=31676 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskFill_MaskFill (x=7 y=327 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [V] MTLContext : commandBuffer is NULL [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 7.000000 dy1 = 327.000000 dx2 = 39.000000 dy2 = 359.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=30620 [I] MTLMaskFill_MaskFill (x=1319 y=327 w=12 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 12 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 12 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 36 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 60 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 84 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 108 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 132 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 156 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 180 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 204 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 228 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 252 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 276 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 300 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 324 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 348 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 372 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.046875 ty2 = 0.250000 dx1 = 1319.000000 dy1 = 327.000000 dx2 = 1331.000000 dy2 = 359.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=29564 [I] MTLMaskFill_MaskFill (x=7 y=359 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 7.000000 dy1 = 359.000000 dx2 = 39.000000 dy2 = 391.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=28508 [I] MTLMaskFill_MaskFill (x=1319 y=359 w=12 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 12 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 12 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 36 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 60 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 84 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 108 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 132 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 156 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 180 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 204 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 228 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 252 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 276 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 300 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 324 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 348 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 372 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.046875 ty2 = 0.250000 dx1 = 1319.000000 dy1 = 359.000000 dx2 = 1331.000000 dy2 = 391.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=27452 [I] MTLMaskFill_MaskFill (x=7 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 7.000000 dy1 = 391.000000 dx2 = 39.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=26396 [I] MTLMaskFill_MaskFill (x=39 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 39.000000 dy1 = 391.000000 dx2 = 71.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=25340 [I] MTLMaskFill_MaskFill (x=71 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 71.000000 dy1 = 391.000000 dx2 = 103.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=24284 [I] MTLMaskFill_MaskFill (x=103 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 103.000000 dy1 = 391.000000 dx2 = 135.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=23228 [I] MTLMaskFill_MaskFill (x=135 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 135.000000 dy1 = 391.000000 dx2 = 167.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=22172 [I] MTLMaskFill_MaskFill (x=167 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 167.000000 dy1 = 391.000000 dx2 = 199.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=21116 [I] MTLMaskFill_MaskFill (x=199 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 199.000000 dy1 = 391.000000 dx2 = 231.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=20060 [I] MTLMaskFill_MaskFill (x=231 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 231.000000 dy1 = 391.000000 dx2 = 263.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=19004 [I] MTLMaskFill_MaskFill (x=263 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 263.000000 dy1 = 391.000000 dx2 = 295.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=17948 [I] MTLMaskFill_MaskFill (x=295 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 295.000000 dy1 = 391.000000 dx2 = 327.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=16892 [I] MTLMaskFill_MaskFill (x=327 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 327.000000 dy1 = 391.000000 dx2 = 359.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=15836 [I] MTLMaskFill_MaskFill (x=359 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 359.000000 dy1 = 391.000000 dx2 = 391.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=14780 [I] MTLMaskFill_MaskFill (x=391 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 391.000000 dy1 = 391.000000 dx2 = 423.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13724 [I] MTLMaskFill_MaskFill (x=423 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 423.000000 dy1 = 391.000000 dx2 = 455.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=12668 [I] MTLMaskFill_MaskFill (x=455 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 455.000000 dy1 = 391.000000 dx2 = 487.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=11612 [I] MTLMaskFill_MaskFill (x=487 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 487.000000 dy1 = 391.000000 dx2 = 519.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=10556 [I] MTLMaskFill_MaskFill (x=519 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 519.000000 dy1 = 391.000000 dx2 = 551.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=9500 [I] MTLMaskFill_MaskFill (x=551 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 551.000000 dy1 = 391.000000 dx2 = 583.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=8444 [I] MTLMaskFill_MaskFill (x=583 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 583.000000 dy1 = 391.000000 dx2 = 615.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=7388 [I] MTLMaskFill_MaskFill (x=615 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 615.000000 dy1 = 391.000000 dx2 = 647.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=6332 [I] MTLMaskFill_MaskFill (x=647 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 647.000000 dy1 = 391.000000 dx2 = 679.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=5276 [I] MTLMaskFill_MaskFill (x=679 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 679.000000 dy1 = 391.000000 dx2 = 711.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=4220 [I] MTLMaskFill_MaskFill (x=711 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 711.000000 dy1 = 391.000000 dx2 = 743.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=3164 [I] MTLMaskFill_MaskFill (x=743 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 743.000000 dy1 = 391.000000 dx2 = 775.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=2108 [I] MTLMaskFill_MaskFill (x=775 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 775.000000 dy1 = 391.000000 dx2 = 807.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=1052 [I] MTLMaskFill_MaskFill (x=807 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 807.000000 dy1 = 391.000000 dx2 = 839.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [I] MTLRenderQueue_flushBuffer: limit=31840 [V] MTLRenderQueue_flushBuffer: opcode=32, rem=31836 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskFill_MaskFill (x=839 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [V] MTLContext : commandBuffer is NULL [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 839.000000 dy1 = 391.000000 dx2 = 871.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=30780 [I] MTLMaskFill_MaskFill (x=871 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 871.000000 dy1 = 391.000000 dx2 = 903.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=29724 [I] MTLMaskFill_MaskFill (x=903 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 903.000000 dy1 = 391.000000 dx2 = 935.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=28668 [I] MTLMaskFill_MaskFill (x=935 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 935.000000 dy1 = 391.000000 dx2 = 967.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=27612 [I] MTLMaskFill_MaskFill (x=967 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 967.000000 dy1 = 391.000000 dx2 = 999.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=26556 [I] MTLMaskFill_MaskFill (x=999 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 999.000000 dy1 = 391.000000 dx2 = 1031.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=25500 [I] MTLMaskFill_MaskFill (x=1031 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 1031.000000 dy1 = 391.000000 dx2 = 1063.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=24444 [I] MTLMaskFill_MaskFill (x=1063 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 1063.000000 dy1 = 391.000000 dx2 = 1095.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=23388 [I] MTLMaskFill_MaskFill (x=1095 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 1095.000000 dy1 = 391.000000 dx2 = 1127.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=22332 [I] MTLMaskFill_MaskFill (x=1127 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 1127.000000 dy1 = 391.000000 dx2 = 1159.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=21276 [I] MTLMaskFill_MaskFill (x=1159 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 1159.000000 dy1 = 391.000000 dx2 = 1191.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=20220 [I] MTLMaskFill_MaskFill (x=1191 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 1191.000000 dy1 = 391.000000 dx2 = 1223.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=19164 [I] MTLMaskFill_MaskFill (x=1223 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 1223.000000 dy1 = 391.000000 dx2 = 1255.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=18108 [I] MTLMaskFill_MaskFill (x=1255 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 1255.000000 dy1 = 391.000000 dx2 = 1287.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=17052 [I] MTLMaskFill_MaskFill (x=1287 y=391 w=32 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 28 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.218750 dx1 = 1287.000000 dy1 = 391.000000 dx2 = 1319.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=15996 [I] MTLMaskFill_MaskFill (x=1319 y=391 w=12 h=28 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 12 height = 28 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 12 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 36 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 60 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 84 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 108 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 132 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 156 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 180 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 204 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 228 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 252 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 276 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 300 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 324 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.046875 ty2 = 0.218750 dx1 = 1319.000000 dy1 = 391.000000 dx2 = 1331.000000 dy2 = 419.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=56, rem=14940 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=14924 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ff9297a1 [r=146 g=151 b=161 a=255] [V] MTLRenderQueue_flushBuffer: opcode=23, rem=14916 [V] MTLRenderQueue_CheckPreviousOp: new op=1 [I] MTLRenderer_FillAAParallelogram (x= 6.00 y= 4.00 dx1=1326.00 dy1= 0.00 dx2= 0.00 dy2= 2.00 dst tex=0x7f893e0d0000) [V] MTLTexturePool: remove pool item: tex=0x7f893eaca000, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eacb200, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eacc400, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eacd600, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eace800, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eacfa00, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ead0c00, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ead1e00, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ead3000, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ead4200, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ead5400, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ead6600, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ead7800, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893ead8a00, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eadde00, w=1400 h=1006, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e17e600, w=1400 h=1006, elapsed=0 [V] MTLTexturePool: created pool item: tex=0x7f893e1cf600, w=1400 h=1006, pf=80 | total memory = 7549 Kb [V] MTLTexturePool: created pool item: tex=0x7f893e17e600, w=1400 h=1006, pf=80 | total memory = 13051 Kb [V] MTLRenderQueue_flushBuffer: opcode=23, rem=14888 [I] MTLRenderer_FillAAParallelogram (x= 4.00 y= 4.00 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=418.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=23, rem=14860 [I] MTLRenderer_FillAAParallelogram (x=1332.00 y= 4.00 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=418.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=23, rem=14832 [I] MTLRenderer_FillAAParallelogram (x= 6.00 y=420.00 dx1=1326.00 dy1= 0.00 dx2= 0.00 dy2= 2.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=56, rem=14804 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=2 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=14788 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ff73a4d1 [r=115 g=164 b=209 a=255] [V] MTLRenderQueue_flushBuffer: opcode=32, rem=14780 [I] MTLMaskFill_MaskFill (x=1 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e247000, w=256 h=128, pf=1 | total memory = 13179 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1.000000 dy1 = 1.000000 dx2 = 33.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13724 [I] MTLMaskFill_MaskFill (x=33 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eaca000, w=256 h=128, pf=1 | total memory = 13307 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 33.000000 dy1 = 1.000000 dx2 = 65.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=12668 [I] MTLMaskFill_MaskFill (x=65 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eae6c00, w=256 h=128, pf=1 | total memory = 13435 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 65.000000 dy1 = 1.000000 dx2 = 97.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=11612 [I] MTLMaskFill_MaskFill (x=97 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eae7e00, w=256 h=128, pf=1 | total memory = 13563 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 97.000000 dy1 = 1.000000 dx2 = 129.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=10556 [I] MTLMaskFill_MaskFill (x=129 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eacb200, w=256 h=128, pf=1 | total memory = 13691 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 129.000000 dy1 = 1.000000 dx2 = 161.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=9500 [I] MTLMaskFill_MaskFill (x=161 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eacc400, w=256 h=128, pf=1 | total memory = 13819 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 161.000000 dy1 = 1.000000 dx2 = 193.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=8444 [I] MTLMaskFill_MaskFill (x=193 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e1d0800, w=256 h=128, pf=1 | total memory = 13947 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 193.000000 dy1 = 1.000000 dx2 = 225.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=7388 [I] MTLMaskFill_MaskFill (x=225 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e248200, w=256 h=128, pf=1 | total memory = 14075 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 225.000000 dy1 = 1.000000 dx2 = 257.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=6332 [I] MTLMaskFill_MaskFill (x=257 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e249400, w=256 h=128, pf=1 | total memory = 14203 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 257.000000 dy1 = 1.000000 dx2 = 289.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=5276 [I] MTLMaskFill_MaskFill (x=289 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e24a600, w=256 h=128, pf=1 | total memory = 14331 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 289.000000 dy1 = 1.000000 dx2 = 321.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=4220 [I] MTLMaskFill_MaskFill (x=321 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e24b800, w=256 h=128, pf=1 | total memory = 14459 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 321.000000 dy1 = 1.000000 dx2 = 353.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=3164 [I] MTLMaskFill_MaskFill (x=353 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e24ca00, w=256 h=128, pf=1 | total memory = 14587 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 353.000000 dy1 = 1.000000 dx2 = 385.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=2108 [I] MTLMaskFill_MaskFill (x=385 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e24dc00, w=256 h=128, pf=1 | total memory = 14715 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 385.000000 dy1 = 1.000000 dx2 = 417.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=1052 [I] MTLMaskFill_MaskFill (x=417 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e24ee00, w=256 h=128, pf=1 | total memory = 14843 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 417.000000 dy1 = 1.000000 dx2 = 449.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [I] MTLRenderQueue_flushBuffer: limit=31680 [V] MTLRenderQueue_flushBuffer: opcode=32, rem=31676 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskFill_MaskFill (x=449 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [V] MTLContext : commandBuffer is NULL [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 449.000000 dy1 = 1.000000 dx2 = 481.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=30620 [I] MTLMaskFill_MaskFill (x=481 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 481.000000 dy1 = 1.000000 dx2 = 513.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=29564 [I] MTLMaskFill_MaskFill (x=513 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 513.000000 dy1 = 1.000000 dx2 = 545.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=28508 [I] MTLMaskFill_MaskFill (x=545 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 545.000000 dy1 = 1.000000 dx2 = 577.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=27452 [I] MTLMaskFill_MaskFill (x=577 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 577.000000 dy1 = 1.000000 dx2 = 609.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=26396 [I] MTLMaskFill_MaskFill (x=609 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 609.000000 dy1 = 1.000000 dx2 = 641.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=25340 [I] MTLMaskFill_MaskFill (x=641 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 641.000000 dy1 = 1.000000 dx2 = 673.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=24284 [I] MTLMaskFill_MaskFill (x=673 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 673.000000 dy1 = 1.000000 dx2 = 705.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=23228 [I] MTLMaskFill_MaskFill (x=705 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 705.000000 dy1 = 1.000000 dx2 = 737.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=22172 [I] MTLMaskFill_MaskFill (x=737 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 737.000000 dy1 = 1.000000 dx2 = 769.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=21116 [I] MTLMaskFill_MaskFill (x=769 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 769.000000 dy1 = 1.000000 dx2 = 801.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=20060 [I] MTLMaskFill_MaskFill (x=801 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 801.000000 dy1 = 1.000000 dx2 = 833.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=19004 [I] MTLMaskFill_MaskFill (x=833 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 833.000000 dy1 = 1.000000 dx2 = 865.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=17948 [I] MTLMaskFill_MaskFill (x=865 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 865.000000 dy1 = 1.000000 dx2 = 897.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=16892 [I] MTLMaskFill_MaskFill (x=897 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 897.000000 dy1 = 1.000000 dx2 = 929.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=15836 [I] MTLMaskFill_MaskFill (x=929 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 929.000000 dy1 = 1.000000 dx2 = 961.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=14780 [I] MTLMaskFill_MaskFill (x=961 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 961.000000 dy1 = 1.000000 dx2 = 993.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13724 [I] MTLMaskFill_MaskFill (x=993 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 993.000000 dy1 = 1.000000 dx2 = 1025.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=12668 [I] MTLMaskFill_MaskFill (x=1025 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1025.000000 dy1 = 1.000000 dx2 = 1057.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=11612 [I] MTLMaskFill_MaskFill (x=1057 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1057.000000 dy1 = 1.000000 dx2 = 1089.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=10556 [I] MTLMaskFill_MaskFill (x=1089 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1089.000000 dy1 = 1.000000 dx2 = 1121.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=9500 [I] MTLMaskFill_MaskFill (x=1121 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1121.000000 dy1 = 1.000000 dx2 = 1153.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=8444 [I] MTLMaskFill_MaskFill (x=1153 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1153.000000 dy1 = 1.000000 dx2 = 1185.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=7388 [I] MTLMaskFill_MaskFill (x=1185 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1185.000000 dy1 = 1.000000 dx2 = 1217.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=6332 [I] MTLMaskFill_MaskFill (x=1217 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1217.000000 dy1 = 1.000000 dx2 = 1249.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=5276 [I] MTLMaskFill_MaskFill (x=1249 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1249.000000 dy1 = 1.000000 dx2 = 1281.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=4220 [I] MTLMaskFill_MaskFill (x=1281 y=1 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1281.000000 dy1 = 1.000000 dx2 = 1313.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=3164 [I] MTLMaskFill_MaskFill (x=1313 y=1 w=24 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 24 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 384 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 408 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 432 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 456 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 480 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 504 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 528 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 552 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 576 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 600 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 624 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 648 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 672 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 696 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 720 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 744 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.093750 ty2 = 0.250000 dx1 = 1313.000000 dy1 = 1.000000 dx2 = 1337.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=2108 [I] MTLMaskFill_MaskFill (x=1 y=33 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1.000000 dy1 = 33.000000 dx2 = 33.000000 dy2 = 65.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=1052 [I] MTLMaskFill_MaskFill (x=1313 y=33 w=24 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 24 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 384 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 408 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 432 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 456 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 480 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 504 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 528 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 552 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 576 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 600 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 624 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 648 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 672 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 696 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 720 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 744 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.093750 ty2 = 0.250000 dx1 = 1313.000000 dy1 = 33.000000 dx2 = 1337.000000 dy2 = 65.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [I] MTLRenderQueue_flushBuffer: limit=31680 [V] MTLRenderQueue_flushBuffer: opcode=32, rem=31676 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskFill_MaskFill (x=1 y=65 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [V] MTLContext : commandBuffer is NULL [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1.000000 dy1 = 65.000000 dx2 = 33.000000 dy2 = 97.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=30620 [I] MTLMaskFill_MaskFill (x=1313 y=65 w=24 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 24 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 384 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 408 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 432 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 456 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 480 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 504 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 528 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 552 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 576 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 600 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 624 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 648 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 672 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 696 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 720 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 744 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.093750 ty2 = 0.250000 dx1 = 1313.000000 dy1 = 65.000000 dx2 = 1337.000000 dy2 = 97.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=29564 [I] MTLMaskFill_MaskFill (x=1 y=97 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1.000000 dy1 = 97.000000 dx2 = 33.000000 dy2 = 129.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=28508 [I] MTLMaskFill_MaskFill (x=1313 y=97 w=24 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 24 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 384 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 408 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 432 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 456 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 480 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 504 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 528 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 552 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 576 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 600 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 624 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 648 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 672 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 696 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 720 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 744 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.093750 ty2 = 0.250000 dx1 = 1313.000000 dy1 = 97.000000 dx2 = 1337.000000 dy2 = 129.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=27452 [I] MTLMaskFill_MaskFill (x=1 y=129 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1.000000 dy1 = 129.000000 dx2 = 33.000000 dy2 = 161.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=26396 [I] MTLMaskFill_MaskFill (x=1313 y=129 w=24 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 24 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 384 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 408 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 432 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 456 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 480 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 504 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 528 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 552 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 576 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 600 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 624 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 648 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 672 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 696 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 720 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 744 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.093750 ty2 = 0.250000 dx1 = 1313.000000 dy1 = 129.000000 dx2 = 1337.000000 dy2 = 161.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=25340 [I] MTLMaskFill_MaskFill (x=1 y=161 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1.000000 dy1 = 161.000000 dx2 = 33.000000 dy2 = 193.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=24284 [I] MTLMaskFill_MaskFill (x=1313 y=161 w=24 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 24 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 384 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 408 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 432 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 456 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 480 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 504 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 528 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 552 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 576 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 600 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 624 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 648 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 672 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 696 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 720 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 744 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.093750 ty2 = 0.250000 dx1 = 1313.000000 dy1 = 161.000000 dx2 = 1337.000000 dy2 = 193.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=23228 [I] MTLMaskFill_MaskFill (x=1 y=193 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1.000000 dy1 = 193.000000 dx2 = 33.000000 dy2 = 225.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=22172 [I] MTLMaskFill_MaskFill (x=1313 y=193 w=24 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 24 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 384 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 408 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 432 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 456 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 480 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 504 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 528 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 552 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 576 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 600 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 624 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 648 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 672 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 696 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 720 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 744 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.093750 ty2 = 0.250000 dx1 = 1313.000000 dy1 = 193.000000 dx2 = 1337.000000 dy2 = 225.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=21116 [I] MTLMaskFill_MaskFill (x=1 y=225 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1.000000 dy1 = 225.000000 dx2 = 33.000000 dy2 = 257.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=20060 [I] MTLMaskFill_MaskFill (x=1313 y=225 w=24 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 24 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 384 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 408 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 432 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 456 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 480 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 504 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 528 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 552 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 576 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 600 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 624 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 648 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 672 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 696 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 720 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 744 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.093750 ty2 = 0.250000 dx1 = 1313.000000 dy1 = 225.000000 dx2 = 1337.000000 dy2 = 257.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=19004 [I] MTLMaskFill_MaskFill (x=1 y=257 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1.000000 dy1 = 257.000000 dx2 = 33.000000 dy2 = 289.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=17948 [I] MTLMaskFill_MaskFill (x=1313 y=257 w=24 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 24 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 384 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 408 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 432 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 456 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 480 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 504 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 528 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 552 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 576 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 600 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 624 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 648 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 672 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 696 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 720 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 744 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.093750 ty2 = 0.250000 dx1 = 1313.000000 dy1 = 257.000000 dx2 = 1337.000000 dy2 = 289.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=16892 [I] MTLMaskFill_MaskFill (x=1 y=289 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1.000000 dy1 = 289.000000 dx2 = 33.000000 dy2 = 321.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=15836 [I] MTLMaskFill_MaskFill (x=1313 y=289 w=24 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 24 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 384 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 408 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 432 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 456 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 480 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 504 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 528 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 552 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 576 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 600 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 624 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 648 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 672 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 696 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 720 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 744 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.093750 ty2 = 0.250000 dx1 = 1313.000000 dy1 = 289.000000 dx2 = 1337.000000 dy2 = 321.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=14780 [I] MTLMaskFill_MaskFill (x=1 y=321 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1.000000 dy1 = 321.000000 dx2 = 33.000000 dy2 = 353.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13724 [I] MTLMaskFill_MaskFill (x=1313 y=321 w=24 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 24 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 384 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 408 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 432 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 456 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 480 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 504 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 528 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 552 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 576 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 600 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 624 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 648 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 672 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 696 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 720 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 744 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.093750 ty2 = 0.250000 dx1 = 1313.000000 dy1 = 321.000000 dx2 = 1337.000000 dy2 = 353.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=12668 [I] MTLMaskFill_MaskFill (x=1 y=353 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1.000000 dy1 = 353.000000 dx2 = 33.000000 dy2 = 385.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=11612 [I] MTLMaskFill_MaskFill (x=1313 y=353 w=24 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 24 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 384 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 408 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 432 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 456 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 480 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 504 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 528 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 552 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 576 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 600 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 624 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 648 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 672 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 696 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 720 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 744 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.093750 ty2 = 0.250000 dx1 = 1313.000000 dy1 = 353.000000 dx2 = 1337.000000 dy2 = 385.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=10556 [I] MTLMaskFill_MaskFill (x=1 y=385 w=32 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1.000000 dy1 = 385.000000 dx2 = 33.000000 dy2 = 417.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=9500 [I] MTLMaskFill_MaskFill (x=1313 y=385 w=24 h=32 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 24 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 264 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 288 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 312 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 360 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 384 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 408 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 432 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 456 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 480 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 504 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 528 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 552 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 576 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 600 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 624 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 648 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 672 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 696 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 720 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 744 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.093750 ty2 = 0.250000 dx1 = 1313.000000 dy1 = 385.000000 dx2 = 1337.000000 dy2 = 417.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=8444 [I] MTLMaskFill_MaskFill (x=1 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 1.000000 dy1 = 417.000000 dx2 = 33.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=7388 [I] MTLMaskFill_MaskFill (x=33 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 33.000000 dy1 = 417.000000 dx2 = 65.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=6332 [I] MTLMaskFill_MaskFill (x=65 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 65.000000 dy1 = 417.000000 dx2 = 97.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=5276 [I] MTLMaskFill_MaskFill (x=97 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 97.000000 dy1 = 417.000000 dx2 = 129.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=4220 [I] MTLMaskFill_MaskFill (x=129 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 129.000000 dy1 = 417.000000 dx2 = 161.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=3164 [I] MTLMaskFill_MaskFill (x=161 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 161.000000 dy1 = 417.000000 dx2 = 193.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=2108 [I] MTLMaskFill_MaskFill (x=193 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 193.000000 dy1 = 417.000000 dx2 = 225.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=1052 [I] MTLMaskFill_MaskFill (x=225 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 225.000000 dy1 = 417.000000 dx2 = 257.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [I] MTLRenderQueue_flushBuffer: limit=31680 [V] MTLRenderQueue_flushBuffer: opcode=32, rem=31676 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskFill_MaskFill (x=257 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [V] MTLContext : commandBuffer is NULL [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 257.000000 dy1 = 417.000000 dx2 = 289.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=30620 [I] MTLMaskFill_MaskFill (x=289 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 289.000000 dy1 = 417.000000 dx2 = 321.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=29564 [I] MTLMaskFill_MaskFill (x=321 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 321.000000 dy1 = 417.000000 dx2 = 353.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=28508 [I] MTLMaskFill_MaskFill (x=353 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 353.000000 dy1 = 417.000000 dx2 = 385.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=27452 [I] MTLMaskFill_MaskFill (x=385 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 385.000000 dy1 = 417.000000 dx2 = 417.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=26396 [I] MTLMaskFill_MaskFill (x=417 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 417.000000 dy1 = 417.000000 dx2 = 449.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=25340 [I] MTLMaskFill_MaskFill (x=449 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 449.000000 dy1 = 417.000000 dx2 = 481.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=24284 [I] MTLMaskFill_MaskFill (x=481 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 481.000000 dy1 = 417.000000 dx2 = 513.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=23228 [I] MTLMaskFill_MaskFill (x=513 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 513.000000 dy1 = 417.000000 dx2 = 545.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=22172 [I] MTLMaskFill_MaskFill (x=545 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 545.000000 dy1 = 417.000000 dx2 = 577.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=21116 [I] MTLMaskFill_MaskFill (x=577 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 577.000000 dy1 = 417.000000 dx2 = 609.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=20060 [I] MTLMaskFill_MaskFill (x=609 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 609.000000 dy1 = 417.000000 dx2 = 641.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=19004 [I] MTLMaskFill_MaskFill (x=641 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 641.000000 dy1 = 417.000000 dx2 = 673.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=17948 [I] MTLMaskFill_MaskFill (x=673 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 673.000000 dy1 = 417.000000 dx2 = 705.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=16892 [I] MTLMaskFill_MaskFill (x=705 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 705.000000 dy1 = 417.000000 dx2 = 737.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=15836 [I] MTLMaskFill_MaskFill (x=737 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 737.000000 dy1 = 417.000000 dx2 = 769.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=14780 [I] MTLMaskFill_MaskFill (x=769 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 769.000000 dy1 = 417.000000 dx2 = 801.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13724 [I] MTLMaskFill_MaskFill (x=801 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 801.000000 dy1 = 417.000000 dx2 = 833.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=12668 [I] MTLMaskFill_MaskFill (x=833 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 833.000000 dy1 = 417.000000 dx2 = 865.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=11612 [I] MTLMaskFill_MaskFill (x=865 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 865.000000 dy1 = 417.000000 dx2 = 897.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=10556 [I] MTLMaskFill_MaskFill (x=897 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 897.000000 dy1 = 417.000000 dx2 = 929.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=9500 [I] MTLMaskFill_MaskFill (x=929 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 929.000000 dy1 = 417.000000 dx2 = 961.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=8444 [I] MTLMaskFill_MaskFill (x=961 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 961.000000 dy1 = 417.000000 dx2 = 993.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=7388 [I] MTLMaskFill_MaskFill (x=993 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 993.000000 dy1 = 417.000000 dx2 = 1025.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=6332 [I] MTLMaskFill_MaskFill (x=1025 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 1025.000000 dy1 = 417.000000 dx2 = 1057.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=5276 [I] MTLMaskFill_MaskFill (x=1057 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 1057.000000 dy1 = 417.000000 dx2 = 1089.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=4220 [I] MTLMaskFill_MaskFill (x=1089 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 1089.000000 dy1 = 417.000000 dx2 = 1121.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=3164 [I] MTLMaskFill_MaskFill (x=1121 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 1121.000000 dy1 = 417.000000 dx2 = 1153.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=2108 [I] MTLMaskFill_MaskFill (x=1153 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 1153.000000 dy1 = 417.000000 dx2 = 1185.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=1052 [I] MTLMaskFill_MaskFill (x=1185 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 1185.000000 dy1 = 417.000000 dx2 = 1217.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [I] MTLRenderQueue_flushBuffer: limit=4336 [V] MTLRenderQueue_flushBuffer: opcode=32, rem=4332 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskFill_MaskFill (x=1217 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [V] MTLContext : commandBuffer is NULL [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 1217.000000 dy1 = 417.000000 dx2 = 1249.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=3276 [I] MTLMaskFill_MaskFill (x=1249 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 1249.000000 dy1 = 417.000000 dx2 = 1281.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=2220 [I] MTLMaskFill_MaskFill (x=1281 y=417 w=32 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 8 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.062500 dx1 = 1281.000000 dy1 = 417.000000 dx2 = 1313.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=1164 [I] MTLMaskFill_MaskFill (x=1313 y=417 w=24 h=8 pMask=0x7f893e0d0000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 24 height = 8 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 168 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.093750 ty2 = 0.062500 dx1 = 1313.000000 dy1 = 417.000000 dx2 = 1337.000000 dy2 = 425.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=6 y=6 w=1326 h=414 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLTexturePool: created pool item: tex=0x7f893ead2e00, w=1326 h=414, pf=80 | total memory = 16987 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=30 y=54 w=1338 h=426 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1430.00, will be clipped to 1368.00 [V] dy2=1060.00, will be clipped to 480.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 20.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-4.00, will be clipped to 0.00 [V] dx2=1322.00, will be clipped to 20.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893ead4000, w=20 h=76, pf=80 | total memory = 16993 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=40 y=88 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1440.00, will be clipped to 60.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 20.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-4.00, will be clipped to 0.00 [V] dx2=1322.00, will be clipped to 20.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=40 y=88 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1440.00, will be clipped to 60.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 20.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-4.00, will be clipped to 0.00 [V] dx2=1322.00, will be clipped to 20.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=40 y=88 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1440.00, will be clipped to 60.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 20.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-4.00, will be clipped to 0.00 [V] dx2=1322.00, will be clipped to 20.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=40 y=88 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1440.00, will be clipped to 60.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 20.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-4.00, will be clipped to 0.00 [V] dx2=1322.00, will be clipped to 20.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=40 y=88 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1440.00, will be clipped to 60.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 20.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-4.00, will be clipped to 0.00 [V] dx2=1322.00, will be clipped to 20.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=40 y=88 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1440.00, will be clipped to 60.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 20.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-4.00, will be clipped to 0.00 [V] dx2=1322.00, will be clipped to 20.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=40 y=88 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1440.00, will be clipped to 60.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=60 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 60.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 60.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e266000, w=60 h=76, pf=80 | total memory = 17011 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=60 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 108.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893eadde00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=60 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 60.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 60.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=60 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 108.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=98 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 98.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 98.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e2a9400, w=98 h=76, pf=80 | total memory = 17040 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=98 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 146.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=98 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 98.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 98.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=98 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 146.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893eadde00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=120 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=120.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 120.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893f860a00, w=120 h=76, pf=80 | total memory = 17075 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=120 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 168.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=120 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=120.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 120.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893eadcc00, w=120 h=76, pf=80 | total memory = 17111 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=120 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 168.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=166 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=166.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 166.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e2cb000, w=166 h=76, pf=80 | total memory = 17160 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=166 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 214.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893eadde00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=166 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=166.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 166.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=166 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 214.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=220 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=220.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 220.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893f068a00, w=220 h=76, pf=80 | total memory = 17226 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=220 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 268.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=220 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=220.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 220.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: remove pool item: tex=0x7f893ead4000, w=20 h=76, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e266000, w=60 h=76, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e2a9400, w=98 h=76, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893f860a00, w=120 h=76, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eadcc00, w=120 h=76, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e2cb000, w=166 h=76, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893f068a00, w=220 h=76, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e181000, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893e17f800, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893e1c1200, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893e1ce400, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893eae0200, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893eaaba00, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893ea88a00, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893eadf000, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893eaeb000, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893e9a1000, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893e9a2200, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893e9a3400, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893ea94c00, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893ea95e00, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893ea97000, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893ea98200, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893e247000, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893eaca000, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893eae6c00, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893eae7e00, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893eacb200, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893eacc400, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893e1d0800, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893e248200, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893e249400, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893e24a600, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893e24b800, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893e24ca00, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893e24dc00, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893e24ee00, w=256 h=128, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893ead2e00, w=1326 h=414, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893e1cf600, w=1400 h=1006, elapsed=3 [V] MTLTexturePool: remove pool item: tex=0x7f893e17e600, w=1400 h=1006, elapsed=3 [V] MTLTexturePool: created pool item: tex=0x7f893f07dc00, w=220 h=76, pf=80 | total memory = 65 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=220 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 268.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=256 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=256.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 256.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893ead4000, w=256 h=76, pf=80 | total memory = 141 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=256 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 304.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=256 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=256.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 256.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e2a9400, w=256 h=76, pf=80 | total memory = 217 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=256 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 304.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=278 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=278.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 278.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e2cb000, w=278 h=76, pf=80 | total memory = 299 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=278 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 326.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893eadde00 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=278 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=278.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 278.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=278 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 326.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=326 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=326.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 326.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893f068a00, w=326 h=76, pf=80 | total memory = 396 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=326 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 374.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=326 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=326.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 326.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e2afe00, w=326 h=76, pf=80 | total memory = 493 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=326 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 374.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=376 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=376.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 376.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e2d5a00, w=376 h=76, pf=80 | total memory = 605 Kb [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=376 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 424.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893eadde00 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=376 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=376.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 376.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=376 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 424.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=420 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=420.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 420.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e266000, w=420 h=76, pf=80 | total memory = 729 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=420 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 468.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=420 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=420.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 420.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893f860a00, w=420 h=76, pf=80 | total memory = 854 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=420 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 468.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=458 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=458.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 458.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893f07b000, w=458 h=76, pf=80 | total memory = 990 Kb [V] MTLContext : commandBuffer is NULL [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=458 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 506.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893eadde00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=458 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=458.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 458.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=458 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 506.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=508 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=508.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 508.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e24c800, w=508 h=76, pf=80 | total memory = 1141 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=508 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 556.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=508 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=508.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 508.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e24da00, w=508 h=76, pf=80 | total memory = 1292 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=508 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 556.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=552 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=552.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 552.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e24ec00, w=552 h=76, pf=80 | total memory = 1455 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=552 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 600.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=552 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=552.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 552.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=552 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 600.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=600 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=600.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 600.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893f1b6200, w=600 h=76, pf=80 | total memory = 1634 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=600 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 648.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=600 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=600.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 600.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e1cdc00, w=600 h=76, pf=80 | total memory = 1812 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=600 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 648.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893eadde00 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=682 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=682.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 682.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e1cee00, w=682 h=76, pf=80 | total memory = 2014 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=682 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 730.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=682 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=682.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 682.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893f1c7c00, w=682 h=76, pf=80 | total memory = 2217 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=682 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 730.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=718 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=718.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 718.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e1d0000, w=718 h=76, pf=80 | total memory = 2430 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=718 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 766.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=718 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=718.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 718.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893f878e00, w=718 h=76, pf=80 | total memory = 2643 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=718 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 766.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=740 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=740.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 740.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893f87b600, w=740 h=76, pf=80 | total memory = 2863 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=740 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 788.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893eadde00 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=740 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=740.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 740.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893f8eb400, w=740 h=76, pf=80 | total memory = 3082 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=740 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 788.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=812 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=812.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 812.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893eaaba00, w=812 h=76, pf=80 | total memory = 3323 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=812 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 860.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=812 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=812.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 812.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893f1e4600, w=812 h=76, pf=80 | total memory = 3564 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=812 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 860.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=834 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=834.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 834.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e38d400, w=834 h=76, pf=80 | total memory = 3812 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=834 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 882.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=834 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=834.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 834.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e3b4e00, w=834 h=76, pf=80 | total memory = 4060 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=834 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 882.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=892 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=892.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 892.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e3c1000, w=892 h=76, pf=80 | total memory = 4324 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=892 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 940.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893eadde00 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=892 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=892.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 892.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893ea88a00, w=892 h=76, pf=80 | total memory = 4589 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=892 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 940.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=944 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=944.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 944.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893eaeb000, w=944 h=76, pf=80 | total memory = 4869 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=944 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 992.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=944 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=944.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 944.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=944 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 992.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=994 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=994.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 994.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e3d2a00, w=994 h=76, pf=80 | total memory = 5165 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=994 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 1042.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=994 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=994.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 994.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893f9ca800, w=994 h=76, pf=80 | total memory = 5460 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=994 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 1042.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=1044 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1044.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 1044.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e3dec00, w=1044 h=76, pf=80 | total memory = 5770 Kb [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893eadde00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=1044 h=76 [V] MTLLayer_display() called [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 1092.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=1044 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1044.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 1044.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=1044 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 1092.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=1082 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1082.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 1082.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893f9d6a00, w=1082 h=76, pf=80 | total memory = 6091 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=1082 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 1130.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=1082 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1082.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 1082.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893f9e8400, w=1082 h=76, pf=80 | total memory = 6412 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=1082 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 1130.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=1126 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1126.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 1126.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893eadcc00, w=1126 h=76, pf=80 | total memory = 6746 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=1126 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 1174.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893eadde00 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=1126 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1126.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 1126.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=1126 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 1174.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=1164 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1164.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 1164.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893eb16400, w=1164 h=76, pf=80 | total memory = 7092 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=1164 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 1212.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=1164 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1164.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 1164.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e3f5e00, w=1164 h=76, pf=80 | total memory = 7437 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=1164 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 1212.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=1212 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1212.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 1212.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893ead2e00, w=1212 h=76, pf=80 | total memory = 7797 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=1212 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 1260.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893eadde00 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=1212 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1212.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 1212.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=1212 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 1260.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=1262 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1262.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 1262.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893eae0200, w=1262 h=76, pf=80 | total memory = 8172 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=1262 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 1310.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893eadde00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=1262 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1262.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 1262.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=1262 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 1310.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=1312 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1312.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-12.00, will be clipped to 0.00 [V] dx2=1314.00, will be clipped to 1312.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893e419200, w=1312 h=76, pf=80 | total memory = 8561 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=48 y=88 w=1312 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1448.00, will be clipped to 1360.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 20.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-1304.00, will be clipped to 0.00 [V] dx2=22.00, will be clipped to 20.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLTexturePool: created pool item: tex=0x7f893f9f4600, w=20 h=76, pf=80 | total memory = 8567 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=1340 y=88 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=2740.00, will be clipped to 1360.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 20.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-1304.00, will be clipped to 0.00 [V] dx2=22.00, will be clipped to 20.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=1340 y=88 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=2740.00, will be clipped to 1360.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] SurfaceData_InitOps --- invoked [I] MTLSurfaceData_initOps p=0x7f89414674e0 [I] pPeerData=0x0 [I] layerPtr=0x0 [I] xoff=0, yoff=0 [I] MTLRenderQueue_flushBuffer: limit=160 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=156 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=152 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=132 [I] MTLClip.setClipRect: x=0 y=0 w=108 h=54 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=112 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=96 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=88 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=108.00 dy1= 0.00 dx2= 0.00 dy2= 54.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=60 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=44 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=36 [I] MTLRenderer_FillParallelogram (x=-537.75 y= -9.75 dx1=1338.00 dy1= 0.00 dx2= 0.00 dy2= 74.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=71, rem=8 [V] MTLSurfaceData_initTexture: w=208 h=66 bp=0x7f89414674e0 [tex=0x7f893f87a000] opaque=0 rtt=1 [I] BufferedMaskBlit_enqueueTile: bpos=10884 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] MTLRenderQueue_flushBuffer: limit=15096 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=15092 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=15088 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f89414674e0 (tex=0x7f893f87a000 type=5), bdst=0x7f89414674e0 (tex=0x7f893f87a000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=15068 [I] MTLClip.setClipRect: x=0 y=0 w=208 h=66 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=15048 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=15032 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffffffff [r=255 g=255 b=255 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=15024 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=208.00 dy1= 0.00 dx2= 0.00 dy2= 66.00 dst tex=0x7f893f87a000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=14996 [I] MTLContext_SetAlphaComposite: rule=1, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=14980 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=00000000 [r=0 g=0 b=0 a=0] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=14972 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=208.00 dy1= 0.00 dx2= 0.00 dy2= 66.00 dst tex=0x7f893f87a000) [V] MTLRenderQueue_flushBuffer: opcode=56, rem=14944 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=2 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=14928 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=41171718 [r=23 g=23 b=24 a=65] [V] MTLRenderQueue_flushBuffer: opcode=32, rem=14920 [I] MTLMaskFill_MaskFill (x=4 y=6 w=32 h=32 pMask=0x7f893f87a000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893f888200, w=256 h=128, pf=1 | total memory = 8695 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 4.000000 dy1 = 6.000000 dx2 = 36.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13864 [I] MTLMaskFill_MaskFill (x=36 y=6 w=32 h=32 pMask=0x7f893f87a000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893fa27800, w=256 h=128, pf=1 | total memory = 8823 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 36.000000 dy1 = 6.000000 dx2 = 68.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13832 [I] MTLMaskFill_MaskFill (x=68 y=6 w=32 h=32 pMask=0x7f893f87a000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893fa28a00, w=256 h=128, pf=1 | total memory = 8951 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 68.000000 dy1 = 6.000000 dx2 = 100.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13800 [I] MTLMaskFill_MaskFill (x=100 y=6 w=32 h=32 pMask=0x7f893f87a000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893fa29c00, w=256 h=128, pf=1 | total memory = 9079 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 100.000000 dy1 = 6.000000 dx2 = 132.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13768 [I] MTLMaskFill_MaskFill (x=132 y=6 w=32 h=32 pMask=0x7f893f87a000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893fa2ae00, w=256 h=128, pf=1 | total memory = 9207 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 132.000000 dy1 = 6.000000 dx2 = 164.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13736 [I] MTLMaskFill_MaskFill (x=164 y=6 w=32 h=32 pMask=0x7f893f87a000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893fa2c000, w=256 h=128, pf=1 | total memory = 9335 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 164.000000 dy1 = 6.000000 dx2 = 196.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=12680 [I] MTLMaskFill_MaskFill (x=196 y=6 w=8 h=32 pMask=0x7f893f87a000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893fa2d200, w=256 h=128, pf=1 | total memory = 9463 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 8 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 8 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 16 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 40 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 56 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 64 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 80 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 88 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 104 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 112 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 128 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 136 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 152 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 160 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 176 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 184 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 200 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 208 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 224 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 232 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 248 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.031250 ty2 = 0.250000 dx1 = 196.000000 dy1 = 6.000000 dx2 = 204.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=11624 [I] MTLMaskFill_MaskFill (x=4 y=38 w=32 h=26 pMask=0x7f893f87a000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893fa2e400, w=256 h=128, pf=1 | total memory = 9591 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 4.000000 dy1 = 38.000000 dx2 = 36.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=10568 [I] MTLMaskFill_MaskFill (x=36 y=38 w=32 h=26 pMask=0x7f893f87a000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893fa2f600, w=256 h=128, pf=1 | total memory = 9719 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 36.000000 dy1 = 38.000000 dx2 = 68.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=9512 [I] MTLMaskFill_MaskFill (x=68 y=38 w=32 h=26 pMask=0x7f893f87a000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893fa30800, w=256 h=128, pf=1 | total memory = 9847 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 68.000000 dy1 = 38.000000 dx2 = 100.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=8456 [I] MTLMaskFill_MaskFill (x=100 y=38 w=32 h=26 pMask=0x7f893f87a000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893fa31a00, w=256 h=128, pf=1 | total memory = 9975 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 100.000000 dy1 = 38.000000 dx2 = 132.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=7400 [I] MTLMaskFill_MaskFill (x=132 y=38 w=32 h=26 pMask=0x7f893f87a000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893fa32c00, w=256 h=128, pf=1 | total memory = 10103 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 132.000000 dy1 = 38.000000 dx2 = 164.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=6344 [I] MTLMaskFill_MaskFill (x=164 y=38 w=32 h=26 pMask=0x7f893f87a000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893fa33e00, w=256 h=128, pf=1 | total memory = 10231 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 164.000000 dy1 = 38.000000 dx2 = 196.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=5288 [I] MTLMaskFill_MaskFill (x=196 y=38 w=8 h=26 pMask=0x7f893f87a000) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893fa35000, w=256 h=128, pf=1 | total memory = 10359 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 8 height = 26 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 8 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 16 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 40 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 56 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 64 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 80 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 88 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 104 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 112 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 128 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 136 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 152 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 160 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 176 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 184 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 200 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.031250 ty2 = 0.203125 dx1 = 196.000000 dy1 = 38.000000 dx2 = 204.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=55, rem=4232 [I] MTLContext.resetClip [V] MTLRenderQueue_flushBuffer: opcode=56, rem=4228 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=4212 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4208 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893fa36200, w=32 h=32, pf=80 | total memory = 10363 Kb [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLTexturePool: created pool item: tex=0x7f893f224400, w=32 h=32, pf=80 | total memory = 10367 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] BufferedMaskBlit_enqueueTile: bpos=20 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=4136 [V] sx=0 sy=0 w=8 h=32 [V] maskoff=0 maskscan=24 [V] pixstride=4 scanstride=96 [I] BufferedMaskBlit_enqueueTile: bpos=5180 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=8528 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=11876 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=15224 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=18572 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=21920 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=25268 [V] sx=0 sy=0 w=8 h=26 [V] maskoff=0 maskscan=24 [V] pixstride=4 scanstride=96 [I] BufferedMaskBlit_enqueueTile: bpos=26120 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] MTLRenderQueue_flushBuffer: limit=30328 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=30324 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=30308 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=30304 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=33, rem=26188 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e40d000, w=8 h=32, pf=80 | total memory = 10368 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=25144 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893fa3cc00, w=32 h=26, pf=80 | total memory = 10372 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=21796 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893fa21800, w=32 h=26, pf=80 | total memory = 10375 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=18448 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893fa22a00, w=32 h=26, pf=80 | total memory = 10378 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15100 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e41fc00, w=32 h=26, pf=80 | total memory = 10381 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=11752 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893eacb600, w=32 h=26, pf=80 | total memory = 10385 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=8404 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e43ea00, w=32 h=26, pf=80 | total memory = 10388 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=5056 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e43fc00, w=8 h=26, pf=80 | total memory = 10389 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4204 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] BufferedMaskBlit_enqueueTile: bpos=20 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=4136 [V] sx=0 sy=0 w=4 h=32 [V] maskoff=0 maskscan=28 [V] pixstride=4 scanstride=112 [I] BufferedMaskBlit_enqueueTile: bpos=4668 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=7504 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=10340 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=13176 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=16012 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=18848 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=21684 [V] sx=0 sy=0 w=4 h=22 [V] maskoff=0 maskscan=28 [V] pixstride=4 scanstride=112 [I] MTLRenderQueue_flushBuffer: limit=23296 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=23292 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=23276 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=23272 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=33, rem=19156 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=18624 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15788 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=12952 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=10116 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=7280 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4444 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=1608 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=90, rem=1236 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=1232 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=1212 [I] MTLClip.setClipRect: x=0 y=0 w=108 h=54 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=1192 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=1140 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=1136 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=1132 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=1060 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=1056 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=1052 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=980 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=976 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=924 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=920 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=916 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=180.00, will be clipped to 108.00 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=844 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=840 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=836 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=764 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=760 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=708 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=704 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=700 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=628 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=624 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=620 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=548 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=544 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=492 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=488 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=484 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=180.00, will be clipped to 108.00 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=412 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=408 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=404 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=332 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=328 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=276 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=272 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=268 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=180.00, will be clipped to 108.00 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=196 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=101, rem=192 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ff000000 [r=0 g=0 b=0 a=255] [V] MTLRenderQueue_flushBuffer: opcode=40, rem=184 [I] MTLTR_DrawGlyphList [I] totalGlyphs = 4 [I] Entered for loop for glyph list [I] Glyph width = 15 height = 22 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_EnableGlyphVertexCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] MTLTR_DisableGlyphVertexCache [I] MTLVertexCache_FlushGlyphVertexCache [I] MTLTR_GetGlyphCacheTexture [I] MTLVertexCache_FlushGlyphVertexCache : encode 4 characters [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=568 y=974 w=108 h=54 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1968.00, will be clipped to 676.00 [V] dy2=1980.00, will be clipped to 1028.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 20.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-1304.00, will be clipped to 0.00 [V] dx2=22.00, will be clipped to 20.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=1340 y=88 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=2740.00, will be clipped to 1360.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] SurfaceData_InitOps --- invoked [I] MTLSurfaceData_initOps p=0x7f894196b3e0 [I] pPeerData=0x0 [I] layerPtr=0x0 [I] xoff=0, yoff=0 [I] MTLRenderQueue_flushBuffer: limit=160 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=156 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=152 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=132 [I] MTLClip.setClipRect: x=0 y=0 w=108 h=54 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=112 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=96 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=88 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=108.00 dy1= 0.00 dx2= 0.00 dy2= 54.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=60 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=44 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=36 [I] MTLRenderer_FillParallelogram (x=-537.75 y= -9.75 dx1=1338.00 dy1= 0.00 dx2= 0.00 dy2= 74.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=71, rem=8 [V] MTLSurfaceData_initTexture: w=208 h=66 bp=0x7f894196b3e0 [tex=0x7f893f22ae00] opaque=0 rtt=1 [I] BufferedMaskBlit_enqueueTile: bpos=10884 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] MTLRenderQueue_flushBuffer: limit=15096 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=15092 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=15088 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f894196b3e0 (tex=0x7f893f22ae00 type=5), bdst=0x7f894196b3e0 (tex=0x7f893f22ae00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=15068 [I] MTLClip.setClipRect: x=0 y=0 w=208 h=66 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=15048 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=15032 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffffffff [r=255 g=255 b=255 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=15024 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=208.00 dy1= 0.00 dx2= 0.00 dy2= 66.00 dst tex=0x7f893f22ae00) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=14996 [I] MTLContext_SetAlphaComposite: rule=1, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=14980 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=00000000 [r=0 g=0 b=0 a=0] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=14972 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=208.00 dy1= 0.00 dx2= 0.00 dy2= 66.00 dst tex=0x7f893f22ae00) [V] MTLRenderQueue_flushBuffer: opcode=56, rem=14944 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=2 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=14928 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=41171718 [r=23 g=23 b=24 a=65] [V] MTLRenderQueue_flushBuffer: opcode=32, rem=14920 [I] MTLMaskFill_MaskFill (x=4 y=6 w=32 h=32 pMask=0x7f893f22ae00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 4.000000 dy1 = 6.000000 dx2 = 36.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13864 [I] MTLMaskFill_MaskFill (x=36 y=6 w=32 h=32 pMask=0x7f893f22ae00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 36.000000 dy1 = 6.000000 dx2 = 68.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13832 [I] MTLMaskFill_MaskFill (x=68 y=6 w=32 h=32 pMask=0x7f893f22ae00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 68.000000 dy1 = 6.000000 dx2 = 100.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13800 [I] MTLMaskFill_MaskFill (x=100 y=6 w=32 h=32 pMask=0x7f893f22ae00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 100.000000 dy1 = 6.000000 dx2 = 132.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13768 [I] MTLMaskFill_MaskFill (x=132 y=6 w=32 h=32 pMask=0x7f893f22ae00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 132.000000 dy1 = 6.000000 dx2 = 164.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13736 [I] MTLMaskFill_MaskFill (x=164 y=6 w=32 h=32 pMask=0x7f893f22ae00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 164.000000 dy1 = 6.000000 dx2 = 196.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=12680 [I] MTLMaskFill_MaskFill (x=196 y=6 w=8 h=32 pMask=0x7f893f22ae00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 8 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 8 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 16 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 40 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 56 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 64 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 80 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 88 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 104 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 112 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 128 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 136 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 152 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 160 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 176 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 184 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 200 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 208 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 224 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 232 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 248 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.031250 ty2 = 0.250000 dx1 = 196.000000 dy1 = 6.000000 dx2 = 204.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=11624 [I] MTLMaskFill_MaskFill (x=4 y=38 w=32 h=26 pMask=0x7f893f22ae00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 4.000000 dy1 = 38.000000 dx2 = 36.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=10568 [I] MTLMaskFill_MaskFill (x=36 y=38 w=32 h=26 pMask=0x7f893f22ae00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 36.000000 dy1 = 38.000000 dx2 = 68.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=9512 [I] MTLMaskFill_MaskFill (x=68 y=38 w=32 h=26 pMask=0x7f893f22ae00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 68.000000 dy1 = 38.000000 dx2 = 100.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=8456 [I] MTLMaskFill_MaskFill (x=100 y=38 w=32 h=26 pMask=0x7f893f22ae00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 100.000000 dy1 = 38.000000 dx2 = 132.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=7400 [I] MTLMaskFill_MaskFill (x=132 y=38 w=32 h=26 pMask=0x7f893f22ae00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 132.000000 dy1 = 38.000000 dx2 = 164.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=6344 [I] MTLMaskFill_MaskFill (x=164 y=38 w=32 h=26 pMask=0x7f893f22ae00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 164.000000 dy1 = 38.000000 dx2 = 196.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=5288 [I] MTLMaskFill_MaskFill (x=196 y=38 w=8 h=26 pMask=0x7f893f22ae00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 8 height = 26 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 8 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 16 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 40 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 56 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 64 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 80 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 88 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 104 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 112 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 128 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 136 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 152 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 160 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 176 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 184 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 200 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.031250 ty2 = 0.203125 dx1 = 196.000000 dy1 = 38.000000 dx2 = 204.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=55, rem=4232 [I] MTLContext.resetClip [V] MTLRenderQueue_flushBuffer: opcode=56, rem=4228 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=4212 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4208 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] BufferedMaskBlit_enqueueTile: bpos=20 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=4136 [V] sx=0 sy=0 w=8 h=32 [V] maskoff=0 maskscan=24 [V] pixstride=4 scanstride=96 [I] BufferedMaskBlit_enqueueTile: bpos=5180 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=8528 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=11876 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=15224 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=18572 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=21920 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=25268 [V] sx=0 sy=0 w=8 h=26 [V] maskoff=0 maskscan=24 [V] pixstride=4 scanstride=96 [I] BufferedMaskBlit_enqueueTile: bpos=26120 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] MTLRenderQueue_flushBuffer: limit=30328 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=30324 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=30308 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=30304 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=33, rem=26188 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=25144 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=21796 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=18448 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15100 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=11752 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=8404 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=5056 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4204 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLTexturePool: created pool item: tex=0x7f893f252800, w=32 h=32, pf=80 | total memory = 10393 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] BufferedMaskBlit_enqueueTile: bpos=20 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=4136 [V] sx=0 sy=0 w=4 h=32 [V] maskoff=0 maskscan=28 [V] pixstride=4 scanstride=112 [I] BufferedMaskBlit_enqueueTile: bpos=4668 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=7504 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=10340 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=13176 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=16012 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=18848 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=21684 [V] sx=0 sy=0 w=4 h=22 [V] maskoff=0 maskscan=28 [V] pixstride=4 scanstride=112 [I] MTLRenderQueue_flushBuffer: limit=23296 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=23292 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=23276 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=23272 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=33, rem=19156 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=18624 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15788 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=12952 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=10116 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=7280 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4444 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=1608 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=90, rem=1236 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=1232 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=1212 [I] MTLClip.setClipRect: x=0 y=0 w=108 h=54 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=1192 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=1140 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=1136 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=1132 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=1060 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=1056 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=1052 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=980 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=976 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=924 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=920 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=916 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=180.00, will be clipped to 108.00 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=844 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=840 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=836 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=764 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=760 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=708 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=704 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=700 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=628 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=624 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=620 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=548 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=544 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=492 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=488 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=484 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=180.00, will be clipped to 108.00 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=412 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=408 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=404 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=332 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=328 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=276 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=272 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=268 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=180.00, will be clipped to 108.00 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=196 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=101, rem=192 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ff000000 [r=0 g=0 b=0 a=255] [V] MTLRenderQueue_flushBuffer: opcode=40, rem=184 [I] MTLTR_DrawGlyphList [I] totalGlyphs = 4 [I] Entered for loop for glyph list [I] Glyph width = 15 height = 22 [I] rowBytes = 15 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_EnableGlyphVertexCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 13 height = 18 [I] rowBytes = 13 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] MTLTR_DisableGlyphVertexCache [I] MTLVertexCache_FlushGlyphVertexCache [I] MTLTR_GetGlyphCacheTexture [I] MTLVertexCache_FlushGlyphVertexCache : encode 4 characters [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=568 y=974 w=108 h=54 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1968.00, will be clipped to 676.00 [V] dy2=1980.00, will be clipped to 1028.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] SurfaceData_InitOps --- invoked [I] MTLSurfaceData_initOps p=0x7f8941b39d50 [I] pPeerData=0x0 [I] layerPtr=0x0 [I] xoff=0, yoff=0 [I] MTLRenderQueue_flushBuffer: limit=160 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=156 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=152 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=132 [I] MTLClip.setClipRect: x=0 y=0 w=94 h=54 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=112 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=96 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=88 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 94.00 dy1= 0.00 dx2= 0.00 dy2= 54.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=60 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=44 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=36 [I] MTLRenderer_FillParallelogram (x=-705.75 y= -9.75 dx1=1338.00 dy1= 0.00 dx2= 0.00 dy2= 74.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=71, rem=8 [V] MTLSurfaceData_initTexture: w=208 h=66 bp=0x7f8941b39d50 [tex=0x7f893f267c00] opaque=0 rtt=1 [I] BufferedMaskBlit_enqueueTile: bpos=10884 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] MTLRenderQueue_flushBuffer: limit=15096 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=15092 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=15088 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941b39d50 (tex=0x7f893f267c00 type=5), bdst=0x7f8941b39d50 (tex=0x7f893f267c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=15068 [I] MTLClip.setClipRect: x=0 y=0 w=208 h=66 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=15048 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=15032 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffffffff [r=255 g=255 b=255 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=15024 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=208.00 dy1= 0.00 dx2= 0.00 dy2= 66.00 dst tex=0x7f893f267c00) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=14996 [I] MTLContext_SetAlphaComposite: rule=1, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=14980 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=00000000 [r=0 g=0 b=0 a=0] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=14972 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=208.00 dy1= 0.00 dx2= 0.00 dy2= 66.00 dst tex=0x7f893f267c00) [V] MTLRenderQueue_flushBuffer: opcode=56, rem=14944 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=2 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=14928 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=41171718 [r=23 g=23 b=24 a=65] [V] MTLRenderQueue_flushBuffer: opcode=32, rem=14920 [I] MTLMaskFill_MaskFill (x=4 y=6 w=32 h=32 pMask=0x7f893f267c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 4.000000 dy1 = 6.000000 dx2 = 36.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13864 [I] MTLMaskFill_MaskFill (x=36 y=6 w=32 h=32 pMask=0x7f893f267c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 36.000000 dy1 = 6.000000 dx2 = 68.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13832 [I] MTLMaskFill_MaskFill (x=68 y=6 w=32 h=32 pMask=0x7f893f267c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 68.000000 dy1 = 6.000000 dx2 = 100.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13800 [I] MTLMaskFill_MaskFill (x=100 y=6 w=32 h=32 pMask=0x7f893f267c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 100.000000 dy1 = 6.000000 dx2 = 132.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13768 [I] MTLMaskFill_MaskFill (x=132 y=6 w=32 h=32 pMask=0x7f893f267c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 132.000000 dy1 = 6.000000 dx2 = 164.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13736 [I] MTLMaskFill_MaskFill (x=164 y=6 w=32 h=32 pMask=0x7f893f267c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 164.000000 dy1 = 6.000000 dx2 = 196.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=12680 [I] MTLMaskFill_MaskFill (x=196 y=6 w=8 h=32 pMask=0x7f893f267c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 8 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 8 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 16 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 40 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 56 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 64 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 80 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 88 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 104 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 112 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 128 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 136 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 152 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 160 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 176 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 184 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 200 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 208 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 224 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 232 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 248 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.031250 ty2 = 0.250000 dx1 = 196.000000 dy1 = 6.000000 dx2 = 204.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=11624 [I] MTLMaskFill_MaskFill (x=4 y=38 w=32 h=26 pMask=0x7f893f267c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 4.000000 dy1 = 38.000000 dx2 = 36.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=10568 [I] MTLMaskFill_MaskFill (x=36 y=38 w=32 h=26 pMask=0x7f893f267c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 36.000000 dy1 = 38.000000 dx2 = 68.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=9512 [I] MTLMaskFill_MaskFill (x=68 y=38 w=32 h=26 pMask=0x7f893f267c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 68.000000 dy1 = 38.000000 dx2 = 100.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=8456 [I] MTLMaskFill_MaskFill (x=100 y=38 w=32 h=26 pMask=0x7f893f267c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 100.000000 dy1 = 38.000000 dx2 = 132.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=7400 [I] MTLMaskFill_MaskFill (x=132 y=38 w=32 h=26 pMask=0x7f893f267c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 132.000000 dy1 = 38.000000 dx2 = 164.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=6344 [I] MTLMaskFill_MaskFill (x=164 y=38 w=32 h=26 pMask=0x7f893f267c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 164.000000 dy1 = 38.000000 dx2 = 196.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=5288 [I] MTLMaskFill_MaskFill (x=196 y=38 w=8 h=26 pMask=0x7f893f267c00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 8 height = 26 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 8 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 16 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 40 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 56 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 64 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 80 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 88 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 104 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 112 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 128 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 136 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 152 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 160 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 176 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 184 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 200 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.031250 ty2 = 0.203125 dx1 = 196.000000 dy1 = 38.000000 dx2 = 204.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=55, rem=4232 [I] MTLContext.resetClip [V] MTLRenderQueue_flushBuffer: opcode=56, rem=4228 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=4212 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4208 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] BufferedMaskBlit_enqueueTile: bpos=20 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=4136 [V] sx=0 sy=0 w=8 h=32 [V] maskoff=0 maskscan=24 [V] pixstride=4 scanstride=96 [I] BufferedMaskBlit_enqueueTile: bpos=5180 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=8528 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=11876 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=15224 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=18572 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=21920 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=25268 [V] sx=0 sy=0 w=8 h=26 [V] maskoff=0 maskscan=24 [V] pixstride=4 scanstride=96 [I] BufferedMaskBlit_enqueueTile: bpos=26120 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] MTLRenderQueue_flushBuffer: limit=30328 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=30324 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=30308 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=30304 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=33, rem=26188 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=25144 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=21796 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=18448 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15100 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=11752 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=8404 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=5056 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4204 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] BufferedMaskBlit_enqueueTile: bpos=20 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=4136 [V] sx=0 sy=0 w=4 h=32 [V] maskoff=0 maskscan=28 [V] pixstride=4 scanstride=112 [I] BufferedMaskBlit_enqueueTile: bpos=4668 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=7504 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=10340 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=13176 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=16012 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=18848 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=21684 [V] sx=0 sy=0 w=4 h=22 [V] maskoff=0 maskscan=28 [V] pixstride=4 scanstride=112 [I] MTLRenderQueue_flushBuffer: limit=23296 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=23292 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=23276 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=23272 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=33, rem=19156 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=18624 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15788 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=12952 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=10116 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=7280 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4444 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=1608 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=90, rem=1236 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=1232 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=1212 [I] MTLClip.setClipRect: x=0 y=0 w=94 h=54 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=1192 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=1140 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=1136 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=1132 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=1060 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=1056 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=1052 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=980 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=976 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=924 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=920 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=916 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=180.00, will be clipped to 94.00 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=844 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=840 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=836 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=764 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=760 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=708 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=704 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=700 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=628 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=624 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=620 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=548 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=544 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=492 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=488 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=484 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=180.00, will be clipped to 94.00 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=412 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=408 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=404 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=332 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=328 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=276 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=272 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=268 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=180.00, will be clipped to 94.00 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=196 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=101, rem=192 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ff000000 [r=0 g=0 b=0 a=255] [V] MTLRenderQueue_flushBuffer: opcode=40, rem=184 [I] MTLTR_DrawGlyphList [I] totalGlyphs = 4 [I] Entered for loop for glyph list [I] Glyph width = 14 height = 22 [I] rowBytes = 14 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_EnableGlyphVertexCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 23 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] MTLTR_DisableGlyphVertexCache [I] MTLVertexCache_FlushGlyphVertexCache [I] MTLTR_GetGlyphCacheTexture [I] MTLVertexCache_FlushGlyphVertexCache : encode 4 characters [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=736 y=974 w=94 h=54 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=2136.00, will be clipped to 830.00 [V] dy2=1980.00, will be clipped to 1028.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=164 [I] MTLClip.setClipRect: x=0 y=0 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 20.00 dy1= 0.00 dx2= 0.00 dy2= 76.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx1=-1304.00, will be clipped to 0.00 [V] dx2=22.00, will be clipped to 20.00 [V] dy1=-28.00, will be clipped to 0.00 [V] dy2=386.00, will be clipped to 76.00 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=1340 y=88 w=20 h=76 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=2740.00, will be clipped to 1360.00 [V] dy2=1094.00, will be clipped to 164.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] SurfaceData_InitOps --- invoked [I] MTLSurfaceData_initOps p=0x7f8941a66930 [I] pPeerData=0x0 [I] layerPtr=0x0 [I] xoff=0, yoff=0 [I] MTLRenderQueue_flushBuffer: limit=160 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=156 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=152 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=132 [I] MTLClip.setClipRect: x=0 y=0 w=94 h=54 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=112 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=96 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=88 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 94.00 dy1= 0.00 dx2= 0.00 dy2= 54.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=60 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=44 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=36 [I] MTLRenderer_FillParallelogram (x=-705.75 y= -9.75 dx1=1338.00 dy1= 0.00 dx2= 0.00 dy2= 74.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=71, rem=8 [V] MTLSurfaceData_initTexture: w=208 h=66 bp=0x7f8941a66930 [tex=0x7f893f268e00] opaque=0 rtt=1 [I] BufferedMaskBlit_enqueueTile: bpos=10884 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] MTLRenderQueue_flushBuffer: limit=15096 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=15092 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=15088 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941a66930 (tex=0x7f893f268e00 type=5), bdst=0x7f8941a66930 (tex=0x7f893f268e00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=15068 [I] MTLClip.setClipRect: x=0 y=0 w=208 h=66 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=15048 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=15032 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffffffff [r=255 g=255 b=255 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=15024 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=208.00 dy1= 0.00 dx2= 0.00 dy2= 66.00 dst tex=0x7f893f268e00) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=14996 [I] MTLContext_SetAlphaComposite: rule=1, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=14980 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=00000000 [r=0 g=0 b=0 a=0] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=14972 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=208.00 dy1= 0.00 dx2= 0.00 dy2= 66.00 dst tex=0x7f893f268e00) [V] MTLRenderQueue_flushBuffer: opcode=56, rem=14944 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=2 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=14928 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=a09a9da0 [r=154 g=157 b=160 a=160] [V] MTLRenderQueue_flushBuffer: opcode=32, rem=14920 [I] MTLMaskFill_MaskFill (x=4 y=6 w=32 h=32 pMask=0x7f893f268e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 4.000000 dy1 = 6.000000 dx2 = 36.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13864 [I] MTLMaskFill_MaskFill (x=36 y=6 w=32 h=32 pMask=0x7f893f268e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 36.000000 dy1 = 6.000000 dx2 = 68.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13832 [I] MTLMaskFill_MaskFill (x=68 y=6 w=32 h=32 pMask=0x7f893f268e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 68.000000 dy1 = 6.000000 dx2 = 100.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13800 [I] MTLMaskFill_MaskFill (x=100 y=6 w=32 h=32 pMask=0x7f893f268e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 100.000000 dy1 = 6.000000 dx2 = 132.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13768 [I] MTLMaskFill_MaskFill (x=132 y=6 w=32 h=32 pMask=0x7f893f268e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] tx1 = 0.875000 ty1 = 0.750000 tx2 = 1.000000 ty2 = 1.000000 dx1 = 132.000000 dy1 = 6.000000 dx2 = 164.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13736 [I] MTLMaskFill_MaskFill (x=164 y=6 w=32 h=32 pMask=0x7f893f268e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 164.000000 dy1 = 6.000000 dx2 = 196.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=12680 [I] MTLMaskFill_MaskFill (x=196 y=6 w=8 h=32 pMask=0x7f893f268e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 8 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 8 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 16 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 40 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 56 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 64 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 80 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 88 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 104 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 112 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 128 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 136 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 152 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 160 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 176 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 184 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 200 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 208 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 216 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 224 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 232 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 240 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 248 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.031250 ty2 = 0.250000 dx1 = 196.000000 dy1 = 6.000000 dx2 = 204.000000 dy2 = 38.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=11624 [I] MTLMaskFill_MaskFill (x=4 y=38 w=32 h=26 pMask=0x7f893f268e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 4.000000 dy1 = 38.000000 dx2 = 36.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=10568 [I] MTLMaskFill_MaskFill (x=36 y=38 w=32 h=26 pMask=0x7f893f268e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 36.000000 dy1 = 38.000000 dx2 = 68.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=9512 [I] MTLMaskFill_MaskFill (x=68 y=38 w=32 h=26 pMask=0x7f893f268e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 68.000000 dy1 = 38.000000 dx2 = 100.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=8456 [I] MTLMaskFill_MaskFill (x=100 y=38 w=32 h=26 pMask=0x7f893f268e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 100.000000 dy1 = 38.000000 dx2 = 132.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=7400 [I] MTLMaskFill_MaskFill (x=132 y=38 w=32 h=26 pMask=0x7f893f268e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 132.000000 dy1 = 38.000000 dx2 = 164.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=6344 [I] MTLMaskFill_MaskFill (x=164 y=38 w=32 h=26 pMask=0x7f893f268e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 26 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.203125 dx1 = 164.000000 dy1 = 38.000000 dx2 = 196.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=5288 [I] MTLMaskFill_MaskFill (x=196 y=38 w=8 h=26 pMask=0x7f893f268e00) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 8 height = 26 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 8 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 16 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 24 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 40 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 48 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 56 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 64 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 72 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 80 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 88 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 96 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 104 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 112 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 120 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 128 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 136 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 144 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 152 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 160 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 176 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 184 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 192 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 200 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.031250 ty2 = 0.203125 dx1 = 196.000000 dy1 = 38.000000 dx2 = 204.000000 dy2 = 64.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=55, rem=4232 [I] MTLContext.resetClip [V] MTLRenderQueue_flushBuffer: opcode=56, rem=4228 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=4212 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4208 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] BufferedMaskBlit_enqueueTile: bpos=20 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=4136 [V] sx=0 sy=0 w=8 h=32 [V] maskoff=0 maskscan=24 [V] pixstride=4 scanstride=96 [I] BufferedMaskBlit_enqueueTile: bpos=5180 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=8528 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=11876 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=15224 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=18572 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=21920 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=25268 [V] sx=0 sy=0 w=8 h=26 [V] maskoff=0 maskscan=24 [V] pixstride=4 scanstride=96 [I] BufferedMaskBlit_enqueueTile: bpos=26120 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] MTLRenderQueue_flushBuffer: limit=30328 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=30324 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=30308 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=30304 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=33, rem=26188 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=25144 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=21796 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=18448 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15100 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=11752 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=8404 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=5056 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4204 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] BufferedMaskBlit_enqueueTile: bpos=20 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=4136 [V] sx=0 sy=0 w=4 h=32 [V] maskoff=0 maskscan=28 [V] pixstride=4 scanstride=112 [I] BufferedMaskBlit_enqueueTile: bpos=4668 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=7504 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=10340 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=13176 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=16012 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=18848 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=21684 [V] sx=0 sy=0 w=4 h=22 [V] maskoff=0 maskscan=28 [V] pixstride=4 scanstride=112 [I] MTLRenderQueue_flushBuffer: limit=23296 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=23292 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=23276 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=23272 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=33, rem=19156 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=18624 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15788 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=12952 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=10116 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=7280 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4444 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=1608 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=90, rem=1236 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=1232 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=1212 [I] MTLClip.setClipRect: x=0 y=0 w=94 h=54 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=1192 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=1140 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=1136 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=1132 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=1060 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=1056 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=1052 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=980 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=976 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=924 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=920 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=916 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=180.00, will be clipped to 94.00 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=844 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=840 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=836 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=764 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=760 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=708 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=704 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=700 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=628 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=624 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=620 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=548 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=544 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=492 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=488 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=484 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=180.00, will be clipped to 94.00 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=412 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=408 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=404 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=332 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=328 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=276 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=272 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=268 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=180.00, will be clipped to 94.00 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=196 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=101, rem=192 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ff000000 [r=0 g=0 b=0 a=255] [V] MTLRenderQueue_flushBuffer: opcode=40, rem=184 [I] MTLTR_DrawGlyphList [I] totalGlyphs = 4 [I] Entered for loop for glyph list [I] Glyph width = 14 height = 22 [I] rowBytes = 14 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_EnableGlyphVertexCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 23 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] MTLTR_DisableGlyphVertexCache [I] MTLVertexCache_FlushGlyphVertexCache [I] MTLTR_GetGlyphCacheTexture [I] MTLVertexCache_FlushGlyphVertexCache : encode 4 characters [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=736 y=974 w=94 h=54 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=2136.00, will be clipped to 830.00 [V] dy2=1980.00, will be clipped to 1028.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] MTLRenderQueue_flushBuffer: limit=512 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=508 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=504 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=484 [I] MTLClip.setClipRect: x=0 y=0 w=1338 h=426 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=464 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=448 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=440 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=1338.00 dy1= 0.00 dx2= 0.00 dy2=426.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=412 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=396 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=388 [I] MTLRenderer_FillParallelogram (x=-29.75 y= -9.75 dx1=1398.00 dy1= 0.00 dx2= 0.00 dy2=1004.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=56, rem=360 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=344 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ff9297a1 [r=146 g=151 b=161 a=255] [V] MTLRenderQueue_flushBuffer: opcode=23, rem=336 [V] MTLRenderQueue_CheckPreviousOp: new op=1 [I] MTLRenderer_FillAAParallelogram (x= 12.00 y= 10.00 dx1=1314.00 dy1= 0.00 dx2= 0.00 dy2= 2.00 dst tex=0x7f893e0d0000) [V] MTLTexturePool: created pool item: tex=0x7f893e42be00, w=1400 h=1006, pf=80 | total memory = 15894 Kb [V] MTLTexturePool: remove pool item: tex=0x7f893e43fc00, w=8 h=26, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893fa3cc00, w=32 h=26, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893fa21800, w=32 h=26, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893fa22a00, w=32 h=26, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e41fc00, w=32 h=26, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893eacb600, w=32 h=26, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e43ea00, w=32 h=26, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893e40d000, w=8 h=32, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893fa36200, w=32 h=32, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893f224400, w=32 h=32, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893f252800, w=32 h=32, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893f9f4600, w=20 h=76, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893f07dc00, w=220 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893ead4000, w=256 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e2a9400, w=256 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e2cb000, w=278 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893f068a00, w=326 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e2afe00, w=326 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e2d5a00, w=376 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e266000, w=420 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893f860a00, w=420 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893f07b000, w=458 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e24c800, w=508 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e24da00, w=508 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e24ec00, w=552 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893f1b6200, w=600 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e1cdc00, w=600 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e1cee00, w=682 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893f1c7c00, w=682 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e1d0000, w=718 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893f878e00, w=718 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893f87b600, w=740 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893f8eb400, w=740 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893eaaba00, w=812 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893f1e4600, w=812 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e38d400, w=834 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e3b4e00, w=834 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e3c1000, w=892 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893ea88a00, w=892 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893eaeb000, w=944 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e3d2a00, w=994 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893f9ca800, w=994 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e3dec00, w=1044 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893f9d6a00, w=1082 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893f9e8400, w=1082 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893eadcc00, w=1126 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893eb16400, w=1164 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e3f5e00, w=1164 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893ead2e00, w=1212 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893eae0200, w=1262 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893e419200, w=1312 h=76, elapsed=2 [V] MTLTexturePool: remove pool item: tex=0x7f893f888200, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893fa27800, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893fa28a00, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893fa29c00, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893fa2ae00, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893fa2c000, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893fa2d200, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893fa2e400, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893fa2f600, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893fa30800, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893fa31a00, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893fa32c00, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893fa33e00, w=256 h=128, elapsed=0 [V] MTLTexturePool: remove pool item: tex=0x7f893fa35000, w=256 h=128, elapsed=0 [V] MTLTexturePool: created pool item: tex=0x7f893e42d000, w=1400 h=1006, pf=80 | total memory = 11003 Kb [V] MTLRenderQueue_flushBuffer: opcode=23, rem=308 [I] MTLRenderer_FillAAParallelogram (x= 10.00 y= 10.00 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=406.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=23, rem=280 [I] MTLRenderer_FillAAParallelogram (x=1326.00 y= 10.00 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=406.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=23, rem=252 [I] MTLRenderer_FillAAParallelogram (x= 12.00 y=414.00 dx1=1314.00 dy1= 0.00 dx2= 0.00 dy2= 2.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=23, rem=224 [I] MTLRenderer_FillAAParallelogram (x= 6.00 y= 4.00 dx1=1326.00 dy1= 0.00 dx2= 0.00 dy2= 2.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=23, rem=196 [I] MTLRenderer_FillAAParallelogram (x= 4.00 y= 4.00 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=418.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=23, rem=168 [I] MTLRenderer_FillAAParallelogram (x=1332.00 y= 4.00 dx1= 2.00 dy1= 0.00 dx2= 0.00 dy2=418.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=23, rem=140 [I] MTLRenderer_FillAAParallelogram (x= 6.00 y=420.00 dx1=1326.00 dy1= 0.00 dx2= 0.00 dy2= 2.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=112 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLClip.setClipRect: x=6 y=6 w=1326 h=414 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLTexturePool: created pool item: tex=0x7f893e41fc00, w=1326 h=414, pf=80 | total memory = 13147 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=136 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=30 y=54 w=1338 h=426 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=1430.00, will be clipped to 1368.00 [V] dy2=1060.00, will be clipped to 480.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893e1d7e00 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] SurfaceData_InitOps --- invoked [I] MTLSurfaceData_initOps p=0x7f8941b14200 [I] pPeerData=0x0 [I] layerPtr=0x0 [I] xoff=0, yoff=0 [I] MTLRenderQueue_flushBuffer: limit=160 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=156 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=152 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=132 [I] MTLClip.setClipRect: x=0 y=0 w=94 h=54 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=112 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=96 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=88 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1= 94.00 dy1= 0.00 dx2= 0.00 dy2= 54.00 dst tex=0x7f893e0d0000) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=60 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=44 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffd6d9df [r=214 g=217 b=223 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=36 [I] MTLRenderer_FillParallelogram (x=-705.75 y= -9.75 dx1=1338.00 dy1= 0.00 dx2= 0.00 dy2= 74.00 dst tex=0x7f893e0d0000) [V] MTLRenderQueue_flushBuffer: opcode=71, rem=8 [V] MTLSurfaceData_initTexture: w=208 h=66 bp=0x7f8941b14200 [tex=0x7f893eacb600] opaque=0 rtt=1 [I] BufferedMaskBlit_enqueueTile: bpos=14980 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] MTLRenderQueue_flushBuffer: limit=19192 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=19188 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=19184 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext_SetSurfaces: bsrc=0x7f8941b14200 (tex=0x7f893eacb600 type=5), bdst=0x7f8941b14200 (tex=0x7f893eacb600 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=19164 [I] MTLClip.setClipRect: x=0 y=0 w=208 h=66 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=19144 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=19128 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ffffffff [r=255 g=255 b=255 a=255] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=19120 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=208.00 dy1= 0.00 dx2= 0.00 dy2= 66.00 dst tex=0x7f893eacb600) [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=19092 [I] MTLContext_SetAlphaComposite: rule=1, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=19076 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=00000000 [r=0 g=0 b=0 a=0] [V] MTLRenderQueue_flushBuffer: opcode=22, rem=19068 [I] MTLRenderer_FillParallelogram (x= 0.25 y= 0.25 dx1=208.00 dy1= 0.00 dx2= 0.00 dy2= 66.00 dst tex=0x7f893eacb600) [V] MTLRenderQueue_flushBuffer: opcode=56, rem=19040 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=2 [V] MTLRenderQueue_flushBuffer: opcode=101, rem=19024 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ff73a4d1 [r=115 g=164 b=209 a=255] [V] MTLRenderQueue_flushBuffer: opcode=32, rem=19016 [I] MTLMaskFill_MaskFill (x=1 y=1 w=32 h=32 pMask=0x7f893eacb600) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eaeb000, w=256 h=128, pf=1 | total memory = 13275 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1.000000 dy1 = 1.000000 dx2 = 33.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=17960 [I] MTLMaskFill_MaskFill (x=33 y=1 w=32 h=32 pMask=0x7f893eacb600) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eac9e00, w=256 h=128, pf=1 | total memory = 13403 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 33.000000 dy1 = 1.000000 dx2 = 65.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=16904 [I] MTLMaskFill_MaskFill (x=65 y=1 w=32 h=32 pMask=0x7f893eacb600) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eaaba00, w=256 h=128, pf=1 | total memory = 13531 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 65.000000 dy1 = 1.000000 dx2 = 97.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=15848 [I] MTLMaskFill_MaskFill (x=97 y=1 w=32 h=32 pMask=0x7f893eacb600) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893ead2e00, w=256 h=128, pf=1 | total memory = 13659 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 97.000000 dy1 = 1.000000 dx2 = 129.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=14792 [I] MTLMaskFill_MaskFill (x=129 y=1 w=32 h=32 pMask=0x7f893eacb600) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e40d000, w=256 h=128, pf=1 | total memory = 13787 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 129.000000 dy1 = 1.000000 dx2 = 161.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=13736 [I] MTLMaskFill_MaskFill (x=161 y=1 w=32 h=32 pMask=0x7f893eacb600) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e2a9400, w=256 h=128, pf=1 | total memory = 13915 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 161.000000 dy1 = 1.000000 dx2 = 193.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=12680 [I] MTLMaskFill_MaskFill (x=193 y=1 w=14 h=32 pMask=0x7f893eacb600) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893e2cb000, w=256 h=128, pf=1 | total memory = 14043 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 14 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 14 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 28 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 42 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 56 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 70 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 84 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 98 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 112 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 126 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 140 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 154 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 182 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 196 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 210 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 224 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 238 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 252 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 266 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 280 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 294 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 308 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 322 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 350 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 364 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 378 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 392 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 406 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 420 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 434 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.054688 ty2 = 0.250000 dx1 = 193.000000 dy1 = 1.000000 dx2 = 207.000000 dy2 = 33.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=11624 [I] MTLMaskFill_MaskFill (x=1 y=33 w=32 h=32 pMask=0x7f893eacb600) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893ead4000, w=256 h=128, pf=1 | total memory = 14171 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 1.000000 dy1 = 33.000000 dx2 = 33.000000 dy2 = 65.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=10568 [I] MTLMaskFill_MaskFill (x=33 y=33 w=32 h=32 pMask=0x7f893eacb600) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893eadf000, w=256 h=128, pf=1 | total memory = 14299 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 33.000000 dy1 = 33.000000 dx2 = 65.000000 dy2 = 65.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=9512 [I] MTLMaskFill_MaskFill (x=65 y=33 w=32 h=32 pMask=0x7f893eacb600) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893fa3cc00, w=256 h=128, pf=1 | total memory = 14427 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 65.000000 dy1 = 33.000000 dx2 = 97.000000 dy2 = 65.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=8456 [I] MTLMaskFill_MaskFill (x=97 y=33 w=32 h=32 pMask=0x7f893eacb600) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893f9f4600, w=256 h=128, pf=1 | total memory = 14555 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 97.000000 dy1 = 33.000000 dx2 = 129.000000 dy2 = 65.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=7400 [I] MTLMaskFill_MaskFill (x=129 y=33 w=32 h=32 pMask=0x7f893eacb600) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893f860a00, w=256 h=128, pf=1 | total memory = 14683 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 129.000000 dy1 = 33.000000 dx2 = 161.000000 dy2 = 65.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=6344 [I] MTLMaskFill_MaskFill (x=161 y=33 w=32 h=32 pMask=0x7f893eacb600) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893f878e00, w=256 h=128, pf=1 | total memory = 14811 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 32 height = 32 fullwidth = 32 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.125000 ty2 = 0.250000 dx1 = 161.000000 dy1 = 33.000000 dx2 = 193.000000 dy2 = 65.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=32, rem=5288 [I] MTLMaskFill_MaskFill (x=193 y=33 w=14 h=32 pMask=0x7f893eacb600) [I] MTLVertexCache_EnableMaskCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_InitMaskCache [V] MTLTexturePool: created pool item: tex=0x7f893f8eb400, w=256 h=128, pf=1 | total memory = 14939 Kb [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddMaskQuad: 0 [I] texx = 0 texy = 0 width = 14 height = 32 fullwidth = 32 [I] srcx = 0 srcy = 0 [I] src_offset = 0 dst_offset = 0 [I] srcx = 0 srcy = 0 [I] src_offset = 32 dst_offset = 14 [I] srcx = 0 srcy = 0 [I] src_offset = 64 dst_offset = 28 [I] srcx = 0 srcy = 0 [I] src_offset = 96 dst_offset = 42 [I] srcx = 0 srcy = 0 [I] src_offset = 128 dst_offset = 56 [I] srcx = 0 srcy = 0 [I] src_offset = 160 dst_offset = 70 [I] srcx = 0 srcy = 0 [I] src_offset = 192 dst_offset = 84 [I] srcx = 0 srcy = 0 [I] src_offset = 224 dst_offset = 98 [I] srcx = 0 srcy = 0 [I] src_offset = 256 dst_offset = 112 [I] srcx = 0 srcy = 0 [I] src_offset = 288 dst_offset = 126 [I] srcx = 0 srcy = 0 [I] src_offset = 320 dst_offset = 140 [I] srcx = 0 srcy = 0 [I] src_offset = 352 dst_offset = 154 [I] srcx = 0 srcy = 0 [I] src_offset = 384 dst_offset = 168 [I] srcx = 0 srcy = 0 [I] src_offset = 416 dst_offset = 182 [I] srcx = 0 srcy = 0 [I] src_offset = 448 dst_offset = 196 [I] srcx = 0 srcy = 0 [I] src_offset = 480 dst_offset = 210 [I] srcx = 0 srcy = 0 [I] src_offset = 512 dst_offset = 224 [I] srcx = 0 srcy = 0 [I] src_offset = 544 dst_offset = 238 [I] srcx = 0 srcy = 0 [I] src_offset = 576 dst_offset = 252 [I] srcx = 0 srcy = 0 [I] src_offset = 608 dst_offset = 266 [I] srcx = 0 srcy = 0 [I] src_offset = 640 dst_offset = 280 [I] srcx = 0 srcy = 0 [I] src_offset = 672 dst_offset = 294 [I] srcx = 0 srcy = 0 [I] src_offset = 704 dst_offset = 308 [I] srcx = 0 srcy = 0 [I] src_offset = 736 dst_offset = 322 [I] srcx = 0 srcy = 0 [I] src_offset = 768 dst_offset = 336 [I] srcx = 0 srcy = 0 [I] src_offset = 800 dst_offset = 350 [I] srcx = 0 srcy = 0 [I] src_offset = 832 dst_offset = 364 [I] srcx = 0 srcy = 0 [I] src_offset = 864 dst_offset = 378 [I] srcx = 0 srcy = 0 [I] src_offset = 896 dst_offset = 392 [I] srcx = 0 srcy = 0 [I] src_offset = 928 dst_offset = 406 [I] srcx = 0 srcy = 0 [I] src_offset = 960 dst_offset = 420 [I] srcx = 0 srcy = 0 [I] src_offset = 992 dst_offset = 434 [I] tx1 = 0.000000 ty1 = 0.000000 tx2 = 0.054688 ty2 = 0.250000 dx1 = 193.000000 dy1 = 33.000000 dx2 = 207.000000 dy2 = 65.000000 [I] MTLVertexCache_DisableMaskCache [I] MTLVertexCache_FlushVertexCache [I] MTLVertexCache_FlushVertexCache : encode 1 characters [V] MTLRenderQueue_flushBuffer: opcode=55, rem=4232 [I] MTLContext.resetClip [V] MTLRenderQueue_flushBuffer: opcode=56, rem=4228 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=4212 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4208 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893f9ca800, w=32 h=32, pf=80 | total memory = 14943 Kb [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=56, rem=92 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=76 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLTexturePool: created pool item: tex=0x7f893f9d6a00, w=32 h=32, pf=80 | total memory = 14947 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] BufferedMaskBlit_enqueueTile: bpos=20 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=4136 [V] sx=0 sy=0 w=8 h=32 [V] maskoff=0 maskscan=24 [V] pixstride=4 scanstride=96 [I] BufferedMaskBlit_enqueueTile: bpos=5180 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=8528 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=11876 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=15224 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=18572 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=21920 [V] sx=0 sy=0 w=32 h=26 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=25268 [V] sx=0 sy=0 w=8 h=26 [V] maskoff=0 maskscan=24 [V] pixstride=4 scanstride=96 [I] BufferedMaskBlit_enqueueTile: bpos=26120 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] MTLRenderQueue_flushBuffer: limit=30328 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=30324 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=30308 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=30304 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=33, rem=26188 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e2afe00, w=8 h=32, pf=80 | total memory = 14948 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=25144 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e2d5a00, w=32 h=26, pf=80 | total memory = 14951 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=21796 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e266000, w=32 h=26, pf=80 | total memory = 14955 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=18448 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e38d400, w=32 h=26, pf=80 | total memory = 14958 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15100 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e3b4e00, w=32 h=26, pf=80 | total memory = 14961 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=11752 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e3c1000, w=32 h=26, pf=80 | total memory = 14964 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=8404 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e3d2a00, w=32 h=26, pf=80 | total memory = 14968 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=5056 [I] MTLMaskBlit_MaskBlit [V] MTLTexturePool: created pool item: tex=0x7f893e3dec00, w=8 h=26, pf=80 | total memory = 14968 Kb [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4204 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=1 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLTexturePool: created pool item: tex=0x7f893e3f5e00, w=32 h=32, pf=80 | total memory = 14972 Kb [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] MTLRenderQueue_flushBuffer: limit=72 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [I] BufferedMaskBlit_enqueueTile: bpos=20 [V] sx=0 sy=0 w=32 h=32 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=4136 [V] sx=0 sy=0 w=4 h=32 [V] maskoff=0 maskscan=28 [V] pixstride=4 scanstride=112 [I] BufferedMaskBlit_enqueueTile: bpos=4668 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=7504 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=10340 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=13176 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=16012 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=18848 [V] sx=0 sy=0 w=32 h=22 [V] maskoff=0 maskscan=0 [V] pixstride=4 scanstride=0 [I] BufferedMaskBlit_enqueueTile: bpos=21684 [V] sx=0 sy=0 w=4 h=22 [V] maskoff=0 maskscan=28 [V] pixstride=4 scanstride=112 [I] MTLRenderQueue_flushBuffer: limit=23296 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=23292 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLContext_SetAlphaComposite: rule=3, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=23276 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=33, rem=23272 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [I] MTLMaskBlit_MaskBlit [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=33, rem=19156 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=18624 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=15788 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=12952 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=10116 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=7280 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=4444 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=33, rem=1608 [I] MTLMaskBlit_MaskBlit [V] MTLRenderQueue_flushBuffer: opcode=90, rem=1236 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=1232 [V] MTLContext_SetSurfaces: bsrc=0x7f8941382160 (tex=0x7f893e0d0000 type=5), bdst=0x7f8941382160 (tex=0x7f893e0d0000 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=1212 [I] MTLClip.setClipRect: x=0 y=0 w=94 h=54 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=1192 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=1140 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=1136 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=1132 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=1060 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=1056 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=1052 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=980 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=976 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=924 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=920 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=916 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=180.00, will be clipped to 94.00 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=844 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=840 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=836 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=764 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=760 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=708 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=704 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=700 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=628 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=624 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=620 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=548 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=544 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=492 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=488 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=484 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=180.00, will be clipped to 94.00 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=412 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=408 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=404 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=90, rem=332 [V] MTLRenderQueue_flushBuffer: opcode=59, rem=328 [I] MTLContext_SetTransform [V] MTLRenderQueue_flushBuffer: opcode=100, rem=276 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=90, rem=272 [V] MTLRenderQueue_flushBuffer: opcode=31, rem=268 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=180.00, will be clipped to 94.00 [V] MTLContext : commandBuffer is NULL [V] MTLRenderQueue_flushBuffer: opcode=60, rem=196 [I] MTLContext_ResetTransform [V] MTLRenderQueue_flushBuffer: opcode=101, rem=192 [V] MTLRenderQueue_CheckPreviousOp: new op=2 [I] MTLContext.setColorPaint: pixel=ff000000 [r=0 g=0 b=0 a=255] [V] MTLRenderQueue_flushBuffer: opcode=40, rem=184 [I] MTLTR_DrawGlyphList [I] totalGlyphs = 4 [I] Entered for loop for glyph list [I] Glyph width = 14 height = 22 [I] rowBytes = 14 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLTR_EnableGlyphVertexCache [I] MTLVertexCache_InitVertexCache [I] MTLVertexCache_InitVertexCache : vertexCache == NULL [I] MTLVertexCache_CreateSamplingEncoder [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 16 height = 18 [I] rowBytes = 16 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 22 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] Entered for loop for glyph list [I] Glyph width = 7 height = 23 [I] rowBytes = 7 [I] MTLTR_DrawGlyphList Grayscale cache [I] MTLVertexCache_AddGlyphQuad [I] MTLTR_DisableGlyphVertexCache [I] MTLVertexCache_FlushGlyphVertexCache [I] MTLTR_GetGlyphCacheTexture [I] MTLVertexCache_FlushGlyphVertexCache : encode 4 characters [V] MTLRenderQueue_flushBuffer: opcode=90, rem=132 [V] MTLRenderQueue_flushBuffer: opcode=70, rem=128 [V] MTLContext_SetSurfaces: bsrc=0x7f8941634640 (tex=0x7f893f050c00 type=5), bdst=0x7f8941634640 (tex=0x7f893f050c00 type=5) [V] MTLRenderQueue_flushBuffer: opcode=51, rem=108 [I] MTLClip.setClipRect: x=736 y=974 w=94 h=54 [V] MTLRenderQueue_flushBuffer: opcode=56, rem=88 [I] MTLContext_SetAlphaComposite: rule=2, extraAlpha=1.00, flags=0 [V] MTLRenderQueue_flushBuffer: opcode=100, rem=72 [V] MTLRenderQueue_CheckPreviousOp: new op=3 [I] MTLContext.resetPaint [V] MTLRenderQueue_flushBuffer: opcode=31, rem=68 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] dx2=2136.00, will be clipped to 830.00 [V] dy2=1980.00, will be clipped to 1028.00 [V] MTLContext : commandBuffer is NULL [V] MTLLayer_display() called [V] MTLLayer.initBlit: src tex=0x7f893f050c00 (w=1398, h=1048), dst tex=0x7f893f06e400 (w=1398, h=1048) [V] MTLLayer_blitTexture [I] CGLSurfaceData_clearWindow [I] CGLSurfaceData_clearWindow [I] MTLRenderQueue_flushBuffer: limit=32 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=28 [V] MTLRenderQueue_flushBuffer: opcode=71, rem=24 [V] MTLRenderQueue_CheckPreviousOp: new op=5 [V] MTLRenderQueue_flushBuffer: opcode=90, rem=12 [V] MTLRenderQueue_flushBuffer: opcode=72, rem=8 [V] MTLSD_Delete: type=5 0x7f8941634640 [tex=0x7f893f050c00]