Package Summary Overview Summary

### class:Pipe [NONE]
public abstract class Pipe extends Object A pair of channels that implements a unidirectional pipe. A pipe consists of a pair of channels: A writable `sink` channel and a readable `source` channel. Once some bytes are written to the sink channel they can be read from the source channel in exactly the order in which they were written. Whether or not a thread writing bytes to a pipe will block until another thread reads those bytes, or some previously-written bytes, from the pipe is system-dependent and therefore unspecified. Many pipe implementations will buffer up to a certain number of bytes between the sink and source channels, but such buffering should not be assumed. Since: 1.4

### constructor:Pipe() [NONE]
### Pipe protected Pipe() Initializes a new instance of this class.

### method:source() [NONE]
### source public abstract Pipe.SourceChannel source() Returns this pipe's source channel. Returns: This pipe's source channel

### method:sink() [NONE]
### sink public abstract Pipe.SinkChannel sink() Returns this pipe's sink channel. Returns: This pipe's sink channel

### method:open() [NONE]
### open public static Pipe open() throws IOException Opens a pipe. The new pipe is created by invoking the `openPipe` method of the system-wide default `SelectorProvider` object. Returns: A new pipe Throws: `IOException` - If an I/O error occurs