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  1. JDK
  2. JDK-8091319

The frame rate decreases by a factor of 4 when one point of a TriangleMesh is changed at every pulse

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    Details

    • Type: Enhancement
    • Status: Open
    • Priority: P3
    • Resolution: Unresolved
    • Affects Version/s: 8
    • Fix Version/s: tbd
    • Component/s: javafx
    • Labels:
    • Environment:

      Product: javafx-8.0.0ea
      Platform: windows-amd64
      Build-Number: 1256
      Build-ID: 2013-05-31_16-22-05

      Description

      Run the attached java program. The frame rate is printed out using a Timeline. You should see a triangle mesh is being translated back an forth and the frame rate is around 400 fps.
      Now, press "m". Now, only one point of the TriangleMesh is moved back and forth at every pulse using AnimationTimer. You should see that the frame rate is now considerably lower, around 90 fps.

      Changing a single point of the TriangleMesh should not considerably affect the frame rate.

        Attachments

        1. SimpleIssueViewerApp.java
          12 kB
          Chien Yang
        2. SimpleIssueViewerApp.java
          14 kB
          Alexander Kuznetcov

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              Assignee:
              Unassigned Unassigned
              Reporter:
              aleejfx Alex Lee (Inactive)
              Votes:
              4 Vote for this issue
              Watchers:
              10 Start watching this issue

                Dates

                Created:
                Updated:
                Imported: