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  1. JDK
  2. JDK-8095737

[Monocle] Prism should use Monocle's platform detection code

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      On Embedded platforms we need to detect the platform for two features: EGL window/surface creation and hardware cursor.
      The code for hardware cursor is in Glass (in Monocle in this case); the code for creating the EGL window and surface is in Prism/EGLFB.
      We should allow an embedded back-end of Prism to talk directly to Monocle's NativeScreen, and make NativeScreen handle the platform-dependent parts of EGL setup.
      This should be a new back-end for Prism: MonocleGL

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            kselle Lisa Selle (Inactive)
            dblaukop Daniel Blaukopf (Inactive)
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