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src/java.desktop/unix/native/libawt_xawt/awt/multiVis.c
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*** 392,435 ****
int32_t depth , width , height ;
int32_t format ;
XRectangle bbox; /* bounding box of grabbed area */
list_ptr regions;/* list of regions to read from */
{
! XImage *ximage ;
ximage = XCreateImage(disp,fakeVis,(uint32_t) depth,format,0,NULL,
(uint32_t)width,(uint32_t)height,8,0);
ximage->data = calloc(ximage->bytes_per_line*height*((format==ZPixmap)? 1 : depth), sizeof(char));
ximage->bits_per_pixel = depth; /** Valid only if format is ZPixmap ***/
! for (image_region_type* reg = (image_region_type *) first_in_list( regions); reg;
reg = (image_region_type *) next_in_list( regions))
{
struct my_XRegion *vis_reg = (struct my_XRegion *)(reg->visible_region);
! for (int32_t rect = 0; rect < vis_reg->numRects; rect++)
{
/** ------------------------------------------------------------------------
Intersect bbox with visible part of region giving src rect & output
location. Width is the min right side minus the max left side.
Similar for height. Offset src rect so x,y are relative to
origin of win, not the root-relative visible rect of win.
------------------------------------------------------------------------ **/
! int32_t srcRect_width = MIN( vis_reg->rects[rect].x2, bbox.width + bbox.x)
- MAX( vis_reg->rects[rect].x1, bbox.x);
! int32_t srcRect_height = MIN( vis_reg->rects[rect].y2, bbox.height + bbox.y)
- MAX( vis_reg->rects[rect].y1, bbox.y);
! int32_t diff = bbox.x - vis_reg->rects[rect].x1;
! int32_t srcRect_x = MAX( 0, diff) + (vis_reg->rects[rect].x1 - reg->x_rootrel - reg->border);
! int32_t dst_x = MAX( 0, -diff) ;
diff = bbox.y - vis_reg->rects[rect].y1;
! int32_t srcRect_y = MAX( 0, diff) + (vis_reg->rects[rect].y1 - reg->y_rootrel - reg->border);
! int32_t dst_y = MAX( 0, -diff) ;
! XImage* reg_image = XGetImage(disp,reg->win,srcRect_x,srcRect_y,
(uint32_t) srcRect_width, (uint32_t) srcRect_height,AllPlanes,format) ;
if (reg_image) {
TransferImage(disp,reg_image,srcRect_width,
srcRect_height,reg,ximage,dst_x,dst_y) ;
--- 392,439 ----
int32_t depth , width , height ;
int32_t format ;
XRectangle bbox; /* bounding box of grabbed area */
list_ptr regions;/* list of regions to read from */
{
! XImage *reg_image, *ximage ;
! int32_t srcRect_x,srcRect_y,srcRect_width,srcRect_height ;
! int32_t dst_x, dst_y; /* where in pixmap to write (UL) */
! int32_t diff;
ximage = XCreateImage(disp,fakeVis,(uint32_t) depth,format,0,NULL,
(uint32_t)width,(uint32_t)height,8,0);
ximage->data = calloc(ximage->bytes_per_line*height*((format==ZPixmap)? 1 : depth), sizeof(char));
ximage->bits_per_pixel = depth; /** Valid only if format is ZPixmap ***/
! for (reg = (image_region_type *) first_in_list( regions); reg;
reg = (image_region_type *) next_in_list( regions))
{
+ int32_t rect;
struct my_XRegion *vis_reg = (struct my_XRegion *)(reg->visible_region);
! for (rect = 0; rect < vis_reg->numRects; rect++)
{
/** ------------------------------------------------------------------------
Intersect bbox with visible part of region giving src rect & output
location. Width is the min right side minus the max left side.
Similar for height. Offset src rect so x,y are relative to
origin of win, not the root-relative visible rect of win.
------------------------------------------------------------------------ **/
! srcRect_width = MIN( vis_reg->rects[rect].x2, bbox.width + bbox.x)
- MAX( vis_reg->rects[rect].x1, bbox.x);
! srcRect_height = MIN( vis_reg->rects[rect].y2, bbox.height + bbox.y)
- MAX( vis_reg->rects[rect].y1, bbox.y);
! diff = bbox.x - vis_reg->rects[rect].x1;
! srcRect_x = MAX( 0, diff) + (vis_reg->rects[rect].x1 - reg->x_rootrel - reg->border);
! dst_x = MAX( 0, -diff) ;
diff = bbox.y - vis_reg->rects[rect].y1;
! srcRect_y = MAX( 0, diff) + (vis_reg->rects[rect].y1 - reg->y_rootrel - reg->border);
! dst_y = MAX( 0, -diff) ;
! reg_image = XGetImage(disp,reg->win,srcRect_x,srcRect_y,
(uint32_t) srcRect_width, (uint32_t) srcRect_height,AllPlanes,format) ;
if (reg_image) {
TransferImage(disp,reg_image,srcRect_width,
srcRect_height,reg,ximage,dst_x,dst_y) ;
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