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src/java.desktop/unix/native/libawt_xawt/awt/multiVis.c

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*** 392,435 **** int32_t depth , width , height ; int32_t format ; XRectangle bbox; /* bounding box of grabbed area */ list_ptr regions;/* list of regions to read from */ { ! XImage *ximage ; ximage = XCreateImage(disp,fakeVis,(uint32_t) depth,format,0,NULL, (uint32_t)width,(uint32_t)height,8,0); ximage->data = calloc(ximage->bytes_per_line*height*((format==ZPixmap)? 1 : depth), sizeof(char)); ximage->bits_per_pixel = depth; /** Valid only if format is ZPixmap ***/ ! for (image_region_type* reg = (image_region_type *) first_in_list( regions); reg; reg = (image_region_type *) next_in_list( regions)) { struct my_XRegion *vis_reg = (struct my_XRegion *)(reg->visible_region); ! for (int32_t rect = 0; rect < vis_reg->numRects; rect++) { /** ------------------------------------------------------------------------ Intersect bbox with visible part of region giving src rect & output location. Width is the min right side minus the max left side. Similar for height. Offset src rect so x,y are relative to origin of win, not the root-relative visible rect of win. ------------------------------------------------------------------------ **/ ! int32_t srcRect_width = MIN( vis_reg->rects[rect].x2, bbox.width + bbox.x) - MAX( vis_reg->rects[rect].x1, bbox.x); ! int32_t srcRect_height = MIN( vis_reg->rects[rect].y2, bbox.height + bbox.y) - MAX( vis_reg->rects[rect].y1, bbox.y); ! int32_t diff = bbox.x - vis_reg->rects[rect].x1; ! int32_t srcRect_x = MAX( 0, diff) + (vis_reg->rects[rect].x1 - reg->x_rootrel - reg->border); ! int32_t dst_x = MAX( 0, -diff) ; diff = bbox.y - vis_reg->rects[rect].y1; ! int32_t srcRect_y = MAX( 0, diff) + (vis_reg->rects[rect].y1 - reg->y_rootrel - reg->border); ! int32_t dst_y = MAX( 0, -diff) ; ! XImage* reg_image = XGetImage(disp,reg->win,srcRect_x,srcRect_y, (uint32_t) srcRect_width, (uint32_t) srcRect_height,AllPlanes,format) ; if (reg_image) { TransferImage(disp,reg_image,srcRect_width, srcRect_height,reg,ximage,dst_x,dst_y) ; --- 392,439 ---- int32_t depth , width , height ; int32_t format ; XRectangle bbox; /* bounding box of grabbed area */ list_ptr regions;/* list of regions to read from */ { ! XImage *reg_image, *ximage ; ! int32_t srcRect_x,srcRect_y,srcRect_width,srcRect_height ; ! int32_t dst_x, dst_y; /* where in pixmap to write (UL) */ ! int32_t diff; ximage = XCreateImage(disp,fakeVis,(uint32_t) depth,format,0,NULL, (uint32_t)width,(uint32_t)height,8,0); ximage->data = calloc(ximage->bytes_per_line*height*((format==ZPixmap)? 1 : depth), sizeof(char)); ximage->bits_per_pixel = depth; /** Valid only if format is ZPixmap ***/ ! for (reg = (image_region_type *) first_in_list( regions); reg; reg = (image_region_type *) next_in_list( regions)) { + int32_t rect; struct my_XRegion *vis_reg = (struct my_XRegion *)(reg->visible_region); ! for (rect = 0; rect < vis_reg->numRects; rect++) { /** ------------------------------------------------------------------------ Intersect bbox with visible part of region giving src rect & output location. Width is the min right side minus the max left side. Similar for height. Offset src rect so x,y are relative to origin of win, not the root-relative visible rect of win. ------------------------------------------------------------------------ **/ ! srcRect_width = MIN( vis_reg->rects[rect].x2, bbox.width + bbox.x) - MAX( vis_reg->rects[rect].x1, bbox.x); ! srcRect_height = MIN( vis_reg->rects[rect].y2, bbox.height + bbox.y) - MAX( vis_reg->rects[rect].y1, bbox.y); ! diff = bbox.x - vis_reg->rects[rect].x1; ! srcRect_x = MAX( 0, diff) + (vis_reg->rects[rect].x1 - reg->x_rootrel - reg->border); ! dst_x = MAX( 0, -diff) ; diff = bbox.y - vis_reg->rects[rect].y1; ! srcRect_y = MAX( 0, diff) + (vis_reg->rects[rect].y1 - reg->y_rootrel - reg->border); ! dst_y = MAX( 0, -diff) ; ! reg_image = XGetImage(disp,reg->win,srcRect_x,srcRect_y, (uint32_t) srcRect_width, (uint32_t) srcRect_height,AllPlanes,format) ; if (reg_image) { TransferImage(disp,reg_image,srcRect_width, srcRect_height,reg,ximage,dst_x,dst_y) ;
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