The compiler accepts 0x1 but not 0X1.
The compiler doesn't accept 0x1L.
The former is a trivial bug with an easy workaround.
The latter is more serious. There really is no other easy way to specify
0xFFFFFFFFL
-- Frank
The compiler doesn't accept 0x1L.
The former is a trivial bug with an easy workaround.
The latter is more serious. There really is no other easy way to specify
0xFFFFFFFFL
-- Frank