Graphics.getClipBounds version needed which doesn't allocate a new Rectangle.

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    • Type: Enhancement
    • Resolution: Fixed
    • Priority: P4
    • 1.4.0
    • Affects Version/s: 1.2.0
    • Component/s: client-libs
    • None
    • 2d
    • beta
    • generic
    • windows_95

      We need the ability to call Graphics.getClipBounds with a passed in Rectangle which gets updated instead of returning a new Rectangle each time. When painting complex lightweight component hierarchies, there are way too many Rectangles being created and then discarded, causing the garbage-collector to run too frequently.

            Assignee:
            Jim Graham
            Reporter:
            Tom Ball (Inactive)
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