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  1. JDK
  2. JDK-4190783

rendering very large paths takes a long time when not antialiasing

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Details

    • Bug
    • Resolution: Duplicate
    • P4
    • None
    • 1.2.0
    • client-libs
    • None
    • 2d
    • sparc
    • solaris_2.5.1

    Description

      The non-antialiasing renderer for BufferedImages takes a long time to
      complete if the path has segments that extend very far above the output
      area.

      When rendering paths to the screen that extend outside of the range of
      +/- 2^15, the operation may never complete.

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              flar Jim Graham
              flar Jim Graham
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