Opaque images produced using an ARGB ColorModel draw slowly

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    • Type: Bug
    • Resolution: Unresolved
    • Priority: P4
    • None
    • Affects Version/s: 1.2.0
    • Component/s: client-libs
    • None
    • 2d
    • Fix Understood
    • generic
    • generic

      If you construct an image from a MemoryImageSource that specifies an Alpha
      mask then the image will render very slowly whether or not any of the pixels
      was actually transparent or translucent.

            Assignee:
            Unassigned
            Reporter:
            Jim Graham
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