TexturePaint does not cache Raster objects for ByteIndexed images

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    • Type: Bug
    • Resolution: Fixed
    • Priority: P2
    • 1.4.0
    • Affects Version/s: 1.3.1
    • Component/s: client-libs
    • None
    • 2d
    • beta3
    • generic
    • generic

      The TexturePaint object attempts to cache the Rasters it uses to return
      pixel information for rendering. It caches Rasters for INT_RGB and INT_ARGB
      images but does not cache a Raster for BYTE_INDEXED data which is another
      popular texture format.

            Assignee:
            Jim Graham
            Reporter:
            Jim Graham
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