server compiler removes too many safepoints

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    • Type: Bug
    • Resolution: Fixed
    • Priority: P1
    • 1.4.0
    • Affects Version/s: 1.4.0
    • Component/s: hotspot
    • None
    • beta3
    • sparc
    • generic

      Server compiler removes too many safepoints in complicated nested loops - making it possible to have a long running outer loop with no safepoints and thus making the system appear to hang when trying to do a GC.

            Assignee:
            Clifford Click (Inactive)
            Reporter:
            Clifford Click (Inactive)
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