Java2D: Single threaded rendering

XMLWordPrintable

    • Type: Enhancement
    • Resolution: Duplicate
    • Priority: P4
    • None
    • Affects Version/s: 5.0
    • Component/s: client-libs
    • None
    • 2d
    • generic
    • generic

      The goal is to single-thread at the lowest-level of rendering to a
      framebuffer device to reduce complexity of implementation and prevent
      deadlocks and related artifacts.
      Also some graphics hardware operates most optimally if accessed from a
      single thread of a single process.

      ======================================================================

            Assignee:
            Chet Haase (Inactive)
            Reporter:
            Philip Race
            Votes:
            0 Vote for this issue
            Watchers:
            0 Start watching this issue

              Created:
              Updated:
              Resolved:
              Imported:
              Indexed: