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Enhancement
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Resolution: Duplicate
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P4
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None
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5.0
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None
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generic
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generic
The goal is to single-thread at the lowest-level of rendering to a
framebuffer device to reduce complexity of implementation and prevent
deadlocks and related artifacts.
Also some graphics hardware operates most optimally if accessed from a
single thread of a single process.
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framebuffer device to reduce complexity of implementation and prevent
deadlocks and related artifacts.
Also some graphics hardware operates most optimally if accessed from a
single thread of a single process.
======================================================================
- duplicates
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JDK-6219284 OGL: render on a single thread for improved reliability and performance
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- Resolved
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- relates to
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JDK-6389876 Java2D hw acceleration should be better integrated with future windows platforms
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- Closed
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