Uploaded image for project: 'JDK'
  1. JDK
  2. JDK-4641858

Logging of Graphics calls, more tracing of loops.

XMLWordPrintable

    • Icon: Enhancement Enhancement
    • Resolution: Unresolved
    • Icon: P4 P4
    • None
    • 5.0
    • client-libs
    • None
    • 2d
    • Fix Understood
    • generic
    • generic

      There many different rendering primitives (for images, text, graphics)
      as well as rendering surfaces configurations for both offscreen surfaces
      and device (framebuffer) surfaces, and printer graphics devices.
      When combined with platform differences and application differences
      this leads to a huge combination of potential rendering paths.
      This makes it difficult to debug problems and identify performance
      bottlenecks.
      Possibilities in this feature include
        - expanding the existing facilities for tracing the lowest-level
          loop invocations, and making them more Java Logging API friendly
        - providing a journalling facility so that Graphics calls can
          be logged in a way that allow them to be replayed from a metafile.
          This could allow debugging and tuning independently of the context
          of customer apps which may have require too much configuration.


      ======================================================================

            Unassigned Unassigned
            prr Philip Race
            Votes:
            0 Vote for this issue
            Watchers:
            0 Start watching this issue

              Created:
              Updated:
              Imported:
              Indexed: