Uploaded image for project: 'JDK'
  1. JDK
  2. JDK-4790288

Some rarely used "workaround implementations" of Blit loops do too much work

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • Icon: P4 P4
    • None
    • 1.4.0, 5.0, 6
    • client-libs
    • 2d
    • Fix Understood
    • generic, x86, arm
    • generic, linux, windows_xp

      The generic implementations of many of the Blit (and BlitBg and MaskBlit) loops
      do not adequately check the clip region before they determine the amount of
      intermediate work to do and how big they should allocate any intermediate
      buffers.

      They all honor the clip eventually when it comes time to write their output
      to the destination drawing surface, but they could perform a lot of intermediate
      work that will never appear on the screen in the meantime.

            Unassigned Unassigned
            flar Jim Graham
            Votes:
            0 Vote for this issue
            Watchers:
            0 Start watching this issue

              Created:
              Updated:
              Imported:
              Indexed: