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Bug
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Resolution: Fixed
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P4
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5.0
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b33
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generic
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solaris_9
The process of creating an OGLContext at startup could be simplified
significantly, especially now that the single-threaded rendering (STR)
project has been integrated. In that project, all GL/GLX/WGL operations
are executed on the one queue-flushing thread (QFT), which the
exception of the creation of a GLX/WGLGraphicsConfig at startup.
The OGL pipeline would likely startup faster and be more reliable if
we created GLX/WGLGraphicsConfigs and their associated contexts on
the QFT.
###@###.### 2005-03-07 18:59:51 GMT
significantly, especially now that the single-threaded rendering (STR)
project has been integrated. In that project, all GL/GLX/WGL operations
are executed on the one queue-flushing thread (QFT), which the
exception of the creation of a GLX/WGLGraphicsConfig at startup.
The OGL pipeline would likely startup faster and be more reliable if
we created GLX/WGLGraphicsConfigs and their associated contexts on
the QFT.
###@###.### 2005-03-07 18:59:51 GMT
- relates to
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JDK-6236067 PIT: VM crashes when running a 2D app on WinXP with Radeon 9600XT + OpenGL
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- Closed
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JDK-6219284 OGL: render on a single thread for improved reliability and performance
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- Resolved
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