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  1. JDK
  2. JDK-6298243

OGL: scrolling is extremely slow in Swing apps in Mustang (Nvidia only)

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    • 2d
    • b32
    • 6
    • b92
    • generic, x86
    • windows_xp

      On Nvidia's Windows drivers, glCopyPixels() operations are
      extremely slow when performed on pbuffers (or more accurately, those with
      render-to-texture capabilities). This means that copyArea() operations are
      very slow for VolatileImage destinations on Windows when the OGL pipeline
      is enabled. And now with the gray rect fixes in Mustang, Swing performs
      scrolling operations directly on the backbuffer (instead of on the screen as
      before), which means scrolling is unusably slow when the OGL pipeline is enabled
      on Windows.
      ###@###.### 2005-07-18 16:13:07 GMT

            campbell Christopher Campbell (Inactive)
            campbell Christopher Campbell (Inactive)
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