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  1. JDK
  2. JDK-6303785

OGL: AWT ScrollPane is broken on OpenGL - Solaris10 + XToolkit

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • Icon: P3 P3
    • None
    • 6
    • client-libs
    • 2d
    • Cause Known
    • sparc
    • solaris_10

      AWT ScrollPane does not get repainted properly on OpenGL with XToolkit. The scrollbars never appear even though some of the components added to the AWT scrollpane go out of the visible area. AWT scrollpane is not usable with OGL on XToolkit.

      I am running the attached test (which shows an AWT scrollpane) on SolarisSparc10, XToolkit using different builds and the behaviors are listed below:

      JDK1.5FCS:
      Motif:
      Initially appears correctly. But when moving the scrollbar, the components in the scrollpane are not scrolled properly.

      XToolkit:
      Scrollbar does not appear but components do scroll when doing it programmatically (clicking a button scrolls the scrollpane through method calls)

      JDK1.6-b44: (XToolkit)
      Scrollbar does not appear. Resizing the frame mess up the entire scrollpane and none of the components in the scrollpane are painted properly.

      On Win32, it works fine.

      I am using a SunBlade-2500 machine with XVR-600 frame buffer.

      Here is the output of xdpyinfo:
      -------------------------------
      name of display: :0.0
      version number: 11.0
      vendor string: Sun Microsystems, Inc.
      vendor release number: 6620
      maximum request size: 262140 bytes
      motion buffer size: 256
      bitmap unit, bit order, padding: 32, MSBFirst, 32
      image byte order: MSBFirst
      number of supported pixmap formats: 3
      supported pixmap formats:
          depth 1, bits_per_pixel 1, scanline_pad 32
          depth 8, bits_per_pixel 8, scanline_pad 32
          depth 24, bits_per_pixel 32, scanline_pad 32
      keycode range: minimum 8, maximum 254
      focus: window 0xb8000a, revert to Parent
      number of extensions: 33
          AccessX
          Adobe-DPS-Extension
          DAMAGE
          DOUBLE-BUFFER
          DPMS
          DPSExtension
          Extended-Visual-Information
          FBPM
          GLX
          LBX
          MIT-SCREEN-SAVER
          MIT-SHM
          MIT-SUNDRY-NONSTANDARD
          Multi-Buffering
          RECORD
          SECURITY
          SHAPE
          SUN_ALLPLANES
          SUN_DGA
          SUN_OVL
          SUN_SME
          SYNC
          SolarisIA
          TOG-CUP
          X-Resource
          XC-APPGROUP
          XC-MISC
          XEVIE
          XFIXES
          XIE
          XInputDeviceEvents
          XInputExtension
          XTEST
      default screen number: 0
      number of screens: 1

      screen #0:
        dimensions: 1280x1024 pixels (361x288 millimeters)
        resolution: 90x90 dots per inch
        depths (3): 1, 8, 24
        root window id: 0x3e
        depth of root window: 24 planes
        number of colormaps: minimum 1, maximum 2
        default colormap: 0x33
        default number of colormap cells: 256
        preallocated pixels: black 0, white 16777215
        options: backing-store YES, save-unders YES
        largest cursor: 32x32
        current input event mask: 0xfa2033
          KeyPressMask KeyReleaseMask EnterWindowMask
          LeaveWindowMask ButtonMotionMask StructureNotifyMask
          SubstructureNotifyMask SubstructureRedirectMask FocusChangeMask
          PropertyChangeMask ColormapChangeMask
        number of visuals: 16
        default visual id: 0x26
        visual:
          visual id: 0x20
          class: PseudoColor
          depth: 8 planes
          available colormap entries: 256
          red, green, blue masks: 0x0, 0x0, 0x0
          significant bits in color specification: 8 bits
        visual:
          visual id: 0x21
          class: PseudoColor
          depth: 8 planes
          available colormap entries: 256
          red, green, blue masks: 0x0, 0x0, 0x0
          significant bits in color specification: 8 bits
        visual:
          visual id: 0x22
          class: StaticColor
          depth: 8 planes
          available colormap entries: 256
          red, green, blue masks: 0x7, 0x38, 0xc0
          significant bits in color specification: 8 bits
        visual:
          visual id: 0x23
          class: StaticGray
          depth: 8 planes
          available colormap entries: 256
          red, green, blue masks: 0x0, 0x0, 0x0
          significant bits in color specification: 8 bits
        visual:
          visual id: 0x24
          class: GrayScale
          depth: 8 planes
          available colormap entries: 256
          red, green, blue masks: 0x0, 0x0, 0x0
          significant bits in color specification: 8 bits
        visual:
          visual id: 0x25
          class: StaticGray
          depth: 8 planes
          available colormap entries: 256
          red, green, blue masks: 0x0, 0x0, 0x0
          significant bits in color specification: 8 bits
        visual:
          visual id: 0x2e
          class: PseudoColor
          depth: 8 planes
          available colormap entries: 255
          red, green, blue masks: 0x0, 0x0, 0x0
          significant bits in color specification: 8 bits
        visual:
          visual id: 0x2f
          class: PseudoColor
          depth: 8 planes
          available colormap entries: 255
          red, green, blue masks: 0x0, 0x0, 0x0
          significant bits in color specification: 8 bits
        visual:
          visual id: 0x26
          class: TrueColor
          depth: 24 planes
          available colormap entries: 256 per subfield
          red, green, blue masks: 0xff, 0xff00, 0xff0000
          significant bits in color specification: 8 bits
        visual:
          visual id: 0x27
          class: TrueColor
          depth: 24 planes
          available colormap entries: 256 per subfield
          red, green, blue masks: 0xff, 0xff00, 0xff0000
          significant bits in color specification: 8 bits
        visual:
          visual id: 0x28
          class: DirectColor
          depth: 24 planes
          available colormap entries: 256 per subfield
          red, green, blue masks: 0xff, 0xff00, 0xff0000
          significant bits in color specification: 8 bits
        visual:
          visual id: 0x29
          class: DirectColor
          depth: 24 planes
          available colormap entries: 256 per subfield
          red, green, blue masks: 0xff, 0xff00, 0xff0000
          significant bits in color specification: 8 bits
        visual:
          visual id: 0x2a
          class: TrueColor
          depth: 24 planes
          available colormap entries: 256 per subfield
          red, green, blue masks: 0xff, 0xff00, 0xff0000
          significant bits in color specification: 8 bits
        visual:
          visual id: 0x2b
          class: TrueColor
          depth: 24 planes
          available colormap entries: 256 per subfield
          red, green, blue masks: 0xff, 0xff00, 0xff0000
          significant bits in color specification: 8 bits
        visual:
          visual id: 0x2c
          class: TrueColor
          depth: 24 planes
          available colormap entries: 256 per subfield
          red, green, blue masks: 0xff, 0xff00, 0xff0000
          significant bits in color specification: 8 bits
        visual:
          visual id: 0x2d
          class: TrueColor
          depth: 24 planes
          available colormap entries: 256 per subfield
          red, green, blue masks: 0xff, 0xff00, 0xff0000
          significant bits in color specification: 8 bits

      Output of /usr/openwin/demo/GL/glxinfo
      --------------------------------------
       /usr/openwin/demo/GL/xglinfo
      ================================= Display :0.0 =================================
      name of display: :0.0
      version number: 11.0
      vendor string: Sun Microsystems, Inc.
      vendor release: 6620
      max request size: 262140 bytes
      motion buffer size: 256
      bitmap: unit = 32, bit order = MSBFirst, padding = 32
      image byte order: MSBFirst
      keycode range: minimum 8, maximum 254
      focus window: 0xb8000a, revert to RevertToParent
      default screen num: 0
      number of screens: 1
      pixmap formats: 3 total
                              depth 1, bits_per_pixel 1, scanline_pad 32
                              depth 8, bits_per_pixel 8, scanline_pad 32
                              depth 24, bits_per_pixel 32, scanline_pad 32
      Server Extensions: 33 total
                              Adobe-DPS-Extension, DPSExtension, SHAPE,
                              Extended-Visual-Information, MIT-SHM, Multi-Buffering,
                              XInputExtension, XInputDeviceEvents, XTEST,
                              MIT-SUNDRY-NONSTANDARD, SolarisIA, SUN_DGA, SUN_OVL,
                              SUN_ALLPLANES, SYNC, XC-MISC, RECORD, LBX,
                              DOUBLE-BUFFER, XC-APPGROUP, SECURITY, TOG-CUP, XEVIE,
                              SUN_SME, MIT-SCREEN-SAVER, AccessX, DPMS, FBPM,
                              X-Resource, XFIXES, DAMAGE, GLX, XIE,
      GLX Extension: error base = 148, event base = 97, Version 1.4
      =================================== Screen 0 ===================================
      screen: 0
      dimensions: 1280x1024 pixels (361x288 millimeters)
      resolution: 90x90 dots per inch
      depths: (3 total): 1, 8, 24
      root window id: 0x3e
      depth of root window: 24 planes
      number colormaps: minimum 1, maximum 2
      default colormap: 0x33, number colormap cells 256
      preallocated pixels: black 0x0, white 0xffffff
      options: backing-store YES, save-unders YES
      input event mask: 0xfa2033
                              KeyPress KeyRelease EnterWindow
                              LeaveWindow ButtonMotion
                              StructureNotify SubstructureNotify
                              SubstructureRedirect FocusChange PropertyChange
                              ColormapChange
      =================== 16 Visuals for Screen 0 (default = 0x26) ===================
      PseudoColor visual: ID = 0x20 (hex) 32 (decimal), screen = 0, gamma = 2.22
        DOUBLE buffered MONO COLOR INDEX visual with (Z Stencil)
        GL Sizes: ColorIndex=8, Z=32, Stencil=8
        number of sample buffers=0, samples per pixel =1
        Core X: depth=8, colormapSize=256

      PseudoColor visual: ID = 0x21 (hex) 33 (decimal), screen = 0, gamma = 2.22
        SINGLE buffered MONO COLOR INDEX visual with (Z Stencil)
        GL Sizes: ColorIndex=8, Z=32, Stencil=8
        number of sample buffers=0, samples per pixel =1
        Core X: depth=8, colormapSize=256

      StaticColor visual: ID = 0x22 (hex) 34 (decimal), screen = 0, gamma = 2.22
        GL NOT SUPPORTED
        Core X: depth=8, colormapSize=256

      StaticGray visual: ID = 0x23 (hex) 35 (decimal), screen = 0, gamma = 2.22
        GL NOT SUPPORTED
        Core X: depth=8, colormapSize=256

      GrayScale visual: ID = 0x24 (hex) 36 (decimal), screen = 0, gamma = 2.22
        GL NOT SUPPORTED
        Core X: depth=8, colormapSize=256

      StaticGray visual: ID = 0x25 (hex) 37 (decimal), screen = 0, gamma = 2.22
        GL NOT SUPPORTED
        Core X: depth=8, colormapSize=256

      PseudoColor visual: ID = 0x2e (hex) 46 (decimal), screen = 0, gamma = 2.22
        OVERLAY(1) DOUBLE buffered MONO COLOR INDEX visual GL Sizes: ColorIndex=8,
        number of sample buffers=0, samples per pixel =1
        Core X: depth=8, colormapSize=255

      PseudoColor visual: ID = 0x2f (hex) 47 (decimal), screen = 0, gamma = 2.22
        OVERLAY(1) SINGLE buffered MONO COLOR INDEX visual GL Sizes: ColorIndex=8,
        number of sample buffers=0, samples per pixel =1
        Core X: depth=8, colormapSize=255

      TrueColor visual: ID = 0x26 (hex) 38 (decimal), screen = 0, gamma = 2.22
        DOUBLE buffered MONO RGB visual with (Z Stencil Accum)
        GL Sizes: RGBA=(8,8,8,0), Z=32, Stencil=8, Accum=(16,16,16,16)
        number of sample buffers=0, samples per pixel =1
        Core X: depth=24, colormapSize=256 RGB: masks=(0xff,0xff00,0xff0000) bits=8

      TrueColor visual: ID = 0x27 (hex) 39 (decimal), screen = 0, gamma = 2.22
        SINGLE buffered MONO RGB visual with (Z Stencil Accum)
        GL Sizes: RGBA=(8,8,8,0), Z=32, Stencil=8, Accum=(16,16,16,16)
        number of sample buffers=0, samples per pixel =1
        Core X: depth=24, colormapSize=256 RGB: masks=(0xff,0xff00,0xff0000) bits=8

      DirectColor visual: ID = 0x28 (hex) 40 (decimal), screen = 0, gamma = 2.22
        DOUBLE buffered MONO RGB visual with (Z Stencil Accum)
        GL Sizes: RGBA=(8,8,8,0), Z=32, Stencil=8, Accum=(16,16,16,16)
        number of sample buffers=0, samples per pixel =1
        Core X: depth=24, colormapSize=256 RGB: masks=(0xff,0xff00,0xff0000) bits=8

      DirectColor visual: ID = 0x29 (hex) 41 (decimal), screen = 0, gamma = 2.22
        SINGLE buffered MONO RGB visual with (Z Stencil Accum)
        GL Sizes: RGBA=(8,8,8,0), Z=32, Stencil=8, Accum=(16,16,16,16)
        number of sample buffers=0, samples per pixel =1
        Core X: depth=24, colormapSize=256 RGB: masks=(0xff,0xff00,0xff0000) bits=8

      TrueColor visual: ID = 0x2a (hex) 42 (decimal), screen = 0, gamma = 1.00
        DOUBLE buffered MONO RGB visual with (Alpha Z Stencil Accum)
        GL Sizes: RGBA=(8,8,8,8), Z=32, Stencil=8, Accum=(16,16,16,16)
        number of sample buffers=0, samples per pixel =1
        Core X: depth=24, colormapSize=256 RGB: masks=(0xff,0xff00,0xff0000) bits=8

      TrueColor visual: ID = 0x2b (hex) 43 (decimal), screen = 0, gamma = 1.00
        SINGLE buffered MONO RGB visual with (Alpha Z Stencil Accum)
        GL Sizes: RGBA=(8,8,8,8), Z=32, Stencil=8, Accum=(16,16,16,16)
        number of sample buffers=0, samples per pixel =1
        Core X: depth=24, colormapSize=256 RGB: masks=(0xff,0xff00,0xff0000) bits=8

      TrueColor visual: ID = 0x2c (hex) 44 (decimal), screen = 0, gamma = 1.00
        DOUBLE buffered MONO RGB visual with (Z Stencil Accum)
        GL Sizes: RGBA=(8,8,8,0), Z=32, Stencil=8, Accum=(16,16,16,16)
        number of sample buffers=0, samples per pixel =1
        Core X: depth=24, colormapSize=256 RGB: masks=(0xff,0xff00,0xff0000) bits=8

      TrueColor visual: ID = 0x2d (hex) 45 (decimal), screen = 0, gamma = 1.00
        SINGLE buffered MONO RGB visual with (Z Stencil Accum)
        GL Sizes: RGBA=(8,8,8,0), Z=32, Stencil=8, Accum=(16,16,16,16)
        number of sample buffers=0, samples per pixel =1
        Core X: depth=24, colormapSize=256 RGB: masks=(0xff,0xff00,0xff0000) bits=8

            campbell Christopher Campbell (Inactive)
            pmohansunw Praveen Mohan (Inactive)
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              Created:
              Updated:
              Imported:
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