GDIRenderer needs to implement draw/fillGeneralPath()

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    • Type: Bug
    • Resolution: Unresolved
    • Priority: P3
    • tbd
    • Affects Version/s: 6, 9
    • Component/s: client-libs
    • None
    • 2d
    • Fix Understood
    • x86
    • windows

      GDIRenderer has noticeable problems with matching fill(Shape) and draw(Shape) methods.
      So, should perform drawing through new subpixel rendering code.

            Assignee:
            Unassigned
            Reporter:
            Alexey Ushakov
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