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Type:
Enhancement
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Resolution: Not an Issue
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Priority:
P5
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None
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Affects Version/s: 5.0
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Component/s: core-libs
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x86
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windows_2000
A DESCRIPTION OF THE REQUEST :
Currently, jar compresses and optimizes each file at a time. It would be a good approach to look all the files as one single big file and compress. This approch should decrease the jar size much futher.
e.g if I have 1 k each png files of count 10, then we compressed them thing that as one image then the compressiong would be better optimized.
Another enahancement to jar is knowing some optimization tech for known file formats. e.g if I say compress all the png's it could remove all the pallet info and compress them and keep the unified pallet info as part of compression alogorthem.
JUSTIFICATION :
This are need for mobile applications,where jar is is very limited
EXPECTED VERSUS ACTUAL BEHAVIOR :
EXPECTED -
Jar size would reduce further
CUSTOMER SUBMITTED WORKAROUND :
We are using external tools to do all these, writing custom java code to read in the game code. If move to jar, we don't need to do all these
Currently, jar compresses and optimizes each file at a time. It would be a good approach to look all the files as one single big file and compress. This approch should decrease the jar size much futher.
e.g if I have 1 k each png files of count 10, then we compressed them thing that as one image then the compressiong would be better optimized.
Another enahancement to jar is knowing some optimization tech for known file formats. e.g if I say compress all the png's it could remove all the pallet info and compress them and keep the unified pallet info as part of compression alogorthem.
JUSTIFICATION :
This are need for mobile applications,where jar is is very limited
EXPECTED VERSUS ACTUAL BEHAVIOR :
EXPECTED -
Jar size would reduce further
CUSTOMER SUBMITTED WORKAROUND :
We are using external tools to do all these, writing custom java code to read in the game code. If move to jar, we don't need to do all these