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Enhancement
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Resolution: Unresolved
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P4
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6
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Cause Known
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generic
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generic
Aim :- To fill the splashscreen with some different colors (fillRect() ) & display string on it(drawString() ).
Description :- Actually i was expecting a rectangle to the bounds of SplashScreen when i call fillRect() but only the opaque portion is changing to the color specified. And even the string draw on the bounds of the splashScreen is not seen completely on some of the gif files.
I have attached both the source file & gif files.
Some of the gif file like globe.gif , cupanim.gif (opaque images) are working perfectly as i was expecting (both Rectangle & stirng can be seen ). but other gif file like animdog.gif & rundog.gif (transparent gifs) files are not working (I can't see the rectangle , but only opaque portion gets updated with the new color. And i can see some flickering when changing colors to orange , white etc).
** It is reproducible with Motif, XToolkit and Win32 with all mustang builds. I reproduced it on SolSparc10, WinXP with Mustang-b59.
Description :- Actually i was expecting a rectangle to the bounds of SplashScreen when i call fillRect() but only the opaque portion is changing to the color specified. And even the string draw on the bounds of the splashScreen is not seen completely on some of the gif files.
I have attached both the source file & gif files.
Some of the gif file like globe.gif , cupanim.gif (opaque images) are working perfectly as i was expecting (both Rectangle & stirng can be seen ). but other gif file like animdog.gif & rundog.gif (transparent gifs) files are not working (I can't see the rectangle , but only opaque portion gets updated with the new color. And i can see some flickering when changing colors to orange , white etc).
** It is reproducible with Motif, XToolkit and Win32 with all mustang builds. I reproduced it on SolSparc10, WinXP with Mustang-b59.
- relates to
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JDK-4614845 REGRESSION: SystemColor objects interact oddly with transparent GIFs
- Closed