Provide an ability for developers to choose the double buffering strategy at the window level

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    • Type: Enhancement
    • Resolution: Unresolved
    • Priority: P5
    • None
    • Affects Version/s: 6
    • Component/s: client-libs

      There should be a way for developers to choose the strategy for buffering at the window level:

      1. No buffering, draw straight to the screen.
      2. Render to offscreen, then copy to screen
      3. Buffer specifically for this window.

            Assignee:
            Unassigned
            Reporter:
            Scott Violet (Inactive)
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