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Bug
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Resolution: Fixed
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P2
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5.0
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b92
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generic
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solaris_9
The OGL gradient rendering code could leverage two methods added to AffineTransform
in Mustang. Instead of at.rotate(atan2(y, x)) we can now simply call at.rotate(x, y).
Also, instead of at=at.createInverse() we can use the in-place at.invert() method.
in Mustang. Instead of at.rotate(atan2(y, x)) we can now simply call at.rotate(x, y).
Also, instead of at=at.createInverse() we can use the in-place at.invert() method.