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  1. JDK
  2. JDK-6521533

OGL: accelerate Linear/RadialGradientPaint using fragment shaders

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    • 2d
    • b10
    • generic
    • generic
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        In JDK 6 we added new LinearGradientPaint and RadialGradientPaint implementations
        (see 6296064). We should be able to accelerate these operations via OpenGL just
        as we've already done for GradientPaint and TexturePaint.

              campbell Christopher Campbell (Inactive)
              campbell Christopher Campbell (Inactive)
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