When a Swing component is painted to an image, it should not go through BufferStrategyPaintManager

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        Currently, Swing painting goes through BufferStrategyPaintManager even when painting to an image. This causes two problems:

        1) Double buffering of the paint, which is not needed.
        2) The BufferStrategyPaintManager is marked out of sync until the next paint of the entire root pane.

              Assignee:
              Alexander Potochkin (Inactive)
              Reporter:
              Shannon Hickey (Inactive)
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