alpha values mistakenly applied twice in DrawImage.renderImageXform()

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    • Type: Bug
    • Resolution: Duplicate
    • Priority: P4
    • 8-pool
    • Affects Version/s: 6
    • Component/s: client-libs
    • None
    • 2d
    • generic
    • generic

      In some cases, it is possible to get incorrect blending results (alpha values
      appear to be applied twice) when transforming an image with JDK 6 or higher.
      This only occurs for certain destination types where a native MaskBlit loop is
      not implemented (e.g. OpenGLSurface, a TYPE_FLOAT BufferedImage, and so on).

            Assignee:
            Unassigned
            Reporter:
            Christopher Campbell (Inactive)
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