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Bug
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Resolution: Fixed
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P2
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6u5
D3D:Text is totally blurred in a Swing application with the D3D PipeLine enabled
The attached test shows up a Frame with various menus with submenus, nested submenus, radio/checkbox menu items etc.
Steps to reproduce:
1)Run the test with Metal and then with WinXp look on a D3d enabled system.
2)Click on the various menus available and roll the mouse over the various menu items under each menu. Re
3)Resize the frame randomly.
4)Repeat steps 2 & 3 a few times with the actions slowed down: resize very slowly, pixel by pixel and browse the menus - repeat a few times
At some point of time the application's entire text becomes totally blurred out.
I was able to reproduce this with the bugster application also.
Scren shots are attached for reference.
The buggy behavior is not seen with D3d disabled.
This is observed from the 6u5-b01 build onwards, with Metal & WinXp L&F.
Platform configuration:
CPU:
Intel 32bit
Number of Processors: 2
Processor Speed: 3000 MHz
Operating System:
Windows XP (version 5.1 Service Pack 2 (Build 2600))
Font Smoothing: Enabled
Font Smoothing Type: On/Standard
DirectX version: DirectX 8.1 or greater
DirectX display devices:
Device 0:
Resolution (width x height x depth): 1152 x 864 x 16
Video memory (Total, Free): 26435 KB, 9166 KB
Device driver igxprd32.dll version 6.14.10.4859
GDI display devices:
Primary: Name = \\.\DISPLAY1, Description = Intel(R) 82945G Express Chipset Family
The attached test shows up a Frame with various menus with submenus, nested submenus, radio/checkbox menu items etc.
Steps to reproduce:
1)Run the test with Metal and then with WinXp look on a D3d enabled system.
2)Click on the various menus available and roll the mouse over the various menu items under each menu. Re
3)Resize the frame randomly.
4)Repeat steps 2 & 3 a few times with the actions slowed down: resize very slowly, pixel by pixel and browse the menus - repeat a few times
At some point of time the application's entire text becomes totally blurred out.
I was able to reproduce this with the bugster application also.
Scren shots are attached for reference.
The buggy behavior is not seen with D3d disabled.
This is observed from the 6u5-b01 build onwards, with Metal & WinXp L&F.
Platform configuration:
CPU:
Intel 32bit
Number of Processors: 2
Processor Speed: 3000 MHz
Operating System:
Windows XP (version 5.1 Service Pack 2 (Build 2600))
Font Smoothing: Enabled
Font Smoothing Type: On/Standard
DirectX version: DirectX 8.1 or greater
DirectX display devices:
Device 0:
Resolution (width x height x depth): 1152 x 864 x 16
Video memory (Total, Free): 26435 KB, 9166 KB
Device driver igxprd32.dll version 6.14.10.4859
GDI display devices:
Primary: Name = \\.\DISPLAY1, Description = Intel(R) 82945G Express Chipset Family
- duplicates
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- relates to
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