Uploaded image for project: 'JDK'
  1. JDK
  2. JDK-6613062

D3D: improve on-screen rendering responsiveness

XMLWordPrintable

    • 2d
    • b01
    • 6u5
    • b06
    • x86
    • windows_xp
    • Verified

      Initial feedback on the d3d pipeline indicates that we need to improve
      the way we handle on-screen rendering.

      For application rendering to the screen (without a back-buffer)
      100ms update time is too slow.

      Also, some apps use BufferedImages as back-buffers. They also
      suffer from 100ms delay because we only force onscreen updates
      on VI-> screen copes.

      See this thread for more:
        http://www.javagaming.org/forums/index.php?topic=17491.0

            tdv Dmitri Trembovetski (Inactive)
            tdv Dmitri Trembovetski (Inactive)
            Votes:
            0 Vote for this issue
            Watchers:
            0 Start watching this issue

              Created:
              Updated:
              Resolved:
              Imported:
              Indexed: