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Type:
Bug
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Resolution: Fixed
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Priority:
P3
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Affects Version/s: 6u10
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Component/s: client-libs
D3DScreenUpdateManager.repaintPeerTarget() should call repaint on
target context's EDT.
Same issue exists in D3DSurfaceData.swapBuffers().
target context's EDT.
Same issue exists in D3DSurfaceData.swapBuffers().