D3D: D3DContext::SetRectClip doesn't clip the input coordinates correctly in some cases

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    • 2d
    • b01
    • b13
    • x86
    • windows_xp

      D3DContext::SetRectClip doesn't clip incoming coordinates correclty
      which leads to errors with the debug d3d runtime.

            Assignee:
            Dmitri Trembovetski (Inactive)
            Reporter:
            Dmitri Trembovetski (Inactive)
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