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  1. JDK
  2. JDK-6666931

D3D/OGL: BufferedContext.invalidateContext doesn't reset native state

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    • 2d
    • b01
    • b13
    • generic
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      The BufferedContext.invalidateContext() only resets the state of the
      BufferedContext, but not the native one. This may lead to
      de-synchronization between these.

      For example, if a transform is set, and then context is invalidated,
      the native device may have the transform set.

            tdv Dmitri Trembovetski (Inactive)
            tdv Dmitri Trembovetski (Inactive)
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