-
Bug
-
Resolution: Fixed
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P3
-
6u10
The fix for 6690659 introduced some performance optimizations for
rendering antialised and/or transformed primitives.
On some older hardware this optimization actually results in performance
degradation.
rendering antialised and/or transformed primitives.
On some older hardware this optimization actually results in performance
degradation.
- relates to
-
JDK-6709823 D3D: the AA pixel shader is very slow on some PS3.0 hardware [NVidia NVS 285]
- Open
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JDK-6690659 Simple primitives (rectangle and lines) are slow when rendered with a transform
- Closed