D3D/OGL: color is not reset properly after save/restoreState() [RSL]

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    • Type: Bug
    • Resolution: Fixed
    • Priority: P3
    • 7
    • Affects Version/s: 6u10
    • Component/s: client-libs
    • None
    • 2d
    • b43
    • x86
    • windows_xp

        In some cases the rendering color is not propely reset after BufferedContext.save/restoreState().

              Assignee:
              Dmitri Trembovetski (Inactive)
              Reporter:
              Dmitri Trembovetski (Inactive)
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