Under load on Windows Vista it is possible that the AsynchronousSocketChannel#write completes with the wrong number of bytes on a loopback connection. Specifically, the completed method can be invoked with the number of bytes written as 0 or with a value that is larger than the buffer's remaining bytes at the time that the I/O was initiated.
(ch) AsynchronousSocketChannel#write completes with wrong number of bytes written under load (win)
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Alan Bateman
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Alan Bateman
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