After successfully updating to 6u24, the pogo games crashes with Visual C++ runtime error when the user tries to end game. I was not able to reproduce this scenarion internally.
Steps to reproduce:
1) Launch either Qwerty or Dominoes from http://www.pogo.com
2) After playing the game, the applet should crash a vc++runtime error
Games affected: Qwerty and Dominoes
OS: Windows XP, SP3
Browser: AOL Desktop 9.6
Please refer to the attachments for screenshot and stack trace
Steps to reproduce:
1) Launch either Qwerty or Dominoes from http://www.pogo.com
2) After playing the game, the applet should crash a vc++runtime error
Games affected: Qwerty and Dominoes
OS: Windows XP, SP3
Browser: AOL Desktop 9.6
Please refer to the attachments for screenshot and stack trace