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  1. JDK
  2. JDK-7169339

[macosx] LWJGL library have issues working properly on JDK 7 on Mac OS X

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    • os_x

      Bug Description:

      Minecraft uses LWJGL and the LWJGL library have some issues
      working properly on Java 7 and Mac OSX Mountain Lion.

      Apparently it is something with Java 7 dropping support for the way
      they handle drawing (something to do with limited AWT support for
      hardware accelerated canvases or so).

      LWJGL used to be able to get a 'NSView' from the AWT Canvas and
      stick a NSOpenGLContext on it, however this is not possible anymore.
      They've done some research and got it to work in applet-mode using
      CALayers but this was rather slow as they had to render to image
      using a pbuffer and it then draws the image on the CALayer.
      For their stand-alone native window an additional problem is that
      the window is still created through Carbon rather than Cocoa
      (which might be able to give the NSView handle).

      http://lwjgl.org/forum/index.php/topic,4326.0.html
      http://lwjgl.org/forum/index.php/topic,4023.0.html
      and relevant code: http://java-game-lib.svn.sourceforge.net/viewvc/java-game-lib/trunk/LWJGL/src/native/macosx/
      the 7u6 RT has marked this as NMI

      Please get PM (Aurelio Garcia-Ribeyro) involved.
      We would need to see some plan for how we are going to work to get this resolved, or if there are workarounds that are viable for 7updates.

            Unassigned Unassigned
            tyao Ting-Yun Ingrid Yao (Inactive)
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