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    Bug 
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    Resolution: Fixed
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     P4 P4
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    None
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    None
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        b82
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        generic
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        generic
                    User should be able to create new global object using ScriptEngine.createBindings API. 
ScriptEngine engine; // initialization skipped
Bindings newGlobal = engine.createBindings();
ScriptContext ctx = new ScriptContext();
ctx.setBindings(newGlobal, ScriptContext.ENGINE_SCOPE);
engine.eval("Object"); // refers to "Object" from default context's engine bindings
engine.eval("Object", ctx); // refers to "Object" from given context's engine bindings.
If engine_scope bindings of a ScriptContext is not nashorn engine created (by createBindings call), nashorn can fallback to use default global scope created for default context.
This essentially exposes nashorn's multiple-global-per-context feature (used in testruns) via standard API.
ScriptEngine engine; // initialization skipped
Bindings newGlobal = engine.createBindings();
ScriptContext ctx = new ScriptContext();
ctx.setBindings(newGlobal, ScriptContext.ENGINE_SCOPE);
engine.eval("Object"); // refers to "Object" from default context's engine bindings
engine.eval("Object", ctx); // refers to "Object" from given context's engine bindings.
If engine_scope bindings of a ScriptContext is not nashorn engine created (by createBindings call), nashorn can fallback to use default global scope created for default context.
This essentially exposes nashorn's multiple-global-per-context feature (used in testruns) via standard API.