-
Bug
-
Resolution: Fixed
-
P2
-
7u4, 8
Issue | Fix Version | Assignee | Priority | Status | Resolution | Resolved In Build |
---|---|---|---|---|---|---|
JDK-8035954 | 9 | Sergey Bylokhov | P2 | Resolved | Fixed | b06 |
JDK-8045707 | 8u25 | Sergey Bylokhov | P2 | Resolved | Fixed | b01 |
JDK-8053538 | emb-8u26 | Sergey Bylokhov | P2 | Resolved | Fixed | b17 |
This logic should be improved. The maximum size of the window(and our surface) should be constrained by the maximum size of the opengl texture or CAlayer. Or we should not create windowsurface until native window is constrained by the system. At least it should not depend from the current screen resolution.
- backported by
-
JDK-8035954 [macosx] a constrain of the top level window should be improved
-
- Resolved
-
-
JDK-8045707 [macosx] a constrain of the top level window should be improved
-
- Resolved
-
-
JDK-8053538 [macosx] a constrain of the top level window should be improved
-
- Resolved
-
- duplicates
-
JDK-8046008 [macosx] Upper limit of any swing frames in Mac OS 10.7.5 is 1024 both height/width
-
- Closed
-
- relates to
-
JDK-8015100 [macosx] Applet graphics corrupted when applet width/height exceeds screen dimensions
-
- Resolved
-
-
JDK-7160609 [macosx] JDK crash in libjvm.dylib ( C [GeForceGLDriver+0x675a] gldAttachDrawable+0x941)
-
- Closed
-
-
JDK-8000629 [macosx] Blurry rendering with Java 7 on Retina display
-
- Closed
-