xrender MaskImage cache isn't accounting for change in alpha

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    • 2d
    • b110


      For transformed blits the xrender pipeline uses caching-logic to be
      able to use the same mask again when geometry doesn't change.
      However, that logic didn't take into account changes of the "extra alpha" value.

      Fix description:
      The pipeline now also stores and validates against the extra-alpha
      value which was used the last time the mask was prepared.

            Assignee:
            Philip Race
            Reporter:
            Philip Race
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              Created:
              Updated:
              Resolved: