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Bug
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Resolution: Fixed
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P2
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9
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b15
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os_x
In many places we over retain objects so they are leaking. This could be tracked by adding a log to CFRetainedResourse which would display all objects that have reference count > 1. The leak is very big, so it's a high priority issue.
Also in a number of places we use the following pattern:
CGRetain(obj);
if (obj != null) [obj release];
This is not needed and could be removed.
Also in a number of places we use the following pattern:
CGRetain(obj);
if (obj != null) [obj release];
This is not needed and could be removed.