Improve the performance of
java.util.HashMap under high hash-collision
conditions by using balanced trees rather than linked lists to store map
entries. Implement the same improvement in the
Earlier work in this area in JDK 8, namely the
alternative string-hashing implementation, improved collision
performance for string-valued keys only, and it did so at the cost of
adding a new (private) field to every
The changes proposed here will improve collision performance for any key
type that implements
Comparable. The alternative string-hashing
mechanism, including the private
hash32 field added to the
class, can then be removed.
The principal idea is that once the number of items in a hash bucket grows beyond a certain threshold, that bucket will switch from using a linked list of entries to a balanced tree. In the case of high hash collisions, this will improve worst-case performance from O(n) to O(log n).
This technique has already been implemented in the latest version of the
java.util.concurrent.ConcurrentHashMap class, which is also slated for
inclusion in JDK 8 as part of
. Portions of that code will
be re-used to implement the same idea in the
classes. Only the implementations will be changed; no
interfaces or specifications will be modified. Some user-visible
behaviors, such as iteration order, will change within the bounds of
their current specifications.
We will not implement this technique in the legacy
That class has been part of the platform since Java 1.0, and some legacy
code that uses it is known to depend upon iteration order.
will be reverted to its state prior to the introduction of the
alternative string-hashing implementation, and will maintain its
historical iteration order.
We also will not implement this technique in WeakHashMap. An attempt was
made, but the complexity of having to account for weak keys resulted in an
unacceptable drop in microbenchmark performance.
WeakHashMap will also
be reverted to its prior state.
There is no need to implement this technique in the
class. It uses
System.identityHashCode() to generate hash codes, so
collisions are generally rare.
Maptests from Doug Lea's JSR 166 CVS workspace (includes a couple microbenchmarks)
- Run performance tests of standard workloads
- Possibly develop new microbenchmarks
Risks and Assumptions
This change will introduce some overhead for the addition and management of the balanced trees; we expect that overhead to be negligible.
This change will likely result in a change to the iteration order of the
HashMap class. The
explicitly makes no guarantee about iteration order. The iteration order of
LinkedHashMap class will be maintained.
- relates to
JDK-8005698 Handle Frequent HashMap Collisions with Balanced Trees