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JEP
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Resolution: Withdrawn
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P4
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None
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Jim Laskey
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Feature
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Open
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Implementation
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M
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M
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194
Summary
Enhance Nashorn to cache and re-use the byte code produced for repeatedly-encountered JavaScript fragments.
Goals
Cache code so that it can be reused in the same process. This will lead to a reduction in memory usage and start up time.
Non-Goals
No attempt will be made to share the cache across processes.
Success Metrics
Code memory should be reduced from one unit per invocation to one unit per process.
Motivation
Nashorn is being used in several server-side applications. There is a concern that the lack of code reuse can affect startup time and memory usage.
Description
Existing Model
Nashorn's existing model is simply to compile on demand. Each thread gets a separate compiler for each compilation. There is no communication across threads or contexts. An attempt is made to cache byte code based upon source URLs, but this is insufficient.
NashornCodeManager
In the proposed model, the initialization of a NashornScriptEngine
will
include the starting of a NashornCodeManager
(interface). This
NashornCodeManager
will be responsible for the fetching of all code
used by an instance of the NashornScriptEngine
. In general, the
NashornCodeManager
will take a queued (concurrent) NashornCodeRequest
with a Nashorn Source
and map the Source
to code. Each
NashornCodeManager
is responsible for queuing these requests and
issuing responses when the code is available. Code is made available by
searching for existing code or by compiling the request source.
It is conceived that different versions of NashornCodeManager
will be
used, depending upon the application;
NashornSimpleCodeManager
(class) duplicates how code is managed in the existing per-thread version of Nashorn. This will be a requirement for non-threading (embedded) versions of the JVM.NashornSharedCodeManager
(subclass ofNashornSimpleCodeManager
) runs in a separate thread and is shared by all threads in the current process. This will be the default for most applications.
NashornCodeCache
Each NashornCodeManager
will also have a NashornCodeCache
(interface)
which is searched before attempting to compile the source. It is up to
the NashornCodeCache
implementation to determine search-equivalence
criteria.
NashornNullCodeCache
(class) always fails, so it can be used when caching should not be done.NashornSharedCodeCache
(subclass ofNashornNullCodeCache
) is an in-memory map fromSource
to code. This is the default for most applications.
Types of equivalence criteria may include;
Source URL or URL + context base;
Source itself (in case of
eval
), in which case testing would be helped by using hash codes;Range of characters in source (lazy compilation); and
Function signature (optimistic typing).
NashornCodeRequest
A NashornCodeRequest
(class) will be created by the Nashorn runtime
with all information needed to search for code and, if necessary, to
compile the code. This information will include Source
(URL and source
text), runtime context, and compilation context.
NashornCodeResponse
A NashornCodeResponse
(class) will be created by the
NashornCodeManager
with all information necessary to execute the code
(class and method.) A NashornCodeResponse
may include an error
condition indicating that compilation failed or code was no available.