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Type:
Enhancement
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Resolution: Unresolved
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Priority:
P3
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Affects Version/s: None
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Component/s: javafx
Currently each glyph is sent down as a rectangle with 4 vertices. It might be faster to send down less data, at least to the native PrismGraphs layer to represent each glyph. The native layer could either use a geometry shader (when / if such support is added) or it could expand the data to a quad in native code.