Add a variant of text smoothing to deal with rotated text at higher versus lower quality

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    • Type: Enhancement
    • Resolution: Unresolved
    • Priority: P4
    • tbd
    • Affects Version/s: None
    • Component/s: javafx

      We can save memory and increase performance if we add an option to render rotated text at a lower quality by only storing the unrotated glyphs and then rotating the textured quad when rendering the glyph. This could be done by adding a new enum for FontSmoothingType or by adding a new rendering hint property.

            Assignee:
            Unassigned
            Reporter:
            Kevin Rushforth
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