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  1. JDK
  2. JDK-8090748

FX 3D PointLight do not have attenuation

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    • javafx

      Intensity of the FX PointLights does not diminish with distance from the source. In other words a light far away has the same intensity as if close to object it is illuminating.

      In the physical world:
      Intensity = Power/(4*PI*d^2)

      But in GC I is sometimes expressed in terms of attenuation factors:
      const, linear, quadratic (cF, lF, qF)
      Attenuation Factor = 1/(cF+lF*d+qF*d^2)

      Where d is distance

            Unassigned Unassigned
            thor Thor Johannesson (Inactive)
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