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Enhancement
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Resolution: Unresolved
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P4
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fx2.0
The following article presents ways to implement nearly all of the adjustments in the ColorAdjust effect as a matrix operation on the rgb values as a vector:
http://www.graficaobscura.com/matrix/index.html
This would greatly simplify the JSL for the operation and should make it a bit faster, taking advantage of the hardware support for matrix x vector multiplies.
http://www.graficaobscura.com/matrix/index.html
This would greatly simplify the JSL for the operation and should make it a bit faster, taking advantage of the hardware support for matrix x vector multiplies.